Nasus

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Nasus is a champion in League of Legends.[1]

Base statistics Edit 
631 – 2399
326 – 1380
9 – 24.3
7.45 – 15.95
34 – 113.9
67 – 135
32 – 66.85
175%
350
Attack speed
0.638
20.14%
0 – 59.16%
Unit radius
An icon representing Special statistics

Nasus
the Curator of the Sands
Role(s): Top
Store price: 675 | 585
Style:
Difficulty:
Damage - A champion's ability to deal damage.Toughness - A champion's ability to survive being focused.Control - A champion's ability to disable or disrupt enemies.Mobility - A champion's ability to move quickly around the map, blink or dash.Utility - A champion's ability to grant beneficial effects to their allies or to provide vision.Note that the client rates champions on a scale of 1-3, with champions that feature both None and Low in a particular strength being marked equally. In contrast, this Wikia uses a 0-3 scale for Toughness, Control, Mobility and Utility. Any champions listed as 0 can be considered a 1, officially.
Release date
Last changed
Legacy class
Resource
Range type
Adaptive type

Abilities[edit | edit source]

 Edit 
Soul Eater
Innate: Nasus gains  12 / 18 / 24% (based on level) life steal.

 Edit 
Siphoning Strike
COST:
20 Mana
COOLDOWN:
7.5 / 6.5 / 5.5 / 4.5 / 3.5
CAST TIME:
none
Active: Nasus empowers his next basic attack within 10 seconds to have an uncancellable windup, gain  50 bonus range, and deal bonus physical damage. Siphoning Strike's base damage is affected by critical strike modifiers.
Bonus Physical Damage:
35 / 55 / 75 / 95 / 115 (+ 100% of Siphoning Strike stacks)
If Siphoning Strike kills the target, Nasus permanently gains 3 stacks, increased to 12 if the target is a champion, large minion, or large monster.
Siphoning Strike resets Nasus' basic attack timer.

 Edit 
Wither
COST:
80 Mana
COOLDOWN:
15 / 14 / 13 / 12 / 11
CAST TIME:
0.25
TARGET RANGE:
700
Active: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by「 75% of that amount, 」both increasing every second over the duration.
Maximum Slow:»
47 / 59 / 71 / 83 / 95%
«Additional Slow Per Second:
3 / 6 / 9 / 12 / 15%
Maximum Cripple:»
35.25 / 44.25 / 53.25 / 62.25 / 71.25%
«Additional Cripple Per Second:
2.25 / 4.5 / 6.75 / 9 / 11.25%

 Edit 
Spirit Fire
COST:
60 / 70 / 80 / 90 / 100 Mana
COOLDOWN:
12
CAST TIME:
0.25
TARGET RANGE:
650
EFFECT RADIUS:
400 / 200
Active: Nasus unleashes a spirit fire at the target location, granting sight of the area for 2.5 seconds and, after a 0.264 seconds delay, dealing magic damage to enemies within.
Magic Damage:
50 / 80 / 110 / 140 / 170 (+ 60% AP)
The fire then remains for 5 seconds, dealing magic damage each second to enemies within and inflicting them with  armor reduction, lingering for 1 second.
Magic Damage Per Tick:»
10 / 16 / 22 / 28 / 34 (+ 12% AP)
«Total Magic Damage:
100 / 160 / 220 / 280 / 340 (+ 120% AP)
Armor Reduction:
30 / 35 / 40 / 45 / 50% of target's armor

 Edit 
Fury of the Sands
COST:
100 Mana
COOLDOWN:
120 / 100 / 80
CAST TIME:
0.2
EFFECT RADIUS:
400
Active: Nasus empowers himself for 15 seconds, gaining  bonus health,  bonus armor,  bonus magic resistance, increased size, and  50 bonus attack range for the duration.
Bonus Health:
300 / 450 / 600
Bonus Resistances:
40 / 55 / 70
Increased Size:
30 / 35 / 40%
While Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, and An icon for Nasus's ability Siphoning Strike Siphoning Strike's  cooldown is halved.
Magic Damage Per Tick:»
1.5 / 2 / 2.5% (+ 0.5% per 100 AP) of target's maximum health
«Total Magic Damage:
45 / 60 / 75% (+ 15% per 100 AP) of target's maximum health

Champion skins[edit | edit source]

