Xin Zhao
Jump to navigation
Jump to search
Xin Zhao
the Seneschal of Demacia
Release date
Last changed
Class(es)
Position(s)
Resource
Range type
Adaptive type
Ratings
Style



Difficulty

Xin Zhao is a champion in League of Legends .[1]
640 – 2442
274 – 1209
8 – 19.9
7.25 – 14.9
35 – 120
63 – 114
32 – 66.85
175%
345
175
Unit radius

Abilities[edit | edit source]
Champion skins[edit | edit source]
- This article section only contains champion skins. For all associated collection items, see Xin Zhao (Collection).
















Xin Zhao is a resolute warrior loyal to the ruling Lightshield dynasty. Once condemned to the fighting pits of Noxus, he survived countless gladiatorial bouts, but after being freed by Demacian forces, he swore his life and allegiance to these brave liberators. Armed with his favored three-talon spear, Xin Zhao now fights for his adopted kingdom, audaciously challenging any foe, no matter the odds.




Patch history[edit | edit source]
- For the expanded patch notes, see here.
- Base damage per hit increased to 20 / 35 / 50 / 65 / 80 from 16 / 29 / 42 / 55 / 68.
- Bug Fix: No longer reveals the user if cast while the cursor is near an enemy champion.
- Stats
- Armor growth increased to 5 from 4.7.
- Base damage increased to 16 / 29 / 42 / 55 / 68 from 16 / 25 / 34 / 43 / 52.
- Total base damage increased to 48 / 87 / 126 / 165 / 204 from 48 / 75 / 102 / 129 / 156.
- Base damage increased to 16 / 29 / 42 / 55 / 68 from 16 / 25 / 34 / 43 / 52.
- Bug Fix: Invulnerability now properly functions when the ability is cast while inside .
- New Effect: Now triggers spell effects upon dealing damage.
- Base heal changed to 3 / 3.5 / 4% (based on level) maximum health from 6 – 74 (based on level).
- Removed: Heal no longer scales with 10% AD.
- Stats
- Base mana regeneration reduced to 7.25 from 7.26.
- Bonus damage AD ratio increased to 15 / 30 / 45 / 60% (based on level) AD from 15 / 25 / 35 / 45% (based on level) AD.
- Heal AP ratio increased to 65% AP from 55% AP.
- Cooldown reduced to 11 seconds from 12.
- Heal AD ratio increased to 10% AD from 7% AD.
- Thrust base damage increased to 50 / 85 / 120 / 155 / 190 from 40 / 75 / 110 / 145 / 180.
- Thrust AD ratio increased to 90% AD from 80% AD.
- Thrust AP ratio increased to 65% AP from 50% AP.
- Mana cost reduced to 60 / 55 / 50 / 45 / 40 from 60 at all ranks.
- Stats
- Base health increased to 640 from 570.
- Health growth increased to 106 from 92.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 2.05 from 1.25.
- Base heal reduced to 6 – 74 (based on level) from 7 – 92 (based on level).
- Heal AD ratio reduced to 7% AD from 10% AD.
- Cooldown increased to 12 seconds from 11.
- Duration reduced to 4 seconds from 5.
- Undocumented: Now indicates the invulnerability status UI on the health bar to self and allies.
- Stats
- Base attack damage reduced to 63 from 66.
- Cooldown increased to 12 / 11 / 10 / 9 / 8 seconds from 12 / 10.5 / 9 / 7.5 / 6.
- Bug Fix: Fixed a bug where it would go on cooldown and use mana despite it not being actually activated when trying to cast it on an enemy outside of its range and recasting it afterwards without a target.
- Bug Fix: Now properly triggers and grants charges for , , and .
- Bug Fix: Can no longer be cast while
grounded.
- Bug Fix: Can no longer be cast while
- Base heal reduced to 7 – 92 (based on level) from 10 – 112 (based on level).
- Heal AP ratio increased to 55% AP from 40% AP.
- Bug Fix: Basic attacking an enemy after casting now correctly consumes all Determination stacks.
- Base damage reduced to 16 / 25 / 34 / 43 / 52 from 20 / 28 / 36 / 44 / 52.
- Visual clarity updates to hitbox and indicator.
