Elise
(Redirected from Elise/LoL)
Elise is a champion in League of Legends .[1]
620 – 2473
324 – 1174
5.5 – 15.7
6 – 19.6
30 – 106.5
55 – 106
30 – 52.1
175%
330
550
Unit radius

Abilities[edit | edit source]
Pets[edit | edit source]
Spiderling

Statistics
85 – 390 (based on level)
10 / 20 / 30 / 40 (+ 15% AP)
100
30 / 50 / 70 / 90
50 / 70 / 90 / 110
75% damage from
area damage

350
Control type | Prioritize Elise's most recently attacked target. |
---|---|
Target type | ![]() |
On-hit effects | Spiderlings' attacks can be mitigated by ![]() ![]() ![]() ![]() |
Spell effects | Spiderlings' basic attacks apply spell effects as ![]() |
Abilities
The Spiderling benefits from
The Spiderling regenerates health over time, and is instantly restored to full health if Elise switches to
The Spiderling |
Champion skins[edit | edit source]
- This article section only contains champion skins. For all associated collection items, see Elise (Collection).













Elise is a deadly predator who dwells in a shuttered, lightless palace, deep within the oldest city of Noxus. Once mortal, she was the mistress of a powerful house, but the bite of a vile demigod transformed her into something beautiful, yet utterly inhuman—a spider-like creature, drawing unsuspecting prey into her web. To maintain her eternal youth, Elise now prefers to feed upon the naive and the faithless, and there are few who can resist her seductions.




Patch history[edit | edit source]
- For the expanded patch notes, see here.
- Target detection now begins immediately after the Volatile Spiderling spawns instead of after reaching the target location.
- Bug Fix: No longer illegally reveals nearby wards and traps.
- Base damage reduced to 40 / 70 / 100 / 130 / 160 from 40 / 75 / 110 / 145 / 180.
- Base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.
- Spiderling base damage increased to 10 / 20 / 30 / 40 from 8 / 14 / 20 / 26.
- New Effect: Spiderling stats now update with Elise's stats instead of being locked upon spawning.
- Base damage reduced to 60 / 100 / 140 / 180 / 220 from 60 / 105 / 150 / 195 / 240.
- AP ratio reduced to 75% AP from 95% AP.
- Cooldown reduced to 6 seconds from 10.
- Bonus attack speed increased to 60 / 75 / 90 / 105 / 120% from 60 / 70 / 80 / 90 / 100%.
- Bug Fix: Tooltip now notes the updated Spiderling damage per rank instead of pre-V13.17 values.
- Undocumented: Spiderling spawn-in delay reduced to 0.2 seconds from 0.6.
- Bug Fix: Spiderling damage no longer illegally stacks Focused Will.
- General
- Now swaps with .
- Stats
- Base health reduced to 620 from 650.
- Bug Fix: Now properly paths to acquired targets instead of sometimes momentarily pathing away from them.
- Stats
- Armor growth reduced to 4.5 from 5.2.
- Bug Fix: No longer forces her to walk into range to cast.
- Bug Fix: Spiderlings no longer instantly die against all Epic monster attacks and abilities.
- Bug Fix: Now more appropriately prioritizes targeting enemy champions.
- New Effect: Spiderlings are now restored to full health upon being summoned with .
- Undocumented / New Effect: Spiderling stats no longer update with Elise's stats.
- New Effect: Now grants sight of the target for 0.528 seconds seconds from the start of the cast time.
- and now dash to the target on-cast instead of upon Elise hitting the target.
- New Effect: Now casts from wherever the caster is at the end of the cast time.
- New Effect: Now grants
true sight of the target for the duration of the disable, rather than only
standard sight.
- Undocumented / New Effect: Now will cause Elise to walk into range unless clamped cast toggle is enabled.
- New Effect: Now always gains her bonuses upon descending, instead of only when descending directly upon an enemy by issuing an attack order.
- New Effect: Recast can now be used without a target for the duration by simply recasting the ability or issuing a movement command within range after 1 second from the ability's cast.
- Area vision radius increased to 900 units from 850.
- Recast range for location-targeted recast, unit-targeted recast, and movement commands increased to
825 units from
700.
- Recast range for attack commands increased to
900 units from
850.
- Bug Fix: No longer incorrectly calculates total effectiveness. Previously, it would use a factor equal to stun duration [100% × (1.6 / 1.8 / 2 / 2.2 / 2.4)] instead of the proper 140 / 155 / 170 / 185 / 200%.
- Cooldown reduced to 3 seconds from 4.