This article section only contains champion skins. For all associated collection items, see Nasus (Collection).
Original
RP 585
30.09.2009
Nasus is an imposing, jackal-headed Ascended being from ancient Shurima, a heroic figure regarded as a demigod by the people of the desert. Fiercely intelligent, he was a guardian of knowledge and peerless strategist whose wisdom guided the ancient empire of Shurima to greatness for many centuries. After the fall of the empire, he went into self-imposed exile, becoming little more than a legend. Now that the ancient city of Shurima has risen once more, he has returned, determined to ensure it never falls again.
Erik Todd Dellums
Christian Fell
Loot eligible

Patch history[edit | edit source]

For the expanded patch notes, see here.
V25.S1.3
  • An icon for Nasus's ability Soul Eater Soul Eater
    • Life steal increased to 12 / 18 / 24% (based on level) from 9 / 15 / 21% (based on level).
V14.24
  • An icon for Nasus's ability Spirit Fire Spirit Fire
    • Bug Fix: No longer reveals the user if cast while the cursor is near an enemy champion.
V14.21
  • An icon for Nasus's ability Soul Eater Soul Eater
    • Life steal reduced to 9 / 15 / 21% (based on level) from 12 / 18 / 24% (based on level).
  • An icon for Nasus's ability Siphoning Strike Siphoning Strike
    • Base damage reduced to 35 / 55 / 75 / 95 / 115 from 40 / 60 / 80 / 100 / 120.
V14.18
  • An icon for Nasus's ability Spirit Fire Spirit Fire
    • Initial base damage reduced to 50 / 80 / 110 / 140 / 170 from 55 / 95 / 135 / 175 / 215.
      • Base damage per second reduced to 10 / 16 / 22 / 28 / 34 from 11 / 19 / 27 / 35 / 43.
V14.13
  • General
    • Bug Fix: "Bad Blood" nemesis quest (against An icon representing Renekton Renekton) no longer incorrectly triggers its win condition on any unit kill.
    • Bug Fix: "Bad Blood" nemesis quest (against An icon representing Renekton Renekton) no longer incorrectly activates when both nemeses are on the same team.
V14.11
  • Stats
    • Attack damage growth increased to 4 from 3.5.
  • An icon for Nasus's ability Spirit Fire Spirit Fire
    • Armor reduction increased to 30 / 35 / 40 / 45 / 50% from 25 / 30 / 35 / 40 / 45%.
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 85 / 100 / 115 / 130.
V14.7
  • An icon for Nasus's ability Soul Eater Soul Eater
    • Life steal increased to 12 / 18 / 24% (based on level) from 11 / 16 / 21% (based on level).
  • An icon for Nasus's ability Siphoning Strike Siphoning Strike
    • Base damage increased to 40 / 60 / 80 / 100 / 120 from 30 / 50 / 70 / 90 / 110.
V13.12
  • An icon for Nasus's ability Soul Eater Soul Eater
    • Life steal increased to 11 / 16 / 21% (based on level) from 9 / 14 / 19% (based on level).
  • An icon for Nasus's ability Fury of the Sands Fury of the Sands
    • Cooldown reduced to 120 / 100 / 80 seconds from 120 at all ranks.
V13.4
V12.22
  • Stats
    • Base mana regeneration increased to 7.45 from 7.44.
V12.19
  • An icon for Nasus's ability Siphoning Strike Siphoning Strike
    • Bonus attack range increased to 50 units from 25.
  • An icon for Nasus's ability Wither Wither
    • Cripple increased to 75% of slow from 50%.
      • Base cripple increased to 26.25% from 17.5%.
      • Additional cripple per second increased to 2.25 / 4.5 / 6.75 / 9 / 11.25% from 1.5 / 3 / 4.5 / 6 / 7.5%.
      • Maximum cripple increased to 35.25 / 44.25 / 53.25 / 62.25 / 71.25% from 23.5 / 29.5 / 35.5 / 41.5 / 47.5%.
  • An icon for Nasus's ability Fury of the Sands Fury of the Sands
    • Bonus size increased to 30 / 35 / 40% from 30% at all ranks.
    • New Effect: Damage radius now scales with bonus size.
      • Minimum radius of 400 units, which cannot be reduced below this amount. Scales with 0.8 bonus range per 1% bonus size beyond Nasus' base radius of 80 units.
    • Damage tick interval reduced to 0.5 seconds per tick from 1 second per tick.
      • Total damage unchanged.
    • Bug Fix: Damage now displays as the stacking display type.
V12.16
V12.10
  • Stats
