Self-targeted



Self-targeting is a targeting paradigm for abilities that requires no direct input from the user upon activation - instead, they automatically select the player's champion as the anchor or target of the spell. Notably, almost all innate abilities are of this type, with the only exceptions being Akshan's
Going Rogue (passive),
Vex's
Doom 'n Gloom (Gloom only),
Fiora's
Duelist's Dance,
Quinn's
Harrier, and
Zyra's
Garden of Thorns (which are auto-targeted) and
Kalista's
Martial Poise (which is direction-targeted). Due to this, innate abilities are specifically excluded from this list.
Due to requiring no input from the user, self-targeting is technically a subset of auto-targeting (where the user is the sole valid target). However, due to its prevalence it is included in its own targeting type for completeness and additional clarity.
It must be noted that although abilities with this targeting type can only target the user, it does not necessarily mean that the ability effects are necessarily limited to or will even affect them.
There are three subcategories for self-targeted abilities: buff effect abilities provide a beneficial boost to the user when activated such as an attack speed increase, point blank abilities are area of effect spells that usually affect a circular area around the user, and on-hit effect abilities apply a specific on-hit effect to their autoattacks which are usually single-use or temporary in duration.
Contents
Champion Abilities[edit | edit source]
Self-Buff Abilities[edit | edit source]
Ahri's
Orb of Deception
Akshan's
Going Rogue (Active)
Alistar's
Unbreakable Will
Annie's
Molten Shield
Azir's
Arise! (Passive)
Blitzcrank's
Overdrive
Cho'Gath's
Vorpal Spikes
Darius'
Apprehend (Passive)
Dr. Mundo's
Masochism and
Sadism
Draven's
Blood Rush
Elise's
Skittering Frenzy and
Human Form/Spider Form
Fiora's
Bladework
Gangplank's
Remove Scurvy
Garen's
Courage and
Perseverance
Gnar's
Hyper and
GNAR! (Passive)
Gragas'
Drunken Rage
Gwen's
Skip 'n Slash
Hecarim's
Devastating Charge
Heimerdinger's
UPGRADE!!!
Irelia's
Ionian Fervor and
Defiant Dance
Jax's
Counter Strike and
Grandmaster's Might
Jayce's
Hyper Charge,
Transform Mercury Hammer, and
Transform Mercury Cannon
Jinx's
Switcheroo!
Kai'Sa's
Supercharge
Karma's
Mantra
Katarina's
Preparation
Kayle's
Starfire Spellblade
Kayn's
Shadow Step
Kennen's
Electrical Surge (Passive) and
Lightning Rush
Kha'Zix's
Void Assault
Kled's
Violent Tendencies
Kog'Maw's
Bio-Arcane Barrage
K'Sante's
All Out
Lee Sin's
Iron Will
Lillia's
Blooming Blows (Passive)
Malphite's
Thunderclap
Master Yi's
Meditate,
Wuju Style, and
Highlander
Miss Fortune's
Guns Blazing and
Strut
Mordekaiser's
Death's Grasp (Passive)
Nasus'
Fury of the Sands
Nautilus'
Titan's Wrath
Neeko's
Shapesplitter
Nidalee's
Aspect of the Cougar
Nilah's
Jubilant Veil
Nocturne's
Shroud of Darkness
Olaf's
Vicious Strikes and
Ragnarok
Poppy's
Stubborn to a Fault and
Steadfast Presence
Pyke's
Gift of the Drowned Ones and
Ghostwater Dive
Qiyana's
Elemental Wrath (Brush/ Terrain) and
Terrashape
Quinn's
Heightened Senses and
Behind Enemy Lines
Rammus'
Powerball and
Defensive Ball Curl
Renata Glasc's
Bailout
Rell's
Ferromancy: Crash Down and
Ferromancy: Mount Up
Renekton's
Dominus
Rengar's
Thrill of the Hunt
Riven's
Blade of the Exile
Rumble's
Scrap Shield
Ryze's
Overload (Passive)
Samira's
Wild Rush
Sett's
Knuckle Down
Shaco's
Hallucinate
Shen's
Ki Barrier
Shyvana's
Burnout
Singed's
Poison Trail,
Noxious Slipstream and
Insanity Potion
Sion's
Soul Furnace
Sivir's
Spell Shield and
On the Hunt (Passive)
Swain's
Ravenous Flock
Tahm Kench's
Thick Skin
Talon's
Shadow Assault
Taric's
Bravado
Teemo's
