Viego
Viego
The Ruined King
Release date
Last changed
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Difficulty

Viego is a champion in League of Legends .[1]
630 – 2483
N/A
7 – 18.9
34 – 112.2
57 – 116.5
32 – 66.85
175%
345
200
Unit radius

Abilities Edit
Champion skins Edit
- This article section only contains champion skins. For all associated collection items, see Viego (Collection).













Once ruler of a long-lost kingdom, Viego perished over a thousand years ago when his attempt to bring his wife back from the dead triggered the magical catastrophe known as the Ruination. Transformed into a powerful, unliving wraith tortured by an obsessive longing for his centuries-dead queen, Viego now stands as the Ruined King, controlling the deadly Harrowings as he scours Runeterra for anything that might one day restore her, and destroying all in his path as the Black Mist pours endlessly from his cruel, broken heart.




Patch history Edit
- For the expanded patch notes, see here.
- Bug Fix: After possessing , no longer permanently applies modifier to his ability and summoner spell damage.
- Bug Fix: Possessing or no longer causes his to deal an incorrect amount of damage.
- Stats
- Base attack damage reduced to 57 from 60.
- Bug Fix: no longer persists on Viego after possession of ends.
- Bug Fix: Using during possession no longer causes it to visibly bounce off of a wall when colliding with it instead of disappearing. (The real missile would still be properly destroyed.)
- Bug Fix: After possessing , triggering , and discarding the possession, hunt SFX no longer persist.
- Stats
- Armor growth reduced to 4.6 from 5.2.
- Bug Fix: Possessing a champion while holding a no longer causes him to lose health.
- Bug Fix: No longer automatically casts after buffering it during cast to discard his .
- Stats
- Base attack damage increased to 60 from 57.
- Bonus monster damage reduced to 15 from 20.
- Bug Fix: Now properly grants 2 charges of when possessing a who has achieved its bonus.
- Bug Fix: Possessing and triggering her no longer rarely causes a crash for all players in the lobby due to fatally corrupted spawned spirits.
- Bug Fix: Charge animation now properly triggers before and during the activation of a .
- Bug Fix: No longer is able to obtain a Masterwork item for free after possessing while at level 14 or above and having equipped the same base item as .
- Bug Fix: Enemy Masterwork upgraded items are now properly assigned throughout possessions, instead of only giving their respective base (non-Masterwork) version.
- Bug Fix: Possessing a champion no longer causes the player's own Masterwork upgrade to be permanently removed.
- Bug Fix: While possessing , no longer sometimes deals no damage.
- Healing against minions increased to 50% from 10%.
- Bug Fix: After transforming into then a different champion while is active, casting no longer additionally and unintentionally casts the wrapper of , allowing Viego to use the full effects of Yone's ability twice.
- Bug Fix: Declaring an attack command on a nearby Mist Wraith during the possession's windup no longer causes him to possess that Mist Wraith immediately afterwards.
- Bug Fix: Now properly inherits horn in the model due to tier 1 upgrade of .
- Bug Fix: is no longer sometimes replaced by while possessing .
- Bug Fix: Can now properly cast to switch weapons while possessing .
- Bug Fix: Safeguard cooldown is no longer reset between possessions.
- Bug Fix: Now properly possesses Mist Wraiths within his attack range if he attempted to do so while
berserked, rather than the effect fizzling due to the damage and last hit being attributed to while under the effect.
- Bug Fix: Now properly possesses Mist Wraiths within his attack range if he attempted to do so while
- Bug Fix: Now properly copies the possessed champion's skin chroma.
- Bug Fix: Execution threshold for no longer remains visible after the possession of ends.
- New Effect: Now grants maximum stacks of after possessing .
- Removed: No longer tracks the cooldown of in between possessions of .
- Bug Fix: No longer becomes permanently immune to after possessing .
- Bug Fix: Ranges for and no longer mimic that of after no longer possessing him.
- New Effect: Passive damage will now also critically strike when the triggering attack does.
- Bug Fix: Cooldown is no longer set to 0 from after having possessed .
- Bonus AD ratio increased to 5% per 100 bonus AD from 3% per 100 bonus AD.
