Aphelios

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Aphelios is a champion in League of Legends.[1]

Base statistics Edit 
600 – 2334
348 – 1062
3.25 – 12.6
6.5 – 13.3
26 – 97.4
55 – 94.1
30 – 52.1
175%
325
Attack speed
0.665
15.333%
0.658
0 – 35.7%
Unit radius
An icon representing Special statistics

Aphelios
the Weapon of the Faithful
Role(s): Bottom
Store price: 2400 | 880
Style:
Difficulty:
Damage - A champion's ability to deal damage.Toughness - A champion's ability to survive being focused.Control - A champion's ability to disable or disrupt enemies.Mobility - A champion's ability to move quickly around the map, blink or dash.Utility - A champion's ability to grant beneficial effects to their allies or to provide vision.Note that the client rates champions on a scale of 1-3, with champions that feature both None and Low in a particular strength being marked equally. In contrast, this Wikia uses a 0-3 scale for Toughness, Control, Mobility and Utility. Any champions listed as 0 can be considered a 1, officially.
Release date
Last changed
Class
Legacy class
Resource
Range type
Adaptive type

Abilities[edit | edit source]

 Edit 
The Hitman and the Seer
Innate: Aphelios has access to an arsenal of 5 Moonstone Weapons, created by his sister Alune. He equips two weapons at any one time, one as his main weapon and one as his off-hand. Each weapon has a unique basic attack and effect.
Aphelios begins the game with An icon for Aphelios's ability Calibrum Calibrum as his main weapon and An icon for Aphelios's ability Severum Severum in his off-hand, with An icon for Aphelios's ability Gravitum Gravitum, An icon for Aphelios's ability Infernum Infernum, and An icon for Aphelios's ability Crescendum Crescendum queued in reserve. His weapons are initially in this order, but they can be rearranged based on their usage.
Innate - Moonlight: Weapons granted to Aphelios have 50 Moonlight for ammunition, which is consumed upon basic attacking on-attack and upon casting his An icon representing champion ability primary abilities. Any of his abilities that automatically cause him to attack during their effect will not consume additional Moonlight. Once his main weapon's Moonlight is exhausted, it is moved to the end of the reserve queue; Alune then assembles his next available weapon from the reserve over 1 second, placing its An icon representing champion ability primary ability on a 1.5-second  cooldown from the start of the assembly. Aphelios cannot cast An icon for Aphelios's ability Phase Phase during the assembly.
Innate - Weapon Master: Aphelios cannot improve his abilities via skill points. He starts the game with An icon for Aphelios's ability Phase Phase and automatically gains access to his primary abilities at level 2 and his ultimate ability, An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil, at level 6. An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil improves automatically at levels 11 and 16. Aphelios may spend his skill points to gain  bonus attack damage,  bonus attack speed or  lethality instead.
Bonus Attack Damage:
5 / 10 / 15 / 20 / 25 / 30
Bonus Attack Speed:
9 / 18 / 27 / 36 / 45 / 54%
Lethality:
5.5 / 11 / 16.5 / 22 / 27.5 / 33
"This will be your voice."

 Edit 
Weapons of the Faithful
The active effect of Aphelios' varies based on his current main weapon.
The individual actives do not share a cooldown.
 Edit 
Calibrum, the Sniper Rifle
COST:
1 Moonlight per attack
Attack Missile Speed:
3000
Aphelios gains  100 bonus attack range while Calibrum is his main weapon. Enemies damaged by Calibrum through an ability are marked for 4.5 seconds, revealing them for the duration. Aphelios' next basic attack against a marked target uses the current off-hand weapon and has  1800 range, increased missile speed, and a brief cast time that lasts shorter based on Aphelios' proximity to the target.
The empowered attack will consume the marks from all targets, dealing 15 (+ 20% bonus AD) bonus physical damage to the main target for each mark consumed. If Calibrum is the current off-hand weapon, the main weapon is used for the attack instead.
"Calibrum."
 Edit 
Moonshot
COST:
10 Moonlight + 60 Mana
COOLDOWN:
10 – 8 (based on level)
CAST TIME:
0.4
TARGET RANGE:
1450
WIDTH:
120
SPEED:
1850
Active: Aphelios fires a bolt of energy in the target direction that deals 70 – 160 (based on level) (+ 42% – 60% (based on level) bonus AD) (+ 100% AP) physical damage to the first enemy hit.

