Gangplank
Gangplank is a champion in League of Legends .[1]

Abilities[edit | edit source]
Pets[edit | edit source]

Control type | Autonomous (static) |
---|---|
Target type | ![]() |
Abilities
The Powder Keg loses 1 maximum health every 2 / 1 / 0.5 (based on level) seconds (minimum 1 current health).
Gangplank can attack a Powder Keg with basic attacks and kill gold but instead explodes, inflicting the triggering strike upon all nearby enemies, ignoring 40% of their armor,
Powder Kegs connect to each other when nearby, and explode when a Powder Keg they are connected to is detonated, though they do not affect enemies hit by one of the previous explosions. |
Champion skins[edit | edit source]
- This article section only contains champion skins. For all associated collection items, see Gangplank (Collection).






















Patch history[edit | edit source]
- For the expanded patch notes, see here.
- Bug Fix: Enemy kills from a chained after buffering from out-of-range no longer fail to grant gold.
- Stats
- Attack damage growth increased to 4.2 from 3.7.
- Bug Fix: Now properly benefits from Focused Will.
- Bug Fix: Now properly benefits from Focused Will.
- Stats
- Base mana regeneration increased to 8 from 7.5.
- Recharge timer reduced to 17 / 16 / 15 / 14 / 13 seconds from 18 / 17 / 16 / 15 / 14.
- Base slow increased to 40 / 50 / 60 / 70 / 80% from 30 / 37.5 / 45 / 52.5 / 60%.
- Removed: Slow no longer increases by 0% – 25% (based on critical strike chance).
- Stats
- Base health increased to 630 from 600.
- Armor growth increased to 4.7 from 4.2.
- Bug Fix: Phantom barrel chaining is once again possible.
- General
- Adjusted splash artwork for .
- Stats
- Selection radius increased to 120 units from 85.
- and
- Bug Fix: VFX connecting the barrels now properly transition in as intended.
- Cooldown reduced to 170 / 150 / 130 seconds from 180 / 160 / 140.
- slow increased to 75% from 60%.
- bonus movement speed increased to 40% from 30%.
- Recharge timer reduced to 18 / 17 / 16 / 15 / 14 seconds from 18 at all ranks.
- Total base damage reduced to 50 – 250 (based on level) from 55 – 310 (based on level).
- Base damage per tick reduced to 5 – 25 (based on level) from 5.5 – 31 (based on level).
- Total base damage reduced to 50 – 250 (based on level) from 55 – 310 (based on level).
- Recharge timer increased to 18 seconds at all ranks from 18 / 17 / 16 / 15 / 14.
- New Effect: Amount of barrels now display as a secondary resource on his mana bar.
- Bug Fix: Once again displays tooltips in the upgrades UI.
- Stats
- Attack damage growth reduced to 3.7 from 4.
- Increased damage on critical strikes reduced to 5% from 10%.
- Bug Fix: Barrel expiration times are now correctly displayed.
- Stats
- Base health reduced to 600 from 640.
- Health growth increased to 114 from 104.
- Base armor reduced to 31 from 35.
- New Effect: Now deals an additional 0 – 200 (based on critical strike chance) true damage.
- Base damage changed to 10 / 40 / 70 / 100 / 130 from 20 / 45 / 70 / 95 / 120.
- Tooltip now additionally tracks plundered.
- Bonus champion damage changed to 75 / 105 / 135 / 165 / 195 from 80 / 105 / 130 / 155 / 180.
- Slow strength reduced to 30 / 37.5 / 45 / 52.5 / 60% from 40 / 50 / 60 / 70 / 80%.
- New Effect: Slow strength is now increased by 0% – 25% (based on critical strike chance).
- Critical strike damage multiplier reduced to 110% from 125%.
- Tooltip no longer notes critical damage multiplier.(note)
- Stats
- Base health increased to 640 from 570.
- Health growth increased to 104 from 90.
- Armor growth increased to 4.2 from 3.
- Magic resistance growth increased to 2.05 from 1.25.