- New Effect: Thrust damage is now increased by 0% – 33.3% (based on critical strike chance).
- Cast time changed to 0.5 seconds at all attack speed from 0.5 / 0.4 (based on bonus attack speed).
- Cooldown reduced to 12 / 10.5 / 9 / 7.5 / 6 seconds from 12 / 11 / 10 / 9 / 8.
- Mana cost increased to 60 from 45.
- Thrust range increased to 1000 units from 900.
- Thrust missile speed increased to 6250 from 5000.
- Minion damage increased to 50% – 100% (based on level) from 50% at all levels.
- New Effect: Thrust damage now scales with 50% AP.
- New Effect: Thrust damage now Challenges and reveals champions and monsters for 3 seconds.
- New Effect: Hitbox now extends slightly behind him for visual clarity.
- New Effect: Dash range is now increased to 1100 units against Challenged targets.
- Cooldown reduced to 11 seconds from 12.
- Dash speed reduced to 2500 from 3000.
- Duration increased to 5 seconds from 3.
- Removed: Basic attacks and ability casts no longer extend the duration by 0.3 seconds.
- New Effect: Damage now scales with 110% AP.
- Stats
- Base magic resistance reduced to 32 from 32.1.
- Stats
- Mana growth increased to 55 from 35.
- Thrust base damage increased to 40 / 75 / 110 / 145 / 180 from 30 / 65 / 100 / 135 / 170.
- Thrust AD ratio increased to 80% AD from 75% AD.
- Base heal increased to 10 – 112 (based on level) from 10 – 78 (based on level).
- General
- Recommended items updated.
- Base heal increased to 10 – 78 (based on level) from 8 – 59 (based on level).
- Base damage increased to 20 / 28 / 36 / 44 / 52 from 20 / 25 / 30 / 35 / 40.
- Cooldown reduced to 7 / 6.5 / 6 / 5.5 / 5 seconds from 9 / 8 / 7 / 6 / 5.
- General
- Updated store assets for chroma set.
- Bug Fix: No longer deals more damage than intended when it hits multiple enemies.
- Stats
- Attack damage growth reduced to 3 from 3.3.
- Slow reduced to 30% from 50%.
-
- Bug Fix: Recall SFX have been restored.
-
- Bug Fix: Seam lines have been minimized.
- Bug Fix: No longer stops attacking after casting the ability.
- General
- New splash artwork for .
- Bonus physical damage reduced to 15 / 25 / 35 / 45 (based on level)% AD from 20 / 40 / 60 / 80 (based on level)% AD
- Base cast time and duration extend of other abilities reduced to 0.5 from 0.6.
- Spear Thrust now originates from Xin Zhao's position at the end of the cast.
- Short-ranged dashes will now correctly move him forward to the target.
- Stats
- Base health regeneration reduced to 8 from 8.176.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Stats
- Base health reduced to 570 from 600.
- Thrust AD ratio reduced to 75% AD from 85% AD.
-
- Bug Fix: Ruby Chroma's in-game texture now matches its store/champion select asset.
- Stats
- Base attack damage increased to 66 from 57.544.
- Base armor increased to 35 from 25.88.
- Base damage increased to 20 / 25 / 30 / 35 / 40 from 15 / 20 / 25 / 30 / 35.
- General
- Recommended items have been updated.
- General
- New animations.
- New sound effects.
- New ability icons.
- Stats
- Base attack speed reduced to 0.645 from 0.676.
- Attack speed growth increased to 3.5% from 2.6%.
- New Innate
- Innate: Every third hit deals bonus physical damage and restores health.
- Removed: Damage component's classification as
critical strike damage.
- New Effect: Damage and heal component share the same counter. Both now stack on hit.
- Bonus damage changed to 20% / 40% / 60% / 80% (based on level) AD from 25 / 37.5 / 50 / 62.5 / 75% AD.
- Heal's base value changed to 8 – 59 (based on level) from 30 / 35 / 40 / 45 / 50.
- Heal's AD ratio changed to 10% AD from 20% bonus AD.
- - Q
- Base damage per hit reduced to 15 / 20 / 25 / 30 / 35 from 15 / 30 / 45 / 60 / 75
- AD ratio per hit changed to 40% bonus AD from 20% AD.