 Edit 
Severum, the Scythe Pistol
COST:
1 Moonlight per attack
Basic attacks with Severum are non-projectile and have an uncancellable windup. Severum's attacks heal Aphelios for 2% – 7.1% (based on level) of the post-mitigation damage dealt, increased to 5% – 17.75% (based on level) for attacks from abilities.
Healing from Severum in excess of Aphelios'  maximum health is converted into a shield for an amount of up to 10 – 140 (based on level) (+ 6% maximum health), lingering for up to 30 seconds.
"Severum."
 Edit 
Onslaught
COST:
10 Moonlight + 60 Mana
COOLDOWN:
10 – 8 (based on level)
CAST TIME:
none
EFFECT RADIUS:
550
Active: Aphelios enters an onslaught for 1.75 seconds, gaining  25% (+ 10% per 100 AP) bonus movement speed and automatically performing up to 6 (+ 2 per 100% bonus attack speed) attacks over the duration against the nearest visible enemy, prioritizing enemy champions.
Attacks alternate between Severum and his current off-hand weapon, each dealing 10 – 40 (based on level) (+ 22% – 40% (based on level) bonus AD) physical damage, affected by critical strike modifiers, and applying on-hit effects, with on-hit damage reduced to 25% effectiveness.
Aphelios cannot cast An icon for Aphelios's ability Phase Phase nor An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil during Onslaught, but he is still able to move. He cannot perform attacks while unable to declare basic attacks.

 Edit 
Gravitum, the Gravity Cannon
COST:
1 Moonlight per attack
Attack Missile Speed:
1500
Basic attacks with Gravitum slow enemies by 30% for 2.5 seconds, decaying to 10% after 0.7 seconds.
"Gravitum."
 Edit 
Binding Eclipse
COST:
10 Moonlight + 60 Mana
COOLDOWN:
12 – 10 (based on level)
CAST TIME:
0.3
EFFECT RADIUS:
Global
An icon for Aphelios's ability Gravitum Gravitum - Active: Aphelios expunges all enemies with Gravitum's slow debuff, dealing 50 – 140 (based on level) (+ 32% – 50% (based on level) bonus AD) (+ 70% AP) magic damage and rooting them for 1 second.
Binding Eclipse also empowers in-flight Gravitum projectiles to instantly affect their targets upon applying the slow successively.

 Edit 
Infernum, the Flamethrower
COST:
1 Moonlight per attack
Attack Missile Speed:
1700
Basic attacks with Infernum shoot a fire bolt that upon arrival splits into a cone of 4 lesser bolts behind the target, dealing damage to enemies they pass through. The fire bolt deals 110% AD physical damage to the primary target. Secondary targets hit by any bolt are dealt 75 / 100% (based on level) of the triggering attack's damage, reduced to 23 / 30% (based on level) against minions.
Critical strikes instead spray 6 missiles in a 50% wider cone. Secondary targets hit count as being critically struck but do not take any additional damage.
"Infernum."
 Edit 
Duskwave
COST:
10 Moonlight + 60 Mana
COOLDOWN:
9 – 6 (based on level)
CAST TIME:
0.4
TARGET RANGE:
650
ANGLE:
40°
Active: Aphelios unleashes a wave of energy in a cone in the target direction, dealing 25 – 65 (based on level) (+ 56% – 80% (based on level) bonus AD) (+ 70% AP) physical damage to all enemies hit and locking onto each of them. After 0.25 seconds, Aphelios then fires a volley of attacks at each locked-on target from his current off-hand weapon, dealing 100% AD physical damage and applying on-hit effects. The damage is affected by critical strike modifiers. There is no  range limit for locked-on targets.

 Edit 
Crescendum, the Chakram
COST:
1 Moonlight per attack
Attack Outbound Missile Speed:
5000 – 1700
Attack Inbound Missile Speed:
600 (+ 75 per 10% bonus attack speed)
Basic attacks with Crescendum hurl the blade at the target, which lingers for 0.25 seconds before homing back to Aphelios. He is unable to declare basic attacks until he retrieves Crescendum, but the attack timer is reset once caught.
Whenever Aphelios casts an ability that would require him to throw Crescendum, he instead fires a spectral Chakram at the target that similarly returns to him. Aphelios accumulates the Chakrams he catches, up to 20, which last for 5 seconds or until Crescendum is depleted of Moonlight. Attacks with Crescendum against champions will refresh the duration of Chakrams.
Attacks with Crescendum are empowered to deal 0% – 138.5% (based on number of Chakrams) AD bonus physical damage and have a lower windup of 10.67%, further decreased to 6.67% when critically striking. The bonus damage from Chakrams is affected by critical strike modifiers.
"Crescendum."
 Edit 
Sentry
COST:
10 Moonlight + 60 Mana
COOLDOWN:
9 – 6 (based on level)
CAST TIME:
0.25
TARGET RANGE:
475
EFFECT RADIUS:
500
Active: Aphelios deploys a lunar sentry at the target location that arms after 0.35 seconds, lasting for up to 20 seconds, during which it is inactive and untargetable. The sentry activates if an enemy is within range of it, reducing its duration to 4 seconds and becoming targetable. Sentries have 6 health and take 3 damage per ranged basic attack and 4 damage per hit by abilities. Turret attacks destroy sentries instantly.
The sentry grants sight of its surroundings and autonomously attacks the nearest visible enemy in range with a replica of Aphelios' current off-hand weapon, dealing 35 – 125 (based on level) (+ 42% – 60% (based on level) bonus AD) (+ 50% AP) physical damage per hit. The sentry can critically strike for (175% + An icon for the item Infinity Edge 40%) damage and benefits from both Aphelios'  attack speed and  critical strike chance at 100% effectiveness.
See Pets for more details about the sentry.

