Liandry's Torment: Difference between revisions

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* The increased damage from {{sbc|Madness}} applies to all types of enemies (champions, monsters, minions).
* The increased damage from {{sbc|Madness}} applies to all types of enemies (champions, monsters, minions).
* Spell damage is not specific about damage type; [[physical damage|physical]], [[magic damage|magic]], and [[true damage]] spells work.
* Spell damage is not specific about damage type; [[physical damage|physical]], [[magic damage|magic]], and [[true damage]] spells work.
* Most abilities which apply [[On-hit effect]]s such as {{ai|Infinite Duress|Warwick}} and {{ai|Toxic Shot|Teemo}} will not trigger {{ii|Liandry's Torment}}. Also excluded are items with [[on-hit effect]]s such as {{ii|Wit's End}} and {{ii|Nashor's Tooth}}.
* Most abilities which apply [[On-hit effect]]s such as {{ai|Infinite Duress|Warwick}} and {{ai|Toxic Shot|Teemo}} will not trigger {{sbc|Torment}}. Also excluded are items with [[on-hit effect]]s such as {{ii|Wit's End}} and {{ii|Nashor's Tooth}}.
** There is a selection of abilities that apply [[on-hit effect]]s that are still classified as spells and will trigger {{ii|Liandry's Torment}}. These abilities are generally [[area of effect]] and will trigger [[spell vamp]]. For example, {{ai|Righteous Fury|Kayle}} and {{ai|Vorpal Spikes|Cho'Gath}}.
** There is a selection of abilities that apply [[on-hit effect]]s that are still classified as spells and will trigger {{sbc|Torment}}. These abilities are generally [[area of effect]] and will trigger [[spell vamp]]. For example, {{ai|Righteous Fury|Kayle}} and {{ai|Vorpal Spikes|Cho'Gath}}.
* Activated item effects (e.g. {{ii|Hextech Gunblade}}) will also work.
* Activated item effects (e.g. {{ii|Hextech Gunblade}}) will also work.
** This item's passive {{sbc|Torment}} will '''not''' work with item passives which deal magic damage such as {{ii|Thornmail}}, {{ii|Sunfire Cape}}, and itself. <!-- Tested 2012-12-22 -->
** This item's passive {{sbc|Torment}} will '''not''' work with item passives which deal magic damage such as {{ii|Thornmail}}, {{ii|Sunfire Cape}}, and itself. <!-- Tested 2012-12-22 -->

Revision as of 00:37, 19 September 2018

Template:Item data Liandry's TormentLiandry's Torment was an advanced item in League of Legends for [[File:-Template-Item data Liandry's Torment OriginalSquare.png|20xpx|border|link=Template:Item data Liandry's Torment|An icon representing Template:Item data Liandry's Torment]] [[Template:Item data Liandry's Torment]].

Recipe

Template:Item data Liandry's Torment

Cost Analysis


Similar Items

Notes

Item VFX

Strategy

Trivia

  • The Unique Passive's effects possibly refers to the Landry's Paralysis, better known as the Guillain–Barré syndrome.
  • The item was referred to as "Liandry's Lament" in several Riot posts, and is occasionally referred to as such.
  • The item was originally going to be called "Zephyr's Lament", but was later changed to Liandry's Torment.
    • If a player checks the "death recap" after dying, if they were dealt damage by Liandry's Torment, the damage from this item has no icon and is referred as "zephyrslamentburn"
  • The item was named after LiaNdrY, the leader of unofficial Russian client development team.

Patch History

V8.5
  • Bug Fix: The Madness passive no longer modifies true damage, matching rules around other damage-amplifying effects.
V8.4
  • Removed Unique Passive - Eyes of Pain: +15 magic penetration.
  • New Unique Passive - Madness: Damaging an enemy champion generates one stack every second for the next 4 seconds. Deal 2% increased damage for each stack, up to a maximum of 10%.
  • New Effect: Unique passive dealing bonus magic damage is now named Torment.
  • Torment damage per second changed to 1% of target's maximum health from 2% of target's current health.
V6.24
  • Total cost decreased to An icon representing Gold 3100 from An icon representing Gold 3200.
V5.22
  • Total cost increased to An icon representing Gold 3200 from An icon representing Gold 3000.
V5.13
V3.10
  • Enabled on Twisted Treeline and Crystal Scar.
V3.03
  • Bug where Liandry's Torment was not dealing damage with damage over time effects or rapid spell damage was fixed.
V3.02
  • Ability power reduced to 50 from 60.
  • Damage per second increased to 2% from 1.66%.
  • Damage-over-time and multi-target spells no longer have reduced effect.
  • Fixed damage effect not being properly reapplied on targets that already have it.
V1.0.0.154
  • Health increased to 300 from 200.
  • Ability power reduced to 60 from 70.
V1.0.0.152 Added
  • Recipe: An icon for the item Haunting Guise Haunting Guise + An icon for the item Amplifying Tome Amplifying Tome
  • Item cost: An icon representing Gold 2900
  • Combine cost: An icon representing Gold 980
  • +70 ability power
  • +200 health.
  • Unique Passive - Eyes of Pain: +15 magic penetration
  • Unique Passive: Dealing spell damage burns enemies for 5% of their current health as magic damage over 3 seconds. If their movement is impaired, they take double damage from this effect. Duration is halved for multi-target or periodic effects, 300 max damage vs monsters.

References

List of Items