Nautilus

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Nautilus is a champion in League of Legends.[1]

Base statistics Edit 
646 – 2346
400 – 1199
8.5 – 17.85
8.65 – 17.15
39 – 123.15
61 – 117.1
32 – 66.85
175%
325
Attack speed
0.706
30.637%
0.612
0 – 17%
Unit radius
An icon representing Special statistics

Nautilus
the Titan of the Depths
Role(s): Support
Store price: 2400 | 880
Style:
Difficulty:
Damage - A champion's ability to deal damage.Toughness - A champion's ability to survive being focused.Control - A champion's ability to disable or disrupt enemies.Mobility - A champion's ability to move quickly around the map, blink or dash.Utility - A champion's ability to grant beneficial effects to their allies or to provide vision.Note that the client rates champions on a scale of 1-3, with champions that feature both None and Low in a particular strength being marked equally. In contrast, this Wikia uses a 0-3 scale for Toughness, Control, Mobility and Utility. Any champions listed as 0 can be considered a 1, officially.
Release date
Last changed
Class
Legacy class
Resource
Range type
Adaptive type

Abilities[edit | edit source]

 Edit 
Staggering Blow
TARGET IMMUNITY:
6
Innate: Nautilus' basic attacks are empowered to deal 14 – 116 (based on level) bonus physical damage and root the target for 0.75 – 1.5 (based on level) seconds.
This effect cannot occur on the same target more than once every few seconds.

 Edit 
Dredge Line
COST:
60 Mana
COOLDOWN:
14 / 13 / 12 / 11 / 10
CAST TIME:
0.25
RANGE:
1122
WIDTH:
180 / 0
SPEED:
2000
Active: Nautilus hurls his anchor in the target direction that stops on the first enemy or terrain hit.
If the anchor hits an enemy, it deals magic damage, reveals them for 1.15 seconds, stuns them for 1 second, and drags them toward Nautilus while he also dashes toward them, both over 0.9 seconds.
Magic Damage:
85 / 130 / 175 / 220 / 265 (+ 90% AP)
If the anchor hits terrain, Nautilus dashes to that location and 50% of Dredge Line's  cooldown and  mana cost are refunded.
Nautilus is unable to move or attack while Dredge Line is in flight. He can cast any of his abilities during the dash.

 Edit 
Titan's Wrath
COST:
60 Mana
COOLDOWN:
12
CAST TIME:
none
EFFECT RADIUS:
250
Active: Nautilus grants himself a shield for 6 seconds, and while it holds, his basic attacks are empowered to apply Pain of Wrath to the target and surrounding non-structure enemies.
Shield Strength:
50 / 60 / 70 / 80 / 90 (+ 8 / 9 / 10 / 11 / 12% maximum health)
Pain of Wrath: The target takes magic damage over time, half dealt immediately and the other half dealt after 1.25 seconds.
Magic Damage:
30 / 40 / 50 / 60 / 70 (+ 40% AP)
Titan's Wrath resets Nautilus' basic attack timer.

 Edit 
Riptide
COST:
50 / 60 / 70 / 80 / 90 Mana
COOLDOWN:
7 / 6.5 / 6 / 5.5 / 5
CAST TIME:
0.25
EFFECT RADIUS:
0 - 350 / 215 - 465 / 350 - 590
Active: Nautilus sends three waves of explosions that radiate from him over 0.561 seconds. Each wave deals magic damage to enemies hit, reduced to 50% against those hit by subsequent waves beyond the first, and slows them by an amount that decays over 1.5 seconds.
Magic Damage:»
55 / 90 / 125 / 160 / 195 (+ 50% AP)
«Reduced Damage:»
27.5 / 45 / 62.5 / 80 / 97.5 (+ 25% AP)
«Maximum Total Damage:
110 / 180 / 250 / 320 / 390 (+ 100% AP)
Slow:
30 / 35 / 40 / 45 / 50%
Riptide deals 150% damage against monsters.
Monster Damage:»
82.5 / 135 / 187.5 / 240 / 292.5 (+ 75% AP)
«Reduced Monster Damage:»
41.25 / 67.5 / 93.75 / 120 / 146.25 (+ 37.5% AP)
«Maximum Total Monster Damage:
165 / 270 / 375 / 480 / 585 (+ 150% AP)