 Edit 
Phase
CAST TIME:
None
STATIC COOLDOWN:
0.8
Active: Aphelios switches between his main weapon and off-hand weapon over 0.25 seconds.

 Edit 
Weapon Queue System
The icon of this ability reflects the next weapon that is in reserve.
Active: Aphelios receives a text prompt of the weapon Alune will create next.
 Edit 
Moonlight Vigil
COST:
100 Mana
COOLDOWN:
120 / 110 / 100 (based on level)
CAST TIME:
0.6
TARGET RANGE:
1300
EFFECT RADIUS:
300
SPEED:
1000
Active: Aphelios casts forth a lunar spotlight in the target direction that briefly grants sight of the area along its path and stops upon illuminating an enemy champion. Alune smites the area centered on the illuminated target, dealing 125 / 175 / 225 (based on level) (+ 20% bonus AD) (+ 100% AP) physical damage to enemy champions struck and locking-on to each target hit, as well as granting sight of the area for 2 seconds.
After 0.3 seconds of the illumination, attacks based on Aphelios' current main weapon will launch from the sky against each locked-on target, dealing 100% AD physical damage and applying on-hit effects. These attacks can critically strike for (120% + An icon for the item Infinity Edge 40%) damage. There is no  range limit for locked-on targets.
  • An icon for Aphelios's ability Calibrum Calibrum: Applies an empowered mark that deals 50 / 80 / 110 (based on level) bonus physical damage per mark consumed.
  • An icon for Aphelios's ability Severum Severum: Heals Aphelios for 250 / 350 / 450 (based on level) if at least one enemy champion is hit.
  • An icon for Aphelios's ability Infernum Infernum: The initial blast deals 50 / 100 / 150 (based on level) (+ 25% bonus AD) bonus physical damage.「 The attack instead deals 110% AD physical damage against locked-on targets, and causes an explosion of bolts in a 400-radius circle that deals 74.25 / 99% (based on level) AD physical damage to targets hit. 」Enemy champions will take damage from overlapping areas.
  • An icon for Aphelios's ability Crescendum Crescendum: Generates 5 additional spectral Chakrams that return to Aphelios from the first enemy champion hit, for a total of 6, on top of those from other targets hit.
"I am with you!"

Pets[edit | edit source]

Sentry
Bounty
Gold
An icon representing Gold 3
Exp
0
Statistics
31 – 100 (based on level) (+ 40% – 60% (based on level) bonus AD) (+ 50% AP)
  • 3 damage from ranged basic attacks
  • 4 damage from abilities
  • 6 damage from turret basic attacks
Control type Autonomous (static)
Target type Minion
On-hit effects Sentry's attacks are mitigated by block, dodge, but not blind.
Spell effects Sentry's basic attacks apply spell effects as spell damage.

Abilities

Weapon Replication
  • Uses a copy of Aphelios' current off-hand weapon to fire at targets.
Stat Modifier
  • Attacks benefit from Aphelios'  attack speed and  critical strike chance.
Critical Strike Modifier
Passive Protection


Champion skins[edit | edit source]

This article section only contains champion skins. For all associated collection items, see Aphelios (Collection).
Original
11.12.2019
Emerging from moonlight’s shadow with weapons drawn, Aphelios kills the enemies of his faith in brooding silence—speaking only through the certainty of his aim, and the firing of each gun. Though fueled by a poison that renders him mute, he is guided by his sister Alune in her distant temple sanctuary from where she pushes an arsenal of moonstone weapons into his hands. For as long as the moon shines overhead, Aphelios will never be alone.
N/A, Tania Gunadi
Pan Chengwei
Loot eligible

Patch history[edit | edit source]

