Samira/Patch history
< Samira
This page documents all known changes for V10.19.
since the champion's initial release inRelease version[edit | edit source]
- General
- Bug Fix: Restored champion kill VO.
- Bonus movement speed per stack increased to 2.75 / 3 / 3.25 / 3.5% (based on level) from 2 / 2.5 / 3 / 3.5% (based on level).
- Maximum bonus movement speed increased to 16.5 / 18 / 19.5 / 21% (based on level) from 12 / 15 / 18 / 21% (based on level).
- Bonus movement speed per stack increased to 2.75 / 3 / 3.25 / 3.5% (based on level) from 2 / 2.5 / 3 / 3.5% (based on level).
- Base damage increased to 5 / 10 / 15 / 20 / 25 from 0 / 5 / 10 / 15 / 20.
- Life steal effectiveness increased to 80% from 66.6%.
- Bonus AD ratio per hit reduced to 50% bonus AD from 60% bonus AD.
- Maximum bonus AD ratio reduced to 100% bonus AD from 120% bonus AD.
- Bonus AD ratio per hit reduced to 50% bonus AD from 60% bonus AD.
- Life steal effectiveness increased to 80% from 50%.
-
- Adjusted splash art.
- Updated models and VFX.
- Attack speed duration increased to 5 seconds from 3.
- AD ratio increased to 95 / 102.5 / 110 / 117.5 / 125% AD from 85 / 95 / 105 / 115 / 125% AD.
-
- Bug Fix: Pentakill celebration is no longer partially missing confetti and spotlight VFX.
- V14.10 - May 16th Hotfix
- Stats
- Attack damage growth reduced to 3 from 3.3.
- Bonus AD ratio per hit reduced to 60% bonus AD from 80% bonus AD.
- Maximum bonus AD ratio reduced to 120% bonus AD from 160% bonus AD.
- Bonus AD ratio per hit reduced to 60% bonus AD from 80% bonus AD.
- AD ratio per hit reduced to 45% AD from 50% AD.
- Maximum AD ratio reduced to 450% AD from 500% AD.
- AD ratio per hit reduced to 45% AD from 50% AD.
- General
- Removed: No longer replaces with .
- Removed: No longer replaces with .
- Stats
- Base health increased to 630 from 600.
- Bug Fix: Now properly grants a stack when the coin hits an enemy champion.
- Bug Fix: Can no longer cast the ability again despite being on cooldown after launching the empowered attack from .
- Bug Fix: Empowered attack no longer knocks up epic monsters.
- Bug Fix: Animation can no longer be cancelled unintentionally.
- Bonus movement speed per stack changed to 2 / 2.5 / 3 / 3.5% (based on level) from 1 / 2 / 3 / 4% (based on level).
- Maximum bonus movement speed changed to 12 / 15 / 18 / 21% (based on level) from 6 / 12 / 18 / 24% (based on level).
- Bonus movement speed per stack changed to 2 / 2.5 / 3 / 3.5% (based on level) from 1 / 2 / 3 / 4% (based on level).
- Bonus movement speed per stack changed to 1 / 2 / 3 / 4% (based on level) from 3.5% at all levels.
- Maximum bonus movement speed changed to 6 / 12 / 18 / 24% (based on level) from 21% at all levels.
- Bonus movement speed per stack changed to 1 / 2 / 3 / 4% (based on level) from 3.5% at all levels.
- Life steal effectiveness reduced to 50% from 66.6%.
- Bug Fix: Casting it during now properly counts as two instances of damage for effects such as and .
- Stats
- Base mana increased to 349 from 348.88.
- Base mana regeneration increased to 8.2 from 8.18.
- Bug Fix: Cooldown is no longer reset from scoring a takedown against an enemy clone.
- Stats
- Attack damage growth increased to 3.3 from 3.
- AD ratio increased to 85 / 95 / 105 / 115 / 125% AD from 80 / 90 / 100 / 110 / 120% AD.
- Stats
- Base health increased to 600 from 530.