- Base heal reduced to 45 / 70 / 95 / 120 / 145 from 50 / 75 / 100 / 125 / 150.
- Health ratio reduced to 13% missing health from 15%.
- Bug Fix: No longer cancels attack windups of allies in the area of effect after purchasing the upgrade.
- Total base damage increased to 55 – 310 (based on level) from 55 – 225 (based on level).
- Base damage per tick increased to 5.5 – 31 (based on level) from 5.5 – 22.5 (based on level).
- Total base damage increased to 55 – 310 (based on level) from 55 – 225 (based on level).
- Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 80 / 90 / 100 / 110 / 120.
- Bug Fix: Casting it no longer grants a stack of Mana Charge.
- Cooldown reduced to 4.5 seconds from 5.
- Mana cost reduced to 55 / 50 / 45 / 40 / 35 from 60 / 55 / 50 / 45 / 40.
- Bug Fix: Fixed a bug where it still healed for 20% instead of 10% from .
- Stats
- Base health increased to 570 from 540.
- Health growth increased to 90 from 82.
- Bonus movement speed reduced to 15% – 30% (based on level) from 30% at all levels.
- New Effect: Now interacts with hit effects as if Gangplank was
ranged.
- Undocumented: Critical strikes of Parrrley now modify its total damage, instead of modifying only the AD ratio.(bug)
- Critical Parrrley damage increased to [20 / 45 / 70 / 95 / 120 (+ 100% AD)] × (175% + )] from 20 / 45 / 70 / 95 / 120 [+100% AD × (175% + )]
- New Effect: Now interacts with hit effects as if Gangplank was
- New Effect: Attacks and that critically strike the Keg to explode have their damage increased by 25% before the Keg splashes it.
- This includes the
Spellblade damage applied by the attack or stored on the barrel.
- This includes the
- Number of barrels increased to 3 / 3 / 4 / 4 / 5 from 3 at all ranks.
- Recharge timer increased to 18 / 17 / 16 / 15 / 14 seconds from 18 / 16 / 14 / 12 / 10.
- New Effect: Attacks and that critically strike the Keg to explode have their damage increased by 25% before the Keg splashes it.
- General
- Bug Fix: Fixed a bug where the UI would show square icons, not circle ones.
- General
- New interface added for upgrades to with Silver Serpents.
- Stats
- Base magic resistance reduced to 32 from 32.1.
- V10.25 - December 15th Hotfix
- Stats
- Attack damage growth increased to 4 from 3.
- V10.23 - November 16th Hotfix
- Bug Fix: Fixed a bug where he was able to rapidly buy all 3 upgrades with only 500 .
- Bug Fix: Fixed a bug where he was locked out of buying upgrades if the player disconnected.
- Stats
- Base mana reduced to 280 from 282.
- Mana growth increased to 60 from 40.
- Stats
- Attack speed ratio increased to 0.69 from 0.658.
- Bug Fix: Barrels no longer stack bonus damage when chained.
- Bug Fix: Now properly gains bonus gold or Silver Serpents if the energized lightning from kills a target.
- Now correctly triggers on-attack effects.
- Bug Fix: Barrels no longer trigger shrooms.
- Bonus damage against champions increased to 80 / 105 / 130 / 155 / 180 from 60 / 90 / 120 / 150 / 180.
- Base damage per wave increased to 40 / 70 / 100 from 35 / 60 / 85.
- V8.23 - November 21st Hotfix
- Bug Fix: Fixed a bug causing it to always deal rank 1 damage.
- Bug Fix: Fixed a bug where his basic attack, when empowered by , would detonate his barrels.
- Mana cost increased to 60 / 55 / 50 / 45 / 40 from 40 at all ranks.
- Removed: Barrels granting
vision of other units.
- Keg duration reduced to 25 seconds from 60.
- Removed: Barrels granting
- Bug Fix: Now correctly goes on cooldown on cast start instead of cast end.
- Bug Fix: Cooldown will no longer reset when buying the upgrade.
- Stats
- Base attack damage increased to 64 from 56.