 Edit 
Depth Charge
COST:
100 Mana
COOLDOWN:
120 / 100 / 80
CAST TIME:
0.46
TARGET RANGE:
825
EFFECT RADIUS:
225 / 300 / 750
SPEED:
275 + 466.67 per second
Active: Nautilus sends out a Depth Charge that chases the target enemy champion, accelerating over time and creating eruptions every 0.264 seconds in its wake that also briefly grant sight of the area. Enemies hit by the eruptions are dealt magic damage, knocked up for 1 second, and stunned for a duration.
Magic Damage:
125 / 175 / 225 (+ 40% AP)
Stun Duration:
1 / 1.5 / 2 seconds
Upon reaching the primary target, the Depth Charge erupts a final time at their location. The primary target takes increased damage, is stunned for the same duration, and knocked up for a modified duration.
Increased Damage:
150 / 275 / 400 (+ 80% AP)
Knock Up Duration:
1 / 1.5 / 2 seconds

Champion skins[edit | edit source]

This article section only contains champion skins. For all associated collection items, see Nautilus (Collection).
Original
RP 880
14.02.2012
A lonely legend as old as the first piers sunk in Bilgewater, the armored goliath known as Nautilus roams the dark waters off the coast of the Blue Flame Isles. Driven by a forgotten betrayal, he strikes without warning, swinging his enormous anchor to save the wretched, and drag the greedy to their doom. It is said he comes for those who forget to pay the 'Bilgewater tithe', pulling them down beneath the waves with him—an iron-clad reminder that none can escape the depths.
Unknown voice actor
Wesley Keil
Loot eligible

Patch history[edit | edit source]