- Health growth increased to 108 from 94.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 1.3 from 0.5.
- Stats
- Health growth increased to 94 from 88.
- Armor growth increased to 3.5 from 3.
- Static cooldown reduced to 5 seconds from 8.
- Bug Fix: No longer grants an additional Style stack from executing an enemy champion with Death and Taxes.
- Base damage per shot increased to 5 / 15 / 25 from 0 / 10 / 20.
- Maximum base damage increased to 50 / 150 / 250 from 0 / 100 / 200.
- Base damage per shot increased to 5 / 15 / 25 from 0 / 10 / 20.
- Mana cost reduced to 0 at all ranks from 100 / 50 / 0.
- Bug Fix: Fixed a bug where it did not apply life steal when cast during .
- Bug Fix: Second slash now properly always deals damage.
- Stats
- Attack damage growth increased to 3 from 2.3.
- AD ratio increased to 80 / 90 / 100 / 110 / 120% AD from 80 / 87.5 / 95 / 102.5 / 110% AD.
- Bug Fix: Now properly triggers Cleave.
- AD ratio changed to 3.5% – 10.5% (based on level) AD from 7.5% AD.
- AD ratio changed to 80 / 87.5 / 95 / 102.5 / 110% AD from 100% AD at all ranks.
- Duration reduced to 0.75 seconds from 1.25.
- Dash speed reduced to 1600 from 2050.
- New Effect: Can now be cast on enemy structures to dash through them, but will target champions over structures.
- Damage is not applied against structures.
- Removed: Can no longer be cast on allies.
- Cooldown increased to 8 seconds from 3.
- Undocumented: no longer counts as a unique spell cast towards stacking Style.
- New Effect: Empowered attack now applies the knock up to enemy champions and minions only if they are
airborne, rather than if they are
immobilized.
- Empowered attack still applies the knock up to immobilized monsters.
- Undocumented: Empowered attack now only applies the knock up if the target is still immobilized/airborne upon being hit, rather than applying regardless.
- New Effect: Empowered attack now applies the knock up to enemy champions and minions only if they are
- Life steal effectiveness reduced to 66.6% from 100%.
- Bug Fix: Critically striking now deals the proper bonus damage.
- Life steal effectiveness reduced to 66.6% from 100%.
- AD ratio reduced to 7.5% AD from 10% AD.
- Dash range reduced to 650 / 727.5 / 805 / 882.5 / 960 (based on level) units from 800 / 850 / 900 / 950 / 1000.
- Bug Fix: Empowered attack can no longer be used on immobilized targets that have a spell shield or are untargetable.
- Stats
- Base attack damage reduced to 57 from 59.
- Base armor reduced 26 from 28.
- Cooldown increased to 20 / 18 / 16 / 14 / 12 seconds from 15 / 14 / 13 / 12 / 11.
- Bonus attack speed reduced to 20 / 25 / 30 / 35 / 40% from 30 / 35 / 40 / 45 / 50%.
- Undocumented: no longer triggers on-cast effects.
- V10.19 - September 22nd Hotfix
- Stats
- Base health reduced to 530 from 600.
- Base damage per shot reduced to 0 / 10 / 20 from 10 / 20 / 30.
- AD ratio per shot reduced to 50% AD from 60% AD.
- V10.19 - Added
- Innate - Style: Damaging basic attacks and abilities against at least one enemy
champion different from the previous damaging hit made against them grants Samira a Style stack for 6 seconds, up to 6 stacks, refreshing on damaging attacks and abilities against enemy champions. The stack count is represented by the grades
to the left of her health bar for Samira herself, and a stack counter underneath the bar that is visible to all units.
- Samira gains 0% – 21% (based on
Style grade) bonus movement speed.
- Innate: Samira's basic attacks against targets in
200 range use her blade, becoming
non-projectile. Basic attacks
on-hit within this range and , , and the slash and explosives of deal 2 – 19 (based on level) (+ 10% AD) bonus magic damage, increased by 0% – 100% (based on target's missing health).