- Base armor increased to 35 from 26.
- Base damage increased to 55 – 225 (based on level) from 45 – 215 (based on level).
- Gold plundered increased to 3 / 4 / 5 / 6 / 7 from 2 / 3 / 4 / 5 / 6.
- Bonus true damage increased to 45 – 215 (based on level) from 30 – 200 (based on level).
- Bug Fix: Audio no longer desyncs when the camera is panned away and then returns.
- Bug Fix: Fixed a bug where gaining massive movement speed upon killing multiple units with Powder Keg while being hit by .
- Bug Fix: Visual effects no longer stick around for too long.
- Bug Fix: Fixed a bug where Gangplank could critically strike structures directly after cancelling an attack on a Powder Keg.
- Bug Fix: Fixed a bug where if Gangplank at the same time as he triggered a Powder Keg explosion on multiple targets, it made for one fast pirate.
- Bug Fix:
Critical strikes no longer travel faster than normal casts, fixing a bug that prevented him from chaining extra barrels during the travel time.
- Bug Fix:
- Stats
- Base health reduced to 540 from 580.
- Mana cost increased to 80 / 90 / 100 / 110 / 120 from 60 / 70 / 80 / 90 / 100.
- Bug Fix: Fixed a bug where the physical damage dealt to a barrel when detonating it was proccing some lifesteal / spell vamp effects.
- Cooldown increased to 180 / 160 / 140 seconds from 160 / 150 / 140.
- Base damage per wave reduced to 35 / 60 / 85 from 50 / 70 / 90.
- Total base damage reduced to 420 / 720 / 1020 from 600 / 840 / 1080.
- Max. charges changed to 3 from 2 / 3 / 4 / 5 (based on Cannon Barrage's Rank).
- Recharge time reduced to 18 / 16 / 14 / 12 / 10 seconds from 18 / 17 / 16 / 15 / 14.
- Removed: Passive component.
- Cooldown increased to 160 / 150 / 140 seconds from 140 / 130 / 120.
- DoT duration increased to 2.5 seconds from 1.5.
- Total damage unchanged.
- AD ratio reduced to (+100% bonus AD) from (+120% bonus AD).
- DoT duration increased to 2.5 seconds from 1.5.
- Stats
- Base health reduced to 580 from 631.
- Health growth increased to 82 from 79.
- Mana cost reduced to 40 from 50.
- The ability no longer refunds 50% of mana cost (25 mana) on kill.
- Bonus physical damage to champions reduced to 60 / 90 / 120 / 150 / 180 from 80 / 110 / 140 / 170 / 200.
- Armor penetration reduced to 40% from 50%.
- Delay between casts implemented at 0.25 seconds.
- Armor penetration reduced to 50% from 60%.
- General.
- New splash artwork for .
- New voice over, which is applied to all of Gangplank's existing skins.
- Previous appearance re-purposed to .
- Barrel hitbox for Parrrley substantially reduced (i.e. how close the projectile has to get to count as having hit the barrel).
- On Dominion, Twisted Treeline and ARAM, you now passively gain 1 per second.
- General
- Complete visual upgrade across all skins.
- New splash artwork for .
- New voiceover.
- New lore.
- Stats
- Base damage reduced to 56 from 62.
- Base health reduced to 710 from 712.
- Health growth reduced to 79 from 81.
- Health regen growth reduced to 0.6 from 0.75.
- Base mana reduced to 282 from 282.2.
- Base mana regen reduced to 7.5 from 7.675.
- Attack speed growth increased to 3.2 from 2.75.
- Base armor reduced to 26 from 26.044.
- Armor growth reduced to 3 from 3.3.
- New Innate: Gangplank's next attack ignites the target dealing bonus true damage and grants bonus movement speed. Destroying a Powder Keg instantly refreshes Trial by Fire and grants the same bonus movement speed. Parrrley cannot activate Trial by Fire.
(Innate)
- New Effect: Killing units also grants Silver Serpents, a unique currency that can be spent to upgrade Cannon Barrage.