For the expanded patch notes, see here.
V25.04
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • Base damage increased to 85 / 130 / 175 / 220 / 265 from 70 / 115 / 160 / 205 / 250.
V14.19
V14.12
V13.17
Unknown patch (V13.4 or V13.3)
  • An icon for Nautilus's ability Staggering Blow Staggering Blow
    • Undocumented/Bug Fix: No longer locks his facing direction after the attack has landed, which would previously cause An icon for Nautilus's ability Dredge Line Dredge Line's cast direction to be obscured if cast towards another target right after.
V13.3
  • An icon for Nautilus's ability Staggering Blow Staggering Blow
    • Base damage increased to 14 – 116 (based on level) from 8 – 110 (based on level).
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Mana cost reduced to 60 from 80.
    • Base shield increased to 50 / 60 / 70 / 80 / 90 from 40 / 50 / 60 / 70 / 80.
  • An icon for Nautilus's ability Riptide Riptide
    • Base damage increased to 55 / 90 / 125 / 160 / 195 from 55 / 85 / 115 / 145 / 175.
    • AP ratio increased to 50% AP from 30% AP.
V12.22
  • Stats
    • Base mana regeneration increased to 8.65 from 8.63.
V12.10
  • Stats
    • Base health increased to 646 from 576.
    • Health growth increased to 100 from 86.
    • Armor growth increased to 4.95 from 3.75.
    • Magic resistance growth increased to 2.05 from 1.25.
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Base shield reduced to 40 / 50 / 60 / 70 / 80 from 45 / 55 / 65 / 75 / 85.
    • Shield health ratio reduced to 8 / 9 / 10 / 11 / 12% maximum health from 9 / 10 / 11 / 12 / 13%.
V11.15
V11.11 - May 27th Hotfix
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Bug Fix: Fixed the AP ratio to its intended value (40%).
  • An icon for Nautilus's ability Riptide Riptide
    • Bug Fix: Fixed the slow to its intended value (30%).
V11.11
  • An icon for Nautilus's ability Riptide Riptide
    • Damage against monsters increased to 150% from 100%.
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
    • Base health reduced to 576 from 576.48.
V10.19
V10.16
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Base shield reduced to 45 / 55 / 65 / 75 / 85 from 60 / 70 / 80 / 90 / 100.
V10.13
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Bug Fix: Shield VFX no longer persists in the place where he enters Fog of War.
V10.3
  • General
    • New visual effects.
    • Basic attack now has trails and new impacts.
    • All skins cleaned up and matched for base changes.
  • An icon for Nautilus's ability Staggering Blow Staggering Blow
    • New root and hit effect.
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • New missile that represents the actual hitbox.
    • Slightly tweaked UI QuickCast arrow to better match the length and width of the new missile.
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Cleaned up with a new shield effect.
    • Removed floating anchor from DoT in favor of a more subtle dark ray of light.
    • Cleaned up the eyes effect while it's active.
    • Added a new AoE hit effect that reflects its actual size.
  • An icon for Nautilus's ability Riptide Riptide
    • Minorly cleaned up.
  • An icon for Nautilus's ability Depth Charge Depth Charge
    • Adjusted sizes of explosions to better match the hitboxes and added a new indicator on the target (also reflective of actual hitbox).
  • An icon representing Nautilus/Cosmetics Subterranean Nautilus
    • Recolored VFXs.
  • An icon representing Nautilus/Cosmetics Abyssal Nautilus
    • Recolored VFXs.
  • An icon representing Nautilus/Cosmetics AstroNautilus
    • Cleaned up and matched for base
    • Added new VFXs across the whole kit.
    • More asteroids, stars, and space stuff.
V10.2
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280.
V9.22
  • An icon for Nautilus's ability Depth Charge Depth Charge
    • Base damage reduced to 150 / 275 / 400 from 200 / 325 / 450.
V9.16
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • Missile visual effect now lasts the full duration.
    • Indicator length increased.
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Bug Fix: Now properly triggers An icon representing Electrocute Electrocute instead of granting only one stack while active.
V9.12
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • Base damage reduced to 80 / 130 / 180 / 230 / 280 from 100 / 145 / 190 / 235 / 280.
V9.8
  • An icon for Nautilus's ability Staggering Blow Staggering Blow
    • Root duration increased to 0.75 – 1.5 (based on level) seconds from 0.5 – 1.5 (based on level).
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • Base damage increased to 100 / 145 / 190 / 235 / 280 from 80 / 120 / 160 / 200 / 240.
    • AP ratio increased to 90% AP from 75% AP.
V9.7
  • An icon representing Nautilus/Cosmetics AstroNautilus
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
V9.6
  • Stats
    • Base armor increased to 39 from 35.46.
  • An icon for Nautilus's ability Staggering Blow Staggering Blow
    • On target cooldown reduced to 6 seconds at all levels from 9 / 8 / 7 / 6 (based on level).
V8.20
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • Bug Fix: The channeling bar no longer displays weird text when casting Dredge Line.
V8.16
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Base shield strength changed to 60 / 70 / 80 / 90 / 100 from 65 / 70 / 75 / 80 / 85.
    • Shield health ratio reduced to 9 / 10 / 11 / 12 / 13% maximum health from 9 / 11 / 13 / 15 / 17%.
    • Duration reduced to 6 seconds from 10.
    • Cooldown reduced to 12 seconds from 18.
V8.8
  • Stats
    • Base mana increased to 400 from 334.
    • Base attack damage increased to 61 from 57.54.
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 18 / 16 / 14 / 12 / 10.
  • An icon representing Nautilus/Cosmetics AstroNautilus
    • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
      • Bug Fix: Helmet VFX no longer linger after it has expired.
V8.3
  • Stats
    • Base health regeneration increased to 8.5 from 8.374.
V7.23
  • An icon for Nautilus's ability Riptide Riptide
    • Bug Fix: The first ring now properly slows enemies hit.
  • An icon representing Nautilus/Cosmetics AstroNautilus
    • Bug Fix: Shiny visor VFX no longer disappear when moving the camera away and back.
V7.22
  • Stats
    • New: Now has +15% bonus attack speed at level 1.
    • Base armor increased to 35 from 26.46.
V7.18