- General
- Bug Fix: Walking animation no longer improperly transitions from Homeguard animation.
- Bug Fix: no longer becomes permanently disabled if possession was ended of during the channel of his .
- Undocumented/Bug Fix: No longer gains upon possessing the body of an enemy that owns the jungle starter item, then returning to base and purchasing his own jungle started item.
- V12.22 - November 17th Hotfix
- Bug Fix: Now properly gains bonus experience from jungle items even after ending possesion of an enemy champion.
- Bug Fix: Possessing no longer causes him to keep her orb after the possession ends.
- Bug Fix: Possessing no longer causes the SFX of to repeatedly play after the possession ends.
- Bug Fix: Now properly release units picked up with after stopping possession of .
- Bug Fix: Mark empowered attacks are no longer audible to enemies from the Fog of War.
- Bug Fix: Fixed a bug where he would look like a polymorphed champion if he killed and possessed a champion under the effects of Polymorph.
- Bug Fix: Buff icons for the bonus effects are now properly displayed in the HUD.
- Base heal reduced to 2% of the target's maximum health from 2.5%.
- Removed: No longer instantly grants him camouflage him while charging .
- Health ratio reduced to 12 / 16 / 20% of target's missing health from 15 / 20 / 25%.
- Bug Fix: Cooldown is no longer fully refreshed if the caster possessed another champion while an enemy champion was under the influence of possessed .
- Bug Fix: Possessing no longer causes her to be retained after possession ends.
- Stats
- Base health increased to 630 from 560.
- Health growth increased to 109 from 95.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 2.05 from 1.25.
- Base heal reduced to 2.5% of target's maximum health from 3%.
- Heal bonus AD ratio reduced to 2.5% per 100 bonus AD from 3%.
- Healing reduced to 135% from 150%.
- Healing against monsters reduced to 145% from 155%.
- Bug Fix: After possessing , can no longer become permanently attached to an ally with under certain conditions.
- Bug Fix: no longer sometimes grants him duplicate .
- Bug Fix: No longer permanently gains after possessing .
- Bug Fix: is now properly able to forge items for him with , even if an enemy champion was possessed at one point.
- Bug Fix: Several issues that may occur while possessing or have been fixed.
- Active AD ratio increased to 70% AD from 60% AD.
- Self slow reduced to 10% from 15%.
- Critical strike chance ratio increased to 0% – 100% (based on critical strike chance) from 0% – 75% (based on critical strike chance).
- Bug Fix: Can no longer access to forge items while possessing him.
- Stats
- Base attack range reduced to 200 units from 225.
- Base heal reduced to 3% maximum health from 8%.
- Heal bonus AD ratio increased to 3% per 100 bonus AD from 2.5%.
- Heal AP ratio increased to 2% per 100 AP from 1.5% per 100 AP.
- Heal attack speed ratio increased to 5% per 100% bonus attack speed from 2.5%.
- Bug Fix: Fixed a bug where, when possessing , recasting would launch a second star that disappears.
- Bug Fix: Fixed a bug where his basic ability cooldowns would get permanently reduced after gaining Accelerando stacks while possessing .
- Critical strike chance ratio increased to 0% – 100% (based on critical strike chance) from 0% – 75% (based on critical strike chance).
- Bug Fix: Fixed a bug where, when he has buff active as his possession ends, Spectral Maw will be on cooldown.
- Bug Fix: Fixed a bug where, when he casts just as his possession ends, he would no longer be able to cast Spectral Maw.
- Detection radius increased to 450 units from 400.
- Slow duration reduced to 0.25 seconds from 0.5.
- V11.16 - August 11th Hotfix
- Bug Fix: No longer fails to grant its effects in the initial zone before terrain is struck.
- General
- Bug Fix: Now responds to Shadow Isles voice interactions rather than Demacian.
- Undocumented/Bug Fix: Now gains the bonus range from .
- Base damage reduced to 15 / 30 / 45 / 60 / 75 from 25 / 40 / 55 / 70 / 85.
- Bonus monster damage increased to 20 from 10.
- Healing against minions reduced to 10% from 50%.
- Undocumented: Can now use quick shop menu to forge items for his temporary inventory and waste his gold.(bug)
- Healing against minions reduced to 50% from 100%.
