Jinx

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Jinx is a champion in League of Legends.[1]

Base statistics Edit 
630 – 2415
260 – 1110
3.75 – 12.25
6.7 – 23.7
26 – 105.9
59 – 114.25
30 – 52.1
175%
325
Attack speed
0.625
16.875%
0 – 23.8%
Unit radius
An icon representing Special statistics

Jinx
the Loose Cannon
Role(s): Bottom
Store price: 1575 | 790
Style:
Difficulty:
Damage - A champion's ability to deal damage.Toughness - A champion's ability to survive being focused.Control - A champion's ability to disable or disrupt enemies.Mobility - A champion's ability to move quickly around the map, blink or dash.Utility - A champion's ability to grant beneficial effects to their allies or to provide vision.Note that the client rates champions on a scale of 1-3, with champions that feature both None and Low in a particular strength being marked equally. In contrast, this Wikia uses a 0-3 scale for Toughness, Control, Mobility and Utility. Any champions listed as 0 can be considered a 1, officially.
Release date
Last changed
Class
Legacy class
Resource
Range type
Adaptive type

Abilities[edit | edit source]

 Edit 
Get Excited!
Innate: Whenever Jinx scores a takedown against an enemy champion, epic monster, turret, or inhibitor within 3 seconds of damaging them, she gains  175% bonus movement speed decaying over 6 seconds.
Additionally, she is allowed to exceed the attack speed cap and gains a stack of Get Excited! for the same duration, stacking up to 5 times. Only takedowns against enemy champions can grant stacks beyond the first.
Get Excited!: For each stack, Jinx gains  25% total attack speed, up to a maximum of 125%.

 Edit 
Switcheroo!
COST:
20 Mana per attack with An icon for Jinx's ability Switcheroo! Fishbones
CAST TIME:
none
STATIC COOLDOWN:
0.9
EFFECT RADIUS:
250
Toggle: Jinx switches between An icon representing Jinx#Pow-Pow Pow-Pow, her minigun, and An icon representing Jinx#Fishbones Fishbones, her rocket launcher.
Pow-Pow: Basic attacks with Pow-Pow generate a stack of Rev'd up for 2.5 seconds, refreshing on subsequent attacks with Pow-Pow and stacking up to 3 times. Each stack of Rev'd up grants  bonus attack speed, with all stacks beyond the first one being 50% effective. Stacks expire by one when the duration ends.
Bonus Attack Speed:
15 / 27.5 / 40 / 52.5 / 65%
Attack Speed per Subsequent Stack:
7.5 / 13.75 / 20 / 26.25 / 32.5%
Maximum Attack Speed:
30 / 55 / 80 / 105 / 130%
Fishbones: Basic attacks with Fishbones cost  mana on-attack to deal 110% AD modified physical damage to the target and nearby enemies. The damage is affected by critical strike modifiers. While Fishbones is equipped, Jinx gains  bonus range but loses  10% of her bonus attack speed.
Bonus Range:
80 / 110 / 140 / 170 / 200
Only the first attack after switching to Fishbones will benefit from Rev'd up.

 Edit 
Zap!
COST:
40 / 45 / 50 / 55 / 60 Mana
COOLDOWN:
8 / 7 / 6 / 5 / 4
CAST TIME:
0.6 – 0.4 (based on bonus attack speed)
RANGE:
1500
WIDTH:
120
SPEED:
3300
Active: Jinx fires a shock blast in the target direction that deals physical damage to the first enemy it hits and reveals and slows them for 2 seconds.
Physical Damage:
10 / 60 / 110 / 160 / 210 (+ 140% AD)
Slow:
40 / 50 / 60 / 70 / 80%

 Edit 
Flame Chompers!
COST:
90 Mana
COOLDOWN:
24 / 20.5 / 17 / 13.5 / 10
CAST TIME:
none
TARGET RANGE:
925
COLLISION RADIUS:
115
EFFECT RADIUS:
225
Active: Jinx tosses out 3 Chompers centered at the target location, landing after 0.4 seconds, arming after 0.75 seconds, and exploding after 5 seconds to deal magic damage to nearby enemies.
Magic Damage:
70 / 120 / 170 / 220 / 270 (+ 100% AP)
Each Chomper explodes on contact with an enemy champion, knocking them down and rooting them for 1.5 seconds. Enemy champions can be affected by only one Chomper.

