Predator

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Predator
Slot
Keystone
Description
Passive: Boots gain the active effect Predator.
Active - Predator: After a 0.25-second cast time, gain Predator for 10 seconds, which grants you  bonus movement speed while facing enemy champions within 3000 units, ramping up to 25% – 50.3% (based on level) over the first 1.5 seconds. Enemy champions within 1500 units of you are also alerted of your presence.
After ramping up, your next damaging basic attack or instance of ability damage against an enemy champion ends Predator to deal 20 – 180 (based on level) (+ 25% bonus AD) (+ 15% AP) bonus physical or magic damage after a 0.25-second delay.
If「 25% bonus AD15% AP, 」「 bonus AD60% AP, 」deals physical damage. If otherwise, deals magic damage.
Cooldown
120 – 60 (based on level) seconds
Range
3000

Predator is a rune in League of Legends.

Notes[edit | edit source]

  • Enemy champions that are alerted will have the icon for Predator (An icon representing Predator) displayed above them and hear an alarming sound effect ().
  • The bonus movement speed will be granted even if the champion in range is not visible.
  • The bonus movement speed will fully decay over 1 second after moving away from enemy champions or they are no longer in range.
  • On An icon representing Cassiopeia Cassiopeia, Predator is exchanged with An icon representing Electrocute Electrocute.
  • If the bonus damage is triggered via an area of effect (i.e. An icon for Brand's ability Pillar of Flame Pillar of Flame) or multi-targeted (i.e. An icon for Karthus's ability Requiem Requiem) ability, Predator will only hit one unit, prioritizing the  lowest health one, then the closest one.
  • Predator's cooldown will be reduced by effects that reduce item active cooldown.
  • Activating Predator will not break stealth.
  • Predator will not trigger from default damage.

Item Haste
None
None 0
An icon representing Cosmic Insight 10

Item Haste (Equivalent in CDR)
None
None 0%
An icon representing Cosmic Insight 9.09%

Item Cooldown
Items Base Cooldown An icon representing Cosmic Insight
An icon for the item SheenAn icon for the item BloodsongAn icon for the item Iceborn GauntletAn icon for the item Lich BaneAn icon for the item Trinity Force 1.5 1.36
An icon for the item MalignanceAn icon for the item Statikk Shiv 3 2.73
An icon for the item Unending Despair 5 4.55
An icon for the item Eclipse 6 5.45
An icon for the item Tear of the GoddessAn icon for the item Archangel's StaffAn icon for the item Dream MakerAn icon for the item FimbulwinterAn icon for the item ManamuneAn icon for the item Sundered SkyAn icon for the item Winter's Approach 8 7.27
An icon for the item Imperial Mandate 9 8.18
An icon for the item TiamatAn icon for the item Profane HydraAn icon for the item Ravenous HydraAn icon for the item Titanic HydraAn icon for the item Zaz'Zak's Realmspike 10 9.09
An icon for the item Luden's Companion 12 10.91
An icon for the item Blade of the Ruined KingAn icon for the item Stridebreaker 15 13.64
An icon for the item Celestial Opposition 18 16.36
An icon for the item Banshee's VeilAn icon for the item Experimental HexplateAn icon for the item HeartsteelAn icon for the item Horizon FocusAn icon for the item Solstice SleighAn icon for the item Stormsurge 30 27.27
An icon for the item Hextech AlternatorAn icon for the item Scout's SlingshotAn icon for the item Edge of NightAn icon for the item Hextech Rocketbelt 40 36.36
An icon for the item Youmuu's GhostbladeAn icon for the item Zeke's Convergence 45 40.91
An icon for the item Umbral Glaive 50 45.45
An icon for the item Verdant BarrierAn icon for the item CryptbloomAn icon for the item Knight's Vow 60 54.55
An icon for the item Shurelya's Battlesong 75 68.18
An icon for the item HexdrinkerAn icon for the item Quicksilver SashAn icon for the item Immortal ShieldbowAn icon for the item Locket of the Iron SolariAn icon for the item Maw of MalmortiusAn icon for the item Mercurial ScimitarAn icon for the item Randuin's OmenAn icon for the item RedemptionAn icon for the item Seraph's EmbraceAn icon for the item Sterak's Gage 90 81.82
An icon for the item Mikael's BlessingAn icon for the item Zhonya's Hourglass 120 109.09
An icon for the item Guardian Angel 300 272.73

Map-Specific Differences[edit | edit source]

Nexus Blitz differences
  • Cooldown changed to 100 – 80 (based on level) seconds.
Ultra Rapid Fire differences
  • Cooldown changed to 80 – 50 (based on level) seconds.


