Eye of the Oasis

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Eye of the Oasis
Eye of the Oasis
Stats
+200 health
+An icon representing Gold 2 per 10 seconds
Active
Unique – Warding: Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop (4 charges; 600 range).
Passive
Unique – Favor: Nearby enemy minions killed by an ally (excluding yourself) will sometimes drop a gold coin that can be picked up to either grant An icon representing Gold 40 or restore 6% missing mana (minimum 10). An icon representing Siege minion Siege minions always drop a coin upon death as long as you did not kill them.
Unique – Bandit: Grants Bandit.
Unique – Quest: Earn An icon representing Gold 750 using this item. Reward: Favor is upgraded to Emperor's Favor causing champion takedowns to grant both the An icon representing Gold gold and mana. You also grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range).
Limitations
Limited to 1 Eye of the Oasis.
Limited to 1 Gold Income item. Only 3 Stealth Wards or Totem Wards may be active on the map at a time.
Recipe
An icon for the item Sightstone + An icon for the item Nomad's Medallion + An icon representing Gold 250
Cost
An icon representing Gold 1900
Sell
An icon representing Gold 760
ID
2302
Availability
Menu
Tools>Gold Income
Tools>Vision
Defense>Health
Defense>Health Regen
Magic>Mana Regen
Keywords
  • Support
  • Economy
  • Gold
  • Sightstone
  • Ward

Eye of the Oasis was a legendary item in League of Legends. It was exclusive to Classic Summoner's Rift 5v5.

Recipe

An icon for the item Eye of the Oasis
An icon representing Gold 1900 (An icon representing Gold 250)
An icon for the item Sightstone
An icon representing Gold 800 (An icon representing Gold 400)
An icon for the item Nomad's Medallion
An icon representing Gold 850 (An icon representing Gold 300)

Cost Analysis

Gold Value

Gold efficiency

  • An icon for the item Eye of the Oasis Eye of the Oasis' base stats were 61.84% gold efficient.
  • An icon for the item Eye of the Oasis Eye of the Oasis becomes gold efficient in about 19 gold coin.
  • Without Favor, An icon for the item Eye of the Oasis Eye of the Oasis becomes gold efficient in 60 minutes and 25 seconds.
  • Its gold efficiency increases by 3.95% for every Stealth Ward deployed, becoming gold efficient after deploying 10 wards and increasing indefinitely with each ward deployed afterwards.
  • If you're only buying An icon for the item Eye of the Oasis Eye of the Oasis for the wards (although you might want to consider just An icon for the item Sightstone Sightstone instead), it pays for itself in 26 wards:
    • An icon representing Gold 1900 ÷ 75 = 25.33

Other media[edit source]

Notes

  • The quest reward can only be obtained after being out-of-combat for 5 seconds.

Similar items

Trivia

Patch History

V8.2 - Removed
V7.23
  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
V7.22
  • New Effect: Grants Bandit.
  • New Effect: Bandit counts toward the quest goal.
  • Quest gold required to upgrade increased to An icon representing Gold 750 from An icon representing Gold 650.
V7.20
  • Favor mana coin restoration reduced to 6% of missing mana from 10%.
  • Favor minimum mana restored from mana coin reduced to 10 from 15.
V7.16
  • Favor mana coin restoration reduced to 10% of missing mana from 15% of missing mana.
V7.14
  • Removed: Quest rewarding you with an Elixir of Skill.
  • New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.
V7.13
  • Favor gold coin bonus increased to An icon representing Gold 40 from An icon representing Gold 30.
  • Favor mana coin restoration increased to 15% of missing mana from 8% of missing mana.
V7.12
  • New Effect: Champions no longer pick up mana coins if they're at full mana.
  • New Effect: Coins now have visual indicators when they're about to expire.
  • Quest progression VFX displays every third of the way from every fifth of the way toward completion.
V7.11
  • Total cost reduced to An icon representing Gold 1900 from An icon representing Gold 1925.
  • Bug Fix: Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
V7.10
  • Base health regeneration increased to 125% from 100%.
  • Total cost increased to An icon representing Gold 1925 from An icon representing Gold 1900.
  • New Effect: Cannon minions now always drop coins.
  • New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
V7.9
  • Undocumented: Base mana regeneration reduced to 0% from 100%.
  • Gold per 10 seconds increased to An icon representing Gold 2 from An icon representing Gold 0.
  • Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either An icon representing Gold 30 or restore 8% missing mana (minimum 15).
  • Removed: Unique Passive - Favor: Grants An icon representing Gold 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
  • New Effect: Quest.
    • Quest: Earn An icon representing Gold 650 using this item.
    • Reward: Favor is upgraded to Emperor's Favor and you receive an Elixir of Skill that instantly grants a skill point when consumed (max 18 skills).
      • Emperor's Favor: Enemy minions killed by your allies sometimes drop coins that give either An icon representing Gold 30 or restore 8% missing mana (minimum 15). Champion takedowns grant both the gold and mana.
V6.22
  • Combine cost reduced to An icon representing Gold 250 from An icon representing Gold 550.
  • Total cost reduced to An icon representing Gold 1900 from An icon representing Gold 2200.
  • Base health regeneration reduced to 100% from 150%.
V6.1
  • Mana regeneration reduced to 100% from 150%.
  • Now grants 10% cooldown reduction.
V5.22 Added
  • Recipe: An icon for the item Nomad's Medallion Nomad's Medallion + An icon for the item Sightstone Sightstone + An icon representing Gold 550 = An icon representing Gold 2200
  • Grants +200 health, +2 gold generation, +150% base health regeneration and +150% base mana regeneration.
  • Unique Passive – Favor: Grants An icon representing Gold 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
  • Unique Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.


References