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{{Data Briar/E|Ability}}
{{Data Briar/E|Ability}}
{{Data Briar/R|Ability}}
{{Data Briar/R|Ability}}

=== General ===
*


==Champion skins==
==Champion skins==
:''This article section only contains champion skins. For all associated collection items, see [[Briar/Cosmetics|Briar (Collection)]].''
:''This article section only contains champion skins. For all associated collection items, see [[Briar/Cosmetics|Briar (Collection)]].''
{{#invoke:SkinData|skintabber|Briar}}
{{#invoke:SkinData|skintabber|Briar}}

==Patch history==
{{Patch box|Briar|Release version}}


==Trivia==
==Trivia==
* Briar is one of six champions who use health as a resource for abilities, the other five being {{ci|Dr. Mundo}}, {{ci|Olaf}}, {{ci|Soraka}}, {{ci|Vladimir}}, and {{ci|Zac}}.
* Briar is one of six champions who use health as a resource for abilities, the other five being {{ci|Dr. Mundo}}, {{ci|Olaf}}, {{ci|Soraka}}, {{ci|Vladimir}}, and {{ci|Zac}}.

==Patch history==
{{Patch box|Briar|Release version}}


==See also==
==See also==

Latest revision as of 05:26, 17 June 2025

Briar is a champion in League of Legends.[1]

Base statistics Edit 
625 – 2240
0
30 – 101.4
60 – 102.5
32 – 66.85
175%
340
0.644
19.317%
0.669
0 – 34%
{{{alttextfull}}} Special statistics

Briar
the Restrained Hunger
Role(s): Jungle
Store price: 2400 | 880
Style:
Difficulty:
Damage - A champion's ability to deal damage.Toughness - A champion's ability to survive being focused.Control - A champion's ability to disable or disrupt enemies.Mobility - A champion's ability to move quickly around the map, blink or dash.Utility - A champion's ability to grant beneficial effects to their allies or to provide vision.Note that the client rates champions on a scale of 1-3, with champions that feature both None and Low in a particular strength being marked equally. In contrast, this Wikia uses a 0-3 scale for Toughness, Control, Mobility and Utility. Any champions listed as 0 can be considered a 1, officially.
Release date
Last changed
Class
Legacy class
Resource
Range type
Adaptive type

Abilities[edit | edit source]

 Edit 
Crimson Curse
Innate: Briar's basic attacks and abilities inflict a bleed against enemies for 5 seconds, refreshing on subsequent applications, stacking up to 7 times and dealing 25% damage for stacks beyond the first. The bleed deals「 10 – 50 (based on level) (+ 50% bonus AD) total physical damage over the duration, increased by 2.5 – 12.5 (based on level) (+ 12.5% bonus AD) for each subsequent stack and up to a maximum of 25 – 125 (based on level) (+ 125% bonus AD). 」Briar heals herself equal to 25% of the pre-mitigation damage dealt. If a target dies while bleeding, she will heal herself equal to 125% of the remaining bleed damage.
Briar has no  base health regeneration, but she increases healing from all sources by 0% – 40% (based on missing health) (+ 0% – 2.5% (based on missing health) per 100 bonus health).

 Edit 
Head Rush
COST:
6% current Health
COOLDOWN:
13 / 12 / 11 / 10 / 9
CAST TIME:
none
TARGET RANGE:
475
Active: Briar leaps to the target unit. If the target is an enemy, she deals magic damage, applies on-hit effects, triggers on-attack effects, stuns them for 0.85 seconds, and reduces their  armor and  magic resistance for 5 seconds.
Magic Damage:
60 / 90 / 120 / 150 / 180 (+ 80% bonus AD) (+ 60% AP)
Resistances Reduction:
10 / 12.5 / 15 / 17.5 / 20%
Head Rush resets Briar's basic attack timer.

