Renata Glasc

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Renata Glasc is a champion in League of Legends.[1]

Base statistics Edit 
545 – 2143
350 – 1200
5.5 – 14.85
11.5 – 20
27 – 106.9
49 – 100
30 – 52.1
175%
330
0.625
18.8%
0 – 35.87%
{{{alttextfull}}} Special statistics

Renata Glasc
the Chem-Baroness
Role(s): Support
Store price: 2400 | 880
Style:
Difficulty:
Damage - A champion's ability to deal damage.Toughness - A champion's ability to survive being focused.Control - A champion's ability to disable or disrupt enemies.Mobility - A champion's ability to move quickly around the map, blink or dash.Utility - A champion's ability to grant beneficial effects to their allies or to provide vision.Note that the client rates champions on a scale of 1-3, with champions that feature both None and Low in a particular strength being marked equally. In contrast, this Wikia uses a 0-3 scale for Toughness, Control, Mobility and Utility. Any champions listed as 0 can be considered a 1, officially.
Release date
Last changed
Class
Legacy class
Resource
Range type
Adaptive type

Abilities[edit | edit source]

 Edit 
Leverage
Innate: Renata's basic attacks are empowered to apply a mark that lasts 6 seconds, refreshes on subsequent hits and expires when attacking a new enemy. If the enemy was unmarked, the attack also deals bonus magic damage equal to 1% – 2% (based on level) (+ 2% per 100 AP) of the target's maximum health.
Allied champions' damaging attacks and abilities against a marked target will consume the mark to deal additional bonus magic damage equal to 1% – 2% (based on level) (+ 2% per 100 AP) of the target's maximum health.
Leverage's damage is capped at 150 against epic monsters.

 Edit 
Handshake
COST:
80 Mana
COOLDOWN:
16
CAST TIME:
0.25
RANGE:
900 / 275
WIDTH:
140
TETHER RADIUS:
1200
SPEED:
1450
Active: Renata fires a hook in the target direction that deals magic damage to the first enemy hit and roots them for 1 second, during which they are revealed.

If the root was applied, Renata forms a tether between her and the target for the same duration, causing Renata to become unable to declare attacks and have her movement speed reduced by 30%.
Magic Damage:
80 / 125 / 170 / 215 / 260 (+ 80% AP)
Handshake can be recast while the tether is active.
Recast: Renata breaks the tether to knock the target in the target direction, though not through terrain, dealing the same damage to enemies they pass through. If the thrown target is a champion, all secondary targets hit are stunned for 0.5 seconds.

 Edit 
Bailout
COST:
80 Mana
COOLDOWN:
28 / 27 / 26 / 25 / 24
CAST TIME:
none
TARGET RANGE:
800
EFFECT RADIUS:
1300
Active: Renata infuses herself or the target allied champion with a chemtech formula for 5 seconds, granting the target  bonus attack speed and  bonus movement speed while they are facing nearby visible enemy champions or minions, with both of the bonuses increasing in effectiveness by 0% – 100% (based on seconds elapsed). Bailout's duration resets whenever the target scores a takedown against an enemy champion within 6 seconds of damaging them.
Bonus Attack Speed:
10 / 15 / 20 / 25 / 30% (+ 1% per 100 AP)
Maximum Bonus Attack Speed:
20 / 30 / 40 / 50 / 60% (+ 2% per 100 AP)
Bonus Movement Speed:
10 / 12.5 / 15 / 17.5 / 20% (+ 1% per 100 AP)
Maximum Bonus Movement Speed:
20 / 25 / 30 / 35 / 40% (+ 2% per 100 AP)
If the target takes fatal damage while Bailout is active, they are restored to 100% of their maximum health but suffer a  true damage burn equal to 10% of their maximum health every 0.264 seconds until they reach 0 health, during which Bailout's duration is reset every 0.25 seconds. This effect may occur only once per application of Bailout while the target already has the buff and is not burning.