- Bug Fix: Numbers for the ability's effects in the tooltip are no longer incorrectly multiplied by approximately 1000.
- Bug Fix: Explosion SFX has been restored.
- Bug Fix: Hit SFX now plays correctly while in .
- Bug Fix: bonuses no longer incorrectly calculate their values as a 60 / 80 / 100 / 120 / 140% increase due to using stun duration as a multiplier.
- Values have been reverted to 40 / 55 / 70 / 85 / 100%.
- Bug Fix: bonuses no longer incorrectly calculate their values as a 60 / 80 / 100 / 120 / 140% increase due to using stun duration as a multiplier.
-
- Bug Fix: Ground VFX now properly follows a moving target.
- Base damage increased to 12 / 22 / 32 / 42 (based on
Spider Form's Rank) from 10 / 20 / 30 / 40 (based on
Spider Form's Rank).
- Base heal increased to 6 / 8 / 10 / 12 (based on
Spider Form's Rank) from 4 / 6 / 8 / 10 (based on
Spider Form's Rank).
- Base damage increased to 12 / 22 / 32 / 42 (based on
- Stun duration increased to 1.6 / 1.8 / 2 / 2.2 / 2.4 seconds from 1.6 / 1.7 / 1.8 / 1.9 / 2.
- Spiderling base damage changed to 8 / 14 / 20 / 26 (based on
Spider Form's Rank) from 10 / 15 / 20 / 25.
- Spiderling base damage changed to 8 / 14 / 20 / 26 (based on
- Base damage reduced to 60 / 90 / 120 / 150 / 180 from 70 / 105 / 140 / 175 / 210.
- Cast range reduced to 575 units from 625.
- Cast range changed to edge range from centered range.
- General
- Bug Fix: Knocked up/stunned animation is now correctly played.
- Stats
- Base armor increased to 30 from 27.
- Base health increased to 650 from 625.
- Health growth increased to 109 from 107.
- Base damage increased to 40 / 75 / 110 / 145 / 180 from 40 / 70 / 100 / 130 / 160.
- Stats
- Base health increased to 625 from 555.
- Health growth increased to 107 from 93.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 1.3 from 0.5.
- Heal AP ratio reduced to 8% AP from 10% AP.
- Bug Fix: Spiderling now properly collides with and will explode against .
- Bug Fix: If self-cast while an enemy champion was in very close proximity, no longer causes the caster to ascend and then immediately descend on them despite not having recasted the ability.
- V12.5 - March 10th Hotfix
- Bug Fix: Now only descends if the second cast is on a target within the ability's range.
- V12.5 - March 4th Hotfix
- Bug Fix: Can no longer be cast globally.
- General
- Updated visual effects.
-
- Complete overhaul.
- , , ,
- Same as new base.
-
- Minor changes.
- New VFX.
-
- Minor changes.
-
- Minimal tweaks.
- Stats
- Base health increased to 555 from 534.
- Armor growth increased to 4 from 3.35.
- Damage AP ratio reduced to 20% AP from 30% AP.
- Base damage reduced to 40 / 70 / 100 / 130 / 160 from 40 / 75 / 110 / 145 / 180.
- Active bonus attack speed reduced to 60 / 70 / 80 / 90 / 100% from 60 / 80 / 100 / 120 / 140%.
- Base damage reduced to 70 / 105 / 140 / 175 / 210 from 70 / 110 / 150 / 190 / 230.
- Bug Fix: Now properly increases the effects of her .
- V10.24 - November 24th Hotfix
- Bug Fix: Now properly deals damage again.
- New Effect: Now applies on-hit effects.
- Bug Fix: Spiderlings' basic attacks now properly benefit from any adaptive force she gains from runes.
- Bug Fix: Spiderlings now properly trigger .
- Bug Fix: Spiderlings now properly play death sounds.
-
- Bug Fix: Dance SFX for both Human and Spider forms now loop properly.
- Bug Fix: Is now properly able to cast onto targets like wards, , , etc.
- General
- Undocumented: No longer swaps out with .
- General
- Undocumented: Now swaps out with .
- New Effect: Now triggers effects that are triggered by pets (i.e. on-ability-hit effects).
- Cooldown reduced to 10 seconds from 12.
- Cooldown reduced to 22 / 21 / 20 / 19 / 18 seconds from 26 / 24 / 22 / 20 / 18.
- Stats
- Health growth increased to 93 from 85.
- Stats
- Human base movement speed increased to 330 from 325.
- Spider base movement speed increased to 355 from 350.
- Base damage increased to 60 / 105 / 150 / 195 / 240 from 55 / 95 / 135 / 175 / 215.
- Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 100 / 140 / 180 / 220.
- Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 14 / 13 / 12 / 11 / 10.
- Stats
- Base health regeneration reduced to 5.5 from 5.708.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Stats
- Base attack damage increased to 55 from 47.
- Base armor increased to 27 from 22.128.
- Base health increased to 534 from 529.4.
- Health growth increased to 85 from 80.
- Base magic damage reduced to 55 / 95 / 135 / 175 / 215 from 60 / 110 / 160 / 210 / 260.
- AP ratio increased to 95% AP from 80% AP.
- Cooldown increased to 26 / 24 / 22 / 20 / 18 seconds from 26 / 23 / 20 / 17 / 14.
- V7.15 July 27th Hotfix
- Stats
- Bug Fix: Fixed a bug where her Spider Form wasn't properly affected by this patch's base AD reduction (50.54 to 47).
- Stats
- Base attack damage reduced to 47 from 50.54.
- Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
- Removed: Spiderlings killed increasing the minion killed stat.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: If she casts Spider Form at the same time connects, she no longer cleanses the effect.
- Bug Fix: Now correctly is not hit by turret missile projectiles during her invulnerability phase.
- Bug Fix: Blood Moon and SKT T1 Elise's wispy trail particles on Cocoon no longer show through objects they pass behind (ex. turrets).
- General
- Bug Fix: Fixed a bug where buff VFX (ex. ) weren't following SKT T1 Elise's movements during several of her animations.
- Bug Fix: Fixed a bug where the stun was cut short if, after casting Cocoon, Elise instantly switched to and cast on the Cocoon'd target.
- Movement speed reduced to 325 from 330.
- Movement speed reduced to 350 from 355.
- Base damage reduced to 60 / 110 / 160 / 210 / 260 from 75 / 125 / 175 / 225 / 275.
- Bug Fix: Elise would occasionally automatically targeting a nearby enemy when self-casting .
- Spiderling damage reduced to 10 / 15 / 20 / 25 from 10 / 20 / 30 / 40.
- Area-of-effect damage reduction increased to 25% from 20%.
- Base damage reduced to 4% of target's current health from 8%.
- Spiderling damage changed to magic from physical.
- Spiderling damage AP ratio increased to (+15% AP) from (+10% AP).
- Spiderling movement speed increased to 355 from 345.
- Bug Fix: Spiderlings not moving or attacking for 4 seconds after first cast.
- Stun duration increased to 1.6 / 1.7 / 1.8 / 1.9 / 2 seconds from 1 / 1.25 / 1.5 / 1.75 / 2.
- Bug Fix: Sometimes becoming invisible
- Renamed from
- New Effect: awakens dormant Spiderlings.
- New Effect: puts Spiderlings back into dormant state.
- New Effect: Elise's basic attacks deal 「 10 × 's Rank 」 (+ 30% AP) bonus magic damage and restore 「 2 + (2 × 's Rank) 」 (+ 10% AP) health.
- Removed: On-hit heal (moved to )
- New Effect: After descending 's bonus magic damage and healing are increased by 40 / 55 / 70 / 85 / 100% for 5 seconds.
- General
- Movement speed decreased to 330 from 335.
- New Effect: Elise can right-click while in the air to descend on a target (in addition to pressing E again)
- Projectile speed increased to 1600 from 1450.
- Bonus movement speed increased to 25 from 10.
- Maximum damage to monsters increased to 75 / 100 / 125 / 150 / 175 from 50 / 75 / 100 / 125 / 150.
/
- Projectile width reduced to 55 from 70.
- Bug Fix: Providing vision longer than stun duration (now matched)
- Elise-to-target range calculation changed to edge-edge from center-center(~75 range increase)
- Range reduced to 750 from 925 (~825 center-center)
- General
- Bug Fix: animation occasionally canceling.
- Bug Fix: Initial cast could not be used on wards.
- Stats
- Armor increased to 16.5 from 12.5
- Base damage reduced to 40 / 75 / 110 / 145 / 180 from 40 / 80 / 120 / 160 / 200.
- Maximum damage to monsters reduced to 50 / 75 / 100 / 125 / 150.
- Base damage reduced to 60 / 100 / 140 / 180 / 220 from 60 / 110 / 160 / 210 / 260.
- Maximum damage to monsters reduced to 50 / 75 / 100 / 125 / 150.
- Stun duration changed to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 1.5 at all ranks.
- Cooldown reduced to 26 / 23 / 20 / 17 / 14 seconds from 26 / 24 / 22 / 20 / 18.
- Spiderling health changed to 85 - 390 from 90 - 260
- Bug Fix: Hitbox being smaller than intended.