 Edit 
Blood Frenzy
COST:
6% current Health
COOLDOWN:
14 / 13 / 12 / 11 / 10
CAST TIME:
none
TARGET RANGE:
75 - 300 / 650
EFFECT RADIUS:
1000 / 275
SPEED:
1200
Active: Briar dashes in the target direction. If there is a nearby enemy upon her arrival, she gains Blood Frenzy for 5 seconds, during which she can cast An icon for Briar's ability Snack Attack Snack Attack.
Blood Frenzy: Briar breaks free from her pillory, causing her to become forced to basic attack the nearest enemy. She reveals the target and gains ghosting,  bonus attack speed and  bonus movement speed, as well as empowering her basic attacks to have an uncancelable windup and deal physical damage to enemies surrounding her target. This damage is affected by critical strike modifiers.
Bonus Attack Speed:
55 / 65 / 75 / 85 / 95%
Bonus Movement Speed:
24 / 33 / 42 / 51 / 60%
Physical Damage:
60 / 70 / 80 / 90 / 100% AD
Briar prioritizes attacking champions, then large monsters or minions, and then any other unit. If she casts An icon for Briar's ability Head Rush Head Rush on a non-champion, she will shift her target priority to large monsters or minions, then champions, and then any other unit.
Blood Frenzy causes Briar to become unable to receive movement and attack commands. The frenzy ends early if there are no longer any nearby valid targets or An icon for Briar's ability Chilling Scream Chilling Scream is cast. Blood Frenzy resets Briar's basic attack timer. An icon for Briar's ability Head Rush Head Rush and An icon for Briar's ability Certain Death Certain Death can be cast during the dash.
 Edit 
Snack Attack
CAST TIME:
none
Active: Briar empowers her next basic attack within 5 seconds during An icon for Briar's ability Blood Frenzy Blood Frenzy to take a bite out of the target enemy, gaining  50 bonus range, dealing bonus physical damage and healing her for 5% of her maximum health plus a percentage of the post-mitigation damage dealt.
Bonus Physical Damage:
5 / 20 / 35 / 50 / 65 (+ 5% AD) (+ 9% (+ 2.5% per 100 bonus AD) of the target's missing health)
Heal Percentage:
24 / 28 / 32 / 36 / 40%
Snack Attack deals 110% damage against minions and monsters, with the damage based on the target's health ratio being capped at 400.
Non-Champion Bonus Damage:
5.5 / 22 / 38.5 / 55 / 71.5 (+ 5.5% AD) (+ 9.9% (+ 2.75% per 100 bonus AD) of the target's missing health)
Snack Attack resets Briar's basic attack timer.

 Edit 
Chilling Scream
COST:
6% current Health
COOLDOWN:
16
CAST TIME:
None / 0.15
RANGE:
-100 / 400 – 600 (based on charge time)
WIDTH:
380
SPEED:
1900 / 1800
Active: Briar prepares to unleash a scream in the target direction, charging for up to 1 second, during which she increases Chilling Scream's damage and range, and gains 35% damage reduction and heals herself every 0.25 seconds.
Heal Per Tick:
2.5 / 2.875 / 3.25 / 3.625 / 4% maximum health
Maximum Heal:
10 / 11.5 / 13 / 14.5 / 16% maximum health
Chilling Scream can be recast within the duration, and does so automatically afterwards. Chilling Scream's charge cannot be interrupted by crowd control.
Recast: Briar unleashes the scream in the direction she targeted at the time of cast, dealing magic damage to enemies hit and slowing them by 80% for 0.5 seconds.
Maximum Magic Damage:
80 / 115 / 150 / 185 / 220 (+ 100% bonus AD) (+ 100% AP)
Minimum Magic Damage:
2 / 2.875 / 3.75 / 4.625 / 5.5 (+ 2.5% bonus AD) (+ 2.5% AP)
If Chilling Scream was charged for its full duration, enemies hit are also knocked back 575 units. If they collide with terrain, they will rebound to take bonus magic damage and become knocked up for 0.5 seconds and stunned for 1.5 seconds.
Bonus Magic Damage:
140 / 215 / 290 / 365 / 440 (+ 240% bonus AD) (+ 240% AP)
Total Magic Damage:
220 / 330 / 440 / 550 / 660 (+ 340% bonus AD) (+ 340% AP)