The burn will stop once the target scores a takedown against an enemy champion within 6 seconds of damaging them, setting their current health to 20% of their maximum health immediately afterwards.
Activation SFX

 Edit 
Loyalty Program
COST:
70 / 80 / 90 / 100 / 110 Mana
COOLDOWN:
14 / 13 / 12 / 11 / 10
CAST TIME:
0.25
TARGET RANGE:
800
EFFECT RADIUS:
325 / 225
WIDTH:
220
SPEED:
1450
Active: Renata sends out chemtech rockets from either side of her that instantly strike targets around her. After 0.429 seconds they converge and travel to the target location as a single missile, striking targets along its path and exploding upon reaching the target location.
Renata and allies struck are granted a shield for 3 seconds and enemies struck are dealt magic damage and slowed by 30% for 2 seconds.
Magic Damage:
65 / 95 / 125 / 155 / 185 (+ 55% AP)
Shield Strength:
50 / 65 / 80 / 95 / 110 (+ 50% AP)

 Edit 
Hostile Takeover
COST:
100 Mana
COOLDOWN:
150 / 130 / 110
CAST TIME:
0.75
RANGE:
2000
EFFECT RADIUS:
750 / 1000
WIDTH:
500
ANGLE:
14°
SPEED:
650 - 1000
Active: Renata launches a cloud of potent chemicals that travels in the target direction, granting sight of its surroundings. Enemy champions and minions hit become berserk for a duration.
Berserk Duration:
1.25 / 1.75 / 2.25 seconds
Berserked units gain  100% bonus attack speed and 25% increased size. Within their targeting radius, they prioritize attacking the closest unit by the following categories in descending order:
  1. Their allied champions
  2. Allied non-champions
  3. Allied wards
  4. Enemy units (including monsters)
"You work for me now!"

Champion skins[edit | edit source]

This article section only contains champion skins. For all associated collection items, see Renata Glasc (Collection).
Original
17.02.2022
Renata Glasc rose from the ashes of her childhood home with nothing but her name and her parents’ alchemical research. In the decades since, she has become Zaun’s wealthiest chem-baron, a business magnate who built her power by tying everyone’s interests to her own. Work with her, and be rewarded beyond measure. Work against her, and live to regret it. But everyone comes to her side, eventually.
Debra Wilson
Jeremy 'Jermu' Anninos
Loot eligible

Patch history[edit | edit source]