For the expanded patch notes, see here.
V25.12
  • Stats
    • Base attack speed increased to 0.665 from 0.64.
  • An icon for Aphelios's ability Moonshot Moonshot
    • Base damage increased to 70 – 160 (based on level) from 60 – 160 (based on level).
  • An icon for Aphelios's ability Onslaught Onslaught
    • Base bonus movement speed increased to 25% from 20%.
V25.05
  • Stats
    • Attack speed ratio increased to 0.658 from 0.64.
V14.21
  • An icon for Aphelios's ability Moonshot Moonshot
    • Bug Fix: Casting An icon for Aphelios's ability Binding Eclipse Binding Eclipse no longer causes the next Moonshot to clamp its targeting to the opposite direction of the selected one.
V14.20
  • Stats
    • Base health increased to 600 from 580.
  • An icon for Aphelios's ability The Hitman and the Seer The Hitman and the Seer
    • Bonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4.5 / 9 / 13.5 / 18 / 22.5 / 27.
V14.14
  • An icon for Aphelios's ability Onslaught Onslaught
    • Bonus AD ratio increased to 22% – 40% (based on level) bonus AD from 20% – 35% (based on level).
  • An icon for Aphelios's ability Binding Eclipse Binding Eclipse
    • Base damage increased to 50 – 140 (based on level) from 50 – 110 (based on level).
    • Bonus AD ratio increased to 32% – 50% (based on level) bonus AD from 26% – 35% (based on level).
  • An icon for Aphelios's ability Sentry Sentry
    • Base damage increased to 35 – 125 (based on level) from 31 – 100 (based on level).
    • Bonus AD ratio increased to 42% – 60% (based on level) bonus AD from 40% – 60% (based on level).
V14.1 - January 12th Hotfix
  • Stats
    • Attack damage growth reduced to 2.3 from 3.
V13.18
  • General
    • Bug Fix: Model no longer twitches unexpectedly during his weapon's idle animations.
V13.14
  • An icon for Aphelios's ability Gravitum Gravitum
    • Bug Fix: Slow VFX now correctly rotates around the target.
V13.13
  • An icon for Aphelios's ability Gravitum Gravitum
    • Slow duration reduced to 2.5 seconds from 3.5.
  • An icon for Aphelios's ability Severum Severum
    • Basic attacks heal reduced to 2% – 7.1% (based on level) from 2.5% – 9% (based on level).
    • Abilities heal reduced to 5% – 17.75% (based on level) from 8.33% – 30% (based on level).
  • An icon for Aphelios's ability Sentry Sentry
    • Turret attack speed reduced to 0.64 from 0.8.
V13.11
  • An icon for Aphelios's ability The Hitman and the Seer The Hitman and the Seer
    • Bonus attack damage reduced to 4.5 / 9 / 13.5 / 18 / 22.5 / 27 from 5 / 10 / 15 / 20 / 25 / 30.
V13.4
  • An icon for Aphelios's ability The Hitman and the Seer The Hitman and the Seer
    • Bonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5 / 15 / 22.5 / 30 / 37.5 / 45%.
V12.16
V12.14
  • General
    • Bug Fix: Knocked up/stunned animation is now correctly played.
V12.11
  • An icon for Aphelios's ability The Hitman and the Seer The Hitman and the Seer
    • Bonus attack speed increased to 7.5 / 15 / 22.5 / 30 / 37.5 / 45% from 6 / 12 / 18 / 24 / 30 / 36%.
    • Lethality increased to 5.5 / 11 / 16.5 / 22 / 27.5 / 33 from 4.5 / 9 / 13.5 / 18 / 22.5 / 27.
V12.10
  • Stats
    • Base health increased to 580 from 510.
    • Health growth increased to 102 from 88.
    • Armor growth increased to 4.2 from 3.
    • Magic resistance growth increased to 1.3 from 0.5.
  • An icon for Aphelios's ability Severum Severum
    • Basic attacks heal reduced to 2.5% – 9% (based on level) from 3% – 10% (based on level).
    • Abilities heal reduced to 8.33% – 30% (based on level) from 9% – 30% (based on level).
  • An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil
    • An icon for Aphelios's ability Severum Severum heal reduced to 250 / 350 / 450 (based on level) from 275 / 400 / 525 (based on level).
V12.9
  • An icon for Aphelios's ability Phase Phase
    • Bug Fix: Cast SFX is no longer audible to enemies from the fog of war.
V12.5 - March 9th Hotfix
  • Stats
    • Base armor reduced to 26 from 28.
    • Base health reduced to 510 from 530.
V12.4
  • An icon for Aphelios's ability Phase Phase
    • Bug Fix: Cast bar near the HUD now properly animates upon cast.
V11.24
  • General
    • Bug Fix: Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.
V11.18
  • Stats
    • Base attack damage reduced to 55 from 57.
V11.13
  • An icon for Aphelios's ability The Hitman and the Seer The Hitman and the Seer
    • Bonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.
    • Lethality increased to 4.5 / 9 / 13.5 / 18 / 22.5 / 27 from 3.5 / 7 / 10.5 / 14 / 17.5 / 21.
  • An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil
    • Bug Fix: Fixed a bug where he would heal from spells instead of basic attacks when using it with An icon for Aphelios's ability Severum Severum.
V11.12
  • Stats
