Ziggs/Patch history
< Ziggs
This page documents all known changes for V1.0.0.133.
since the champion's initial release inRelease version[edit | edit source]
- Bug Fix: Area indicator is no longer missing after it passes and/or while it remains in Fog of War.
- Structure damage reduced to 175% from 250%.
- Base damage against structures reduced to 35 – 280 (based on level) from 50 – 400 (based on level).
- AP ratio against structures reduced to 87.5% AP from 125% AP.
- Structure damage reduced to 175% from 250%.
- Stats
- Base armor increased to 21 from 18.
- Armor growth increased to 4.7 from 4.5.
- Cooldown reduced to 20 / 18 / 16 / 14 / 12 seconds from 24 / 21 / 18 / 15 / 12.
- Stats
- Base attack damage increased to 55 from 54.
- Base damage reduced to 85 / 135 / 185 / 235 / 285 from 95 / 145 / 195 / 245 / 295.
- Cooldown increased to 24 / 21 / 18 / 15 / 12 seconds from 20 / 18 / 16 / 14 / 12.
- Mana cost increased to 80 from 65.
- Stats
- Base armor reduced to 18 from 22.
- Attack windup reduced to 20% from 20.833333%.
- Collision radius increased to 180 units from 150.
- and
- Bug Fix: VFX now properly renders in front of all terrain and is thus no longer cut off when placed on slopes.
- Base damage increased to 95 / 145 / 195 / 245 / 295 from 85 / 135 / 185 / 235 / 285.
- Stats
- Base health increased to 606 from 536.
- Health growth increased to 106 from 92.
- Armor growth increased to 4.5 from 3.3.
- Magic resistance growth increased to 1.3 from 0.5.
- Stats
- Base mana increased to 480 from 420.
- Base damage per mine changed to 30 / 70 / 110 / 150 / 190 from 40 / 75 / 110 / 145 / 180.
- Reduced base damage per mine changed to 12 / 28 / 44 / 60 / 76 from 16 / 30 / 44 / 58 / 72.
- Maximum base damage changed to 150 / 350 / 550 / 750 / 950 from 200 / 375 / 550 / 725 / 900.
- Slow reduced to 10 / 20 / 30 / 40 / 50% from 30 / 35 / 40 / 45 / 50%.
- Base damage per mine changed to 30 / 70 / 110 / 150 / 190 from 40 / 75 / 110 / 145 / 180.
- Stats
- Base mana reduced to 420 from 480.
- Base damage increased to 85 / 135 / 185 / 235 / 285 from 85 / 130 / 175 / 220 / 265.
- Medium to long distance cast missile speed increased to 2250 from 1550.
- Minimum travel time of 1.2 seconds unchanged.
- Radius in which the missile uses this fixed travel time adjusted to 2700 from 2000 to correspond to the missile speed increase for long casts.
- Medium to long distance cast missile speed increased to 2250 from 1550.
- Stats
- Base attack damage reduced to 54 from 54.208.
- Base armor increased to 22 from 21.544.
- Bug Fix: Now properly render over impassable terrain on certain skins.
- AP ratio increased to 50% AP at all levels from 30 / 40 / 50% (based on level) AP.
- Bonus damage against structures increased to 150% from 100%.
- Base damage increased to 85 / 130 / 175 / 220 / 265 from 75 / 120 / 165 / 210 / 255
- Self knockback distance increased to 500 units from 400.
- Slow changed increased to 30 / 35 / 40 / 45 / 50% from 20 / 25 / 30 / 35 / 40%.
- AP ratio increased to 50% AP from 35% AP.
- Cooldown reduced to 20 / 18 / 16 / 14 / 12 seconds from 24 / 21 / 18 / 15 / 12.
- Cooldown reduced to 120 / 95 / 70 seconds from 120 / 105 / 90.
- Bug Fix: No longer causes small hitches to characters on or sometimes off-screen when cast.
- General
- New visual effects.
- New basic attack sparky missiles and hit effects.
- Empowered hits are more explode-y; missiles are more sparky.
- More sparks, new missile, and the explosion now leaves a crater that shows the size of the AoE.
- New explosion that leaves behind a crater.
- New upward movement to reinforce the knock-up feel.
- New hit effects.
- Adjusted AoE indicators to match hitbox.
- Subtle trail on the missiles and range indicator on the mines.
- Leaves small craters on impact.
- More sparks.
- Mushroom cloud and more sparks.
- New cast, indicators, missile, AoE, and hit effects.
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- Now with more bubbles and green goo.
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- Cleaned up the noise on his abilities and adjusted to better match the rest of the skin line.
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- Cleaned up the noise on his abilities and added some warmth to his missiles and explosions.
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- Added the crater in his ultimate and updated the indicator to match the base skin's.
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- Added the crater in his ultimate.
- New Effect: Can now ping whether the ability is within range or not.
