Camille

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Camille
the Steel Shadow
Release date
Last changed
Class(es)
Position(s)
Resource
Range type
Adaptive type
Store price
Crafting
+ 2880
Ratings
Damage - A champion's ability to deal damage.Toughness - A champion's ability to survive being focused.Control - A champion's ability to disable or disrupt enemies.Mobility - A champion's ability to move quickly around the map, blink or dash.Utility - A champion's ability to grant beneficial effects to their allies or to provide vision.Note that the client rates champions on a scale of 1-3, with champions that feature both None and Low in a particular strength being marked equally. In contrast, this Wikia uses a 0-3 scale for Toughness, Control, Mobility and Utility. Any champions listed as 0 can be considered a 1, officially.
Style
Difficulty

Camille is a champion in League of Legends.[1]

Base statistics Edit 
650 – 2333
339 – 1223
8.15 – 20.9
35 – 120
68 – 132.6
32 – 66.85
Attack speed
0.644
0 – 42.5%
Unit radius
An icon representing Special statistics

Abilities[edit | edit source]

 Edit 
Adaptive Defenses
STATIC COOLDOWN:
18 / 14 / 10 (based on level)
Innate: Periodically, Camille's next basic attack on-hit against an enemy champion grants her a shield equal to  20% of her maximum health, lasting for 2 seconds and absorbing damage from either exclusively physical damage or magic damage, based on which type the target has previously dealt most of against champions as well as on Camille's current  armor and  magic resistance.
"Adapt or perish."

 Edit 
Precision Protocol
COST:
25 Mana
COOLDOWN:
9 / 8 / 7 / 6 / 5
CAST TIME:
none
Active: Camille empowers her next basic attack within 4 seconds to have an uncancellable windup, gain  50 bonus range, deal bonus physical damage and grant her  bonus movement speed for 1 second.
Bonus Physical Damage:
20 / 25 / 30 / 35 / 40% AD
Bonus Movement Speed:
25 / 30 / 35 / 40 / 45%
After 0.25 seconds, Precision Protocol can then be recast within the next 3.5 seconds at no additional cost.
Recast: Camille mimics the first cast's effects. If Precision Protocol is recast after 1.5 seconds of the first attack, then the bonus damage is doubled, and 40% – 100% (based on level) of the attack's total damage will be dealt as  true damage.
Increased Mixed Damage:
40 / 50 / 60 / 70 / 80% AD
Both casts of Precision Protocol reset Camille's basic attack timer. Camille is able to cast An icon for Camille's ability Tactical Sweep Tactical Sweep, An icon for Camille's ability Hookshot Hookshot, or An icon for Camille's ability The Hextech Ultimatum The Hextech Ultimatum during the windup of Precision Protocol's empowered attack without cancelling it.

 Edit 
Tactical Sweep
COST:
50 / 55 / 60 / 65 / 70 Mana
COOLDOWN:
17 / 15.5 / 14 / 12.5 / 11
CAST TIME:
none
EFFECT RADIUS:
325 / 650
ANGLE:
70°
Active: Camille sweeps her leg in a cone in the target direction over 1.1 seconds, during which she is ghosted and unable to declare basic attacks. Afterwards, she deals physical damage to all enemies within.
Physical Damage:
50 / 75 / 100 / 125 / 150 (+ 60% bonus AD)
Enemies hit by the outer half of the cone take additional physical damage, capped at 300 against monsters, and are slowed by 80% decaying over 2 seconds. Camille is healed for 100% of this additional damage post-mitigation against enemy champions in the outer half.
Outer Cone Bonus Damage:
6 / 6.5 / 7 / 7.5 / 8% (+ 2.5% per 100 bonus AD) of target's maximum health
Non-epic monsters take 50% damage from Tactical Sweep.
Non-Epic Monster Damage:
25 / 37.5 / 50 / 62.5 / 75 (+ 30% bonus AD)
Bonus Non-Epic Monster Damage:
3 / 3.25 / 3.5 / 3.75 / 4% (+ 1.25% per 100 bonus AD) of target's maximum health
Other abilities can be cast during the animation without cancelling it.