 Edit 
Certain Death
COST:
6% current Health
COOLDOWN:
120 / 100 / 80
CAST TIME:
1 / 1.25
RANGE:
10000
EFFECT RADIUS:
Global / 1500 / 575
WIDTH:
320
SPEED:
2000 / 2500 - 5000
Active: Briar kicks her pillory's hemolith in the target direction, briefly granting sight of its surroundings as it travels and marking the first enemy champion hit as her prey. The mark's application disrupts the target's ongoing channels. While the target is marked, they are revealed.
If a target is hit, Briar cleanses herself from all crowd control and destroys her pillory over a cast time, afterwards dashing to them with displacement immunity. Upon arrival, she creates an explosion around the marked target that deals magic damage to them and nearby enemies and fears all non-marked targets for 1.5 seconds, during which they are slowed by 35%. She then enters a state of Hematomania.
Magic Damage:
150 / 250 / 350 (+ 50% bonus AD) (+ 120% AP)
Hematomania: Briar gains all effects of An icon for Briar's ability Blood Frenzy Blood Frenzy as well as  bonus armor and  bonus magic resistance equal to 20% AD,  life steal, and  additional bonus movement speed.
Life Steal:
10 / 15 / 20%
Additional Bonus Movement Speed:
10 / 20 / 30%
While in the empowered frenzy, Briar prioritizes attacking the marked target over all other units and regardless of range. If that target becomes invalid, she will shift back to her normal targeting priority until the marked target can be attacked again. Hematomania lasts until the mark is dispelled by any means, including Briar's or the target's death.
Casting An icon for Briar's ability Chilling Scream Chilling Scream removes the target's mark and ends Hematomania early. An icon for Briar's ability Head Rush Head Rush's cast does not shift her targeting priority during Hematomania.
Activation alert.
"FOUND YOU!!"

Champion skins[edit | edit source]

This article section only contains champion skins. For all associated collection items, see Briar (Collection).
Original
13.09.2023
A failed experiment by the Black Rose, Briar's uncontrollable bloodlust required a special pillory to focus her frenzied mind. After years of confinement, this living weapon broke free from her restraints and unleashed herself into the world. Now she's controlled by no one—following only her hunger for knowledge and blood—and relishes the opportunities to let loose, even if reining back the frenzy isn't easy.
Julie Nathanson
Horace 'Hozure' Hsu
Loot eligible

Patch history[edit | edit source]

