Naafiri
Naafiri is a champion in League of Legends .[1]

Abilities[edit | edit source]
Pets[edit | edit source]

Control type | Naafiri's basic attacks and ability hits against enemies command Packmates to attack the target for 2 seconds. Subsequent hits against the same target will refresh the duration. Hitting a different target will switch their focus to them from the current target.
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Target type | ![]() |
On-hit effects | Packmates' attacks are mitigated by ![]() ![]() ![]() ![]() |
Spell effects | Packmates' attacks apply spell effects as ![]() |
Protection | Packmates take 200% damage from ![]() ![]() ![]() |
Abilities
After Naafiri casts an ability, Packmates deal「 30% increased damage 」on their next basic attack within 3 seconds. They can store up to 3 empowered attacks at a time.
Packmates will
When Naafiri casts
Packmates are
Packmates gain bonus movement speed during .
Packmates will occasionally score the killing blow on nearby enemy minions that are below 25 – 55 (based on Naafiri's level) health.
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Notes[edit | edit source]
- Packmates will die with Naafiri when she does.
- Packmates level up with Naafiri.
- Packmates dynamically override their attack speed and movement speed values with Naafiri's.
- Packmates cannot have their attack speed and movement speed values be modified on their own, with one exception:
- They gain a movement speed boost when approximately 400-450 or more units away from Naafiri while she moves away from them. The boost scales based on how far away she is, capping at a total of 1000 movement speed with a proximity of 700 units.
- When Naafiri enters a
brush, Packmates increase their movement speed to 800 and
dash to the brush's location if it is within approximately 450 units. This dash can surpass terrain although the Packmates will not dash if they are not already within dash range. In that case, they will navigate and path around the terrain towards the brush.
- Packmates cannot have their attack speed and movement speed values be modified on their own, with one exception:
- Packmates are summoned before Naafiri to the right, left, or backside of her and will follow her in an arrow-like formation that resembles a pack of wolves.
- If Naafiri enters
stealth, her Packmates will do so as well.
- After Naafiri completes a Gate channel, Packmates will
blink to her location at the destination.
, , or - Packmates cannot perform Pouncing Assault while
immobilized,
grounded, or
silenced, but they may still
blink from and .
Champion skins[edit | edit source]
- This article section only contains champion skins. For all associated collection items, see Naafiri (Collection).