 Edit 
Hookshot
COST:
70 Mana
COOLDOWN:
16 / 15 / 14 / 13 / 12
CAST TIME:
none
TARGET RANGE:
800
WIDTH:
100
Active: Camille fires a grapple in the target direction. If the grapple collides with terrain, Camille will dash toward and attach to the terrain for 0.75 seconds, during which she gains the ability to cast An icon for Camille's ability Wall Dive Wall Dive.
Camille will be knocked down by any immobilizing or polymorphing crowd control during the dash.
Other abilities can be cast during the ability. Casting An icon for Camille's ability The Hextech Ultimatum The Hextech Ultimatum will cause the grapple to disappear if it is in flight.
 Edit 
Wall Dive
CAST TIME:
none
TARGET RANGE:
400 / 800
EFFECT RADIUS:
130
SPEED:
1050 + 100% movement speed
Active: Camille dashes in the target direction, dealing physical damage to enemies near the landing location. Wall Dive's range is doubled towards enemy champions within 1400 units. Camille grants ghosting to non-champions she passes through for 4 seconds.
Physical Damage:
60 / 90 / 120 / 150 / 180 (+ 75% bonus AD)
Camille stops prematurely upon colliding with an enemy champion, knocking back all nearby enemy champions, though not through terrain, as well as stunning them for 0.75 seconds, while also gaining  bonus attack speed for 5 seconds.
Bonus Attack Speed:
40 / 45 / 50 / 55 / 60%
Wall Dive may be also cast with movement or attack commands. Other abilities besides An icon for Camille's ability The Hextech Ultimatum The Hextech Ultimatum can be cast while grappled or during the dash.

 Edit 
The Hextech Ultimatum
COST:
100 Mana
COOLDOWN:
140 / 115 / 90
CAST TIME:
none
TARGET RANGE:
475
EFFECT RADIUS:
425
Active: Camille becomes untargetable and leaps with displacement immunity towards the target enemy champion over 0.5 seconds, revealing them for the duration and disrupting their ongoing channels.
Upon landing on the target, she becomes targetable again and creates a hexagonal zone around her current location for a duration, knocking away all other nearby enemies on impact, though not through terrain.
Zone Duration:
2.5 / 3.25 / 4 seconds
The target cannot escape the zone through any means. While within the zone, Camille's basic attacks deal bonus magic damage.
Bonus Magic Damage:
4 / 6 / 8% of target's current health
The Hextech Ultimatum ends automatically within 1 second if Camille leaves the area or dies.
"You will stay where I want you to stay!"

Champion skins[edit | edit source]

This article section only contains champion skins. For all associated collection items, see Camille (Collection).
Original
RP 975
07.12.2016
Weaponized to operate outside the boundaries of the law, Camille is the Principal Intelligencer of Clan Ferros—an elegant and elite agent who ensures the Piltover machine and its Zaunite underbelly runs smoothly. Adaptable and precise, she views sloppy technique as an embarrassment that must be put to order. With a mind as sharp as the blades she bears, Camille's pursuit of superiority through hextech body augmentation has left many to wonder if she is now more machine than woman.
Emily O'Brien
Evan 'Somnicidal' Monteiro
Loot eligible

Patch history[edit | edit source]