Move Quick and
Toxic Shot
Tristana's
Rapid Fire and
Explosive Charge (Passive)
Tryndamere's
Bloodlust and
Undying Rage
Twitch's
Ambush and
Spray and Pray
Urgot's
Purge
Vayne's
Final Hour
Veigar's
Baleful Strike (Passive)
Vi's
Denting Blows
Viego's
Harrowed Path
Viktor's
Siphon Power
Vladimir's
Tides of Blood
Volibear's
Thundering Smash
Warwick's
Primal Howl
Wukong's
Decoy
Xayah's
Deadly Plumage
Yone's
Soul Unbound
Yuumi's
Feline Friendship (Passive),
You and Me! (Best Friend Bonus), and
Zoomies
Xin Zhao's
Battle Cry
Zac's
Let's Bounce!
Zeri's
Spark Surge
Zilean's
Rewind
Zoe's
Spell Thief (active, e.g. after stealing
Barrier)
Zyra's
Rampant Growth (Passive)
Point Blank Abilities[edit | edit source]
Aatrox's
World Ender
Alistar's
Pulverize
Amumu's
Despair,
Tantrum and
Curse of the Sad Mummy
Bel'Veth's
Royal Maelstrom
Blitzcrank's
Static Field (Active)
Darius'
Decimate
Diana's
Pale Cascade and
Moonfall
Dr. Mundo's
Burning Agony
Garen's
Judgment
Gwen's
Hallowed Mist
Hecarim's
Rampage and
Spirit of Dread
Jarvan IV's
Golden Aegis
Jax's
Counter Strike
Jayce's
Lightning Field
Karthus'
Defile
Katarina's
Voracity's
Daggers
Lee Sin's
Tempest
Leona's
Eclipse
Lissandra's
Ring of Frost
Malphite's
Ground Slam
Nasus'
Fury of the Sands
Nautilus'
Riptide
Nilah's
Apotheosis
Nunu's
Absolute Zero
Quinn's
Heightened Senses and
Skystrike
Rek'Sai's
Queen's Wrath,
Burrow, and
Unburrow
Renekton's
Cull the Meek and
Dominus
Rengar's
Battle Roar
Riven's
Ki Burst
Samira's
Blade Whirl
Senna's
Curse of the Black Mist
Seraphine's
Surround Sound
Shyvana's
Burnout
Sion's
Soul Furnace
Talon's
Shadow Assault
Thresh's
Box
Taric's
Cosmic Radiance
Vex's
Personal Space
Vladimir's
Sanguine Pool and
Tides of Blood
Wukong's
Cyclone
Xin Zhao's
Crescent Sweep
Zac's
Unstable Matter
Zed's
Shadow Slash
On-hit effect Abilities[edit | edit source]
Aatrox's
Deathbringer Stance
Ashe's
Frost Shot
Blitzcrank's
Power Fist
Darius'
Crippling Strike
Draven's
Spinning Axe
Elise's
Skittering Frenzy
Fizz's
Seastone Trident
Garen's
Decisive Strike
Gnar's
Hyper
Gragas'
Drunken Rage
Jax's
Empower and
Grandmaster's Might (Passive)
Jinx's
Switcheroo!
Kalista's
Sentinel (Passive)
Kassadin's
Nether Blade
Leona's
Shield of Daybreak
Miss Fortune's
Guns Blazing
Nasus'
Siphoning Strike
Nautilus'
Titan's Wrath
Nidalee's
Takedown
Poppy's
Iron Ambassador
Renekton's
Ruthless Predator
Shyvana's
Twin Bite and
Burnout
Sivir's
Ricochet
Talon's
Blade's End
Thresh's
Flay (Passive)
Trundle's
Chomp
Twisted Fate's
Pick a Card and
Stacked Deck
Varus'
Blighted Quiver
Vayne's
Silver Bolts
Vi's
Denting Blows and
Relentless Force
Viego's
Blade of the Ruined King (Passive)
Volibear's
The Relentless Storm,
Thundering Smash, and
Frenzied Maul
Wukong's
Crushing Blow
Xin Zhao's
Three Talon Strike
Yuumi's
Feline Friendship (while attached)
Items[edit | edit source]
Summoner Spells[edit | edit source]
General | Abilities (Casting resource) · Basic attack · Combat status · Cooldown · Damage (Ability damage · Physical · Magic · True · Damage modifier) · Experience · Kill (Death · Assist · Execution) · Strategies · Unit radius (Collision · Selection · Size) |
---|---|
Targeting Types | Auto (Passive · Self) · Direction · Location · Unit · Proximity · Vector |
Unit types | Champion · Minion · Monster · Pets · Structures (Turret · Inhibitor · Nexus) · Jungle plants · Wards |
Effect types | Ability effects · Attack effects (On-hit) · Area of effect · Damage over time · Grievous Wounds · Heal · Redirected damage · Shield |
Ability types | Attached · Aura · Blink · Buff · Channel · Crowd control · Dash · Debuff · Invulnerability · Pet · Projectile · Sight · Spell shield · Stealth · Tether · Untargetability |