For the expanded patch notes, see here.
V25.13
  • An icon for Renata Glasc's ability Bailout Bailout
    • Bug Fix: If a champion affected by Bailout is last-hit by an enemy summon, the summoner is now properly credited the champion kill.
  • An icon for Renata Glasc's ability Hostile Takeover Hostile Takeover
    • Bug Fix: If an enemy An icon representing Mel Mel damages and kills one of her allies with any number of projectiles via a An icon for Mel's ability Searing Brilliance Searing Brilliance-empowered attack while under the effects of Hostile Takeover, Mel is no longer incorrectly credited the kill instead of Renata Glasc.
V25.11
V25.04
V14.7
  • An icon for Renata Glasc's ability Bailout Bailout
    • Bug Fix: Champions within An icon representing Kindred Kindred's An icon for Kindred's ability Lamb's Respite Lamb's Respite that are affected by Bailout and reach the threshold after scoring a champion takedown while still inside its area of effect no longer sometimes forcibly die.
V14.4
  • An icon for Renata Glasc's ability Handshake Handshake
    • Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.
V13.22
  • An icon for Renata Glasc's ability Leverage Leverage
    • Bug Fix: No longer instantly kills an enemy An icon representing Zac Zac if her ally attacked one of his An icon for Zac's ability Cell Division Bloblets that was marked with the debuff.
V13.21
  • An icon for Renata Glasc's ability Leverage Leverage
    • Damage now triggers Renata Glasc's own damage effects but still grants kill credit to the ally applying it.
V13.19
  • An icon for Renata Glasc's ability Hostile Takeover Hostile Takeover
    • Bug Fix: Casting it after her running animation no longer causes her model to have visual issues.
V13.7
V12.14
  • General
    • Bug Fix: Knocked up/stunned animation is now correctly played.
  • Stats
    • Base health reduced to 545 from 595.
    • Base attack damage reduced to 49 from 51.
V12.10
  • Stats
    • Base health increased to 595 from 525.
    • Health growth increased to 94 from 80.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 1.3 from 0.5.
  • An icon for Renata Glasc's ability Loyalty Program Loyalty Program
    • Base shield reduced to 50 / 65 / 80 / 95 / 110 from 50 / 70 / 90 / 110 / 130.
V12.9
  • Stats
    • Base armor reduced to 27 from 29.
  • An icon for Renata Glasc's ability Leverage Leverage
    • Initial base damage reduced to 1% – 2% (based on level) of target's maximum health from 1% – 3.5% (based on level).
    • Initial AP ratio increased to 2% per 100 AP from 1% per 100 AP.
    • Ally base damage reduced to 1% – 2% (based on level) of target's maximum health from 1% – 3.5% (based on level).
    • Ally AP ratio increased to 2% per 100 AP from 1% per 100 AP.
V12.5
  • An icon for Renata Glasc's ability Hostile Takeover Hostile Takeover
    • Bug Fix: An icon for Sona's ability Power Chord Power Chord empowered basic attack is now properly consumed and applied when used against allied units while Berserked.
    • Bug Fix: An icon representing Cheap Shot Cheap Shot now properly triggers and deals its damage for Berserked champions.
    • Bug Fix: Caster of An icon for Sett's ability The Show Stopper The Show Stopper no longer becomes locked out of their basic abilities they are performing the ability while Berserked and their target dies in the process.
    • Bug Fix: Several issues have been fixed where champions with certain items and runes would incorrectly receive kill credit and gold for killing their allies while Berserked.
V12.4 - February 22nd Hotfix
  • Stats
    • Armor growth reduced to 3.5 from 4.
  • An icon for Renata Glasc's ability Leverage Leverage
    • Initial base damage reduced to 1% – 3.5% (based on level) of target's maximum health from 1% – 5.25% (based on level).
    • Ally base damage reduced to 1% – 3.5% (based on level) of target's maximum health from 1% – 5.25% (based on level).
  • An icon for Renata Glasc's ability Bailout Bailout
    • Cooldown increased to 28 / 27 / 26 / 25 / 24 seconds from 28 / 26 / 24 / 22 / 20.
    • Bleed out timer reduced to 2.5 seconds from 3.
      • Burn true damage per 0.25 seconds increased to 10% of target's maximum health from 8.3%.
    • Revive health reduced to 20% maximum health from 35%.
V12.4 - Added
  • An icon for Renata Glasc's ability Leverage Leverage (Innate)
    • Innate: Renata's basic attacks mark enemies for 6 seconds, dealing 1% – 5.25% (based on level) (+ 1% per 100 AP) of the target's maximum health bonus magic damage if they were unmarked.
    • Allied champions' damaging attacks and abilities against marked targets consume the mark to deal 1% – 5.25% (based on level) (+ 1% per 100 AP) of their maximum health as additional bonus magic damage.
    • Attacking a marked enemy will only refresh their mark's duration. Marking a different enemy will remove the mark from the previous target. Leverage's damage is capped at 150 against monsters.
  • An icon for Renata Glasc's ability Handshake Handshake (Q)
    • Active: Renata fires a hook out from her robotic arm in the target direction, dealing 80 / 125 / 170 / 215 / 260 (+ 80% AP) magic damage to the first enemy hit and rooting them for 1 second, during which they are revealed and Renata is unable to declare attacks and has her movement speed reduced by 30%. Handshake can be recast while the target is rooted.
    • Recast: Renata knocks the target in the target direction, though not through terrain, dealing the same damage to enemies they pass through and stunning them for 0.5 seconds if the thrown target is a champion.
    • Mana Cost: 80.
    • Cooldown: 16 seconds.
    • Range: 900 / 275, Width: 140, Speed: 1450 / X, Cast Time: 0.25 seconds.
  • An icon for Renata Glasc's ability Bailout Bailout (W)
    • Active: Renata enhances herself or the target allied champion for 5 seconds, granting the target 10 / 15 / 20 / 25 / 30% (+ 1% per 100 AP) bonus attack speed in addition to 10 / 12.5 / 15 / 17.5 / 20% (+ 1% per 100 AP) bonus movement speed while they are moving toward nearby visible enemy champions and minions, both increasing in effectiveness by 100% over the duration. Bailout's duration resets whenever the target scores a takedown against an enemy champion within 6 seconds of damaging them.
    • If the target takes fatal damage while Bailout is active, they are restored to 100% of their maximum health but begin burning to take true damage equal to 8.3% of their maximum health every 0.264 seconds until they die from reaching 0 health. If they score a takedown against an enemy champion within 6 seconds of damaging them while suffering from the burn, it is stopped prematurely and they are set to 35% of their maximum health. This effect may only occur once per application of Bailout while not already active on the target.
    • Mana Cost: 80.
    • Cooldown: 28 / 26 / 24 / 22 / 20 seconds.
    • Target Range: 800, Effect Radius: 1300, Cast Time: None.
  • An icon for Renata Glasc's ability Loyalty Program Loyalty Program (E)
    • Renata sends out a chemtech rocket from either side of her that instantly strike targets around her. After 0.429 seconds they converge and travel to the target location as a single missile, striking targets along its path and exploding upon reaching its target location.
    • Renata and allies struck are granted a 50 / 70 / 90 / 110 / 130 (+ 50% AP) shield for 3 seconds and enemies struck are dealt 65 / 95 / 125 / 155 / 185 (+ 55% AP) magic damage and are slowed by 30% for 2 seconds.
    • Mana Cost: 70 / 80 / 90 / 100 / 110.
    • Cooldown: 14 / 13 / 12 / 11 / 10 seconds.
    • Target Range: 800, Effect Radius: 325 / 225, Width: 220, Speed: 1450, Cast Time: 0.25 seconds.
  • An icon for Renata Glasc's ability Hostile Takeover Hostile Takeover (R)
    • Active: Renata launches a cloud of potent chemicals that spreads out in the target direction, which grants sight of its surroundings and turns all enemy champions and minions it passes over berserk for 1.25 / 1.75 / 2.25 seconds.
    • Berserk causes afflicted targets to go insane, granting them 100% bonus attack speed and increased size, and forcing them to basic attack the nearest unit, regardless of being allied, enemy, or neutral. They prioritize attacking their own allies, then neutral units, then Renata's allies, then Renata herself.
    • Renata gains kill credit of enemies killed by their berserked allies through their basic attacks. Berserked units can be forced to attack all units except structures.
    • Mana Cost: 100.
    • Cooldown: 150 / 130 / 110 seconds.
    • Range: 2000, Effect Radius: 750, Width: 500, Angle: 14°, Speed: 650 - 1000, Cast Time: 0.75 seconds.