    • Base magic resistance increased to 30 from 26.
    • Attack damage growth increased to 3 from 2.4.
  • An icon for Aphelios's ability Severum Severum
    • Healing from basic attacks reduced to 3% – 10% (based on level) from 3% – 20% (based on level).
    • Healing from spells increased to 9% – 30% (based on level) from 3% – 20% (based on level).
  • An icon for Aphelios's ability Onslaught Onslaught
    • Attack speed ratio reduced to 2 per 100% bonus attack speed from 3.
    • Base damage increased to 10 – 40 (based on level) from 10 – 30 (based on level).
    • Bonus AD ratio changed to 20% – 35% (based on level) bonus AD from 21% – 30% (based on level).
  • An icon for Aphelios's ability Crescendum Crescendum
    • Bonus damage reduced to 0% – 160% (based on number of Chakrams) AD from 0% – 164% (based on number of Chakrams) AD.
  • An icon for Aphelios's ability Sentry Sentry
    • Base damage increased to 31 – 100 (based on level) from 25 – 85 (based on level).
    • Bonus AD ratio increased to 40% – 60% (based on level) bonus AD) from 35% – 50% (based on level).
V11.8 - April 14th Hotfix
V11.8
  • An icon for Aphelios's ability The Hitman and the Seer The Hitman and the Seer
    • Lethality increased to 3.5 / 7 / 10.5 / 14 / 17.5 / 21 from 3 / 6 / 9 / 12 / 15 / 18.
  • An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil
    • An icon for Aphelios's ability Calibrum Calibrum mark damage increased to 50 / 80 / 110 (based on level) from 40 / 70 / 100 (based on level).
    • An icon for Aphelios's ability Severum Severum heal increased to 275 / 400 / 525 (based on level) from 250 / 375 / 500 (based on level).
    • An icon for Aphelios's ability Gravitum Gravitum empowered root duration increased to 1.35 seconds from 1.25.
    • An icon for Aphelios's ability Infernum Infernum splash damage increased to 90% from 85%.
    • An icon for Aphelios's ability Crescendum Crescendum bonus chakrams increased to 5 from 4.
      • Total chakrams generated increased to 6 from 5.
V11.6
V11.2
V11.1
V10.22
V10.21
  • An icon for Aphelios's ability The Hitman and the Seer The Hitman and the Seer
    • Lethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.
  • An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil
    • An icon for Aphelios's ability Calibrum Calibrum mark damage increased to 40 / 70 / 100 (based on level) from 20 / 45 / 70 (based on level).
    • An icon for Aphelios's ability Severum Severum heal increased to 250 / 375 / 500 (based on level) from 200 / 300 / 400 (based on level).
    • New Effect: Now increases An icon for Aphelios's ability Binding Eclipse Binding Eclipse's root duration to 1.25 seconds if slowed while empowered by An icon for Aphelios's ability Gravitum Gravitum.
    • An icon for Aphelios's ability Infernum Infernum splash damage increased to 85% from 75%.
    • Bonus An icon for Aphelios's ability Crescendum Crescendum chakrams increased to 4 from 3.
V10.19
  • Stats
    • Attack damage growth increased to 2.4 from 2.
V10.15
  • An icon for Aphelios's ability Sentry Sentry
    • Turret attack range reduced to 500 units from 575.
    • Turret arm time increased to 0.35 seconds from 0.25.
    • Bug Fix: Now properly applies An icon representing Manaflow Band Manaflow Band.
  • An icon for Aphelios's ability Infernum Infernum
  • An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil
    • Bug Fix: No longer deals damage without going on cooldown if killed when casting.
V10.14
V10.13
  • Stats
    • Attack damage growth reduced to 2 from 2.2.
  • An icon for Aphelios's ability Crescendum Crescendum
    • Removed: Attacking epic monsters no longer refreshes spectral chakram duration.
  • An icon for Aphelios's ability Sentry Sentry
    • Turret range indicators no longer show in Spectator mode.
  • An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil
    • Bonus critical strike damage reduced to (20% + An icon for the item Infinity Edge 18.75%) AD from (50% + An icon for the item Infinity Edge 18.75%) AD.
V10.11
  • Stats
    • Base health increased to 530 from 500.
    • Health growth increased to 88 from 86.
V10.8
  • An icon for Aphelios's ability The Hitman and the Seer The Hitman and the Seer
    • Removed: No longer grants 3 / 6 / 9 / 12 / 15 / 18% bonus-armor penetration.
    • New Effect: Now grants 2 / 4 / 6 / 8 / 10 / 12 lethality.
  • An icon for Aphelios's ability Moonshot Moonshot
    • Base damage reduced to 60 – 160 (based on level) from 60 / 85 / 110 / 135 / 160 (based on level).
    • Cooldown increased to 10 – 8 (based on level) seconds from 10 / 9.5 / 9 / 8.5 / 8 (based on level).
    • Bonus AD ratio reduced to 42% – 60% (based on level) bonus AD from 60% at all levels.
  • An icon for Aphelios's ability Onslaught Onslaught
    • Base damage reduced to 10 – 30 (based on level) from 10 / 15 / 20 / 25 / 30 (based on level).
