Press the Attack

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Press the Attack
Slot
Keystone
Description
Passive: Basic attacks on-hit against enemy champions apply a stack for 4 seconds, refreshing on subsequent applications, expiring upon attacking a new champion, and stacking up to 3 times. The third stack consumes all stacks to deal 40 – 160 (based on level) bonus adaptive damage and grant you 8% increased damage against champions until you are no longer in combat with them.
Adaptive Damage: This effect deals either physical or magic damage depending on the damage contribution from your  attack damage and  ability power to the effect's damage formula.
  • Greater bonus damage from the  AD ratioPhysical damage
  • Greater bonus damage from the  AP ratioMagic damage
If the damage contribution of  AD and  AP are zero or otherwise equal, the damage type depends on the effect's particular default.
Cooldown
6 seconds

Press the Attack is a rune in League of Legends.

Notes[edit | edit source]

  • Application is individually tracked and does not interact among multiple users.
  • Effects that allow the application of on-hit effects multiple times in one issued attack (e.g. An icon for Lucian's ability Lightslinger Lightslinger, An icon for Renekton's ability Ruthless Predator Ruthless Predator, An icon for Shyvana's ability Twin Bite Twin Bite, An icon for the item Guinsoo's Rageblade Guinsoo's Rageblade) will also apply additional stacks of Press the Attack.
  • The basic attack that triggers Press the Attack's third stack does not benefit from the increased damage.
  • Press the Attack's adaptive damage is not applied as an on-hit effect and is not affected by on-hit penalties.
    • However, any damage over time or follow-up effects that come with the basic attack will be affected (e.g. An icon for Darius's ability Hemorrhage Hemorrhage, An icon for Teemo's ability Toxic Shot Toxic Shot and every follow-up An icon for Illaoi's ability Tentacle Smash Tentacle Slams).
    • Damage dealt on the same frame that the buff is gained will not be amplified.
    • The triggering Press the Attack proc does not benefit from the increased damage but future procs that occur while affected by the damage buff will.

Media[edit | edit source]

Sound Effects[edit | edit source]

3rd stack applied
  • Rune SFX
  • Rune SFX
  • Rune SFX
  • Rune SFX

Patch History[edit | edit source]

V25.S1.3
  • Now affects  true damage dealt, excluding An icon representing Smite Smite.
V14.21
  • Bug Fix: No longer incorrectly tracks outdated damage numbers.
V14.12
  • Bug Fix: Now correctly amplifies damage dealt by multi-target abilities tagged as basic attacks.
V14.10
  • Base damage reduced to 40 – 160 (based on level) from 40 – 180 (based on level).
  • Removed: Stack consumption no longer renders the target Exposed for 6 seconds, causing them to take 8% increased damage (except true damage) from all sources for the duration.
  • New Effect: Stack consumption now grants the user 8% increased damage (except true damage) against champions until they leave combat with them.
V13.20
  • Damage amplifier reduced to 8% at all levels from 8% – 12% (based on level).
V8.6
  • Bug Fix: Now correctly plays its lock-in sound when selected.
V8.5
  • Vulnerable bonus damage increased to 8% – 12% (based on level) from 4% – 12% (based on level).
V8.4
  • Trigger damage increased to 40 – 180 (based on level) from 30 – 120 (based on level).
  • Exposed damage reduced to 4% – 12% (based on level) from 12% at all levels.
V7.24
  • Removed: The third attack and bonus damage no longer benefit from the Exposed effect.
  • Bug Fix: Champions who run Press the Attack attacking an enemy who also runs Press the Attack will no longer have their stacks malfunction.
V7.22 Added
  • Precision Keystone rune.
    • Passive: Basic attacks versus champions apply stacks. At 3 stacks, the target takes 30 – 120 (based on level) bonus  Adaptive damage and is Exposed, taking 12% increased damage from all sources for the next 6 seconds.
    • Basic attacks against a Exposed target do not apply stacks, nor can you apply stacks to another target while one is Exposed.
    • Adaptive: Deals either physical or magic depending on which would deal the most damage.
    • Expired after 3 seconds not hitting thus set the stack count to 0.

References