For the expanded patch notes, see here.
V14.21
  • Stats
    • Base health reduced to 650 from 670.
  • An icon for Camille's ability Tactical Sweep Tactical Sweep
    • Base damage reduced to 50 / 75 / 100 / 125 / 150 from 70 / 100 / 130 / 160 / 190.
    • Tooltip updated to reflect the 300 damage cap against monsters on the outer half.
  • An icon for Camille's ability Wall Dive Wall Dive
    • Bonus AD ratio reduced to 75% bonus AD from 90%.
  • An icon for Camille's ability The Hextech Ultimatum The Hextech Ultimatum
    • Removed: No longer has a base on-hit damage of 5 / 10 / 15.
V14.19
  • An icon for Camille's ability Tactical Sweep Tactical Sweep
    • Bug Fix: No longer fails to grant the healing if the damage is mitigated by a shield.
V14.15
V14.11
V14.7
  • An icon for Camille's ability Precision Protocol Precision Protocol
    • Bonus movement speed increased to 30 / 35 / 40 / 45 / 50% from 30 / 32.5 / 35 / 37.5 / 40%.
    • Cooldown reduced to 9 / 8 / 7 / 6 / 5 seconds from 9 / 8.25 / 7.5 / 6.75 / 6.
  • An icon for Camille's ability Tactical Sweep Tactical Sweep
    • Outer cone base damage increased to 6 / 6.5 / 7 / 7.5 / 8% of target's maximum health from 5 / 5.5 / 6 / 6.5 / 7%.
  • An icon for Camille's ability Wall Dive Wall Dive
    • Base damage reduced to 60 / 90 / 120 / 150 / 180 from 80 / 110 / 140 / 170 / 200.
V14.2
  • Stats
    • Base health increased to 670 from 646.
  • An icon for Camille's ability Adaptive Defenses Adaptive Defenses
    • Cooldown reduced to 18 / 14 / 10 (based on level) from 20 / 15 / 10 (based on level).
  • An icon for Camille's ability Precision Protocol Precision Protocol
    • Movement speed increased to 30 / 32.5 / 35 / 37.5 / 40% from 20 / 25 / 30 / 35 / 40%.
V13.17
  • An icon for Camille's ability Adaptive Defenses Adaptive Defenses
    • Bug Fix: Shield type indicator now uses the correct color for an enemy An icon representing Neeko Neeko disguised as a champion that uses a different damage type from hers.
V13.15
  • Stats
    • Attack damage growth increased to 3.8 from 3.5.
  • An icon for Camille's ability The Hextech Ultimatum The Hextech Ultimatum
    • Base damage increased to 20 / 30 / 40 from 5 / 10 / 15.
V12.23
  • An icon representing Camille/Cosmetics Program Camille
    • Bug Fix: Voice lines will no longer be played globally for allies and enemies as long as she was visible to them.
V12.22
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
V12.17
  • An icon for Camille's ability Adaptive Defenses Adaptive Defenses
    • Shield health ratio increased to 20% maximum health from 17%.
  • An icon for Camille's ability Wall Dive Wall Dive
    • Base damage increased to 80 / 110 / 140 / 170 / 200 from 60 / 95 / 130 / 165 / 200.
    • Bonus AD ratio increased to 90% bonus AD from 75%.
V12.10
  • Stats
    • Base health increased to 646 from 576.
    • Health growth increased to 99 from 85.
    • Armor growth increased to 5 from 3.8.
    • Magic resistance growth increased to 2.05 from 1.25.
  • An icon for Camille's ability Adaptive Defenses Adaptive Defenses
    • Shield health ratio reduced to 17% maximum health from 20%.
V11.24
  • An icon for Camille's ability Tactical Sweep Tactical Sweep
    • Outer cone base damage reduced to 5 / 5.5 / 6 / 6.5 / 7% maximum health from 6 / 6.5 / 7 / 7.5 / 8%.
    • Outer cone bonus AD ratio reduced to 2.5% per 100 bonus AD from 3.3%.
  • An icon for Camille's ability Hookshot Hookshot
    • Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 16 / 14.5 / 13 / 11.5 / 10.
V11.21
V11.18
  • An icon for Camille's ability Adaptive Defenses Adaptive Defenses
    • Cooldown increased to 20 / 15 / 10 (based on level) seconds from 16 / 13 / 10 (based on level).
  • An icon for Camille's ability Hookshot Hookshot
    • Bug Fix: Fixed a bug where it would get cancelled upon using any consumables.
V11.5
  • An icon for Camille's ability Tactical Sweep Tactical Sweep
    • Bug Fix: Heal now properly takes into account her outer cone bonus damage, not the inner cone damage.
V11.4
  • An icon for Camille's ability Tactical Sweep Tactical Sweep