For the expanded patch notes, see here.
V25.13 - June 27th Hotfix
  • Stats
    • Attack damage growth reduced to 2.5 from 3.
  • An icon for Briar's ability Crimson Curse Crimson Curse
    • Maximum number of stacks reduced to 7 from 9.
V25.13
V25.11
  • An icon for Briar's ability Chilling Scream Chilling Scream
    • Bug Fix: Issuing an attack-move command during the charge no longer incorrectly causes the ability to recast.
V25.09
  • General
    • Bug Fix: If feared during her frenzy state (An icon for Briar's ability Blood Frenzy Blood Frenzy / An icon for Briar's ability Certain Death Certain Death), no longer becomes unable to move and attack acquired targets, standing still until exiting the state instead.
V25.05
V25.04
V14.22
  • Stats
    • Base health increased to 625 from 590.
V14.9
  • Stats
    • Gameplay radius increased to 65 units from 55.
    • Selection radius increased to 120 units from 111.11109924316406.
  • An icon for Briar's ability Certain Death Certain Death
V14.8
  • Stats
    • Health growth reduced to 95 from 100.
  • An icon for Briar's ability Head Rush Head Rush
    • Cast range increased to 475 units from 450.
  • An icon for Briar's ability Blood Frenzy Blood Frenzy
    • Bonus attack speed changed to 55 / 65 / 75 / 85 / 95% from 54 / 68 / 82 / 96 / 110%.
    • Bug Fix: Now properly reveals the nearest target while the effects of nearsight.
V14.7
  • General
    • Bug Fix: Ability icons in the HUD no longer sometimes disappear.
V14.6
  • An icon for Briar's ability Head Rush Head Rush
    • New Effect: Can now target wards and traps.
  • An icon for Briar's ability Blood Frenzy Blood Frenzy
    • Bonus attack speed reduced to 54 / 68 / 82 / 96 / 110% from 55 / 70 / 85 / 100 / 115%.
  • An icon for Briar's ability Snack Attack Snack Attack
    • Healing reduced to 24 / 28 / 32 / 36 / 40% of damage dealt from 25 / 30 / 35 / 40 / 45%.
  • An icon for Briar's ability Certain Death Certain Death
    • Base damage reduced to 150 / 250 / 350 from 150 / 300 / 450.
V14.5
  • General
    • Bug Fix: No longer repeatedly cancels the windup of her basic attacks if she had a low enough attack speed value.
V14.4
  • An icon for Briar's ability Head Rush Head Rush
    • Bug Fix: Tooltip now also mentions the magic resistance reduction in the level-up display.
  • An icon for Briar's ability Blood Frenzy Blood Frenzy
    • New Effect: Now has a range indicator for the detection radius.
    • Bug Fix: Dash range indicator now properly resizes to account for shorter target ranges than the maximum. (Note: its functionality is unchanged.)
V14.3
V14.2
  • An icon for Briar's ability Crimson Curse Crimson Curse
    • Bleed tick interval reduced to 0.5 seconds from 1.
    • Bonus healing reduced to 0% – 40% (based on missing health) from 0% – 50%.
    • New Effect: Bonus healing is now increased by 0.025% per 100 bonus health.
  • An icon for Briar's ability Head Rush Head Rush
    • Damage type changed to magic from physical.
    • New Effect: Damage now scales with 60% AP.
    • New Effect: Now also reduces magic resistance by 10 / 12.5 / 15 / 17.5 / 20%.
    • New Effect: Now applies on-hit and on-attacks effects and benefits from life steal.
  • An icon for Briar's ability Snack Attack Snack Attack
    • Healing reduced to 25 / 30 / 35 / 40 / 45% of damage dealt from 35 / 41.25 / 47.5 / 53.75 / 60%.
    • New Effect: Healing now scales with 5% of her maximum health.
    • Removed: Bonus damage can no longer critically strike.
V13.24
  • Stats
    • Attack speed ratio increased to 0.669 from 0.644.
    • Base armor reduced to 30 from 32.
  • An icon for Briar's ability Head Rush Head Rush
    • Base damage reduced to 60 / 90 / 120 / 150 / 180 from 60 / 95 / 130 / 165 / 200.
  • An icon for Briar's ability Blood Frenzy Blood Frenzy
    • Bonus attack speed reduced to 55 / 70 / 85 / 100 / 115% from 60 / 75 / 90 / 105 / 120%.
  • An icon for Briar's ability Chilling Scream Chilling Scream
    • Damage reduction reduced to 35% from 40%.