    • Cooldown increased to 10 – 8 (based on level) seconds from 10 / 9.5 / 9 / 8.5 / 8 (based on level).
    • Bonus AD ratio reduced to 21% – 30% (based on level) bonus AD from 30% at all levels.
  • An icon for Aphelios's ability Binding Eclipse Binding Eclipse
    • Base damage reduced to 50 – 110 (based on level) from 50 / 65 / 80 / 95 / 110 (based on level).
    • Cooldown increased to 12 – 10 (based on level) seconds from 12 / 11.5 / 11 / 10.5 / 10 (based on level).
    • Bonus AD ratio reduced to 26% – 35% (based on level) bonus AD from 35% at all levels.
  • An icon for Aphelios's ability Duskwave Duskwave
    • Base damage reduced to 25 – 65 (based on level) from 25 / 35 / 45 / 55 / 65 (based on level).
    • Cooldown increased to 9 – 6 (based on level) seconds from 9 / 8.25 / 7.5 / 6.75 / 6 (based on level).
    • Bonus AD ratio reduced to 56% – 80% (based on level) bonus AD from 80% at all levels.
  • An icon for Aphelios's ability Sentry Sentry
    • Base damage reduced to 25 – 85 (based on level) from 25 / 40 / 55 / 70 / 85 (based on level).
    • Cooldown increased to 9 – 6 (based on level) seconds from 9 / 8.25 / 7.5 / 6.75 / 6 (based on level).
    • Bonus AD ratio reduced to 35% – 50% (based on level) bonus AD from 50% at all levels.
V10.6
  • An icon for Aphelios's ability Severum Severum
    • Healing reduced to 3% – 20% (based on level) from 8% – 25% (based on level).
  • An icon for Aphelios's ability Infernum Infernum
    • Secondary damage to minions reduced to 23 / 30% (based on level) AD from 34 / 45% (based on level) AD.
  • An icon for Aphelios's ability Crescendum Crescendum
    • Bonus damage reduced to 0% – 164% (based on number of Chakrams) AD from 0% – 173% (based on number of Chakrams) AD.
V10.4
  • An icon for Aphelios's ability Weapons of the Faithful Weapons of the Faithful
    • New Effect: Players can now see both guns he is holding next to his health bar.
  • An icon for Aphelios's ability Calibrum Calibrum
    • Removed: No longer resets Aphelios' basic attack timer 0.2 seconds after triggering the mark.
  • An icon for Aphelios's ability Sentry Sentry
    • Range indicator is now red for enemies when inactive.
    • Base attack speed reduced to 0.8 from 1.
    • Turret damage taken from ranged attacks increased to 3 from 2.
    • Turret damage taken from AoE abilities increased to 4 from 2.
    • Bug Fix: No longer occasionally dies upon being activated.
  • An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil
    • Visual effects adjusted to be clearer in game.
    • Target range reduced to 1300 units from 1600.
V10.3
  • An icon for Aphelios's ability Calibrum Calibrum
    • New Effect: Marks now have a maximum range of 1800 units, instead of a global range.
V10.2
  • An icon for Aphelios's ability Calibrum Calibrum
    • Mark base damage reduced to 15 at all levels from 20 / 25 / 30 / 35 / 40 (based on level).
    • Mark bonus AD ratio reduced to 20% bonus AD from 30%.
  • An icon for Aphelios's ability Moonshot Moonshot
    • Cooldown increased to 10 / 9.5 / 9 / 8.5 / 8 (based on level) seconds from 9 / 8.25 / 7.5 / 6.75 / 6 (based on level).
  • An icon for Aphelios's ability Onslaught Onslaught
    • Bonus AD ratio reduced to 30% bonus AD from 35%.
  • An icon for Aphelios's ability Crescendum Crescendum
    • Bonus damage reduced to 0% – 173% (based on number of Chakrams) AD from 0% – 224.25% (based on number of Chakrams) AD.
V10.1 - January 8th Hotfix
  • An icon for Aphelios's ability Duskwave Duskwave
    • Bug Fix: Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.
V10.1
  • Stats
    • Movement speed reduced to 325 from 330.
    • Base health reduced to 500 from 530.
  • An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil
    • An icon for Aphelios's ability Infernum Infernum splash damage reduced to 75% from 100%.
V9.24 - December 17th Hotfix
  • An icon for Aphelios's ability Calibrum Calibrum
    • Bug Fix: Attacks that consume Calibrum marks no longer apply on-hit effects an additional time.
    • Mark AD ratio reduced to 30% bonus AD from 40% bonus AD.
  • An icon for Aphelios's ability Moonshot Moonshot
    • Bug Fix: No longer applies on-hit effects.
  • An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil
    • An icon for Aphelios's ability Infernum Infernum AD ratio reduced to 25% bonus AD from 40% bonus AD.
    • An icon for Aphelios's ability Infernum Infernum splash radius reduced to 400 units from 500.
V9.24 - Added
  • An icon for Aphelios's ability The Hitman and the Seer The Hitman and the Seer (Innate)
    • Innate: Aphelios has access to an arsenal of 5 Moonstone Weapons, created by his sister Alune. He equips two weapons at any one time, one as his main weapon and one as his off-hand. Each weapon has a unique basic attack and passive effect.
