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Black Cleaver
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- For the removed item, see .
Black Cleaver

Stats
Passive
Unique – Carve: Dealing physical damage to an enemy champion applies a stack of Carve for 6 seconds, stacking up to 5 times. Each stack inflicts 6% armor reduction, up to 30% at 5 stacks.
Limitations
Limited to 1 Fatality item.
Recipe
Availability
Menu
- Fighter
- Attack Damage
- On-Hit Effects
- Armor Penetration
- Health & Regeneration
- Ability Haste
- Movement
Keywords
- bc
Black Cleaver is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 40 attack damage =
1400
- 20 ability haste =
1000
- 400 health =
1066.67
- Total Gold Value =
3466.67
Fervor Gold Value
- 20 movement speed =
240
Gold efficiency
- 115.56% gold efficient. base stats are
- While Fervor is active, becomes 123.56% gold efficient.
Notes
- Carve will also trigger on 0 physical damage dealt by basic attacks.
- Fervor can grant the bonus movement speed from
clones.
- Carve stacks will transfer to
clones.
- Carve by itself is not blocked by
spell shield.
- Carve triggers on most cases of physical damage being dealt, including pets and effects that apply multiple instances of the damage type.
- On-hit effects, which are different from on-hit abilities, do not apply an additional stack of Carve.
- The only exception is .
- Note that the item exclusions will sometimes not apply the Carve stack. However, if they are triggered by , then they will always apply it. will also apply an additional stack of Carve to the primary target because it deals 0 physical damage to them on-hit.
- On-hit effects, which are different from on-hit abilities, do not apply an additional stack of Carve.
- The first instance of physical damage dealt does not benefit from Carve's armor reduction.
- The damage dealt is calculated first, and then the armor reduction debuff is applied afterwards.
- This means that every instance of physical damage dealt benefits only from the armor reduction of the previous stacks.
- Some effects where multiple instances of physical damage are applied at the same may only apply one Carve stack, due to their implementation.(note) Some examples are provided below:
Shadows and attacks, only apply one stack.
- Ever Rising Moon will not apply a Carve stack if triggered in these ways.
thrown by him and his - , and apply a stack for each instance of damage.
Map-Specific Differences
- Attack damage changed to 40.
- Health changed to 350.
Similar items
Old icons
-
1st version
-
2nd version
Media
-
Armor Reduced indicator
-
Maximum Stacks indicator
Sound Effects
- Passive Maximum Stacks
- Passive SFX
- Passive SFX
- Passive SFX
Trivia
- The icons to the right feature the old indicator used to represent the target's armor was reduced.
- In the now-removed official League of Legends forums, the first icon of was used to represent the "Item Discussion" section.
- Black Cleaver and Obsidian Cleaver are among a number of items that had the word "The" removed from their names in patch V9.19. They were previously known as The Black Cleaver and The Obsidan Cleaver respectively.
- The icon of Black Cleaver is reused for the Teamfight Tactics item .

Patch History
- Removed: No longer has a 0.01-second internal delay between applying stacks.
- Can no longer be upgraded to .
- Carve armor reduction per stack increased to 6% from 5%.
- Carve maximum armor reduction increased to 30% from 25%.
- New Recipe: + + +
400 =
3000.
- Carve armor reduction per stack increased to 5% from 4%.
- Carve maximum stacks reduced to 5 from 6.
- New Effect: Fervor can now trigger on mitigated damage.
- New Unique Passive - Fervor: Dealing physical damage grants you 20 bonus movement speed for 2 seconds.
- Removed Unique Passive - Rage: Basic attacks on-hit grant (
20 /
10) bonus movement speed for 2 seconds.
- New:
- Recipe: + + +
750 =
3000.
- Stats: 400 health, 55 attack damage, 20 ability haste.
- Unique Passive - Carve: Dealing physical damage to an enemy champion applies a stack of Carve for 6 seconds, stacking up to 6 times. Each stack inflicts 4% armor reduction, up to 24% at 6 stacks.
- Unique Passive - Rage: Basic attacks on-hit grant (
20 /
10) bonus movement speed for 2 seconds.
- Limited to 1 Fatality item.
- Stats: 600 health, 65 attack damage, 25 ability haste.
item: .
- Recipe: + + +
- Old:
- Recipe: + + +
850 =
3100.
- Stats: 400 health, 50 attack damage, 30 ability haste.
- Unique Passive - Carve: Dealing physical damage to an enemy champion applies a stack of Carve for 6 seconds, stacking up to 6 times. Each stack inflicts 5% armor reduction, up to 30% at 6 stacks.
- Unique Passive - Rage: Dealing physical damage to an enemy champion grants 3 bonus movement speed per stack of Carve on them for 2 seconds, up to 18.
- Limited to 1 Black Cleaver.
- Recipe: + + +
- Attack damage increased to 50 from 45.
- Health increased to 400 from 350.
- Bug Fix: Bonus damage tracker now properly takes into account damage absorbed by shields.