 Edit 
Super Mega Death Rocket!
COST:
100 Mana
COOLDOWN:
85 / 65 / 45
CAST TIME:
0.6
TARGET RANGE:
Global
EFFECT RADIUS:
400 / 1000 / 1000
WIDTH:
280
SPEED:
1700 / 2200
Active: Jinx fires a massive rocket in the target direction, briefly granting sight of its surroundings and exploding upon colliding with an enemy champion. The explosion deals physical damage to nearby enemies and grants sight of the area for 2 seconds.
Super Mega Death Rocket! deals 10% – 100% (based on distance traveled) damage. This does not affect the bonus damage based on the target's missing health.
Maximum Physical Damage:
300 / 450 / 600 (+ 155% bonus AD) (+ 25 / 30 / 35% of target's missing health)
Minimum Physical Damage:
30 / 45 / 60 (+ 15.5% bonus AD) (+ 25 / 30 / 35% of target's missing health)
Enemies surrounding the primary target take 80% damage. The bonus damage based on the target's missing health is capped at 1200 against monsters.
Maximum Secondary Damage:
240 / 360 / 480 (+ 124% bonus AD) (+ 20 / 24 / 28% of target's missing health)
Minimum Secondary Damage:
24 / 36 / 48 (+ 12.4% bonus AD) (+ 20 / 24 / 28% of target's missing health)
"Bye bye!"


Champion skins[edit | edit source]

This article section only contains champion skins. For all associated collection items, see Jinx (Collection).
Original
09.10.2013
An unhinged and impulsive criminal from the undercity, Jinx is haunted by the consequences of her past—but that doesn't stop her from bringing her own chaotic brand of pandemonium to Piltover and Zaun. She uses her arsenal of DIY weapons to devastating effect, unleashing torrents of colorful explosions and gunfire, inspiring the disenfranchised to rebellion and resistance with the mayhem she leaves in her wake.
Sarah Anne Williams
Katie 'TeaTime' De Sousa
Loot eligible

Patch history[edit | edit source]