- Additionally, Samira's basic attacks against
immobilized enemies deal the attack's damage over 6 rapid attacks and
knock up the target for 0.5 seconds. This causes her basic attack timer to
reset and the attack to become
unstoppable. If the target is not within attack range, Samira will
dash into it from up to 800 / 850 / 900 / 950 / 1000 (based on level) units and then attack. This effect cannot occur on the same target more than once every 10 seconds.
- The empowered attack can
critically strike.
On-hit effects are only applied once.
(Innate)
- Innate - Style: Damaging basic attacks and abilities against at least one enemy
- Active: Samira fires a shot in the target direction, dealing 0 / 5 / 10 / 15 / 20 (+ 100% AD) physical damage to the first enemy it hits.
- If a targetable enemy is in front of Samira, she will slash with her blade instead, dealing the same damage to all enemies hit in a cone.
- Casting Flair during can be done while performing and . will cause Samira to deploy explosives along her path which detonate upon the end of the dash, dealing the same damage to enemies within the covered distance. This
- Both the shot and slash can
critically strike for (25% + and apply ) bonus physical damage
life steal at full effectiveness.
- Mana Cost: 30.
- Cooldown: 6 / 5 / 4 / 3 / 2 seconds.
- Width: 120 / 130.
- Cast Time: 0.25 seconds.
- Speed: 2600.
(Q)
- Active: Samira slashes around herself twice over 1.25 seconds, the first slash occurring immediately and the second being performed 0.25 seconds before the duration ends, each one dealing 20 / 35 / 50 / 65 / 80 (+ 80% bonus AD) physical damage to nearby enemies.
- Samira destroys all hostile non-
turret
projectiles that enter or are in her vicinity during this time.
- Samira cannot attack nor cast during Blade Whirl. Casting will end Blade Whirl early without performing the second slash.
- Mana Cost: 60.
- Cooldown: 30 / 28 / 26 / 24 / 22 seconds.
- Cast Time: None.
(W)
- Active: Samira
dashes in the direction of the target allied or enemy unit and slashes all enemies in her path, dealing 50 / 60 / 70 / 80 / 90 (+ 20% bonus AD) magic damage and gaining 30 / 35 / 40 / 45 / 50% bonus attack speed for 3 seconds.
Takedowns on enemy
champions reset Wild Rush's cooldown.
- Mana Cost: 40.
- Cooldown: 15 / 14 / 13 / 12 / 11 seconds.
- Target Range: 600 / 650.
- Width: 100.
- Cast Time: None.
- Speed: 2050.
(E)
- Active: Samira
- Active: Samira unleashes a torrent of shots from her weapons, rapidly shooting at all nearby enemies every 0.2 seconds over 2 seconds,
slowing herself by 25% and dealing 10 / 20 / 30 (+ 60% AD) physical damage with each shot, reduced by 75% against
minions.
- Each shot can
critically strike for (100% + and applies ) bonus physical damage
life steal at full effectiveness.
- Inferno Trigger cannot be cast unless the
cost is satisfied, and will reset the grade back to 0 stacks when the effect ends.
- Samira cannot attack nor cast
interrupting
crowd control.
or during Inferno Trigger, but she is still able to move. Inferno Trigger will end prematurely by all forms of - Cost: 100 / 50 / 0 mana +
6 Style.
- Static Cooldown: 3 seconds.
- Cast Time: None.
(R)
- Active: Samira unleashes a torrent of shots from her weapons, rapidly shooting at all nearby enemies every 0.2 seconds over 2 seconds,
- Taunt: If Samira does not interrupt the emote for 3 seconds, she tosses a
coin in the direction she is facing. If she has at least
1, the first enemy
champion hit, including
dead ones, takes an insulting 1
true damage but also receives
1 from Samira.
- If cast while a
corpse of an enemy champion is within range, Samira will turn to face towards the closest one.
- This spell counts as an ability for .
- Target Range:
950.
- Width:
120.
- Width: 1400.
(Ctrl + 2)
- Taunt: If Samira does not interrupt the emote for 3 seconds, she tosses a