This template contains various independently retrievable data items about Aphelios'Duskwave in the form of parameter values of a variable template of choice, in a standardized fashion.
Active:Aphelios unleases a wave of energy in a cone, dealing physical damage to enemies hit and locking on to each of them, basic attacking them after a delay.
Active:Aphelios unleashes a wave of energy in a cone in the target direction, dealing 25 – 65 (based on level)(+ 56% – 80% (based on level)bonus AD)(+ 70% AP)physical damage to all enemies hit and locking onto each of them. After 0.25 seconds, Aphelios then fires a volley of attacks at each locked-on target from his current off-hand weapon, dealing 100% ADphysical damage and applying on-hit effects. The damage is affected by critical strike modifiers. There is no range limit for locked-on targets.
Only necessary if the value differs from Duskwave.
champion
Aphelios
champion
skill
Q
skill
range
range
target range
650
target range
attack range
attack range
collision radius
collision radius
effect radius
effect radius
width
width
angle
40°
angle
inner radius
inner radius
tether radius
tether radius
speed
speed
cast time
0.4
cast time
cost
10 Moonlight + 60
cost
costtype
Mana
costtype
static
static
cooldown
9 – 6 (based on level)
cooldown
cdstart
cdstart
ontargetcd
ontargetcd
ontargetcdstatic
ontargetcdstatic
recharge
recharge
customlabel
customlabel
custominfo
custominfo
customlabel2
customlabel2
custominfo2
custominfo2
icon
Duskwave.png
icon
description
Active:Aphelios unleashes a wave of energy in a cone in the target direction, dealing 25 – 65 (based on level)(+ 56% – 80% (based on level)bonus AD)(+ 70% AP)physical damage to all enemies hit and locking onto each of them. After 0.25 seconds, Aphelios then fires a volley of attacks at each locked-on target from his current off-hand weapon, dealing 100% ADphysical damage and applying on-hit effects. The damage is affected by critical strike modifiers. There is no range limit for locked-on targets.
description
leveling
leveling
icon2
icon2
description2
description2
leveling2
leveling2
icon3
icon3
description3
description3
leveling3
leveling3
icon4
icon4
description4
description4
leveling4
leveling4
icon5
icon5
description5
description5
leveling5
leveling5
targeting
Direction
targeting
affects
Enemies
affects
damagetype
Physical
damagetype
spelleffects
special
spelleffects
spellshield
True
spellshield
projectile
True
projectile
callforhelp
true
callforhelp
grounded
grounded
knockdown
knockdown
silence
silence
additional
Displays additional information in a smaller window below the template.
notes
The volley applies area damage and the follow up attacks from the off-hand weapon deal basic damage.
This ability will cast from wherever the caster is at the start of the cast time.
The hitbox also includes a very small portion behind Aphelios' character model.
Duskwave's name is modified based on Aphelios'off-hand weapon:
The volley of attacks won't deal any damage, if they are dodged, blocked, or if Aphelios is blinded.
Displays additional information with effect table to the right.
flavortext
flavortext
flavorsound
flavorsound
video
video
video2
video 2
yvideo
YouTube video
yvideo2
YouTube video 2
blurb
blurb icon (override main "icon" in the tooltip blurb)
blurb
Active:Aphelios unleases a wave of energy in a cone, dealing physical damage to enemies hit and locking on to each of them, basic attacking them after a delay.
Transclude this data template, by typing its title between two sets of braces.
Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.
Formatting the data
Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
The formatting template may then be transcluded in an article through the data template.
{{Data <champion>/<ability>|<title of formatting template>}}