For the expanded patch notes, see here.
V25.06 - March 19th Hotfix
  • An icon for Jinx's ability Super Mega Death Rocket! Super Mega Death Rocket!
    • Undocumented / Bug Fix: Minimum damage is now properly 30 / 45 / 60 in accordance with the intended change in the patch's release, instead of 32.5 / 47.5 / 62.5.
V25.06
  • An icon for Jinx's ability Super Mega Death Rocket! Super Mega Death Rocket!
    • Minimum base damage reduced to 30 / 45 / 60 from 32.5 / 47.5 / 62.5.
      • Maximum base damage reduced to 300 / 450 / 600 from 325 / 475 / 625.
    • Minimum bonus AD ratio reduced to 15.5% bonus AD from 16.5%.
      • Maximum bonus AD ratio reduced to 155% bonus AD from 165%.
V14.24
V14.23
  • Stats
    • Attack damage growth increased to 3.25 from 2.9.
  • An icon for Jinx's ability Zap! Zap!
    • AD ratio reduced to 140% AD from 160% AD.
V14.18
  • Stats
    • Attack speed growth increased to 1.4% from 1%.
V14.11
  • Stats
    • Attack damage growth reduced to 2.9 from 3.15.
V14.9
V13.21
  • An icon for Jinx's ability Get Excited! Get Excited!
    • New Effect: Now capped at 5 stacks.
    • Removed: Epic monster and structure takedowns no longer grant stacks beyond the first.
V13.20
  • Stats
    • Health growth increased to 105 from 100.
  • An icon for Jinx's ability Get Excited! Get Excited!
    • New Effect: Bonus attack speed now stacks upon takedowns.
  • An icon for Jinx's ability Super Mega Death Rocket! Super Mega Death Rocket!
    • Cooldown reduced to 70 / 55 / 40 seconds from 75 / 65 / 55.
    • Minimum base damage increased to 32.5 / 47.5 / 62.5 from 30 / 45 / 60.
      • Maximum base damage increased to 325 / 475 / 625 from 300 / 450 / 600.
    • Minimum bonus AD ratio increased to 16.5% bonus AD from 15%.
      • Maximum bonus AD ratio increased to 165% bonus AD from 150%.
V13.11
  • Stats
    • Attack speed growth reduced to 1% from 1.36%.
V13.9
  • Stats
    • Attack damage growth reduced to 3.15 from 3.4.
V13.5
  • Stats
    • Attack speed growth increased to 1.36% from 1%.
  • An icon for Jinx's ability Zap! Zap!
    • Slow increased to 40 / 50 / 60 / 70 / 80% from 30 / 40 / 50 / 60 / 70%.
    • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 50 / 55 / 60 / 65 / 70.
  • An icon for Jinx's ability Super Mega Death Rocket! Super Mega Death Rocket!
    • Damage cap against monsters increased to 1200 from 800.
V13.1b
  • Stats
    • Base mana increased to 260 from 245.
    • Mana growth increased to 50 from 45.
  • An icon for Jinx's ability Zap! Zap!
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
V12.19
  • Stats
    • Base attack damage increased to 59 from 57.
  • An icon for Jinx's ability Super Mega Death Rocket! Super Mega Death Rocket!
    • Maximum base damage increased to 300 / 450 / 600 from 250 / 375 / 500.
      • Minimum base damage increased to 30 / 45 / 60 from 25 / 37.5 / 50.
V12.18
  • An icon for Jinx's ability Zap! Zap!
    • Winddown time reduced to 0 seconds from 1.
V12.14
  • General
    • Bug Fix: Knocked up/stunned animation is now correctly played.
V12.10
  • Stats
    • Base health increased to 630 from 560.
    • Health growth increased to 100 from 86.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 1.3 from 0.5.
V12.8
  • Stats
    • Base health reduced to 560 from 610.
V12.6
V12.5 - March 9th Hotfix
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • Fishbones mana cost increased to 20 at all ranks from 16 / 17 / 18 / 19 / 20.
    • Fisbones bonus attack ranged reduced to 80 / 110 / 140 / 170 / 200 from 100 / 125 / 150 / 175 / 200.
V12.4
  • An icon representing Jinx/Cosmetics PROJECT: Jinx
    • General
      • Bug Fix: Critical strike hit SFX has been restored.
V11.22
  • General
    • Updated sound and visual effects.
    • Basic attack added glows to machine gun missiles. New rocket trails and explosions.
    • New An icon representing Recall Recall SFX.
  • An icon for Jinx's ability Zap! Zap!
    • Modernized ground telegraph, missile, and hit VFX
  • An icon for Jinx's ability Flame Chompers! Flame Chompers!
    • Modernized telegraph visuals.
  • An icon for Jinx's ability Super Mega Death Rocket! Super Mega Death Rocket!
    • New missile and explosion. Modernized rocket animations to emphasize its movement boost.
V11.21
V11.18
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • Fishbones mana cost reduced to 16 / 17 / 18 / 19 / 20 from 20 at all ranks.
V11.13
V11.10
  • Stats
    • Base armor reduced to 26 from 28.
  • An icon for Jinx's ability Super Mega Death Rocket! Super Mega Death Rocket!
    • New Effect: Damage based on missing health is now capped at 1000 against monsters, reduced to 800 for AoE damage.
V11.9
