WR:Rumble

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Rumble
the Mechanized Menace
Release date
Class(es)
Battlemage
Position(s)
Baron Lane
Resource
Heat
Range type
Melee
Adaptive type
Ratings
Damage
Toughness
Utility
Difficulty

Rumble is a champion in Wild Rift.

Abilities[edit | edit source]

 ✎ 
Junkyard Titan
Innate: Rumble's basic ability casts generate Heat, which decays by 10 Heat per second after not using any basic ability within 5 seconds or An icon for Rumble's ability The Equalizer The Equalizer within 2 seconds. Rumble's mech enters the Danger Zone when at or above 50 Heat, and becomes Overheated while at 150 Heat.
Danger Zone: Rumble's mech enters the Danger Zone, empowering his basic abilities.
Overheated: Rumble's mech becomes Overheated, disabling his abilities as his Heat decays back down to 0 over 4 seconds. During this time, he gains  55% – 125% (based on level) bonus attack speed and empowers his basic attacks to deal 5 – 40 (based on level) (+ 20% AP) (+ 5% of the target's maximum health) bonus magic damage on-hit. The damage based on the target's health ratio is capped at 65 – 150 (based on level) against monsters.

 ✎ 
Flamespitter
COOLDOWN:
8 / 7 / 6 / 5
CAST TIME:
none
Active: Rumble generates 20 Heat to activate his flamethrower for 3 seconds, dealing magic damage every 0.25 seconds to enemies hit in a frontal cone, increased to 105% against minions.
Total Magic Damage:
150 / 190 / 230 / 270 (+ 110% AP) (+ 6 / 8 / 10 / 12% of target's maximum health)
Magic Damage Per Tick:
12.5 / 15.83 / 19.17 / 22.5 (+ 9.17% AP) (+ 0.5 / 0.67 / 0.83 / 1% of target's maximum health)
Total Minion Damage:
157.5 / 199.5 / 241.5 / 283.5 (+ 115.5% AP) (+ 6.3 / 8.4 / 10.5 / 12.6% of target's maximum health)
Minion Damage Per Tick:
13.13 / 16.63 / 20.13 / 23.63 (+ 9.63% AP) (+ 0.53 / 0.7 / 0.88 / 1.05% of target's maximum health)
An icon for Rumble's ability Junkyard Titan 2 Danger Zone Bonus: Flamespitter's damage is increased by 50%.
Total Enhanced Damage:
225 / 285 / 345 / 405 (+ 165% AP) (+ 9 / 12 / 15 / 18% of target's maximum health)
Enhanced Damage Per Tick:
18.75 / 23.75 / 28.75 / 33.75 (+ 13.75% AP) (+ 0.75 / 1 / 1.25 / 1.5% of target's maximum health)
Total Enhanced Minion Damage:
236.25 / 299.25 / 362.25 / 425.25 (+ 173.25% AP) (+ 9.45 / 12.6 / 15.75 / 18.9% of target's maximum health)
Enhanced Minion Damage Per Tick:
19.69 / 24.94 / 30.19 / 35.44 (+ 14.44% AP) (+ 0.79 / 1.05 / 1.31 / 1.58% of target's maximum health)
Flamespitter's damage based on the target's health ratio against monsters is capped at 65 – 150 (based on level).

 ✎ 
Scrap Shield
COOLDOWN:
5
CAST TIME:
none
Active: Rumble generates 20 Heat to grant himself a shield for 1.5 seconds.
Shield Strength:
45 / 80 / 115 / 150 (+ 35% AP) (+ 6% of maximum health)
Rumble also gains  bonus movement speed for 1 second.
Bonus Movement Speed:
20 / 25 / 30 / 35%
An icon for Rumble's ability Junkyard Titan 2 Danger Zone Bonus: Scrap Shield's shield strength and bonus movement speed are increased in effectiveness by 50%.
Enhanced Shield Strength:
67.5 / 120 / 172.5 / 225 (+ 52.5% AP) (+ 9% of maximum health)
Enhanced Bonus Movement Speed:
30 / 37.5 / 45 / 52.5%

 ✎ 
Electro Harpoon
COOLDOWN:
0.5
CAST TIME:
0.25
RECHARGE:
6
Active: Rumble generates 20 Heat to shoot a harpoon in the target direction that deals magic damage to the first enemy hit, inflicting them with  magic resistance reduction for 4 seconds and slowing them for 1.5 seconds. These effects stack additively with multiple harpoons, refreshing their duration and stacking up to 2 times.
Magic Damage:
60 / 90 / 120 / 150 (+ 40% AP)
Magic Resistance Reduction:
8 / 12 / 16 / 20%
Slow:
30 / 35 / 40 / 45%
Rumble periodically stocks an Electro Harpoon charge, up to a maximum of 2.
An icon for Rumble's ability Junkyard Titan 2 Danger Zone Bonus: Electro Harpoon's effects are increased by 50%.
Enhanced Damage:
90 / 135 / 180 / 225 (+ 60% AP)
Enhanced Magic Resistance Reduction:
12 / 18 / 24 / 30%
Enhanced Slow:
45 / 52.5 / 60 / 67.5%

 ✎ 
The Equalizer
COOLDOWN:
80 / 70 / 60
CAST TIME:
0.25
Active: Rumble deploys a barrage of rockets along the target path that land in a line over 1 second, creating a field of fire for 4.5 seconds after the last rocket lands.
Enemies within the field take magic damage every 0.5 seconds and are slowed by 45%.
Magic Damage Per Tick:
70 / 105 / 140 (+ 20% AP)
Maximum Magic Damage:
700 / 1050 / 1400 (+ 200% AP)

Patch history[edit | edit source]

For the expanded patch notes, see here.
V6.1
  • An icon for Rumble's ability Junkyard Titan Junkyard Titan
    • Bugfix: Added a Heat icon indicator and fixed the issue where Rumble's Heat was not displayed.
V6.0b
  • An icon for Rumble's ability Scrap Shield Scrap Shield
    • Shield AP ratio increased from 30% AP to 35%.
    • Bonus movement speed increased from 15 / 20 / 25 / 30% to 20 / 25 / 30 / 35%.
V6.0 - Added
  • Released January 9, 2025 (00:01 UTC).

See also[edit | edit source]

References[edit | edit source]