Predator
Jump to navigation
Jump to search
![]() |
This article or section may contain obsolete information, but exists here for historical purposes. |
---|
Predator

Path
Slot
Keystone
Description
Active - Predator: After a 0.25-second cast time, gain Predator for 10 seconds, which grants you
bonus movement speed while facing enemy
champions within 3000 units, ramping up to 25% – 50.3% (based on level) over the first 1.5 seconds. Enemy champions within 1500 units of you are also alerted of your presence.


After ramping up, your next damaging basic attack or instance of ability damage against an enemy
champion ends Predator to deal 20 – 180 (based on level) (+ 25% bonus AD) (+ 15% AP) bonus physical or magic damage after a 0.25-second delay.

If「 25% bonus AD ≥ 15% AP, 」「 bonus AD ≥ 60% AP, 」deals physical damage. If otherwise, deals magic damage.
Cooldown
120 – 60 (based on level) seconds
Range
3000
Predator is a rune in League of Legends.
Notes[edit | edit source]
- Enemy champions that are alerted will have the icon for Predator (). ) displayed above them and hear an alarming sound effect (
- The bonus movement speed will be granted even if the champion in range is not
visible.
- The bonus movement speed will fully decay over 1 second after moving away from enemy champions or they are no longer in range.
- On , Predator is exchanged with .
- If the bonus damage is triggered via an
area of effect (i.e. ) or multi-targeted (i.e. ) ability, Predator will only hit one unit, prioritizing the
lowest health one, then the closest one.
- Predator's cooldown will be reduced by effects that reduce item active cooldown.
- Activating Predator will not break
stealth.
- Predator will not trigger from
default damage.
Item Haste | |||||||
---|---|---|---|---|---|---|---|
None | |||||||
None | 0 | ||||||
10 |
Item Haste (Equivalent in CDR) | |||||||
---|---|---|---|---|---|---|---|
None | |||||||
None | 0% | ||||||
9.09% |
Item Cooldown | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Items | Base Cooldown | |||||||||
1.5 | 1.36 | |||||||||
3 | 2.73 | |||||||||
5 | 4.55 | |||||||||
6 | 5.45 | |||||||||
8 | 7.27 | |||||||||
9 | 8.18 | |||||||||
10 | 9.09 | |||||||||
12 | 10.91 | |||||||||
15 | 13.64 | |||||||||
18 | 16.36 | |||||||||
30 | 27.27 | |||||||||
40 | 36.36 | |||||||||
45 | 40.91 | |||||||||
50 | 45.45 | |||||||||
60 | 54.55 | |||||||||
75 | 68.18 | |||||||||
90 | 81.82 | |||||||||
120 | 109.09 | |||||||||
300 | 272.73 |
Map-Specific Differences[edit | edit source]
Nexus Blitz differences
- Cooldown changed to 100 – 80 (based on level) seconds.
Ultra Rapid Fire differences
- Cooldown changed to 80 – 50 (based on level) seconds.
Media[edit | edit source]
-
Predator with Precision
-
Predator with Sorcery
-
Predator with Resolve
-
Predator with Inspiration
-
Active VFX -
Active Near Enemy Champion VFX -
Trigger VFX
Sound Effects[edit | edit source]
- Activation (Self & Ally)
- Rune SFX
- Rune SFX
- Loop (Self)
- Rune SFX
- Activation (Enemy)
- Rune SFX
- Rune SFX
- Proc
- Rune SFX
- Rune SFX
- Rune SFX
- Effect ends
- Rune SFX
- Rune SFX
- Rune SFX
Patch History[edit | edit source]
- V14.10 - Removed
- Removed from the game.
- Maximum bonus movement speed changed to 25% – 50.3% (based on level) from 45% at all levels.
- Base damage changed to 20 – 180 (based on level) from 40 – 120 (based on level).
- Bonus AD ratio increased to 25% bonus AD from 20%.
- AP ratio increased to 15% AP from 10% AP.
- Cooldown increased to 120 – 60 (based on level) seconds from 90 – 60 (based on level).
- Bug Fix: Predator Boots' cooldown now correctly displays in the scoreboard.
- Maximum bonus movement speed reduced to 45% from 60%.
- Bonus movement speed ramp up time increased to 1.5 seconds from 1.
- Bug Fix: Tooltip now displays the proper amount of bonus movement speed.
- Maximum bonus movement speed increased to 60% from 45%.
- Bonus movement speed ramp up time reduced to 1 second from 1.5.
- Base damage increased to 40 – 120 (based on level) from 30 – 90 (based on level).
- Cooldown reduced to 90 – 60 (based on level) seconds from 100 – 70 (based on level).
- New Effect: Gain bonus movement speed for 10 seconds, ramping up to 45% over 1.5 seconds, while moving toward enemy champions (3000 range, includes enemy champions out of vision). After ramping up, your next attack or damaging ability against an enemy champion deals 30 – 90 (based on level) (+ 20% bonus AD) (+ 10% AP) bonus
Adaptive damage and ends the effect.
- Old Effect: Channels for 1.5 seconds. You can move while channeling and the
channel will be
interrupted if you cast an ability or enter combat (except
minions), putting the item on a 50%
cooldown. Upon completion, grants bonus movement speed for up to 15 seconds. Grants 67.5% bonus movement speed for the first 1.5 seconds, reduced to 45% afterwards, until your next attack or damaging ability, which deals 60 – 180 (based on level) (+ 40% bonus AD) (+ 25% AP) bonus
Adaptive damage.
- Old Effect: Channels for 1.5 seconds. You can move while channeling and the
- Cooldown reduced to 100 – 70 (based on level) seconds from 150 – 100 (based on level).
- ARAM cooldown reduced to 100 – 70 (based on level) seconds from 100 – 80 (based on level).
- Removed: Active is no longer disabled for the first 150 seconds of the game.
- Removed: The monster burn effect of and its upgrades no longer interrupts Predator's channel.
- Bug Fix: Active cooldown is no longer incorrectly refreshed by completing the gold income item's quest clear.
- New Effect: If the channel is interrupted, 50% of the cooldown is now refunded.
- New Effect: If Predator's bonus damage is triggered via an area-of-effect ability, it will now prioritize the lowest-health target hit.
- New Effect: Grants 67.5% bonus movement speed for the first 1.5 seconds.
- Base damage increased to 60 – 180 (based on level) from 60 – 140 (based on level).
- Cooldown reduced to 150 – 100 (based on level) seconds from 180 – 120 (based on level).
- V7.22 Added
Domination Keystone rune.
- Passive: Your boots gain the active effect, Predator. This item begins the game on cooldown.
- Active - Predator: You begin a 1.5 second channel. You can move while channeling and will be interrupted if you receive damage (except minions), putting the item on full cooldown. Activating Predator will not break stealth.
- Upon completion, you gain 45% bonus movement speed for the next 15 seconds or until your next attack or damaging ability, which deals 60 – 140 (based on level) (+ 40% bonus AD) (+ 25% AP) bonus
Adaptive damage.
- Adaptive: Deals either physical or magic depending on which would deal the most damage.
- Cooldown: 180 – 120 (based on level) seconds.