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • Bug Fix: Rocket splash critical strike damage reduced to 175% from 200%.
V11.4
  • Stats
    • Base health increased to 610 from 550.
V11.3
  • Stats
    • Base health reduced to 550 from 610.
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • Bonus attack range increased to 100 / 125 / 150 / 175 / 200 from 75 / 100 / 125 / 150 / 175.
    • Fishbones attack speed reduction reduced to 10% from 25%.
  • An icon for Jinx's ability Flame Chompers! Flame Chompers!
    • Mana cost increased to 90 from 70.
    • Arm time reduced to 0.5 seconds from 0.7.
    • New Effect: When casting it farther than max range, it now casts to the max range instead of causing you to walk into range and then casting.
V10.25
  • An icon for Jinx's ability Super Mega Death Rocket! Super Mega Death Rocket!
    • Undocumented: Minimum base damage increased to 25 / 40 / 55 from 25 / 35 / 45. Maximum base damage increased to 250 / 400 / 550 from 250 / 350 / 450.(note)
V10.22
  • An icon for Jinx's ability Flame Chompers! Flame Chompers!
    • New Effect: Now deals its damage instantly instead of over 1.5 seconds.
V10.16
V10.13
V10.11
  • Stats
    • Base health increased to 610 from 581.
    • Health growth increased to 86 from 84.
V10.4
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • Bug Fix: Now properly switches Pow-Pow if she doesn't have enough mana.
V10.3
  • An icon representing Jinx/Cosmetics PROJECT: Jinx
    • Bug Fix: SFX are no longer louder than her other skins' SFX.
V10.2
  • An icon for Jinx's ability Get Excited! Get Excited!
    • New Effect: Now also activates on epic monster takedowns she damaged within 3 seconds.
V9.18
V9.16
V9.7
  • An icon representing Jinx/Cosmetics Star Guardian Jinx
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
V9.1
  • An icon for Jinx's ability Zap! Zap!
    • Cast time reduced to 0.6 – 0.4 (based on bonus attack speed) seconds from 0.6.
V8.17
V8.14
  • Stats
    • Base health increased to 581 from 531.
    • Health growth reduced to 84 from 88.
V8.13
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • New Effect: The 10% AD bonus damage from Fishbones can now critically strike.
  • An icon for Jinx's ability Zap! Zap!
    • AD ratio increased to 160% AD from 140% AD.
V8.11
  • Stats
    • Base health increased to 531 from 515.
    • Health growth increased to 88 from 82.
    • Base armor reduced to 28 from 32.
    • Base health regeneration reduced to 3.75 from 6.
    • Base attack damage reduced to 57 from 61.
    • Attack damage growth increased to 3.4 from 2.7.
V8.3
  • Stats
    • Base health regeneration increased to 6 from 5.84.
V8.2
  • Stats
    • Base health reduced to 515 from 517.76.
    • Base mana reduced to 245 from 245.6.
    • Base attack damage reduced to 61 from 66.
    • Attack damage growth increased to 2.7 from 2.41.
    • Base mana regeneration increased to 6.7 from 6.68.
  • An icon for Jinx's ability Get Excited! Get Excited!
    • Bonus attack speed no longer stacks.
    • New Effect: Removes the attack speed cap for 6 seconds.
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • Bonus attack speed increased to 30 / 55 / 80 / 105 / 130% from 30 / 40 / 50 / 60 / 70%.
    • Removed: Bonus attack speed scaling with her level (0% – 70% (based on level)).
    • New Effect: The first attack after switching from rockets to minigun comes out within 0.4 seconds of swapping instead of waiting for the full attack timer.
    • Rocket attack animations updated to be more dynamic.
  • An icon representing Jinx/Cosmetics Ambitious Elf Jinx
    • An icon for Jinx's ability Pow-Pow Pow-Pow
      • Bug Fix: Now uses skin-specific SFX, as opposed to base.
V8.1
  • An icon representing Jinx/Cosmetics Ambitious Elf Jinx
    • General
      • Bug Fix: Hair no longer stretches unnaturally during several animations.
    • An icon for Jinx's ability Zap! Zap!
      • Bug Fix: Trail no longer appears in front of the candy projectile.
V7.23
V7.22
  • Stats
    • Base attack damage increased to 66 from 58.46.
    • Base armor increased to 32 from 22.88.
V7.17
  • An icon representing Jinx/Cosmetics Star Guardian Jinx
    • Bug Fix: No longer play her initial spawn song during her first respawn.
V7.15
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • Bug Fix: An icon for the item Runaan's Hurricane Runaan's Hurricane bolts now properly deal Fishbones's bonus attack damage to their primary targets.
  • An icon for Jinx's ability Zap! Zap!
    • Cooldown reduced to 8 / 7 / 6 / 5 / 4 seconds from 10 / 9 / 8 / 7 / 6.
  • An icon representing Jinx/Cosmetics Star Guardian Jinx
    • Bug Fix: Weapon glow VFX now follow Shiro and Kuro during all animations.
    • Bug Fix: Hair no longer transitions improperly during her homeguard animation.