    • Aphelios begins the game with An icon for Aphelios's ability Calibrum Calibrum as his main weapon and An icon for Aphelios's ability Severum Severum in his off-hand, with An icon for Aphelios's ability Gravitum Gravitum, An icon for Aphelios's ability Infernum Infernum, and An icon for Aphelios's ability Crescendum Crescendum queued in reserve. The queue order can be rearranged based on weapon usage.
    • Moonlight: Weapons spawn with 50 Moonlight for ammunition, which is consumed on basic attacks or to cast his An icon representing champion ability abilities. Abilities that cause Aphelios to attack do not cost additional Moonlight on top of their ability cost. Once his main weapon is exhausted of Moonlight, it is moved to the end of the queue and Aphelios equips the next available weapon from his reserve.
    • Weapon Master: Aphelios cannot improve his abilities with skill points. He starts the game with An icon for Aphelios's ability Phase Phase and gains access to An icon representing champion ability abilities at level 2. He gains access to An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil at level 6, which improves automatically at levels 11 and 16. Instead, Aphelios may spend his skill points to gain bonus attack damage, bonus attack speed or armor penetration.
      • Bonus Attack Damage: 4 / 8 / 12 / 16 / 20 / 24.
      • Bonus Attack Speed: 6 / 12 / 18 / 24 / 30 / 36%.
      • Armor Penetration: 3 / 6 / 9 / 12 / 15 / 18%.
  • An icon for Aphelios's ability Weapons of the Faithful Weapons of the Faithful (Q)
    • The active effect of Aphelios' ability varies based on his current main hand weapon.
    • The individual actives do not share a cooldown.
  • An icon for Aphelios's ability Calibrum Calibrum (R1)
    • Innate: Aphelios gains  100 bonus range while Calibrum is his main weapon.
    • Precision: Enemies damaged by Calibrum via an ability are marked for 4.5 seconds, revealing them for the duration. Aphelios's next basic attack against a marked target uses the current off-hand weapon and gains  global range.
    • This attack will consume all marks, dealing 20 / 25 / 30 / 35 / 40 (based on level) (+ 40% bonus AD) bonus physical damage per mark to the initial target. If Calibrum is the current off-hand weapon, the empowered attack uses the main weapon instead.
    • Cost: 1 Moonlight per attack.
  • An icon for Aphelios's ability Moonshot Moonshot (Q1)
    • An icon for Aphelios's ability Calibrum Calibrum - Active: Aphelios fires a bolt of energy in a line, dealing 60 / 85 / 110 / 135 / 160 (based on level) (+ 60% bonus AD) (+ 100% AP) physical damage to the first enemy hit.
    • Cost: 10 Moonlight + 60 mana.
    • Cooldown: 9 / 8.25 / 7.5 / 6.75 / 6 (based on level) seconds.
  • An icon for Aphelios's ability Severum Severum (R2)
    • Basic attacks with Severum don't use projectiles.
    • Resurgent: Severum's attacks heal him for 8% – 25% (based on level) of damage dealt.
    • Healing from Severum in excess of Aphelios' maximum health is converted into a shield for an amount of up to 10 – 140 (based on level) (+ 6% maximum health), lasting for up to 30 seconds.
    • Cost: 1 Moonlight per attack.
  • An icon for Aphelios's ability Onslaught Onslaught (Q2)
    • An icon for Aphelios's ability Severum Severum - Active: For 1.75 seconds, Aphelios gains 20% (+ 10% per 100 AP)  bonus movement speed and autonomously performs up to 6 (+ 3 per 100% bonus attack speed) attacks over the duration to the nearest enemy, prioritizing enemy champions.
    • Attacks alternate between Severum and his current off-hand weapon, each dealing 10 / 15 / 20 / 25 / 30 (based on level) (+ 35% bonus AD) physical damage, 25% on-hit damage and can critically strike. This will consume Moonlight from Severum regardless of whether the attacks are used.
    • Cost: 10 Moonlight + 60 mana.
    • Cooldown: 10 / 9 / 8 (based on level) seconds.
  • An icon for Aphelios's ability Gravitum Gravitum (R3)
    • Innate - Binding: Gravitum applies a 30% slow that decays over 3.5 seconds.
    • Cost: 1 Moonlight per attack.
  • An icon for Aphelios's ability Binding Eclipse Binding Eclipse (Q3)
    • An icon for Aphelios's ability Gravitum Gravitum - Active: Aphelios expunges all enemies affected by Gravitum's slow, dealing 50 / 65 / 80 / 95 / 110 (based on level) (+ 35% bonus AD) (+ 70% AP) magic damage and rooting them for 1 second.
    • Cost: 10 Moonlight + 60 mana.
    • Cooldown: 12 / 11.5 / 11 / 10.5 / 10 (based on level) seconds.
    • Effect Radius: Global.
  • An icon for Aphelios's ability Infernum Infernum (R4)
    • Innate - Incendiary: Infernum deals 110% AD physical damage to the target and spray four firebolts in a cone behind them, each dealing 75 / 100% (based on level) AD physical damage to enemies hit, reduced to 34 / 45% (based on level) AD physical damage against minions.