    • Base health increased to 631 from 561.
    • Health growth increased to 104 from 90.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 2.05 from 1.25.
  • An icon for Nasus's ability Soul Eater Soul Eater
    • Life steal reduced to 9 / 14 / 19% (based on level) from 10 / 16 / 22% (based on level).
V12.1
V11.21
V11.19
  • An icon for Nasus's ability Siphoning Strike Siphoning Strike
    • New Effect: Empowered attack's damage now triggers spell effects.
V11.12
  • An icon for Nasus's ability Soul Eater Soul Eater
    • Life steal reduced to 10 / 16 / 22% (based on level) from 12 / 18 / 24% (based on level).
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
    • Base health reduced to 561 from 561.2.
V10.25
  • An icon for Nasus's ability Siphoning Strike Siphoning Strike
    • Cooldown reduced to 7.5 / 6.5 / 5.5 / 4.5 / 3.5 seconds from 8 / 7 / 6 / 5 / 4.
V10.23
  • Stats
    • Mana growth increased to 62 from 42.
V10.22
  • An icon for Nasus's ability Fury of the Sands Fury of the Sands
    • Initial resistances increased to 40 / 55 / 70 from 15 / 35 / 55.
    • Removed: No longer gains 1 / 2 / 3 resistances each second.
V10.7
  • An icon for Nasus's ability Wither Wither
    • Cast range increased to 700 units from 600.
  • An icon for Nasus's ability Spirit Fire Spirit Fire
    • Armor reduction increased to 25 / 30 / 35 / 40 / 45% from 15 / 20 / 25 / 30 / 35%.
V9.6
  • An icon for Nasus's ability Fury of the Sands Fury of the Sands
    • New Effect: Now triggers effects that are triggered by DoT AoE abilities.
V9.1
  • An icon for Nasus's ability Siphoning Strike Siphoning Strike
    • Per-large-kill stacks increased to 12 from 6.
    • Howling Abyss
      • Per-large-kill stacks increased to 24 from 12.
    • New Effect: Can now ping the current amount of stacks.
    • New Effect: Ability icon border now shows the remaining time for the empowered attack.
  • An icon for Nasus's ability Fury of the Sands Fury of the Sands
    • New Effect: Ability icon HUD now shows the remaining duration of the ability.
V8.14
  • An icon for Nasus's ability Soul Eater Soul Eater
    • Bonus lifesteal increased to 12% / 18% / 24% (based on level) from 10% / 15% / 20% (based on level).
V8.7
V8.6
V8.3
  • Stats
    • Base health regeneration reduced to 9 from 9.012.
V7.22
  • Stats
    • Base attack damage increased to 67 from 59.18.
    • Base armor increased to 34 from 24.88.
V7.15
  • An icon for Nasus's ability Spirit Fire Spirit Fire
    • Armor reduction changed to 15 / 20 / 25 / 30 / 35% armor from 20 / 25 / 30 / 35 / 40 flat.
  • An icon for Nasus's ability Fury of the Sands Fury of the Sands
    • New Effect: While active, the cooldown of An icon for Nasus's ability Siphoning Strike Siphoning Strike is reduced by 50%. This stacks with cooldown reduction.
V7.4
  • An icon for Nasus's ability Fury of the Sands Fury of the Sands
    • Bug Fix: No longer plays the SFX for the whole duration if he is dead.
V6.21
  • An icon for Nasus's ability Siphoning Strike Siphoning Strike
  • An icon for Nasus's ability Fury of the Sands Fury of the Sands
    • Removed: Converting damage dealt into bonus AD.
    • New Effect: Now instantly grants 15 / 35 / 55 armor and magic resistance, which increases by 1 / 2 / 3 per second, for a maximum of 30 / 65 / 100 total bonus resistances.
V6.17
V6.12
V5.22
  • Stats
    • Mana increased to 325.6 from 275.6.
    • Mana growth reduced to 42 from 45.
V5.16
V5.9
  • An icon for Nasus's ability Fury of the Sands Fury of the Sands
    • Bug Fix: Bonus health being granted up to 0.25 seconds after activation.
V4.13
  • General
V4.5
  • Stats
    • Armor increased to 19 from 15.
V4.1
V3.14
  • Visual Update
    • New models and textures for all skins.
    • New splash artwork for An icon representing Nasus/Cosmetics Original Nasus.
    • New voiceover.
  • An icon for Nasus's ability Soul Eater Soul Eater
    • Bonus Life Steal changed to 10 / 15 / 20 (based on level)% from 14 / 17 / 20 (based on level).
V3.13
V3.6
  • An icon for Nasus's ability Wither Wither