V7.13
  • General
    • Bug Fix: Laugh no longer cuts off at the end when she gasps for air.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.7
  • An icon for Jinx's ability Flame Chompers! Flame Chompers!
    • Cooldown reduced to 24 / 20.5 / 17 / 13.5 / 10 seconds from 24 / 22 / 20 / 18 / 16.
V6.22
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • Bug Fix: Can no longer queue up Switcheroo! during the cast time of An icon for Jinx's ability Super Mega Death Rocket! Super Mega Death Rocket!. This addresses a bug that sometimes caused the rocket to appear further ahead to enemies than it was.
    • Bug Fix: Star Guardian Jinx's corpse no longer gets stuck in a "T-pose" if she dies while casting Switcheroo!.
V6.20
  • An icon for Jinx's ability Flame Chompers! Flame Chompers!
    • Base damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 135 / 190 / 240 / 300.
    • Mana cost increased to 70 from 50.
    • New Effect: Enemies now only take damage from one Flame Chomper per cast, even if they're hit by multiple explosions.
V6.17
  • An icon for Jinx's ability Super Mega Death Rocket! Super Mega Death Rocket!
    • Minimum AD ratio increased to 15% bonus AD from 10% bonus AD.
    • Maximum AD ratio increased to 150% bonus AD from 100% bonus AD.
V6.10
  • An icon for Jinx's ability Fishbones Fishbones
    • Attack speed reduction changed to 25% bonus attack speed from 15% total attack speed.
      • Base attack speed at level 1 increased to 0.625 from 0.531.
V6.1
  • An icon for Jinx's ability Get Excited! Get Excited!
    • Bug Fix: Jinx getting more than one stack for destroying inhibitors.
    • Bug Fix: Jinx receiving less attack speed than intended while using An icon for Jinx's ability Fishbones Fishbones.
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • Bug Fix: Jinx was able to use An icon for Jinx's ability Fishbones Fishbones for free when out of mana.
    • Removed: Switcheroo! can no longer be activated while disabled.
V5.24
V5.22
  • Stats
    • Base attack damage increased to 58.46 from 53.04.
    • Attack damage growth reduced to 2.41 from 3.
  • An icon for Jinx's ability Get Excited! Get Excited!
    • New Effect: Increases Jinx's total attack speed by 15%.
    • Duration increased to 6 seconds from 4.
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • New Effect: An icon for Jinx's ability Fishbones Fishbones reduces total attack speed by 15% while active.
V5.10
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • New Effect: Mini-gun bonus attack speed now increases based on ability rank and Jinx's level.
    • Maximum mini-gun bonus attack speed from ranks reduced to 30 / 40 / 50 / 60 / 70% from 30 / 55 / 80 / 105 / 130%.
    • New Effect: Maximum mini-gun bonus attack speed by level increases as 0 – 70 (based on level)% attack speed.
V5.8
  • An icon for Jinx's ability Super Mega Death Rocket! Super Mega Death Rocket!
    • Base minimum damage reduced to 25 / 35 / 45 from 125 / 175 / 225.
    • Base AD scaling reduced to 10% bonus AD from 50% bonus AD.
    • Damage ramp-up increased (maximum value and time needed to reach it both unchanged)
V4.21
  • An icon for Jinx's ability Switcheroo! Switcheroo!
    • Icon display changed to current weapon from the one upon activation.
    • New Effect: Icon flashes while toggled on (An icon for Jinx's ability Fishbones Fishbones).
V4.13
  • An icon for Jinx's ability Get Excited! Get Excited!
    • New Effect: Activates when damaging and/or destroying inhibitors.
V4.5
  • Stats
    • Base armor increased to 17 from 13.
  • An icon for Jinx's ability Super Mega Death Rocket! Super Mega Death Rocket!
    • Bug Fix: The ability will now only go on cooldown when the rocket is created. Dying during cast will no longer put the ability on cooldown.
V4.1
  • Stats
    • Base health reduced to 380 from 420.
    • Health per level increased to 82 from 80.
  • An icon for Jinx's ability Flame Chompers! Flame Chompers!
    • Base damage reduced to 80 / 135 / 190 / 245 / 300 from 100 / 150 / 200 / 250 / 300.
    • Bug Fix: Dashing champions will now always trigger a chomper.
    • Bug Fix: Arm time changed to a consistent 0.7 seconds from between 0.5 and 0.74 seconds.
V3.13
  • An icon for Jinx's ability Pow-Pow Pow-Pow
    • Maximum bonus attack speed reduced to 30 / 55 / 80 / 105 / 130% from 50 / 70 / 90 / 110 / 130%.
  • An icon for Jinx's ability Zap! Zap!
    • Base damage reduced to 10 / 60 / 110 / 160 / 210 from 30 / 75 / 120 / 165 / 210.
    • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 45 / 55 / 65 / 75 / 85.
    • Removed: No longer reveals stealthed units.
V3.12
  • Added

Trivia[edit | edit source]

See also[edit | edit source]

References[edit | edit source]