- Bonus movement speed increased to 25 / 27.5 / 30 / 32.5 / 35% from 20 / 22.5 / 25 / 27.5 / 30%.
- Initial missile range (for wall collision) increased to 775 from 700.
- Wall-spread missile speed increased to 1200 from 1000.
- Undocumented: Wall spread distance cap (each direction) increased to 8000 from 6000.
- Due to a bug, the changes to the wall-spread speed and distance were only applied to the counter-clockwise missile.
- Undocumented: Can no longer use to successfully forge item upgrades for allies, unless there is another allied in his team.
- Bug Fix: Fixed bugs where he would not properly copy and stacking passives.
- Bug Fix: Fixed bug where, on possessing , he would sometimes become mounted with unmounted abilities.
- Bug Fix: Fixed a bug where, after possessing , he would occasionally keep the Wolf's VFX for the rest of the game.
- V11.5 - March 4th Hotfix
- Bug Fix: stacks no longer underflow if Viego died with the item under certain conditions while transformed, which lead to Viego gaining extreme values of AP.
- New Effect: Enemy champions possessed who own or and have Glory stacks will now also be gained by him during the possession.
- Bug Fix: No longer loses stacks of Glory from and upon possessing an enemy champion.
- Bug Fix: Fixed a bug where he could sometimes possess a Mist Wraith from a massive range if cast right at the start of another possession.
- Bug Fix: Fixed a bug where he would sometimes instantly possess Mist Wraiths without the wind up time on them.
- Removed: No longer pops in-flight
turret projectiles when he becomes untargetable from the wind up on a Mist Wraith.
- V11.3 - February 3rd Hotfix
- General
- Bug Fix: Fixed a bug where he was able to spam his Eternals.
- Healing against minions reduced to 100% from 150%.
Undocumented, but later documented in the hotfix notes
- Bug Fix: Can no longer keep abilities with recasts such as or while possessing the next enemy.
- Bug Fix: Fixed a bug where he would automatically cast certain abilities when possessing an enemy shortly after possessing and using .
- Bug Fix: Fixed a bug where he would gain additional permanent ability haste from when possessing enemies while he was level 8.
- Undocumented: can no longer be kept under certain circumstances after possessing .
- Undocumented: Many more specific bugfixes.
- Undocumented: Fixed a bug that would fatally crash and drop the current game under certain circumstances involving player-generated terrain.
- V11.2 - January 21st Hotfix
- Bug Fix: Fixed a bug where possessing would make her daggers invisible.
- V11.2 - Added
- Innate: Whenever an enemy
champion is killed by Viego or dies within 3 seconds of being damaged by him, a Mist Wraith spawns from their corpse for 8 seconds. Viego can basic attack a Mist Wraith to possess it,
heal himself for 8% (+ 2.5% per 100 bonus AD) (+ 1.5% per 100 AP) (+ 2.5% per 100% bonus attack speed) of the target's maximum health, and
blink to its location after winding up for 1 second, during which he is
untargetable (except to
turrets).
- Possession lasts for 10 seconds and replaces Viego's basic attacks, basic abilities, items, base stats (based on Viego's level), and appearance with the champion the Mist Wraith was summoned by and grants him a free cast of 10% bonus movement speed while moving toward nearby enemy champions during this time. that is initially placed on a 1.5-second cooldown. Viego also gains
- Viego cannot use item actives, consumable items, nor the shop while under possession.
- Viego will preserve his current health percentage between transformations.
(Innate)
- Innate: Whenever an enemy
- Passive: Viego's basic attacks deal 2 / 3 / 4 / 5 / 6% of the target's current health bonus physical damage
on-hit. The bonus damage has a minimum threshold of 10 / 15 / 20 / 25 / 30 and is capped at 80 against
monsters.
- Additionally, Viego's damaging abilities apply a mark to enemies for 4 seconds. Viego's next basic attack against a marked target consumes the mark to strike twice, with the second strike dealing 20% AD (+ 15% AP) physical damage and
healing him for 150% of the post-mitigation damage dealt, increased to 155% against monsters. The second strike is affected by
critical strike modifiers and, while not under , it applies
on-hit effects at 100% effectiveness.