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- Bug Fix: No longer uses classic VFX for long-range casts.
- Bug Fix: Tooltip now indicates the amount of damage done in the outer ring.
- Stats
- Base mana increased to 480 from 384.
- Mana growth reduced to 23.5 from 47.
- Base mana regeneration increased to 8 from 6.
- Base damage per mine increased to 40 / 75 / 110 / 145 / 180 from 40 / 65 / 90 / 115 / 140.
- Stats
- Base health regeneration increased to 6.5 from 6.258.
- Stats
- Base health increased to 536 from 524.4.
- Health growth increased to 92 from 80.
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- Bug Fix: Passive VFX have been restored.
- Cooldown reduced to 24 / 21 / 18 / 15 / 12 seconds from 26 / 24 / 22 / 20 / 18.
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- Bug Fix: Joke audio no longer restarts toward the end of the animation.
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- Bug Fix: You can once again hear his bomb exploding in his stomach during his joke.
- Stats
- Magic resistance growth increased to 0.5 from 0.
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- Bug Fix: Desynchronized audio during idle animation where Ziggs shakes his water balloon and smacks it against his head.
- Mine detonation timer refresh rate increased to 0.1 seconds from 0.25.
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- Bug Fix: Missing explosion visual effects.
- Bug Fix: Explosion inconsistency when bouncing near large units ( , , with maximum stacks)
- Bug Fix: Ziggs walking a short distance forward before casting from maximum range.
- Bug Fix: Cooldown being incorrecting reduced when Ziggs uses abilities while is active.
- AP ratio increased to 30 / 40 / 50 (based on level)% AP from 25 / 30 / 35 (based on level)% AP.
- Cooldown reduction on ability use increased to 4 / 5 / 6 (based on level) seconds from 4 at all levels.
- New Effect: Destroys turrets below 25 / 27.5 / 30 / 32.5 / 35% of their maximum health.
- Cooldown reduced to 120 / 105 / 90 seconds from 120 at all ranks.
- Removed: Double damage against minions.
- General
- Adjusted splash artwork for .
- AP ratio increased to 73.3% AP from 72% AP.
- Epicenter damage increased to 「 150% from 125% 」「 300 / 450 / 600 (+ 110% AP) from 250 / 375 / 500 (+ 90% AP) 」.
- New Effect: Target area indicator displays epicenter radius.
- Damage to structures increased to 「 200% from 150% 」「 40 – 320 (based on level) (+ 50 / 60 / 70 (based on level)% AP) from 30 – 240 (based on level) (+ 37.5 / 45 / 52.5 (based on level)% AP) 」
- Stats
- Base mana increased to 384 from 334.
- Mana growth reduced to 47 from 50.
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
- Cooldown increased to 120 seconds at all ranks from 120 / 105 / 90.
- Bug Fix: Cooldown being incorrectly reduced when casting .
- Stats
- Base movement speed reduced to 325 from 330.
- Explosion trigger radius reduced to 150 from 180.
- Stats
- Attack range reduced to 550 from 575.
- Base armor increased to 16 from 12.
- Base damage changed to 20 – 160 (based on level) from 20 – 160 (based on level)
- AP ratio reduced to (+ 25 / 30 / 35 (based on level)% AP) from (+ 35% AP) at all levels.
- New Effect: Minions take secondary reduced damage.
- Base damage increased to 20 – 160 (based on level) from 20 – 139 (based on level)
- If you attempt to cast outside of maximum range, Ziggs will now cast the ability at maximum range rather than move to get in range.
- Radius increased to 325 from 275.
- Removed: Minions taking secondary reduced damage.
- Detonation radius per mine increased to 150 from 135.
- New Effect: Deals 200% damage to minions.
- New Effect: Can be activated mid-flight to detonate upon landing.
- Projectile speed increased to 1750 from 1600.
- Displacement distance increased to 400 from 350.
- Cooldown start changed to on-cast from upon detonation.
- Bug Fix: Mine detonation sound effect not playing.
- Removed: Being consumed by attacking wards.
- Cooldown indicator updated to show availability more accurately.
- Stats
- Movement speed increased to 330 from 305.
- New Effect: Deals 150% damage to structures.
- Self displacement range increased.
- Enemy displacement height increased.
- Secondary damage increased to 80% from 75%.
- Bug Fix: Ticking sound effect playing incorrectly.
- Cooldown reduced to 26 / 24 / 22 / 20 / 18 seconds from 30 / 27 / 24 / 21 / 18.
- Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
- Bug Fix: Not triggering when Ziggs is silenced.
- Bug Fix: Slow value displayed in tooltip being higher than intended.
- Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
- Slow duration reduced to 1.5 seconds from 2.
- Secondary reduced damage reduced to 40% from 50%.
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- Bug Fix: Leaving particles on the map.
- Added