Innate:LeBlanc's spells mark affected enemies with Sigil of Malice for 4 seconds. The Sigil charges over the next 1.5 seconds, after which LeBlanc's next spell that hits the target will shatter it to deal 30 – 300 (based on level)(+ 80% AP)bonus magic damage.
Sigil of Malice cannot occur on the same target more than once every 5 seconds.
First Cast:LeBlancdashes to the target location, damaging all nearby enemies upon arrival and leaving a return pad at the cast location for 4 seconds. After 0.85 seconds she can recast Distortion at no additional cost.
Magic Damage:
40 / 55 / 70 / 85 / 100 (+ 20% AP)
Second Cast:LeBlancblinks to Distortion's return pad.
LeBlanc has a 0.25 seconds delay before she can blink to Distortion's return pad.
LeBlanc will always travel to Distortion's return pad regardless of distance between the two
Distortion and Mimic Distortion have independent return pads and LeBlanc can travel to both while they are active.
Ethereal Chains
COST:
40 Mana
COOLDOWN:
14 / 13.25 / 12.5 / 11.75 / 11
TARGET RANGE:
885
COLLISION RADIUS:
27.5
TETHER RADIUS:
925
SPEED:
1750
Active:LeBlanc flings an illusory chain in the target direction, dealing magic damage to the first enemy it hits and tethering herself to them for 1.5 seconds.
Magic Damage:
40 / 60 / 80 / 100 / 120 (+ 50% AP)
If the target does not break the tether, they are rooted for 1.5 seconds and dealt the same magic damage.
LeBlanc creates a clone and casts a mimicked version of one of her basic spells. The clone casts a fake copy of that spell.
Active:LeBlanc gains access to an alternate set of basic abilities, as well as a new ultimate ability, Shadow of the Rose, all of which are independent from their base ability's cooldown and costs no mana. After 8 seconds, Mimic is deactivated and its cooldown is refunded.
Mimic:LeBlanc gains invisibility for 0.1 seconds, summons a Mimic beside her upon reappearing, and casts the selected ability. This Mimic lasts on the battlefield for 2.5 seconds, and is dismissed if it takes single target damage from an enemy champion or turret.
Both the initial and the delayed damage can detonate Sigil of Malice.
Ethereal Chains and Mimic Ethereal Chains roots will occur concurrently.
Shadow of the Rose
COOLDOWN:
160 / 140 / 120
RANGE:
Global
Active:LeBlanc summons a Mimic at the target location, refunding Mimic's cooldown but placing Shadow of the Rose on its own cooldown. This Mimic immediately disappears upon casting its selected ability.
This Mimic's attacks deal only 60% damage to champions and 30% damage to structures.
If the attack critically strikes, it applies the standard 2x or 2.5x modifier.
Probable Bug: If the Mimic despawns prior to an attack hitting, the attack will scale with total attack damage instead of base. The percentages are otherwise the same.
The Mimic's attacks have a seemingly special-cased relationship with on-hit effects:
LeBlanc and the Mimic can hit different targets with Ethereal Chains.
If the Mimic has hit its target with Ethereal Chains it starts to basic attack that target.
The Mimic copies LeBlanc's appearance to enemies, but remains visually different to LeBlanc and her allies.
Mirror Image
STATIC COOLDOWN:
60
When LeBlanc falls below 40% maximum health, she periodically becomes stealthed for 1 second and creates a controllable clone of herself with 70 – 359 (based on level) less health, which lasts for 8 seconds or until killed.
First Cast:LeBlancdashes to the target location, damaging all nearby enemies upon arrival and leaving behind a return pad for 4 seconds, during which she can activate Distortion again at no additional cost.
Magic Base damage:
85 / 125 / 165 / 205 / 245 (+ 60% AP)
Second Cast:LeBlancblinks to Distortion's return pad.
Active:LeBlanc flings an illusory chain in a line, dealing magic damage to the first enemy hit as well as creating a tether between them and herself for 1.5 seconds, slowing her target by 25% while it persists.
Magic Base damage:►
40 / 65 / 90 / 115 / 140 (+ 50% AP)
◄Total Magic Base damage:
80 / 130 / 180 / 230 / 280 (+ 100% AP)
If the target does not break the tether by moving out of range, they are rooted for 1.5 seconds and dealt the same magic damage again.
When summoned, Mirror Image will automatically run away from the damage source that brought LeBlancbelow 40% maximum health. If triggered without damage, Mirror Image will run in the direction LeBlanc is facing.
Mirror Image is visually different to LeBlanc and her allies but visually identical to her enemies (Mirror Image displays her real stats if clicked on)
A skin's voice-over set may feature: a filtered variation for some or all of the base skin's quotes; additional or replaced quotes. A skin's sound effect set may feature: unique events; replacements of the base skin's SFX for some or all events. Skin variants (e.g. Prestige) inherit all audio from their regular version, but can feature unique quotes or SFX.
Spell damage is the damage type dealt by most single target abilities, as well as a select few basic attacks, items and runes. Spell damage is not exclusive to being applied by purely physical, magic or true damage, and instead can be dealt by any of the three damage sub-types.