- Size increased to larger than human's from smaller
- Bug Fix: Hitbox being smaller than intended.
- Spiderling health reduced to 90 - 260 from 125 - 550
- Spiderling armor increased to 30 / 50 / 70 / 90 based on 's Rank from 30.
- Spiderling magic resistance increased to 50 / 70 / 90 / 110 based on from 50.
- Area-of-effect damage reduction changed to 20% from 10 / 20 / 30 / 40.
- Removed: Spiderlings continuing to take actions before vanishing once Elise turns to .
- New Effect: Spiderlings group closer together while moving.
- Spiderling movement speed reduced.
- Removed: Elise descending outside of the indicated area.
- Bug Fix: Elise using abilities and attacking as soon as she began her descent while still untargetable.
- Spiderlings descent changed to slightly after Elise from at the same time as her.
- AP ratio increased to (+4% AP) from (+2% AP)
- Removed: Bonus resistances while active
- Cast range reduced to 625 from 650.
- Base damage reduced to 40 / 80 / 120 / 160 / 200 from 50 / 95 / 140 / 185 / 230.
- Base damage increased to 60 / 110 / 160 / 210 / 260 from 50 / 95 / 140 / 185 / 230.
- Mana cost increased to 80 / 85 / 90 / 95 / 100 from 60.
- Mana cost reduced to 50 from 65.
- Bug Fix: Lasting 2.5 seconds instead of the intended 3.
- Bonus attack speed application delay changed to on cast from on next basic attack.
- Stats
- Movement speed increased to 335 from 310.
- Ability power ratio increased to 3% per 100 ability power from 2%.
- Ability power ratio increased to 3% per 100 ability power from 2%.
- Missile speed increased to 1450 from 1300.
- Now reveals the target if it hits.
- Bonus magic damage per attack ability power ratio increased to (+30% AP) from (+20% AP).
- Abilities in Human Form:
- Elise's Human Form spells will ready a spiderling when cast on an enemy.
(Innate)
- Elise damages a target based on its current health.
(Q)
- Elise releases a venom-gorged spirdeling that explodes when it nears a target.
(W)
- Elise fires a skillshot that stuns the first enemy struck.
(E)
- Elise transforms into a menacing spider with new abilities. While in Spider Form, Elise deals bonus magic damage on attack and has increased movement speed, armor, and magic resistance. Each level of her ultimate allows Elise to summon an additional spiderling.
(R)
- Abilities in Spider Form:
- (Innate): When she transforms into Spider Form, Elise summons her spiderlings to attack nearby enemies.
- Elise lunges forward and bites her target, slowing them and dealing bonus damage based on how low its health is.
(Q)
- Passive: Spiderlings have increased attack speed.
- Active: Elise and her spiderlings gain Attack Speed and heal her on each attack.
(W)
- On enemy cast: Elise and her spiderlings ascend high into the air and descend upon an enemy target.
- On ground cast: Elise and her spiderlings ascend high into the air, becoming untargetable for two seconds. Casting Rappel on a nearby enemy during this time will descend upon your target.
(E)
- Elise transforms into a human form with new abilities. Each level of her ultimate allows Elise to summon an additional spiderling.
(R)
Trivia[edit | edit source]
- Elise,
ranged and
melee.
, , and are the only champions to be conditionally considered both - She was the first champion to have a monologue during her login screen, the others being (in that order) , , and .
- She is one of few to have...
- Access to both her and a basic ability at Level 1 (the others being , and )
- A total 19 ranks on their whole abilities at Level 18 (the others being , , and )
- Her transformation available before Level 6 (the others being , and )
- More than five abilities (the others including , , , , , , and )
- Her title as the name of one of her abilities (the other being / )
- Elise's dance is the Can-can.
- A side-by-side comparison of both her forms can be seen here.
- She shares this dance with and .
- Elise's Skulltula from The Legend of Zelda. might be referencing
- Elise is a truncation for Elis/zabet(h) the Romanised form of the Hebrew name אֱלִישֶׁבַע.
- Elise was the base for Twisted Treeline's 2012 update, at whose center would reside.
- Elise is the final incarnation of canceled champion brought back by playerbase request. , a
See also[edit | edit source]
References[edit | edit source]
Categories:
- League of Legends champion
- Elise
- Champion gameplay article
- Mana champion
- Ranged champion
- 2012 release
- Diver champion
- Assassin champion (Legacy)
- Mage champion (Legacy)
- Jungle champion
- Adaptive magic champion
- 2400 BE champion
- 880 RP champion
- Blink champion
- Dash champion
- Execution champion
- Pet champion
- Self Heal champion
- Shapeshifter champion
- Stun champion
- Untargetable champion