  • An icon for Briar's ability Certain Death Certain Death
    • Damage type changed to magic from physical.
    • AP ratio increased to 120% AP from 110% AP.
    • Bonus AD ratio reduced to 50% bonus AD from 75%.
V13.23
  • Stats
    • Base health reduced to 590 from 610.
  • An icon for Briar's ability Snack Attack Snack Attack
    • Health ratio reduced to 9% of target's missing health from 10%.
    • Bonus AD ratio reduced to 2.5% per 100 bonus AD from 3.5%.
V13.22
  • An icon for Briar's ability Head Rush Head Rush
    • Base damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
    • Armor reduction reduced to 10 / 12.5 / 15 / 17.5 / 20% from 10 / 14 / 18 / 22 / 26%.
  • An icon for Briar's ability Blood Frenzy Blood Frenzy
    • Bug Fix: No longer counts as a crowd control ability for the purposes of death recap and crowd control score in the post-game statistics.
    • Bug Fix: Basic attack animations no longer sometimes appear to be slower against champions.
    • Bug Fix: No longer triggers the loss of control screen effect upon becoming berserk.
  • An icon for Briar's ability Snack Attack Snack Attack
    • Bug Fix: Using it to score the killing blow against An icon representing Baron Nashor Baron Nashor no longer causes her to then gain kill credit of all minions empowered by the An icon representing the Hand of Baron neutral buff Hand of Baron.
  • An icon for Briar's ability Certain Death Certain Death
    • Base damage reduced to 150 / 300 / 450 from 150 / 325 / 500.
    • Bonus AD ratio reduced to 75% bonus AD from 110%.
    • Bug Fix: No longer causes players to disconnect from the game if her dash finishes while the target is untargetable.
    • Bug Fix: Basic attacks no longer become disabled against almost any target for a period after the frenzy ended if she had An icon for the item Duskblade of Draktharr Duskblade of Draktharr.
    • Bug Fix: No longer is able to attack allies during the berserk under certain conditions.
V13.21
  • Stats
    • Attack speed growth reduced to 2% from 2.3%.
  • An icon for Briar's ability Crimson Curse Crimson Curse
    • Heal on-target death increased to 125% of remaining bleed damage from 100%.
  • An icon for Briar's ability Snack Attack Snack Attack
    • Bonus AD ratio reduced to 3.5% per 100 bonus AD from 4%.
V13.19
  • General
    • Recommended items and runes have been updated.
    • Bug Fix: Transitions from her attack to idle animation now play correctly.
  • Stats
    • Attack speed growth reduced to 2.3% from 2.5%.
  • An icon for Briar's ability Crimson Curse Crimson Curse
    • Bug Fix: Spell shield now also blocks applications of bleed stacks from blocked spells when the first stack was already applied.
  • An icon for Briar's ability Head Rush Head Rush
    • New Effect: Now properly tagged as an attack reset for interactions like An icon representing Hail of Blades Hail of Blades.
    • Bug Fix: Targeting an enemy over terrain now consistently causes her to dash to their location on the other side, rather than landing in front of the wall if the target was not far enough away from the wall on the other side.
  • An icon for Briar's ability Blood Frenzy Blood Frenzy
    • New Effect: Frenzy duration is now also displayed on her resource bar on the health bar, and color-coded.
    • Tooltip now clarifies that casting it does not remove or replace the empowered Blood Frenzy granted by An icon for Briar's ability Certain Death Certain Death.
    • Bug Fix: Dash no longer cancels existing movement commands.
  • An icon for Briar's ability Snack Attack Snack Attack
    • Healing changed to 36 / 42 / 48 / 54 / 60% from 35 / 42.5 / 50 / 57.5 / 65%.
    • Non-champion damage reduced to 110% from 120%.
    • Monster health ratio damage cap reduced to 400 from 500.
    • Bug Fix: Percent health damage is no longer affected by critical strike modifiers.
    • New Effect: Now has a brief cooldown after gaining An icon for Briar's ability Blood Frenzy Blood Frenzy.