Many effects are triggered whenever you deal an instance of spell damage. For example:
Area damage is the damage type dealt by most area of effect abilities, as well as a select few basic attacks, items and runes. Area damage is not exclusive to being applied by purely physical, magic or true damage, and instead can be dealt by any of the three damage sub-types.
Effects triggered by damage subtypes will occur (i.e. physical, magic or true).
League of Legends content
Sigil of Malice
COOLDOWN: 6
Active:LeBlanc projects an orb at the target enemy, dealing magic damage and marking them for a short time.
Her next damaging ability against the marked target will consume the mark to deal magic damage.
League of Legends content
Distortion
COOLDOWN: 15 / 13.75 / 12.5 / 11.25 / 10
Active:LeBlancdashes to the target location, dealing magic damage to nearby enemies upon arrival. She leaves behind a return pad at her original location that lasts a few seconds, during which she can recast.
Area damage is the damage type dealt by most area of effect abilities, as well as a select few basic attacks, items and runes. Area damage is not exclusive to being applied by purely physical, magic or true damage, and instead can be dealt by any of the three damage sub-types.
Effects triggered by damage subtypes will occur (i.e. physical, magic or true).
League of Legends content
Mimic
COOLDOWN: 45 / 35 / 25
Active:LeBlanc casts a mimicked version of her most recent ability, which deals modified damage.
League of Legends content
Root
A unit that is rooted is unable to control its movement or activate movement spells for the duration. This effect does not innately knockdown a target that is already performing a dash. Rooted units can still be displaced. Root is an immobilizing effect.
Crowd control applied by one's self or an ally cannot be countered in any way, neither reduced in duration, resisted, nor removed unless special cased to do so.
The crowd control effect may still be cleansed if it is applied as a debuff separate from the originated ability.
League of Legends content
Spell damage
Spell damage is the damage type dealt by most single target abilities, as well as a select few basic attacks, items and runes. Spell damage is not exclusive to being applied by purely physical, magic or true damage, and instead can be dealt by any of the three damage sub-types.
Many effects are triggered whenever you deal an instance of spell damage. For example:
Active:LeBlanc casts a mimicked version of her most recent ability, which deals modified damage.
Removed content
League of Legends content
Shadow of the Rose
COOLDOWN: 160 / 140 / 120
LeBlanc can send a clone far away, where it casts a fake copy of her most recently cast spell.
League of Legends content
Invisibility
Invisibility is a form of stealth that renders a unit hidden from enemy vision for a short period of time.
Invisible units become visible only when affected by True Sight.
A stealthed unit's character model briefly shimmers for every instance of damage taken while stealthed. This shimmering does not make the unit selectable nor remove the stealth effect, only compromises its position.
League of Legends content
Distortion
COOLDOWN: 15 / 13.75 / 12.5 / 11.25 / 10
Active:LeBlancdashes to the target location, dealing magic damage to nearby enemies upon arrival. She leaves behind a return pad at her original location that lasts a few seconds, during which she can recast.
Active:LeBlanc flings an illusory chain in the target direction that deals magic damage and tethers the first enemy hit, revealing them.
The tether lasts a brief time, after which the target is dealt magic damage, revealed, and briefly rooted.
League of Legends content
Mimic
COOLDOWN: 45 / 35 / 25
Active:LeBlanc casts a mimicked version of her most recent ability, which deals modified damage.
League of Legends content
Sight
Sight is a property of units, structures, certain summoner spells, items, and abilities that represents a team possessing vision of a target area or unit. It is always center range. A line of vision cannot extend beyond terrain or an unrevealed brush.
Sight can also refer to an effect that makes a unit visible regardless of the fog of war or brush, allowing them to be targeted. Standard sight cannot see stealthed units, but True Sight can.
Nearsight is a crowd control debuff that inhibits sight; allied vision is lost in addition to a reduced sight radius.
Obscured vision is similar to sight in a way that it can observe units, but does not render units targetable, rather it exposes their position and informs of their presence.
Unobstructed vision is a form of sight that allows a unit to be able to see their full vision radius, ignoring any obstructions that would otherwise restrict visibility.
All effects that use unit-targeting require sight of the target. Delayed unit-targeted attacks and spells can cancel if sight of the selected target is suddenly lost.
League of Legends content
Slow
A unit that is slowed has reduced movement speed for the duration. Slow percentages cannot reduce a target below 110 movement speed. Some slows will instead modify the target's movement speed to a static value, which may not be further reduced nor increased.
Only the slow with the highest value is taken into movement speed calculations. All additional slows are ignored until the higher-valued slow wears off. The strength of slows may amplify or decay over their duration. Slows of the same debuff cannot stack and will instead refresh on each application unless otherwise stated.
Crowd control applied by one's self or an ally cannot be countered in any way, neither reduced in duration, resisted, nor removed unless special cased to do so.
The crowd control effect may still be cleansed if it is applied as a debuff separate from the originated ability.
League of Legends content
Critical strike
Critical strike refers to an effect that deals increased damage under specific circumstances, denoted as critical strike damage. The most common form of critical strike occurs on basic attacks, which triggers based on critical strike chance.
By default, a critical strike deals 175% of the normal damage. Critical damage modifiers such as Infinity Edge can increase this percentage.
League of Legends content
Mimic
COOLDOWN: 45 / 35 / 25
Active:LeBlanc casts a mimicked version of her most recent ability, which deals modified damage.