- Now calculates and tracks the additional damage dealt due to applying Carve's armor reduction in the tooltip.
- Bug Fix: Cleave and certain other on-hit effects from items and Champion passives no longer apply an additional stack of Carve on basic attacks if Black Cleaver's effect was acquired later (in a higher buff slot) than the on-hit effect.
- Attack damage increased to 45 from 40.
- Ability haste increased to 30 from 25.
- Health reduced to 350 from 450.
- Health increased to 450 from 400.
- Bonus movement speed per stack reduced to 3 from 5.
- Maximum bonus movement speed reduced to 18 from 30.
- Bug Fix: Now properly appears in the movement tab of the in-game shop.
- Armor reduction per Carve stack increased to 5% from 4%.
- Maximum armor reduction increased to 30% from 24%.
- Total cost reduced to
3100 from
3300.
- Health increased to 400 from 300.
- New Unique Passive - Rage: Dealing physical damage to a champion grants 5 bonus movement speed per stack of Carve on them for 2 seconds, up to 30.
- Removed Unique Passive - Butcher: Basic attacks on-hit and abilities that deal physical damage against fully Shredded enemies deal bonus physical damage equal to 5% of their missing health. This is reduced to 2% of their missing health for damage over time effects, which may only deal the bonus damage every 0.5 seconds.
- Butcher dealt
default damage.
- Butcher dealt
- Updated icon.
- New:
- Recipe: + + +
1050 =
3300.
- Stats: 300 health, 40 attack damage, 25 ability haste.
- Unique Passive - Carve: Dealing physical damage to an enemy champion reduces their armor by 4% for 6 seconds, stacking up to 6 times for a maximum of 24%. Enemies with 6 stacks are Shredded.
- Unique Passive - Butcher: Basic attacks (on-hit) and damaging abilities against fully Shredded enemies deal bonus physical damage equal to 5% of their missing health, reduced to 2% of their missing health for damage over time effects (0.5 second cooldown).
- Limited to 1 Black Cleaver.
- Recipe: + + +
- Old:
- Recipe: + +
950 =
3000.
- Stats: 400 health, 40 attack damage, 20% cooldown reduction.
- Unique Passive: Dealing physical damage to an enemy champion Cleaves them,
reducing their
armor by 4% for 6 seconds, stacking up to 6 times for a maximum of 24%.
- Unique Passive - Rage: Dealing physical damage grants (
20 /
10) movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant (
60 /
30) movement speed for 2 seconds instead.
- Stats: 550 health, 60 attack damage, 20% cooldown reduction.
item: .
- Recipe: + +
- Renamed Black Cleaver from The Black Cleaver.
- Renamed Obsidian Cleaver from The Obsidian Cleaver.
- Bug Fix: Now correctly stacks on decoys.
- Added to recipe from
- Recipe: +
1000 =
4000.
- Stats: 550 health, 60 attack damage, 20% cooldown reduction.
- Unique Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their armor by 4% for 6 seconds, stacking up to 6 times for a maximum of 24%.
- Unique Passive - Rage: Dealing physical damage grants (
20 /
10) movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant (
60 /
30) movement speed for 2 seconds instead.
- Only available while is on your team. Limited to one item.
.
- Recipe: +
- Undocumented: An ability cannot add more than one stack in an instant.
- Armor reduction per stack reduced to 4% from 5%.
- Maximum armor reduction reduced to 24% from 30%.
- Bug Fix: Fixed a bug where an enemy hit with multiple shells from basic attacks only applied a single stack of The Black Cleaver.
- Total cost reduced to
3100 from
3500.
- Combine cost reduced to
750 from
1150.
- Attack damage reduced to 50 from 55.
- New item icon.
- New recipe:
825 =
3000
+ + - Health increased to 400 from 200.
- Attack damage reduced to 40 from 50.
- Cooldown reduction increased to 20% from 10%.
- No longer grants + 10 Armor Penetration.
- Revised Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their armor by 5% for 6 seconds, stacking up to 6 times.
- The passive is now unique.
- New Unique Passive: Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This movement speed is halved for ranged champions.
- Can no longer apply more than one stack of Armor Shred in a single basic attack.
- Health reduced to 200 from 250.
- Maximum stacks increased to 5 from 4.
- Armor reduction per stack reduced to 5% from 6.25%.
- Fixed a bug where spells were applying more reduction than intended.
- Armor reduction per stack reduced to 6.25% from 7.5% (Maximum reduction is now 25% from 30%).
- Flat armor penetration reduced to 10 from 15 and is now Unique.
- V1.0.0.152 Rework
- New recipe:
1188 =
3000.
+ + - +250 health
- +50 attack damage
- +10% cooldown reduction
- +15 armor penetration
- Passive: Dealing physical damage to an enemy champion reduces their armor by 7.5% for 4 seconds. This effect stacks up to 4 times.
- No longer shreds and armor.
- Fixed a bug where it didn't appear in the attack speed tab.
- Attack damage reduced to 75 from 80.