Muramana

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Muramana
Muramana
Stats
Passive
Unique – Awe: Grants bonus attack damage equal to 2% maximum mana.
Unique – Shock: Basic attacks on-hit against champions deal 1.2% maximum mana bonus physical damage. Dealing ability damage to champions deals ( 4% / 3%) maximum mana bonus physical damage. Can only be triggered on the same target once every 6.5 seconds from the same attack or cast.
Limitations
Limited to 1 Manaflow item.
Recipe
An icon for the item Manamune + An icon representing Gold 0
Cost
An icon representing Gold 2900
Sell
An icon representing Gold 2030
ID
3042
Availability
Menu
  • Fighter
  • Marksman
  • Assassin
  • Attack Damage
  • On-Hit Effects
  • Mana & Regeneration
  • Ability Haste

Muramana is a legendary item in League of Legends.

Recipe

An icon for the item Muramana
An icon representing Gold 2900 (Special)
An icon for the item Manamune
An icon representing Gold 2900 (An icon representing Gold 1100)

Cost Analysis

Gold Value

Gold Value per 100 Mana from other sources

Gold efficiency

  • An icon for the item Muramana Muramana's base stats are 126.23% gold efficient.
  • An icon for the item Muramana Muramana's gold efficiency due to Awe is increased by 3.31% for every 100 maximum mana from sources that are not Muramana including base mana.

Other media[edit source]

Notes

Map-Specific Differences

Arena differences edit
  • Attack damage changed to 40.
  • Mana changed to 1000.
  • Shock on-hit damage changed to 3% maximum mana.
    • Shock on-hit damage changed to 1.2% maximum mana.
    • Shock ability damage changed to ( 4% / 3%) maximum mana.

Similar items

Old icons

Media

Sound Effects

Passive Triggered
  • Shock Hit SFX
  • Shock Hit SFX
  • Shock Hit SFX

Trivia

Patch History

V14.19
  • Awe mana ratio reduced to 2% maximum mana from 2.5%.
  • Shock on-hit damage mana ratio reduced to 1.2% maximum mana from 1.5%.
  • Shock ability bonus damage mana ratio increased to ( 4% / 3%) maximum mana from ( 3.5% / 2.7%).
  • Removed: Shock ability bonus damage no longer scales with 6% AD.
V14.3
  • Now limits the user to 1 Manaflow item.
    • No longer limits the user to 1 Mana Charge item.
V12.21
  • Updated icon.
V11.6
  • Bug Fix: Shock now properly applies on-hit even if the attack is a Phantom Hit from An icon for the item Guinsoo's Rageblade Guinsoo's Rageblade's Seething Strike.
V11.5
  • Unique Passive - Shock:
    • New Effect: Basic attacks against champions deal 1.5% maximum mana bonus physical damage on-hit. Damaging abilities against champions deal ( 3.5% / 2.7%) maximum mana (+ 6% AD) bonus physical damage. Can only be triggered once from the same attack or cast. On-hit attacks that trigger spell effects count as abilities for this purpose.
    • Old Effect: Basic attacks on-hit and damaging abilities against champions deal 2.5% of maximum mana bonus physical damage. Can only be triggered on a single target and once every 4 seconds from the same attack or cast.
  • Bug Fix: Shock will now trigger once per ability per enemy champion, instead of once per ability against the first enemy champion stuck.
    • Undocumented/Bug Fix: The cooldown of this is 6.5 seconds for damage from the same ability, previously this resetting delay was inconsistent.
V11.1
  • Awe bonus AD mana ratio increased to 2.5% maximum mana from 2%.
  • Shock mana ratio reduced to 2.5% maximum mana from 4%.
  • New Effect: Shock bonus damage now applies on all damaging abilities and basic attacks on-hit, instead of just abilities that deal physical damage and basic attacks on-hit.
V10.25
  • New Effect: Shock bonus damage now only applies from abilities that deal physical damage and basic attacks on-hit, instead of all damaging abilities and basic attacks on-hit.
  • Bug Fix: Star particle VFX re-added.
V10.24
  • Mana increased to 860 from 850.
  • Undocumented: Now also always triggers on hit, meaning abilities such as An icon representing Urgot Urgot's An icon for Urgot's ability Purge Purge and An icon for the item Runaan's Hurricane Runaan's Hurricane attacks can trigger the effect on more than one hit per cast.
V10.23
  • Updated icon.
  • New:
    • Standard version of the item now also available on Howling Abyss.
    • Automatically transforms from An icon for the item Manamune Manamune.
    • Stats: 35 attack damage, 850 mana, 15 ability haste.
    • Unique Passive - Awe: Gain bonus attack damage equal to 2% of maximum mana.
    • Unique Passive - Shock: Damaging basic attacks on-hit and abilities against champions deal 4% of maximum mana bonus physical damage.
    • Limited to 1 Mana Charge item.
  • Old:
    • Automatically transforms from An icon for the item Manamune Manamune.
    • Stats: 35 attack damage, 1000 mana.
    • Unique Passive - Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent from abilities.
    • Unique Passive - Shock: Basic attacks and single targeted abilities against champions (on-hit) consume 3% current mana to deal 6% current mana bonus physical damage. This effect only activates while you have greater than 20% maximum mana.
    • Limited to 1 Awe item.
    • Howling Abyss version: An icon for the item Muramana (Quick Charge) Muramana (Quick Charge).
V9.9
  • Attack damage increased to 35 from 25.
V9.8
  • New Effect: Tooltip now mentions "Limited to 1 Tear item".
V9.6
  • New Effect: Can now only purchase one Awe item.
V7.17
  • Bug Fix: Now correctly refunds 15% of spent mana.
V6.9
  • Mana regeneration reduced to 0% from 25%.
  • New Unique Passive: Refunds 15% of mana spent.
V6.4
  • Toggle effect changed into a second passive.
    • New Effect: Passive is disabled while below 20% of maximum mana. Bonus damage only triggers versus champions.
V6.3
  • Crystal Scar version disabled.
V3.8
V3.5 (Balance update)
  • Toggle damage changed to physical from magic.
V1.0.0.152 Added
  • Builds from An icon for the item Manamune Manamune when the Mana Charge passive is at 750 mana.
  • +1000 mana.
  • +20 attack Damage.
  • +7 mana regen per 5 seconds.
  • Unique Passive – Awe: Gain Attack Damage equal to 2% of your maximum Mana.
  • Toggle: Your single target spells and attacks consume 3% of your current mana to deal twice the amount as magic damage.


References