Media[edit | edit source]

Sound Effects[edit | edit source]

Activation (Self & Ally)
  • Rune SFX
  • Rune SFX
Loop (Self)
  • Rune SFX
Activation (Enemy)
  • Rune SFX
  • Rune SFX
Proc
  • Rune SFX
  • Rune SFX
  • Rune SFX
Effect ends
  • Rune SFX
  • Rune SFX
  • Rune SFX

Patch History[edit | edit source]

V14.10 - Removed
  • Removed from the game.
V12.12
  • Maximum bonus movement speed changed to 25% – 50.3% (based on level) from 45% at all levels.
  • Base damage changed to 20 – 180 (based on level) from 40 – 120 (based on level).
  • Bonus AD ratio increased to 25% bonus AD from 20%.
  • AP ratio increased to 15% AP from 10% AP.
  • Cooldown increased to 120 – 60 (based on level) seconds from 90 – 60 (based on level).
V12.5
  • Bug Fix: Predator Boots' cooldown now correctly displays in the scoreboard.
V11.24
  • Maximum bonus movement speed reduced to 45% from 60%.
  • Bonus movement speed ramp up time increased to 1.5 seconds from 1.
V11.19
  • Bug Fix: Tooltip now displays the proper amount of bonus movement speed.
V11.18
  • Maximum bonus movement speed increased to 60% from 45%.
  • Bonus movement speed ramp up time reduced to 1 second from 1.5.
V10.14
  • Base damage increased to 40 – 120 (based on level) from 30 – 90 (based on level).
  • Cooldown reduced to 90 – 60 (based on level) seconds from 100 – 70 (based on level).
V10.12
  • New Effect: Gain bonus movement speed for 10 seconds, ramping up to 45% over 1.5 seconds, while moving toward enemy champions (3000 range, includes enemy champions out of vision). After ramping up, your next attack or damaging ability against an enemy champion deals 30 – 90 (based on level) (+ 20% bonus AD) (+ 10% AP) bonus Adaptive damage and ends the effect.
    • Old Effect: Channels for 1.5 seconds. You can move while channeling and the channel will be interrupted if you cast an ability or enter combat (except minions), putting the item on a 50%  cooldown. Upon completion, grants bonus movement speed for up to 15 seconds. Grants 67.5% bonus movement speed for the first 1.5 seconds, reduced to 45% afterwards, until your next attack or damaging ability, which deals 60 – 180 (based on level) (+ 40% bonus AD) (+ 25% AP) bonus Adaptive damage.
  • Cooldown reduced to 100 – 70 (based on level) seconds from 150 – 100 (based on level).
  • ARAM cooldown reduced to 100 – 70 (based on level) seconds from 100 – 80 (based on level).
  • Removed: Active is no longer disabled for the first 150 seconds of the game.
V9.7
  • Removed: The monster burn effect of An icon for the item Hunter's Talisman Hunter's Talisman and its upgrades no longer interrupts Predator's channel.
V8.13
  • Bug Fix: Active cooldown is no longer incorrectly refreshed by completing the gold income item's quest clear.
V8.1
  • New Effect: If the channel is interrupted, 50% of the cooldown is now refunded.
  • New Effect: If Predator's bonus damage is triggered via an area-of-effect ability, it will now prioritize the lowest-health target hit.
  • New Effect: Grants 67.5% bonus movement speed for the first 1.5 seconds.
V7.23
  • Base damage increased to 60 – 180 (based on level) from 60 – 140 (based on level).
  • Cooldown reduced to 150 – 100 (based on level) seconds from 180 – 120 (based on level).
V7.22 Added
  • Domination Keystone rune.
    • Passive: Your boots gain the active effect, Predator. This item begins the game on cooldown.
    • Active - Predator: You begin a 1.5 second channel. You can move while channeling and will be interrupted if you receive damage (except minions), putting the item on full cooldown. Activating Predator will not break stealth.
    • Upon completion, you gain 45% bonus movement speed for the next 15 seconds or until your next attack or damaging ability, which deals 60 – 140 (based on level) (+ 40% bonus AD) (+ 25% AP) bonus  Adaptive damage.
    • Adaptive: Deals either physical or magic depending on which would deal the most damage.
    • Cooldown: 180 – 120 (based on level) seconds.

References