Shard of True Ice
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This article or section may contain obsolete information, but exists here for historical purposes.
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Shard of True Ice

Stats
Active
Unique – Warding: Consumes a charge to place a
Stealth Ward at the target location, which grants
sight of the surrounding area. Charges refill upon visiting the shop (4 charges; 600 range).


Passive
Unique: Receives diminishing gold from excessive minion kills.
Limitations
Limited to 1 Support / Jungle item.
warding
warding
Recipe
Availability
Menu
- Mage
- Support
- Ability Power
- Mana & Regeneration
- Health & Regeneration
Keywords
- Support
- Economy
- Gold
- Sightstone
- Ward
Shard of True Ice was a legendary item in League of Legends. It was exclusive to
Classic Summoner's Rift 5v5.
Recipe
Notes
- "Receive diminishing gold from excessive minion kills":
Similar items
Old icons
-
1st version
-
2nd version
Media
-
Stealth Ward
-
Stealthed
Revisions
Shard of True Ice

Availability
Common
Tier
Stats
+45 ability power
Unique – Lucky Shadow: +
5 per 10 seconds.

Unique: Surrounds an ally with a blizzard for 4 seconds that slows nearby enemy movement speed by 30% (60 second cooldown).
Menu
Magic > Ability Power
Tools > Gold Income
Magic > Mana Regen
Tools > Gold Income
Magic > Mana Regen
- Recipe
Cost Analysis
Gold Value
- 45 ability power =
978.75
- 5 mana regeneration =
300
Aura Value per Ally Champion
- 5 mana regeneration =
300
Gold efficiency
- 79.92% gold efficient without its passive. was
- was gold efficient with two ally champions nearby.
- Alternatively, the active must had at least a value of
321.25 for to be gold efficient.
- Alternatively, the item must be held for 642 seconds (10 minutes and 42 seconds), including time spent holding its predecessor , for its passive to make gold efficient.
- Notes
- is the only item in the game that upgrades from a gold-generating item to retain its gold-generating passive.
- The active ability can be targeted on minions, pets and summoned objects like .
- 's active does not give assists.
Trivia
- , , , , , and were a set of items that shared similar features, specifically having an active ability and a gold-generating item in their recipe.
- Season 2020 that were designed for
Support.
, , , and are a set of items available since

Patch History
- V14.1 - Removed
- Removed from the game.
- Replaced by .
- Mana regeneration reduced to 100% from 115%.
- Base mana regeneration increased to 115% from 100%.
- New Effect: For the first 5 minutes of the game, the minion farming penalty is increased: Farming more than 10 CS per 5 minutes reduces gold from minions by 80%. After 5:00, the minion farming penalty remains at: Farming more than 20 CS per 5 minutes reduces gold from minions by 50% – 80% (based on CS).
- This farming penalty is applied before the 10 flat reduced gold from mid lane siege minions before 14:00.
- Bug Fix: Now correctly reduces minion gold if its user has farmed more than 20 minions per 5 minutes.
- Disabled on Ultra Rapid Fire.
- Updated icon.
- This item counts as a Legendary item.
- Ability power reduced to 40 from 50.
- Health reduced to 75 from 100.
- Unique active renamed to Ward from Warding.
- Limited to 1 Support or Jungle item.
- Ability power increased to 50 from 45.
- Bug Fix: When attempting to place a fourth ward on the map, the mini-map now properly indicates which of the first three wards will be replaced.
- Bug Fix: Wards now properly show their vision range indicator.
- Bug Fix: Completing the quest and then selling the item to repurchase a different support item will no longer automatically complete the quest for that second support item.
- New Effect: Now grants 100% base mana regeneration.
- Ability power reduced to 45 from 60.
- Health reduced to 100 from 150.
- V9.23 - Re-added
- Cost:
400, upgrades from .
- Stats: 60 ability power, 150 health,
3 per 10 seconds.
- Unique Active - Warding: Consumes a charge to place a
Stealth Ward at the target location (600 range), which reveals the surrounding area. Holds up to 4 charges which refill upon visiting the shop.
- Unique Passive: Receives diminishing gold from excessive minion kills.
- Limitations: Limited to 1 Jungle or Gold Income item.
- V3.14 - Removed
- Removed from the game, but reworked into .
- New Recipe: + +
715 =
2000.
- Added +4 gold per 10 seconds.
- Unique Passive – Lucky Shadow removed.
- Unique Passive – Tribute added.
- Unique Passive – Gold Income added.
- Unique Active removed.
- Unique Active – Arctic Embrace added.
- Gold per 10 increased to 5 from 4.
- Total cost reduced to
1600 from
1700.
- Mana Warp passive aura reduced to 5 mana regen per 5 seconds from 6.
- V1.0.0.152 - Added
- Recipe: +
- Total Cost:
1700.
- Combine Cost:
535.
- Stats: 45 ability power.
- Unique Passive - Lucky Shadow: Gain an additional 4 gold every 10 seconds.
- Unique Aura - Mana Warp: Nearby allied champions gain 6 mana regen per 5 seconds.
- Unique Active: Surrounds an ally with a blizzard for 4 seconds that slows nearby enemy movement speed by 30% (60 second cooldown).