Nullifying Orb

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Nullifying Orb
Path
Slot
1
Description
Passive: If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 35 – 110 (based on level) (+ 14% bonus AD) (+ 9% AP) magic damage for 4 seconds.
Cooldown
60 seconds

Nullifying Orb is a rune in League of Legends.

Notes[edit | edit source]

Shield VFX
  • Nullifying Orb will still trigger if magic damage is taken while below 30% of maximum health.
  • Nullifying Orb will always trigger before Lifeline when taking magic damage.

Map-Specific Differences[edit | edit source]

Howling Abyss differences edit
  • Cooldown changed to 30 seconds.
Ultra Rapid Fire differences edit
  • Cooldown changed to 30 seconds.

Sound Effects[edit | edit source]

Activation
  • Rune SFX
  • Rune SFX
  • Rune SFX
  • Rune SFX
Effect ends
  • Rune SFX
  • Rune SFX
  • Rune SFX
  • Rune SFX

Patch History[edit | edit source]

V25.S1.1 - Removed
V12.10
  • Base shield reduced to 35 – 110 (based on level) from 40 – 120 (based on level).
  • Bonus AD ratio reduced to 14% bonus AD from 15%.
  • AP ratio reduced to 9% AP from 10% AP.
V7.22 - Added
  • Sorcery Slot 1 rune.
    • Passive: If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 40 – 120 (based on level) (+ 10% AP) (+ 15% bonus AD) magic damage for 4 seconds.
    • Cooldown: 60 seconds (on trigger).

References