  • An icon for Briar's ability Chilling Scream Chilling Scream
    • Bug Fix: Now makes displaced enemies collide with player-generated terrain more consistently.
    • Undocumented/Bug Fix: No longer renders enemies airborne for 1 second after the displacement ends.
  • An icon for Briar's ability Certain Death Certain Death
    • New Effect: Frenzy duration is now also displayed on her resource bar on the health bar, and color-coded.
    • New Effect: Pinging the ability now tells teammates which enemies are within its cast range.
    • Bug Fix: Berserk is now properly canceled if the the target dies during the cast time of the second cast.
    • Bug Fix: No longer creates the explosion around the target if the dash is interrupted by the An icon representing Mark#Dash Dash summoner spell.
    • Bug Fix: Now behaves properly when interacting with An icon representing Tahm Kench Tahm Kench's An icon for Tahm Kench's ability Devour Devour and An icon representing Kalista Kalista's An icon for Kalista's ability Fate's Call Fate's Call.
    • Bug Fix: True sight debuff now properly expires if she enters a resurrection state during the berserk effect.
    • Bug Fix: VFX now properly plays even if cast at maximum range.
    • Bug Fix: An icon representing Yuumi Yuumi is now properly revealed by the true sight debuff even while she is untargetable from An icon for Yuumi's ability You and Me! You and Me!.
    • Bug Fix: No longer fails to enter the berserk state with An icon for Briar's ability Blood Frenzy Blood Frenzy upon reaching the target and consequently create two explosions under certain conditions.
  • An icon representing Briar's Street Demons skin in League of Legends Street Demons Briar
V13.18 - September 14th Hotfix
  • Stats
    • Base health increased to 610 from 590.
  • An icon for Briar's ability Chilling Scream Chilling Scream
    • Damage reduction increased to 40% from 35%.
    • Cooldown reduced to 16 seconds from 18.
V13.18 - Added
  • An icon for Briar's ability Crimson Curse Crimson Curse - Innate
    • Innate: Briar's basic attacks and abilities inflict a bleed against enemies for 5 seconds, refreshing on subsequent applications, stacking up to 9 times and dealing 25% damage for stacks beyond the first. The bleed deals「 10 – 50 (based on level) (+ 50% bonus AD) total physical damage over the duration, up to a maximum of 30 – 150 (based on level) (+ 150% bonus AD). 」Briar heals herself equal to 25% of the pre-mitigation damage dealt. If a target dies while bleeding, she will heal herself equal to 100% of the remaining bleed damage.
    • Briar has no  base health regeneration, but she increases healing from all sources by 0% – 50% (based on missing health).
  • An icon for Briar's ability Head Rush Head Rush - Q
    • Active: Briar leaps to the target unit. If the target is an enemy, she deals 60 / 100 / 140 / 180 / 220 (+ 80% bonus AD) physical damage, stuns them for 0.85 seconds, and inflicts them with 10 / 14 / 18 / 22 / 26%  armor reduction for 5 seconds.
    • Cost: 6% current health.
    • Cooldown: 13 / 12 / 11 / 10 / 9 seconds.
    • Cast Time: None, Target Range: 450.
  • An icon for Briar's ability Blood Frenzy Blood Frenzy - W
    • Active: Briar dashes to the target location. If there is a nearby enemy upon her arrival, she gains Blood Frenzy for 5 seconds, during which she can cast An icon for Briar's ability Snack Attack Snack Attack.
    • Blood Frenzy: Briar breaks free from her pillory, turning berserk against the nearest enemy. She reveals the target and gains ghosting, 60 / 75 / 90 / 105 / 120%  bonus attack speed and 24 / 33 / 42 / 51 / 60%  bonus movement speed, as well as empowering her basic attacks to deal 60 / 70 / 80 / 90 / 100% AD physical damage to enemies surrounding her target. This damage is affected by critical strike modifiers.
    • Briar prioritizes attacking champions, then large monsters, and then minions.