- Active: Viego thrusts his blade in the target direction, dealing 25 / 40 / 55 / 70 / 85 (+ 60% AD) physical damage to enemies hit, increased by 0% – 75% (based on critical strike chance), and 10 bonus physical damage against monsters.
- Blade of the Ruined King's passive remains under .
- Cooldown: 5 / 4.5 / 4 / 3.5 / 3 seconds.
- Target Range:
600.
- Width:
125.
- Cast Time: 0.35 seconds.
(Q)
- Passive: Viego's basic attacks deal 2 / 3 / 4 / 5 / 6% of the target's current health bonus physical damage
- Active: Viego
charges while being
slowed by 15% for up to 3 seconds to increase Spectral Maw's mist missile range and
stun duration over the first second of the channel. Spectral Maw can be recast at any time within its duration.
- If the charge completes without reactivation, Spectral Maw is canceled and goes on full cooldown.
- Recast: Viego hurls a blast of mist in the target direction and
dashes a fixed distance in the same direction, though not through terrain. The mist deals 80 / 135 / 190 / 245 / 300 (+ 100% AP) magic damage to the first enemy struck and
stuns them for 0.25 – 1.25 (based on channel time) seconds.
- If the charge is
interrupted, Spectral Maw resumes a reduced 3-second static cooldown.
- Spectral Maw
resets Viego's basic attack timer.
- Cooldown: 8 seconds.
- Target Range: 300 /
500 – 900 (based on channel time).
- Width: 120.
- Speed: 1000 / 1300.
- Cast Time: None.
(W)
- Active: Viego
- Active: Viego sends a spectre in the target direction that creates a trail of mist along its path which lasts 8 seconds. The mist spreads around the first instance of terrain encountered.
- While inside the mist, Viego gains 30 / 35 / 40 / 45 / 50% bonus attack speed and, if he is not attacking or casting, he becomes
camouflaged and gains 20 / 22.5 / 25 / 27.5 / 30% (+ 4% per 100 AP) bonus movement speed.
- Declaring a basic attack or casting an ability will break the camouflage and remove the bonus movement speed, preventing Viego from gaining them again for 0.6 seconds, refreshing upon further attacks and ability casts.
- Harrowed Path can be cast during any of Viego's abilities.
- Cooldown: 14 / 12 / 10 / 8 / 6 seconds.
- Detection Radius: 400.
- Cast Time: None.
(E)
- Active: Viego discards his current if he has one and gains
displacement immunity over the cast time, then
blinks to the target location.
- Upon arrival, Viego creates a blast that deals 120% AD physical damage to all nearby enemies, increased by 0% – 75% (based on critical strike chance), and
knocks back all but one up-to 400 units away based on proximity.
- The most wounded enemy champion, alternatively the closest one, is not knocked back and instead takes the blow from Viego's blade, which deals 15 / 20 / 25% (+ 3% per 100 bonus AD) of the target's missing health bonus physical damage,
slows them by 99% for 0.5 seconds, and applies
on-hit effects at 100% effectiveness.
- If a is discarded, Heartbreaker will be placed on a 1.5-second cooldown if it is not already on cooldown.
- Cooldown: 120 / 100 / 80 seconds.
- Target Range: 500.
- Effect Radius:
300.
- Cast Time: 0.5 seconds.
(R)
- Active: Viego discards his current if he has one and gains
Trivia Edit
- Viego's visuals were first revealed in the Ruined King announcement trailer, however the character has existed since 2012 in the Twisted Treeline remake.
- His champion theme features a segment of the song Blade of the Ruined King by
Pentakill.
- viejo (lit. "old") and the name Diego, as his kingdom appears to be inspired by Spain and Camelot.[2]
- There are also the Spanish surname Viego[3] and parish Viego in northern Spain.
- Iseult of Ireland from the chivalric romance Tristan and Iseult (~ Iseult) referrences
is possibly inspired by the Spanish word - The first three new champions following Viego's release ([4] , and ) were directly tied to his return and continued his story with each release.
- Viego's placeholder was a purple [5] during his development, due to the similarity between the length of their lance and sword.
- Viego, crowd control on themselves. , , , , , , , , and are the only champions who can apply