Trivia[edit | edit source]
- Naafiri is one of 22 champions without a single
ability power ratio on any ability, the others are: , , , , , , , , , , , , , , , , , , , , and .
- Naafiri has a special joke animation which comes in a sequence of three animations, playing the next animation in the sequence once the appropriate key combination is pressed just as the previous animation ends.[2]
- The first animation plays by pressing
Ctrl + 1
twice, which shows Naafiri being pet on the head by a hand resembling the Legacy cursor. - The second animation plays by pressing
Ctrl + 2
as the first animation ends, with Naafiri being petted on the neck before falling on her back. - The third animation plays by pressing
Ctrl + 3
as the second animation ends, showing Naafiri being rubbed on the belly while still lying down. PressingCtrl + 3
again during the end of the animation will allow it to be repeated again as many times as the player keeps pressing the key.
- The first animation plays by pressing
Patch history[edit | edit source]
- For the expanded patch notes, see here.
- Bug Fix: Move orders no longer persist on Packmates if the player issues a move order within a tiny radius of their current position, allowing the ordered Packmates to freely leave Naafiri's radius of influence and remain at their destination location indefinitely so long as the player does not issue a new move order (which would subsequently cause the Packmates to re-calculate their distance from Naafiri's radius of influence and return to her).
- Bug Fix: Naafiri and her Packmates no longer ignore collision with during their dash, which would previously allow them to bypass the displacement.
- Packmate monster damage reduced to 135% from 155%.
- Cooldown increased to 26 / 24 / 22 / 20 / 18 seconds from 22 / 21 / 20 / 19 / 18.
- Dash AD ratio reduced to 40% bonus AD from 50%.
- Undocumented - Removed: Her own and her dash speed no longer scales with 100% of Naafiri's total movement speed.
- Undocumented - Removed: Tooltip no longer mentions the window for unlocking the recast is timed. Actual effect unchanged.
- V25.07 - April 2nd Hotfix
- Initial base damage reduced to 35 / 40 / 45 / 50 / 55 from 35 / 45 / 55 / 65 / 75.
- Total bleed base damage changed to 35 / 60 / 85 / 110 / 135 from 30 / 60 / 90 / 120 / 150.
- Bleed base damage per tick changed to 3.5 / 6 / 8.5 / 11 / 13.5 from 3 / 6 / 9 / 12 / 15.
- Flurry base damage reduced to 60 / 85 / 110 / 135 / 160 from 60 / 90 / 120 / 150 / 180.
- Cooldown increased to 11 / 10 / 9 / 8 / 7 seconds from 9 / 8.5 / 8 / 7.5 / 7.
- Stats
- Base health reduced to 610 from 635.
- Base armor reduced to 28 from 30.
- Packmate monster damage reduced to 155% from 165%.
- Bug Fix: Packmates no longer sometimes fail to dash alongside her during her abilities.
- Minion damage increased to 100% from 80%.
- Cooldown increased to 22 / 21 / 20 / 19 / 18 seconds from 20 / 19.5 / 19 / 18.5 / 18.
- Bug Fix: No longer creates a redundant buff icon.
- Bug Fix: Now properly crosses terrain when the target is beyond it.
- V25.06 - March 19th Hotfix
- Stats
- Base attack damage reduced to 55 from 57.
- Base health regeneration reduced to 7.5 from 9.
- Health regeneration growth reduced to 0.7 from 0.9.
- V25.06 - Gameplay Update
- Stats
- Base attack damage increased to 57 from 55.
- Attack damage growth reduced to 2 from 2.1.
- Armor growth reduced to 4.2 from 4.7.
- Health growth reduced to 105 from 120.
- Maximum Packmates increased to 2 / 3 / 4 / 5 (based on level) from 2 / 3 (based on level).
- Packmate base attack damage reduced to 10 – 20 (based on level) from 12 – 32 (based on level).
- Packmate attack damage bonus AD ratio reduced to 4% bonus AD from 5%.
- Packmate health reduced to 80 – 301 (based on level) from 80 – 352 (based on level).
- Packmate resistances reduced to 0 – 30.6 (based on level) from 0 – 34 (based on level).
- Packmate incoming area damage modifier increased to 76% – 55% (based on level) from 76% – 50% (based on level).
- Packmate monster damage increased to 165% from 100%.
- Packmate attack command duration reduced to 2 seconds from 3.
- Undocumented: Packmate structure damage increased to 50% from 25%.
- Minion damage increased to 80% from 60%.
- Swapped with .
- New Effect: Naafiri now becomes
untargetable in the first second of the hunt's duration.
- Removed: No longer despawns any active Packmates.
- Removed: No longer spawns the maximum number of Packmates allows before spawning additional ones.
- New Effect: Any active Packmates are now
vanished in the first 0.9 seconds of the hunt.
- Additional Packmates summoned reduced to 2 at all ranks from 2 / 3 / 4.
- Hunt duration reduced to 5 seconds from 15.
- Hunt duration now begins at the start of the cast time, rather than afterwards.
- Removed: Bonus movement speed no longer decays over 4 seconds.
- Removed: Bonus movement speed is no longer reduced by 50% upon receiving non-minion damage.
- Bonus movement speed reduced to 20 / 22.5 / 25 / 27.5 / 30% from 70 / 85 / 100%.
- Bonus movement speed duration increased to 5 seconds from 4.
- Removed: No longer grants a base amount of 5 / 15 / 25 bonus attack damage.
- Bonus attack damage AD ratio changed to 20% AD at all ranks from 8 / 16 / 24% AD.
- Cooldown reduced to 20 / 19.5 / 19 / 18.5 / 18 seconds from 120 / 110 / 100.
- Mana cost reduced to 60 from 100.
- Removed: Her first basic attack or ability hit against a champion no longer grants her a 125 / 325 / 525 (+ 50% bonus AD)
shield for 3 seconds.
- Removed: No longer refreshes the hunt's duration and reapplies the effects (excluding Packmate summoning) upon scoring the first champion takedown within the duration.
- Removed: No longer grants sight of the surrounding 2100 units for 2 seconds and reveals enemy champions within for 4 seconds.
- Removed: No longer increases Packmates' maximum health by 25%.
- Removed: No longer restores Packmates' health to full upon cast and upon the hunt ending.
- Removed: No longer reduces cooldown by 50%.
- Removed: No longer increases cast range by 80 / 160 / 240.
(W)
- Cooldown reduced to 9 / 8.5 / 8 / 7.5 / 7 seconds from 10 / 9.5 / 9 / 8.5 / 8.
- Target range increased to 450 units from 350.
- New Effect: Now dashes to cursor instead of always to maximum range.
- Terrain grace increased to 200 units from 150.
- Dash base damage reduced to 15 / 25 / 35 / 45 / 55 from 35 / 50 / 65 / 80 / 95.
- Swapped with .
- New Effect: If Naafiri scores a champion takedown within 7 seconds of casting, she grants sight over a 2100 unit radius for 1 second and reveals enemy champions within for 4 seconds. Additionally, she is allowed to recast Hounds' Pursuit once in the next 12 seconds.
- New Effect: Upon recasting, Naafiri gains a 100 / 150 / 200 (+ 150 bonus AD) shield for 3 seconds.
- New Effect: Casting/recasting the ability now extends duration by 1.75 seconds (up to its maximum).
- New Effect: Dash speed now scales with 100% of her movement speed.
- Cooldown increased to 110 / 95 / 80 seconds from 22 / 20 / 18 / 16 / 14.
- Mana cost increased to 100 at all ranks from 70 / 60 / 50 / 40 / 30.
- Target range changed to 900 units at all ranks from 700 / 760 / 820 / 880 / 940.
- Base damage changed to 150 / 250 / 350 from 30 / 70 / 110 / 150 / 190.
- Packmate base damage changed to 15 / 25 / 35 from 3 / 7 / 11 / 15 / 19.
- Damage bonus AD ratio increased to 120% bonus AD from 80%.
- Packmate damage bonus AD ratio increased to 12% bonus AD from 8%.
- Removed: Naafiri and her Packmates no longer collide with the first champion hit; they can only collide with the targeted enemy.
- Removed: Can no longer be cast on non-champion units.
- Removed: No longer refunds 50% of its cooldown if the channel is interrupted.
(R)
See also[edit | edit source]
References[edit | edit source]
- Map specific balancing
- Champions with map-specific balancing
- League of Legends champion
- Naafiri
- Champion gameplay article
- Mana champion
- Melee champion
- 2023 release
- Assassin champion
- Assassin champion (Legacy)
- Fighter champion (Legacy)
- Middle champion
- Adaptive physical champion
- 675 BE champion
- 585 RP champion
- Dash champion
- Execution champion
- Haste champion
- Pet champion
- Healer champion
- Shield champion
- Slow champion
- Champion without ability power ratio