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COOLDOWN: 22 / 19.5 / 17 / 14.5 / 12 |
Passive: ![]() ![]() ![]() |
Active: Garen reduces incoming damage for a few seconds. He also briefly gains a ![]() ![]() |

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COOLDOWN: 18 / 14 / 10 / 6 / 2 |
Passive: Enemy ![]() ![]() ![]() ![]() |
Active: Akshan briefly gains ![]() ![]() ![]() ![]() |
Recast: Akshan ends Going Rogue. |

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STATIC CD: 25 / 22 / 19 / 16 (based on level) |
Passive - Doom: Periodically, ![]() ![]() ![]() |
Innate - Gloom: Nearby enemies that ![]() ![]() ![]() ![]() |

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Innate: ![]() |
Striking a vital deals bonus true damage based on the target's maximum health, ![]() ![]() |

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STATIC CD: 8 – 2.93 (based on critical strike chance) |
Innate: ![]() ![]() ![]() |
Quinn's next basic attack against a Vulnerable target consumes the mark to deal bonus physical damage. |


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Innate: During each basic attack or casting of ![]() ![]() ![]() |
Innate - Oathsworn Bond: Kalista begins the game with an exclusive ![]() |

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COOLDOWN: 7 |
Active: ![]() |

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COOLDOWN: 120 / 100 / 80 |
Active: ![]() ![]() ![]() |

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COOLDOWN: 12 / 11.5 / 11 / 10.5 / 10 |
Active: ![]() ![]() ![]() ![]() |
While the shield holds, enemies who basic attack it take magic damage. |

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RECHARGE: 10 / 9 / 8 / 7 / 6 |
Active: ![]() |
Sand Soldiers expire faster near ![]() ![]() |

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COOLDOWN: 15 |
Active: ![]() ![]() ![]() |
When the effect ends, Blitzcrank is briefly ![]() |

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COOLDOWN: 8 / 7 / 6 / 5 / 4 |
Active: ![]() ![]() ![]() |


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COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4 |
Passive: ![]() ![]() ![]() |
Active: Dr. Mundo gains ![]() |

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COOLDOWN: 110 / 100 / 90 |
Active: ![]() ![]() ![]() |

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COOLDOWN: 12 |
Active: ![]() ![]() ![]() ![]() ![]() ![]() |

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COOLDOWN: 6 |
Passive: ![]() ![]() |
Active: Elise and her Spiderlings gain ![]() |
Skittering Frenzy will end early if Elise switches forms. |

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COOLDOWN: 3 |
Passive: ![]() |
Toggle: ![]() |
Spider Form: Elise transforms into a spider, reducing her ![]() ![]() ![]() Human Form: Elise transforms back into ![]() |
Elise begins with one rank in Spider Form / Human Form, which has 4 ranks. |

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COOLDOWN: 11 / 10 / 9 / 8 / 7 |
Active: ![]() ![]() ![]() |
The first attack ![]() ![]() |

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COOLDOWN: 22 / 20 / 18 / 16 / 14 |
Active: ![]() ![]() ![]() ![]() |


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Passive: ![]() ![]() |
Gnar will gain the movement speed upon ![]() ![]() |


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COOLDOWN: 5 |
Active: ![]() ![]() |
His next basic attack will deal bonus magic damage to the target and nearby enemies based on each target's maximum health. |


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COOLDOWN: 20 / 19 / 18 / 17 / 16 |
Active: ![]() ![]() ![]() |
During this time, Hecarim's next basic attack will gain ![]() ![]() ![]() ![]() |
The effects are increased based on the distance he traveled in the duration. |

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COOLDOWN: 100 / 85 / 70 |
Active: ![]() ![]() |
UPGRADE!!! can be recast after a short time, and does so automatically upon casting another ability. |
Recast: UPGRADE!!! ends and is put on a short ![]() |

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Innate: ![]() ![]() ![]() |
Innate - Unsteady: Enemy ![]() ![]() ![]() ![]() ![]() ![]() |
Ionian Fervor: For each stack, Irelia gains ![]() Basic attacks against enemy ![]() ![]() |

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COOLDOWN: 20 / 18 / 16 / 14 / 12 |
Active: ![]() ![]() ![]() |
Recast: Irelia swipes her blades in the target direction, dealing physical damage to enemies nearby and within a line, increased based on how long she charged up. |

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COOLDOWN: 17 / 15 / 13 / 11 / 9 |
Active: ![]() ![]() ![]() ![]() ![]() |
Counter Strike can be recast within this time, and does so automatically after the duration. |
Recast: Jax deals magic damage and ![]() |

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COOLDOWN: 80 |
Passive: ![]() |
Active: Jax gains ![]() ![]() |

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COOLDOWN: 13 / 11.4 / 9.8 / 8.2 / 6.6 / 5 |
Active: ![]() ![]() |


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COOLDOWN: 6 |
Active: ![]() ![]() ![]() ![]() |
His next basic attack will reduce the target's ![]() ![]() |
Jayce begins the game with Transform but cannot increase its rank. Instead, his basic abilities each have 6 ranks. |

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STATIC CD: 0.9 |
Toggle: ![]() |
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Rev'd up: For each stack, Jinx gains ![]() |

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COOLDOWN: 16 / 14.5 / 13 / 11.5 / 10 |
Active: ![]() ![]() ![]() ![]() |
![]() ![]() Supercharge briefly grants ![]() |

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COOLDOWN: 40 / 38 / 36 / 34 |
Active: ![]() |
Karma begins the game with one rank in Mantra. Her empowered abilities scale based on Mantra's rank. |


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COOLDOWN: 8 / 7.5 / 7 / 6.5 / 6 |
Passive: ![]() |
Active: Kayle kindles her blade, causing her next basic attack to deal additional bonus magic damage based on the target's missing health. |
Level 11 - ![]() |
Starfire Spellblade applies ![]() ![]() |