- Mana cost reduced to 50 from 50 / 55 / 60 / 65 / 70.
- Mana refund on kill reduced to 25 at all ranks from 25 / 27.5 / 30 / 32.5 / 35.
- Undocumented: Parrrley's base damage part can no longer crit.
(Q)
- Heal changed to 50 / 75 / 100 / 125 / 150 (+90% AP) (+15% of missing health) from 80 / 150 / 220 / 290 / 360 (+100% AP).
- Cost changed to 60 / 70 / 80 / 90 / 100 mana from 65 at all ranks.
- Cooldown reduced to 22 / 20 / 18 / 16 / 14 seconds from 22 / 21 / 20 / 19 / 18.
(W)
- New Active: Gangplank places a powder keg at the target location that he can attack to detonate, splashing the attack's damage to surrounding enemies and slowing them for a short duration. The damage benefits from 60% armor penetration and champions take bonus damage. If detonated by , Gangplank will plunder from all enemies slain. The explosion sets off a chain reaction that explodes other nearby kegs - but the damage does not overlap. Enemies can also attack the kegs to safely destroy them (worth gold).
- No cost.
(E)
- Now fires clusters of 3 waves every 2 seconds, for a total of 12 waves over an 8-second period (changed from 7 waves over 7 seconds).
- Now
slows by 30% for 0.5 second (1 second per cluster) instead of 25% for the duration.
- Damage per wave changed to 50 / 70 / 90 (+10% AP) from 75 / 120 / 165 (+20% AP).
- Cooldown increased to 140 / 130 / 120 from 125.
(R)
- Gangplank has access to three unique items that can be purchased with Silver Serpents, a unique currency.
- Death's Daughter: An initial, mega-cannonball precedes the barrage, dealing 「 a cluster worth 」 of true damageand
slowing enemies by 60% for 1.5 seconds.
- Raise Morale: Allies within the area gain 60% bonus movement speed for 2 seconds.
- Fire at Will: Launches 6 additional waves.
- Death's Daughter: An initial, mega-cannonball precedes the barrage, dealing 「 a cluster worth 」 of true damageand
Trivia[edit | edit source]
- During development he was simply called Pirate or Rogal Cheastbeard.
- Gangplank was named after the eponymous disembarkation device.
- Gangplank is voiced by Dennis Collins Johnson, who also voices and .
- the pop culture pirate rendition and how Gangplank ironically negotiates (as per the word's definition) by killing his opponents and plundering them. being spelled with three R's references
- scurvy, a disease common in sailors caused by a deficiency in Vitamin C. The high Vitamin C content in oranges is in turn a tongue-in-cheek way to say that eating them can "remove scurvy". references the real-world disease of
- NA Summoner 'SantiagoBR' is the creator of the meme.
- During Closed Beta 1 of development, Gangplank didn't have a beard. This was changed in Closed Beta 3. An image of him in this state can be viewed here.
- His secondary role is
Support.
- In the now-removed official League of Legends forums, the
original icon of was used to represent the "Bug Reports" section.
- Gangplank is voiced by Matthew Mercer, who also voices and .
- He became the first champion to:
- Receive two visual updates (the first based on his Chinese artwork and the second based on Burning Tides).
- Have four Classic skins (counting before being disabled in-game after 'dying' in Burning Tides).
- Temporarily replace the announcer in every single map.
- One of the scrapped spells tested during Gangplank's visual gameplay update summoned a "pirate Gundam" that fired mid-range cannonballs from its arm and attacked with a miniature version of .[2]
See also[edit | edit source]
References[edit | edit source]
- Map specific balancing
- Champions with map-specific balancing
- League of Legends champion
- Gangplank
- Champion gameplay article
- Mana champion
- Melee champion
- 2009 release
- Specialist champion
- Fighter champion (Legacy)
- Top champion
- Adaptive physical champion
- 1575 BE champion
- 790 RP champion
- Global champion
- Haste champion
- Self Heal champion
- Slow champion
- Cleanse champion
- Pet champion
- Champions with critical strike ratios
- Champions with specific interaction hotkeys