    • Attack speed slow reduced by 50%.
V3.02
  • An icon for Nasus's ability Siphoning Strike Siphoning Strike
    • Bug Fix: Critical strikes damaging for more than intended.
    • Mana cost reduced to 20 at all ranks from 20 / 25 / 30 / 35 / 40.
  • An icon for Nasus's ability Fury of the Sands Fury of the Sands
    • New Effect: Grants 50 bonus attack range and 100 bonus cast range while active.
    • Mana cost reduced to 100 from 150.
V3.01
  • An icon for Nasus's ability Siphoning Strike Siphoning Strike
    • New Effect: Nasus gains double stacks (6) from large kills (champions, large minions, large monsters).
V1.0.0.152
  • Stats
    • Movement speed increased to 350 from 325.
V1.0.0.123
  • Stats
    • Attack range increased to 125 from 110.
  • An icon for Nasus's ability Soul Eater Soul Eater
    • Bonus Life Steal changed to 14 / 17 / 20 (based on level)% from 10 / 15 / 20 (based on level).
  • An icon for Nasus's ability Siphoning Strike Siphoning Strike
    • Bug Fix: Sometimes gaining extra Life Steal.
  • An icon for Nasus's ability Wither Wither
    • Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 15 at all ranks.
    • Mana cost reduced to 80 from 100.
    • New Effect: Slow will reach maximum value even if duration is reduced by An icon for the item Mercury's Treads Tenacity.
  • An icon for Nasus's ability Spirit Fire Spirit Fire
    • Removed: 0.5 seconds delay before area of effect spawns (cast time unchanged).
    • Duration reduced to 5 seconds from 6.
    • Damage changed to 55 / 95 / 135 / 175 / 215 (+ 60% AP) on-cast and 11 / 19 / 27 / 35 / 43 (+ 12% AP) per second for the duration from 20 / 34 / 48 / 62 / 76 (+ 20% AP) per second.
V1.0.0.114
V1.0.0.111
  • An icon for Nasus's ability Fury of the Sands Fury of the Sands
    • New Effect: Tooltip updates itself to display bonus attack damage.
    • Bug Fix: Bonus attack damage not being added to Nasus' total AD in HUD counter.
V1.0.0.109
  • Stats
    • Movement speed increased to 325 from 320.
  • An icon for Nasus's ability Siphoning Strike Siphoning Strike
    • Per-kill stacks increased to 3 from 2.
V1.0.0.103
V1.0.0.100
V1.0.0.99
V1.0.0.98
V1.0.0.87
V1.0.0.83
  • General
    • Recommended items updated.
V1.0.0.61
V1.0.0.52
  • An icon for Nasus's ability Spirit Fire Spirit Fire
    • Cooldown increased to 12 seconds from 11.
    • Mana cost increased to 70 / 85 / 100 / 115 / 130 from 60 / 75 / 90 / 105 / 120.
V0.9.25.34
  • General
    • Recommended items updated.
  • An icon for Nasus's ability Soul Eater Soul Eater
    • New Effect: Icon will persist through death.
    • Bug Fix: Calculating An icon for Nasus's ability Siphoning Strike Siphoning Strike healing with maximum Life Steal value at all levels.
  • An icon for Nasus's ability Siphoning Strike Siphoning Strike
    • Per-kill stacks changed to 2 at all ranks from 1 / 1.5 / 2 / 2.5 / 3.
  • An icon for Nasus's ability Wither Wither
    • Slow increased to 35% from 32.
    • Slow per second reduced to 3 / 6 / 9 / 12 / 15% from 4 / 8 / 12 / 16 / 20.
  • An icon for Nasus's ability Spirit Fire Spirit Fire
    • New Effect: Damage cancels enemy An icon representing Recall Recall.
  • An icon for Nasus's ability Fury of the Sands Fury of the Sands
    • New Effect: Nasus gains 300 / 450 / 600 bonus health upon activation.
    • AP ratio changed to (+ 1% target's maximum health per 100 AP) from (+0.05 AP).
V0.9.25.24
  • Added

Trivia[edit | edit source]

An icon representing Nasus Original Nasus
  • Nasus literally means "nose" in Latin - referencing his golden wolf head's long nose.
    • During development he was simply called Anubis Head or 'Ammon' "hidden, unseen".[2]
  • He was voiced by Gene McDaniels.
  • In the now-removed official League of Legends forums, the original icon of An icon for Nasus's ability Fury of the Sands Fury of the Sands was used to represent the "Player Concepts" and "Champion Feedback" sections.
An icon representing Nasus Nasus, The Curator of the Sands


See also[edit | edit source]

References[edit | edit source]