WR:Shyvana
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Shyvana
the Half-Dragon
Release date
Adaptive type
Ratings
Damage

Toughness

Utility

Difficulty

Shyvana is a champion in Wild Rift.

Abilities[edit | edit source]
Patch history[edit | edit source]
- For the expanded patch notes, see here.
- Stats
- Base armor increased from 40 to 46.
- Base health increased from 630 to 660.
- Health growth increased from 112 to 120.
- Magic resistance growth increased from 1.6 to 2.
- Stats
- Base health increased from 610 to 630.
- Armor growth increased from 4.3 to 5.
- Large monster takedown stacks increased from 8 to 10.
- Editor's Note: Patch notes error writes Epic monster instead of Large monster.
- Large monster takedown stacks increased from 8 to 10.
- Fury passive generation increased from 1 / 1.5 / 2 to 1.5 / 2 / 2.5.
- Bonus health increased from 230 / 330 / 430 to 300 / 400 / 500.
- Stacks from takedowns against champions, Rift Herald, and Baron Nashor increased from 12 to 15.
- Base damage per second increased from 35 / 50 / 65 / 80 to 40 / 55 / 70 / 85.
- Total base damage increased from 245 / 350 / 455 / 560 to 280 / 385 / 490 / 595.
- Base damage per second increased from 35 / 50 / 65 / 80 to 40 / 55 / 70 / 85.
- Bonus attack range increased from 25 to 50.
- Base damage per tick increased from 30 / 45 / 60 / 75 to 35 / 50 / 65 / 80.
- AD ratio per tick increased from 25% bonus AD to 30%.
- Bonus health increased from 150 / 250 / 350 to 230 / 315 / 400.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Health growth increased from 105 to 112.
- Cooldown reduced from 9 / 8 / 7 / 6 seconds to 8.5 / 7.5 / 6.5 / 5.5.
- Evolved slow increased from 40% to 50%.
- Base damage increased from 25 / 40 / 55 / 70 to 30 / 45 / 60 / 75.
- New: Grants 15% omnivamp.
- Removed: No longer grants 100 / 150 / 200 bonus health.
- Stats
- Health growth reduced from 115 to 105.
- Base damage reduced from 30 / 45 / 60 / 75 to 25 / 40 / 55 / 70.
- New:
- Innate: Large Monster kills, Champion takedowns, and Epic Monster kills grant stacks of Draconic Bloodline. For every 100 stacks of Draconic Bloodline, Shyvana evolves one of her abilities in order from first to last.
- Large Monster kill stacks: 8
- Champion takedown stacks: 12
- Rift Herald/Baron Nashor kill stacks: 12
- Dragon kill stacks: 35
- Innate: Large Monster kills, Champion takedowns, and Epic Monster kills grant stacks of Draconic Bloodline. For every 100 stacks of Draconic Bloodline, Shyvana evolves one of her abilities in order from first to last.
- Old:
- Innate: Shyvana deals 20% bonus physical and magic damage to
dragons. When Shyvana's team slays a dragon, one of her abilities in will be permanently evolved depending on the type.
- upgrades Twin Bite.
- upgrades Burnout.
- upgrades Flame Breath.
- upgdades Dragon's Descent.
- Innate: Shyvana deals 20% bonus physical and magic damage to
- New:
- Bonus damage against dragons increased from 20% to 25%.
- Base damage increased from 25 / 40 / 55 / 70 to 30 / 45 / 60 / 75.
- Stats
- Base health reduced from 650 to 610.
- Cooldown increased from 8 / 7 / 6 / 5 seconds to 9 / 8 / 7 / 6.
- On-hit damage health ratio increased from 3.5% target's maximum health to 3%.
- Stats
- Armor reduced from 45 to 40.
- Mountain dragon slow reduced from 60% to 40%.
- Base damage reduced from 25 / 45 / 65 / 85 to 25 / 40 / 55 / 70.
- Ocean dragon bonus health reduced from 150 / 250 / 350 to 100 / 150 / 200.
- Dragon form base damage reduced from 75 to 45.
- Dragon form AD ratio reduced from 30% AD to 20%.
- Dragon form scorch base damage per 0.5 seconds reduced from 50 – 120 (based on level) to 34 – 90 (based on level).
- Cooldown increased from 12 seconds at all ranks to 15 / 14 / 13 / 12.
- Bonus movement speed reduced from 35 / 40 / 45 / 50% to 30 / 35 / 40 / 45%.
- AP ratio reduced from 50% AP to 40%.
- Dragon form AP ratio reduced from 80% AP to 70%.