    • Cooldown increased to 17 / 15.5 / 14 / 12.5 / 11 seconds from 15 / 13.5 / 12 / 10.5 / 9.
V11.1
  • Stats
    • Base health increased to 576 from 575.6.
    • Not functional: Base magic resistance reduced to 32 from 32.1.
V10.23
  • Stats
    • Mana growth increased to 52 from 32.
V10.21
  • An icon for Camille's ability Wall Dive Wall Dive
    • Bonus attack speed reduced to 40 / 45 / 50 / 55 / 60% from 40 / 50 / 60 / 70 / 80%.
V10.8
  • An icon for Camille's ability Hookshot Hookshot
    • Indicator added to show recast ability timer.
    • Indicator added to show empowerment timer.
  • An icon for Camille's ability The Hextech Ultimatum The Hextech Ultimatum
    • Indicator added to show empowerment timer.
V9.17
  • An icon for Camille's ability Hookshot Hookshot
    • Bug Fix: Is now properly disabled when grounded. Can still be cast while rooted.
    • Undocumented: Camille can now start moving if grounded while attached to a wall. She may still re-cast from her current location once the grounding finishes.
V9.14 - July 22nd Hotfix
V9.8
  • Stats
    • Base attack speed increased to 0.644 from 0.625.
V9.3
  • An icon for Camille's ability Hookshot Hookshot
    • Removed: No longer collides with minions or monsters, stunning them for 0.75 seconds.
V8.24
  • Stats
    • Base attack speed reduced to 0.625 from 0.644.
V8.13
  • An icon for Camille's ability Hookshot Hookshot
    • Base damage reduced to 60 / 95 / 130 / 165 / 200 from 75 / 120 / 175 / 210 / 255.
V7.24
  • An icon for Camille's ability Adaptive Defenses Adaptive Defenses
    • Shield duration increased to 2 seconds from 1.5.
  • An icon for Camille's ability Precision Protocol Precision Protocol
    • Time to use second cast increased to 3.5 seconds from 3.
    • New Effect: Timer displays on icon showing second cast availability.
V7.22
  • Stats
    • Base attack damage increased to 68 from 60.
    • Base armor increased to 35 from 26.
  • An icon for Camille's ability Tactical Sweep Tactical Sweep
    • Base damage increased to 70 / 100 / 130 / 160 / 190 from 65 / 95 / 125 / 155 / 185.
  • An icon for Camille's ability Hookshot Hookshot
    • Base damage increased to 75 / 120 / 175 / 210 / 255 from 70 / 115 / 160 / 205 / 250.
V7.12
  • An icon for Camille's ability Adaptive Defenses Adaptive Defenses
    • Cooldown reduced to 16 / 13 / 10 (based on level) seconds from 20 / 15 / 10 (based on level).
  • An icon for Camille's ability Precision Protocol Precision Protocol
    • Empowered second attack bonus damage increased to 100% from 80%.
V7.7
  • An icon for Camille's ability Tactical Sweep Tactical Sweep
    • Removed: Outer half healing against minions and monsters. Now only heals against enemy champions.
  • An icon for Camille's ability The Hextech Ultimatum The Hextech Ultimatum
    • Duration reduced to 2.5 / 3.25 / 4 seconds from 4 at all ranks.
V7.4
  • An icon for Camille's ability Hookshot Hookshot
    • Bug Fix: Fixed a bug where the second cast of Hookshot wasn't granting attack speed on hitting an enemy champion if she buffered her An icon for Camille's ability The Hextech Ultimatum The Hextech Ultimatum.
V7.3
  • An icon for Camille's ability Precision Protocol Precision Protocol
    • Bonus damage on second hit reduced to 80% from 100%.
  • An icon for Camille's ability Tactical Sweep Tactical Sweep
    • New Effect: Now decays fully to 0% over the duration.
    • Slow reduced to 80% from 90%.
  • An icon for Camille's ability Hookshot Hookshot
    • Mana cost increased to 70 from 50.
    • Stun duration reduced to 0.75 seconds from 1.
    • New Effect: Now only grants attack speed if she hits an enemy champion.
  • An icon for Camille's ability The Hextech Ultimatum The Hextech Ultimatum
    • Removed: No longer persists for its full remaining duration after Camille dies.
    • New Effect: Now dissipates within 1 second after Camille dies.
V7.2
  • An icon for Camille's ability Precision Protocol Precision Protocol
    • Bug Fix: Second cast now correctly damages wards at level 16 and higher.
V7.1
  • Stats
    • Health growth reduced to 85 from 95
  • An icon for Camille's ability Adaptive Defenses Adaptive Defenses