    • Blood Frenzy ends early if there are no longer any nearby valid targets or An icon for Briar's ability Chilling Scream Chilling Scream is cast. If An icon for Briar's ability Head Rush Head Rush is cast on a non-champion, Briar will stop prioritizing champions during the frenzy. Blood Frenzy resets Briar's basic attack timer. An icon for Briar's ability Head Rush Head Rush and An icon for Briar's ability Certain Death Certain Death can be cast during the dash.
    • Cost: 6% current health.
    • Cooldown: 14 / 13 / 12 / 11 / 10 seconds.
    • Cast Time: None, Target Range: 75 - 300 / 650, Effect Radius: 1000 / 275, Speed: 1200.
    • An icon for Briar's ability Snack Attack Snack Attack - W
      • Active: Briar empowers her next basic attack within 5 seconds during An icon for Briar's ability Blood Frenzy Blood Frenzy to take a bite out of the target enemy, having an uncancelable windup, gaining  50 bonus range, dealing 5 / 20 / 35 / 50 / 65 (+ 105% AD) (+ 10% (+ 4% per 100 bonus AD) of the target's missing health) bonus physical damage and healing for 35 / 42.5 / 50 / 57.5 / 65% of the post-mitigation damage dealt.
      • Snack Attack deals 120% damage against minions and monsters, with the damage based on the target's health ratio being capped at 500.
      • Snack Attack resets Briar's basic attack timer.
      • Cast Time: None.
  • An icon for Briar's ability Chilling Scream Chilling Scream - E
    • Active: Briar charges for up to 1 second, during which she increases Chilling Scream's damage and range, and gains 35% damage reduction and heals herself for 2.5 / 2.875 / 3.25 / 3.625 / 4% maximum health every 0.25 seconds.
    • Chilling Scream can be recast within the duration, and does so automatically afterwards. Chilling Scream's charge cannot be interrupted by crowd control.
    • Recast: Briar unleashes a scream in the target direction that deals 80 / 115 / 150 / 185 / 220 (+ 100% bonus AD) (+ 100% AP) magic damage to enemies hit and slows them by 80% for 0.5 seconds.
    • If Chilling Scream was charged for its full duration, enemies hit are also knocked back 575 units. If they collide with terrain, they will rebound to take 140 / 215 / 290 / 365 / 440 (+ 240% bonus AD) (+ 240% AP) bonus magic damage and become knocked up for 0.5 seconds and stunned for 1.5 seconds.
    • Cost: 6% current health.
    • Cooldown: 18 seconds.
    • Cast Time: None / 0.291 (at base attack speed), Range: -100 / 400 – 600 (based on charge time), Width: 380, Speed: 1900 / 1800.
  • An icon for Briar's ability Certain Death Certain Death - R
    • Active: Briar kicks a hemolith in the target direction that briefly grants sight of its surroundings as it travels and marks the first enemy champion hit as her prey, disrupting their ongoing channels and revealing them.
    • If a target is hit, Briar cleanses herself from all crowd control and destroys her pillory over a cast time, afterwards dashing to them with displacement immunity. Upon arrival, she creates an explosion around the marked target that deals 150 / 325 / 500 (+ 110% bonus AD) (+ 110% AP) physical damage to them and nearby enemies and fears all non-marked targets for 1.5 seconds. She then enters a state of Hematomania.
    • Hematomania: Briar gains all effects of An icon for Briar's ability Blood Frenzy Blood Frenzy against the marked target as well as  bonus armor and  bonus magic resistance equal to 20% AD, 10 / 15 / 20%  life steal, and 10 / 20 / 30%  additional bonus movement speed.
    • Hematomania lasts until the marked target dies. If the target becomes invalid, Briar will turn berserk against the nearest other enemy until her target becomes valid again.
    • Casting An icon for Briar's ability Chilling Scream Chilling Scream ends Hematomania early.
    • Cost: 6% current health.
    • Cooldown: 120 / 100 / 80 seconds.
    • Cast Time: 1 / 1.25, Range: 10000, Effect Radius: Global / 1500 / 575, Width: 320, Speed: 2000 / 2500 - 5000.

Trivia[edit | edit source]

See also[edit | edit source]

References[edit | edit source]