    • Critical strikes spray eight firebolts over a X% wider cone and deal bonus damage.
    • Cost: 1 Moonlight per attack.
  • An icon for Aphelios's ability Duskwave Duskwave (Q4)
    • An icon for Aphelios's ability Infernum Infernum - Active: Aphelios unleashes a wave of energy in a cone, dealing 25 / 35 / 45 / 55 / 65 (based on level) (+ 80% bonus AD) (+ 70% AP) physical damage to all enemies hit and locking on to each of them. After a delay, Aphelios then fires a volley of basic attacks from his current off-hand weapon, one at each locked-on enemy. There is no range limit for locked-on targets.
    • Cost: 10 Moonlight + 60 mana.
    • Cooldown: 9 / 8 / 7 / 6 (based on level) seconds.
  • An icon for Aphelios's ability Crescendum Crescendum (R5)
    • Innate: Basic attacks with Crescendum hurl the blade at the target, which lingers for 0.25 seconds before homing back to Aphelios. He is disarmed until he retrieves Crescendum, but the attack timer is reset once caught.
    • Arcing: Whenever Aphelios casts an ability that would require him to throw Crescendum, he instead throws a spectral Chakram at his target that similarly returns to him. Aphelios accumulates the Chakrams he catches, up to 20, which last for 5 seconds. Attacks against champions and epic monsters will refresh the lifespan on Chakrams.
    • Basic attacks with Crescendum deal 30 / X% AD (based on number of Chakrams) bonus physical damage. The bonus damage from Chakrams can critically strike.
    • Cost: 1 Moonlight per attack.
    • Speed: 600 (+ 75 per 10% bonus attack speed).
  • An icon for Aphelios's ability Sentry Sentry (Q5)
    • An icon for Aphelios's ability Crescendum Crescendum - Active: Aphelios deploys a lunar sentry for up to 20 seconds, reduced to 4 seconds after it starts attacking. Deploying a new sentry reduces the eldest's duration to 4 seconds. A sentry has 6 health, enemies can attack the sentry with basic attacks, dealing 2 damage per hit.
    • The sentry autonomously attacks the nearest enemy in range with a clone of Aphelios' current off-hand weapon, dealing 25 / 40 / 55 / 70 / 85 (based on level) (+ 50% bonus AD) (+ 50% AP) physical damage. The sentry can critically strike and benefits from Aphelios'  attack speed and  critical strike chance.
    • Cost: 10 Moonlight + 60 mana.
    • Cooldown: 9 / 8.25 / 7.5 / 6.75 / 6 (based on level) seconds.
  • An icon for Aphelios's ability Phase Phase (W)
    • Active: Aphelios switches between his main weapon and off-hand weapon.
    • Static Cooldown: 0.8 seconds.
  • An icon for Aphelios's ability Weapon Queue System Weapon Queue System (E)
    • The icon of this ability reflects the next weapon that is in reserve.
    • Active: Alune verbally notifies which weapon she will create next.
  • An icon for Aphelios's ability Moonlight Vigil Moonlight Vigil (R)
    • Active: Aphelios casts forth a lunar spotlight that stops upon illuminating an enemy champion. Alune smites the area centered on the illuminated enemy, dealing 125 / 175 / 225 (based on level) (+ 20% bonus AD) (+ 100% AP) physical damage and locking-on to each enemy hit.
    • After a delay, basic attacks will begin raining from the sky based on Aphelios' current main weapon, one upon each enemy locked-on by Moonlight Vigil. These attacks can critically strike for (50% + An icon for the item Infinity Edge 18.75%) AD bonus physical damage. There is no range limit for locked-on targets.
      • An icon for Aphelios's ability Calibrum Calibrum: Applies an empowered mark that deals 20 / 45 / 70 (based on level) additional physical damage per mark.
      • An icon for Aphelios's ability Severum Severum: If at least one enemy is hit, Aphelios heals for 200 / 300 / 400 (based on level) health.
      • An icon for Aphelios's ability Gravitum Gravitum: Enemies are slowed by 99% for the same duration.
      • An icon for Aphelios's ability Infernum Infernum: The initial blast deals an additional 50 / 100 / 150 (based on level) (+ 40% bonus AD) physical damage. Attacks splash in a circle instead of a cone. Enemies will take damage from overlapping areas.
      • An icon for Aphelios's ability Crescendum Crescendum: 3 additional spectral chakrams return to Aphelios from the first enemy hit, for a total of 4, on top of those from other enemies hit.
    • Mana Cost: 100 mana.
    • Cooldown: 120 / 110 / 100 (based on level) seconds.

Trivia[edit | edit source]

See also[edit | edit source]

References[edit | edit source]

  1. Aphelios's profile page at LeagueOfLegends.com
  2. Aphelios name meaning
  3. Beekes, R.S.P. Etymological Dictionary of Greek, p. 117
  4. Beekes, R.S.P. Etymological Dictionary of Greek, p. 516
  5. DeVaan, . Etymological Dictionary of Latin, p. 352