- Now has unique animation on each attacks and classified as on-attack instead of on-hit, so that it will not interact with .
- - New W
- Active: Xin Zhao performs two swift strikes over a 0.6 / 0.5 / 0.4 (based on bonus attack speed) second period, the first dealing physical damage to all enemies in an arc and the second dealing a greater amount of damage and
slowing all enemies in a line for 50% for 1.5 seconds. Wind Becomes Lighting benefits from 33.3% of Xin Zhao's lifesteal and each strike will stack and can apply Determination.
- Slash deals 30 / 40 / 50 / 60 / 70 (+ 30% AD) damage.
- Thrust deals 30 / 65 / 100 / 135 / 170 (+ 85% AD) damage.
- The duration on his other abilities is paused during the effect.
- Deals only 50% damage against minions.
- - Active: Xin Zhao performs two swift strikes over a 0.6 / 0.5 / 0.4 (based on bonus attack speed) second period, the first dealing physical damage to all enemies in an arc and the second dealing a greater amount of damage and
- E
- Mana cost reduced to 50 from 60.
- Cast range increased to 650 from 600.
- Effect radius increased to 125 from 112.5.
- Base damage reduced to 50 / 75 / 100 / 125 / 150 from 70 / 110 / 150 / 190 / 230.
- Slow duration reduced to 0.5 seconds from 2.
- Slow increased to 50% at all ranks from 25 / 30 / 35 / 40 / 45%.
- New Effect: Grants 40 / 45 / 50 / 55 / 60% bonus attack speed for 5 seconds after reaching his target. This is repurposed from Active, value unchanged.
- - R
- Renamed to Crescent Guard from Crescent Sweep.
- Base damage increased to 75 / 175 / 275 from 75 / 150 / 225.
- Effect radius increased to 250 from 187.5.
- New Passive - Challenge: The last enemy champion that Xin Zhao attacked or targeted with is Challenged for 3 seconds.
- Removed: 15 / 20 / 25 bonus resistances per champion hit.
- New Effect: For the next 3 seconds, Xin Zhao gains Awareness, taking 100% reduced damage from enemies who are more than 450 units away from him. Basic attacks and abilities versus champions will extend the duration by 0.3 seconds, but the remaining duration cannot exceed 3 seconds.
-
Trivia[edit | edit source]
- Xin Zhao is voiced by Richard Epcar.
- Xin Zhao was released when Season One started.
- Xin Zhao's dance references Seung Mi-na's dance from Soulcalibur II.
- A side-by-side comparison can be seen here.
- During development, he was called XenZiou or XenZhao.
- Xin Zhao is rendered, in Chinese localization, as 赵信 Zhào Xìn [ʈ͡ʂau̯˥˩ ɕin˥˩], coincidentally the name of a Xiongnu general who temporarily defected to Han Chinese forces, though historical inspiration for Xin Zhao is evidently another Chinese general, Zhao Yun.
- 信 xìn means "to believe, to trust" < Old Chinese *sins < *winʔ (cf. Sino-Tibetan root *yum[2] > 允 yǔn [ɥyn˨˩˦] "to be proper, to consent"[3]).
- As a gladiator, Xin Zhao took the name of the fishing boat Viscero < Latin viscus "entrails", where he once worked on.
See also[edit | edit source]
References[edit | edit source]
- ↑ Xin Zhao's profile page at LeagueOfLegends.com
- ↑ http://stedt.berkeley.edu/~stedt-cgi/rootcanal.pl/etymon/5675
- ↑ Schuessler, A. ABC Etymological Dictionary of Old Chinese, p. 539, 597
Categories:
- Map specific balancing
- Champions with map-specific balancing
- Champions with strategy information
- League of Legends champion
- Xin Zhao
- Champion gameplay article
- Mana champion
- Melee champion
- 2010 release
- Diver champion
- Fighter champion (Legacy)
- Tank champion (Legacy)
- Jungle champion
- Adaptive physical champion
- 675 BE champion
- 585 RP champion
- Dash champion
- Knockback champion
- Knockup champion
- Self Heal champion
- Slow champion
- Stun champion
- Invulnerable champion
- Champions with critical strike ratios