    • Duration reduced to 1.5 seconds from 1.5 / 2 / 2.5 (based on level).
  • An icon for Camille's ability Hookshot Hookshot
    • Slightly increased radius where Camille will reveal herself if Hookshotting near enemies while she is in Fog of War.
  • An icon for Camille's ability The Hextech Ultimatum The Hextech Ultimatum
    • Knockaway speed increased to 1000 from 600.
    • Knockaway stun now only lasts until the target lands, rather than a 1-second fixed duration.
    • Bug Fix: Border no longer disappears under elevated terrain.
    • Bug Fix: The green triangle patterning on the ground during Program Camille's The Hextech Ultimatum no longer fails to appear if the camera moved away during the cast time.
V6.24 December 14th Hotfix
  • Stats
    • Base attack damage reduced to 60 from 62.
  • An icon for Camille's ability Precision Protocol Precision Protocol
    • Second hit true damage conversion reduced to 40 – 100 (based on level)% from 55 – 100 (based on level)%.
V6.24 Added
  • An icon for Camille's ability Adaptive Defenses Adaptive Defenses - Innate
    • Camille's next basic attack against enemy champions is periodically enhanced to shield her for 20% maximum health against the target's most lethal damage type. If the target is liable to inflict more magic damage than physical damage against Camille, the shield exclusively blocks magic damage, otherwise, the shield exclusively blocks physical damage.
    • Static Cooldown: 20 / 15 / 10 (based on level)
  • An icon for Camille's ability Precision Protocol Precision Protocol - Q spell
    • Camille's next basic attack deals 20 / 25 / 30 / 35 / 40% AD bonus physical damage and grants her 20 / 25 / 30 / 35 / 40% bonus movement speed for 1 second. Precision Protocol can then be recast within the next 3 seconds at no extra cost. If recast at least 1.5 seconds after the first attack, Precision Protocol's damage is doubled and 55 – 100 (based on level)% of the damage is dealt as true damage. Both casts of Precision Protocol reset Camille's auto attack timer.
    • Cooldown: 9 / 8.25 / 7.5 / 6.75 / 6
    • Cost: 25
  • An icon for Camille's ability Tactical Sweep Tactical Sweep - W spell
    • After a brief delay, Camille sweeps her leg to deal 65 / 95 / 125 / 155 / 185 (+ 60% bonus AD) physical damage all enemies in a cone in front of her. Enemies hit by the outer half of the cone are slowed by 90%, decaying over 2 seconds, and take 6 / 6.5 / 7 / 7.5 / 8% (+ 3% per 100 bonus AD) of target's maximum health bonus physical damage, healing Camille for the same amount, capped at 10% of her maximum health against non-champions. Non-epic monsters take 50% reduced damage from Tactical Sweep.
    • Cooldown: 15 / 13.5 / 12 / 10.5 / 9
    • Cost: 50 / 55 / 60 / 65 / 70
  • An icon for Camille's ability Hookshot Hookshot - E spell
    • First Cast: Camille fires a hookshot in the target direction that attaches to terrain, causing her to dash to it and enabling the second cast.
    • Second Cast - Wall Dive: Camille dashes to the target location, range doubled if she is leaping toward an enemy champion. Upon colliding with the first enemy struck or finishing the dash, Camille deals 70 / 115 / 160 / 205 / 250 (+ 75% bonus AD) physical damage to all nearby enemies and stuns them for 1 second. If Camille strikes an enemy on the second cast of Hookshot, she gains 40 / 50 / 60 / 70 / 80% bonus attack speed for 5 seconds.
    • Cooldown: 16 / 14.5 / 13 / 11.5 / 10
    • Cost: 50
  • An icon for Camille's ability The Hextech Ultimatum The Hextech Ultimatum - R spell
    • Camille dashes toward the target enemy champion, becoming untargetable during the leap. When she lands, she creates a locked, hexagonal zone around the target for 4 seconds, knocking away all other nearby enemies on impact. The target can move freely inside the zone, but cannot escape it through any means. While within the zone, Camille's basic attacks deal 5 / 10 / 15 (+ 4 / 6 / 8% of target's current health) bonus magic damage. The Hextech Ultimatum's effects end automatically if Camille leaves the area.
    • Cooldown: 140 / 115 / 90
    • Cost: 100