Trivia[edit | edit source]

  • All of Renata's abilities are references to real-world financial terms.
    • An icon for Renata Glasc's ability Leverage Leveraged finance is the use of an above-normal amount of debt, as opposed to equity or cash, to finance the purchase of investment assets.
    • An icon for Renata Glasc's ability Handshake Handshake is the famous accordance social act between two negotiators.
    • An icon for Renata Glasc's ability Bailout Bailout is when a business, an individual, or a government provides money and/or resources (also known as a capital injection) to a failing company.
    • An icon for Renata Glasc's ability Loyalty Program Loyalty Program is a marketing strategy designed to encourage customers to continue to shop at or use the services of a business associated with the program.
    • An icon for Renata Glasc's ability Hostile Takeover Hostile Takeover occurs when an acquiring company attempts to take over a target company against the wishes of the target company's management.
  • Renata orders her device to shoot for marking targets with basic attacks, otherwise shooting with her pistol.
  • Renata is the second champion who does not actually appear in her own Splash Art, the first being An icon representing Jhin Jhin.
    • Renata is the third champion to have a Loading screen and Portrait icon not focus the actual champion, in her case instead focusing on the mirror image of her in a pool of water. The first two are An icon representing LeBlanc LeBlanc and An icon representing Jhin Jhin.

See also[edit | edit source]

References[edit | edit source]