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • Mana cost reduced to 60 at all ranks from 60 / 70 / 80 / 90 / 100.
    • New Effect: Now refunds 50% of mana spent when it hits terrain.
V7.16
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • Bug Fix: Now properly stops if he collides with player-created terrain created in his path while pulling himself to his anchor.
V7.15
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • Base damage increased to 80 / 120 / 160 / 200 / 240 from 60 / 105 / 150 / 195 / 240.
  • An icon for Nautilus's ability Depth Charge Depth Charge
    • Cooldown reduced to 120 / 100 / 80 seconds from 140 / 110 / 80.
V7.8
  • Stats
    • Mana regeneration growth reduced to 0.5 from 0.7.
  • An icon for Nautilus's ability Riptide Riptide
    • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 40 / 50 / 60 / 70 / 80.
V7.7
  • An icon for Nautilus's ability Depth Charge Depth Charge
    • Bug Fix: Fixed a bug where it would properly consume spell shields of champions in their path, but displace them anyway.
V6.16
  • An icon for Nautilus's ability Depth Charge Depth Charge
    • Knockup duration increased to 1 second from 0.5.
    • New Effect: Secondary targets are stunned for 1 / 1.5 / 2 seconds.
V6.5
  • An icon for Nautilus's ability Riptide Riptide
    • Base damage reduced to 55 / 85 / 115 / 145 / 175 from 60 / 95 / 130 / 165 / 200.
      • Maximum damage reduced to 110 / 170 / 230 / 290 / 350 from 120 / 190 / 260 / 330 / 400.
V5.22
  • Stats
    • Base mana increased to 334 from 284.
    • Mana growth reduced to 47 from 50.
V5.16
  • Stats
    • Armor growth increased to 3.75 from 3.25.
V5.13
  • An icon for Nautilus's ability Riptide Riptide
    • Base damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
      • Maximum damage reduced to 90 / 142.5 / 195 / 247.5 / 300 from 90 / 150 / 210 / 270 / 330.[sic]
V5.5
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Base damage reduced to 30 / 40 / 50 / 60 / 70 from 40 / 55 / 70 / 85 / 100.
    • Shield health ratio increased to 9 / 11 / 13 / 15 / 17% maximum health from 7 / 9.5 / 12 / 14.5 / 17%.
  • An icon for Nautilus's ability Riptide Riptide
    • Cooldown reduced to 7 / 6.5 / 6 / 5.5 / 5 seconds from 10 at all ranks.
    • Mana cost reduced to 40 / 50 / 60 / 70 / 80 from 60 / 70 / 80 / 90 / 100.
    • AP ratio reduced to 30% AP from 50% AP
    • Slow duration reduced to 1.5 seconds from 2.
V5.1
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Base shield strength reduced to 65 / 70 / 75 / 80 / 85 from 100 / 150 / 200 / 250 / 300.
    • Shield health ratio changed to 7 / 9.5 / 12 / 14.5 / 17% of maximum health from +15% of bonus health.
V4.17
  • General
    • Texture update to Classic, Abyssal, and Subterranean skins.
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • New Effect: Now pulls Nautilus towards champion-created terrain.
V4.12
V4.11
  • An icon for Nautilus's ability Staggering Blow Staggering Blow
    • Root on-target cooldown reduced to 9 / 8 / 7 / 6 (based on level) seconds from 9 at all levels.
    • New Effect: Ring indicator displays underneath already-affected targets.
V4.5
  • Stats
    • Base armor increased to 20 from 16.
V4.4
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Cooldown reduced to 18 seconds at all ranks from 22 / 21 / 20 / 19 / 18.
    • Shield health ratio increased to 15% bonus health from 10%.
V3.14
  • An icon for Nautilus's ability Staggering Blow Staggering Blow
    • Root duration increased to 0.5 / 0.75 / 1 / 1.25 / 1.5 (based on level) seconds from 0.5 / 0.75 / 1 (based on level).
V3.9
V3.8
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Base damage changed to 40 / 55 / 70 / 85 / 100 from 30 / 55 / 80 / 105 / 130.
    • Bug Fix: Damage over time AP ratio being lower than intended.
V3.5 (Balance update)
  • Stats
    • Base armor increased to 16 from 12.
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Cooldown reduced to 22 / 21 / 20 / 19 / 18 seconds from 26 / 24 / 22 / 20 / 18.
V1.0.0.152
  • Stats
    • Movement speed increased to 325 from 300.
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Base shield strength increased to 100 / 150 / 200 / 250 / 300 from 80 / 130 / 180 / 230 / 280.
V1.0.0.142
  • An icon for Nautilus's ability Dredge Line Dredge Line
    • Base damage reduced to 60 / 105 / 150 / 195 / 240 from 80 / 120 / 160 / 200 / 240.
    • Cooldown increased to 18 / 16 / 14 / 12 / 10 seconds from 14 / 13 / 12 / 11 / 10.
  • An icon for Nautilus's ability Depth Charge Depth Charge
    • Primary target base damage reduced to 200 / 325 / 450 from 250 / 350 / 450.
    • Cooldown increased to 140 / 110 / 80 seconds from 120 / 100 / 80.
V1.0.0.140b
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath
    • Base damage reduced to 30 / 55 / 80 / 105 / 130 from 30 / 60 / 90 / 120 / 150.
V1.0.0.140
  • An icon for Nautilus's ability Riptide Riptide
    • Bug Fix: Subsequent hits dealing full damage to slow-immune targets.
V1.0.0.134
  • An icon for Nautilus's ability Staggering Blow Staggering Blow (Innate)
    • Nautilus' first basic attack against a target deals bonus physical damage and immobilizes the opponent briefly. Staggering Blow cannot trigger on the same target more than once every 12 seconds.
  • An icon for Nautilus's ability Dredge Line Dredge Line (Q)
    • Nautilus throws his anchor forward. If he hits an enemy, he'll drag himself to his target and his target to him. If he hits terrain, he'll drag himself to the terrain and the cooldown is reduced.
  • An icon for Nautilus's ability Titan's Wrath Titan's Wrath (W)
    • Nautilus places a shield on himself that absorbs additional damage based on his maximum health. While the shield is active, Nautilus' attacks deal damage over time to units around him.
  • An icon for Nautilus's ability Riptide Riptide (E)
    • Nautilus slams the ground, causing the earth to ripple out in waves. Each wave deals damage and slows the targets hit. This slow decays over time. Multiple waves that hit the same target deal reduced damage.
  • An icon for Nautilus's ability Depth Charge Depth Charge (Ultimate)
    • Nautilus launches a depth charge towards a target that picks up speed as it travels. This charge knocks up all enemies it encounters while traveling and explodes on impact, stunning the target and launching them into the air.

Trivia[edit | edit source]


See also[edit | edit source]

References[edit | edit source]