Trivia[edit | edit source]

  • Camille is one of 21 champions without a single  ability power ratio on any ability: An icon representing Aatrox Aatrox, An icon representing Darius Darius, An icon representing Dr. Mundo Dr. Mundo, An icon representing Draven Draven, An icon representing Garen Garen, An icon representing K'Sante K'Sante, An icon representing Kayn Kayn, An icon representing Kled Kled, An icon representing Naafiri Naafiri, An icon representing Nilah Nilah, An icon representing Olaf Olaf, An icon representing Pyke Pyke, An icon representing Riven Riven, An icon representing Samira Samira, An icon representing Sett Sett, An icon representing Talon Talon, An icon representing Urgot Urgot, An icon representing Xayah Xayah, An icon representing Yone Yone, and An icon representing Zed Zed.
  • Camille was the last champion released in 2016, designed to make players 'feel like in-control badasses'.
  • Her design bears a very strong resemblance to ​​​​Lin Beifong from the series Legend of Korra, with similar appearance, profession, and fighting style. She may have also been influenced by Gazelle from the movie Kingsman: The Secret Service.
  • An icon representing Camille Camille's An icon for Camille's ability Adaptive Defenses Adaptive Defenses was the first instance of a shield that exclusively protects from physical damage. It was the only one until the introduction of An icon for the item Armored Advance Armored Advance's Noxian Endurance on patch V25.S1.1.
  • Camille is the French derivative of Latin Camilla, feminine form of cognomen Camillus.
    • Camillus/a means 'temple attendant,' and has no Latin root. Earlier forms include Greek Κάδμος-Κάμιλλος-Κᾰσμῖλος-Κᾰδμῖλος, loaned from Pre-Greek *Hatʸmilʸ-.[2]
    • The name Camille could also be a reference to the mythological warrior Camilla who appears in the second half of Vergil's Aeneid on the side of the Rutulians. She is a warrior virgin queen of the Volsci and serves under the goddess Diana. She was said to be so swift-footed she could run through a wheat field without breaking the tops of the stalks and run across the ocean without wetting her feet.
    • Her clan's name Ferros probably references the Latin word for iron ferrum "iron".[3]
  • Her dance references the Airflare, a breakdance move.
    • A side-by-side comparison can be seen here.
  • She was first mentioned in pre-rework An icon representing Evelynn Evelynn's color story The Shadows Beckon which is no longer canon.

See also[edit | edit source]

References[edit | edit source]

  1. Camille's profile page at LeagueOfLegends.com
  2. Beekes, R.S.P. Etymological Dictionary of Greek, pp. 613-4
  3. DeVaan. Etymological Dictionary of Latin and the other Italic Languages, p. 213, 214