WR:Shen: Difference between revisions

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{{Game banner|Shen}}
{{Game banner|Shen}}
{{WR navigation}}
{{WR navigation}}
{{Infobox champion/WR|Shen|render=[[File:Shen Render WR.mp4|autoplay|loop|nocontrols]]}}
{{WR navigation mobile}}
<div class="multi-infobox">
{{Infobox stats/WR|Shen}}
{{Infobox recommended/WR
|date = 2024-11-26
|loadout1 =
{{Infobox recommended/WR/do
|title = Scaling Tank
|i1 = Plated Steelcaps|i2 = Gargoyle Enchant|i3 = Sunfire Aegis|i4 = Titanic Hydra|i5 = Thornmail|i6 = Spirit Visage|i7 = Amaranth's Twinguard
|r1 = Grasp of the Undying|r2 = Courage of the Colossus|r3 = Bone Plating|r4 = Overgrowth|r5 = Demolish
|s1 = Ignite|s2 = Flash}}
|loadout2 =
{{Infobox recommended/WR/do
|title = Tanky Fighter
|i1 = Mercury's Treads|i2 = Protobelt Enchant|i3 = Trinity Force|i4 = Wit's End|i5 = Titanic Hydra|i6 = Sunfire Aegis|i7 = Amaranth's Twinguard
|r1 = Grasp of the Undying|r2 = Shield Bash|r3 = Empowered Attack|r4 = Eyeball Collector|r5 = Demolish
|s1 = Ignite|s2 = Flash}}
}}
</div>__NOTOC__
== Abilities ==
== Abilities ==
{{WR Data Shen/I|WR Ability}}
{{Ability|I
{{WR Data Shen/1|WR Ability}}
|name = Ki Barrier
{{WR Data Shen/2|WR Ability}}
|icon = Ki Barrier.png
{{WR Data Shen/3|WR Ability}}
|description = {{sbc|Innate:}} After completing an ability, '''Shen''' shields himself for {{pp|60 to 109 for 15}} {{as|(+ 14% '''bonus''' health)}} for {{fd|2.5}} seconds. If the triggering ability affected at least one champion, ''Ki Barrier's'' cooldown is reduced by {{pp|4 to 7.5 for 15}} seconds.
{{WR Data Shen/4|WR Ability}}
|description2 = '''Shen''' gains {{as|{{pp|10;12.5;15|1;5;9}} energy}} when his abilities damage an enemy.
|cooldown = 10
|targeting = Passive
|damagetype =
|spelleffects =
|parry =
|notes =
* No additional details.
}}


== Patch history ==
{{Ability|Q
{{Patch box|Shen|Release version|wr}}
|name = Twilight Assault
|icon = Twilight Assault.png
|description = {{sbc|Active:}} '''Shen''' recalls the {{as|Spirit Blade|buzzword}}, enhancing his next 3 basic attacks to deal {{as|'''bonus''' magic damage}}. If the {{as|Spirit Blade|buzzword}} passed through an enemy champion, the damage bonus is increased and '''Shen''' gains {{as|50% '''bonus''' attack speed}}.
|leveling = {{st|Bonus Magic Damage|{{pp|12 to 40 for 15}} {{as|(+ {{ap|2.5 to 4 4}}% {{as|(+ {{fd|1.5}}% per 100 AP)}} of target's '''maximum''' health)}}}}
{{st|Enhanced Magic Damage|{{pp|12 to 40 for 15}} {{as|(+ {{ap|5.5 to 7 4}}% {{as|(+ {{fd|1.5}}% per 100 AP)}} of target's '''maximum''' health)}}}}
|description2 = Enemy champions the {{as|Spirit Blade|buzzword}} passes through are {{WRtip|slow|slowed}} for 2 seconds while moving away from '''Shen'''.
|leveling2 = {{st|Slow|{{ap|15 to 30 4}}%}}
|description3 = Against monsters, the damage from empowered attacks is capped.
|leveling3 = {{st|Maximum Monster Damage|{{ap|125 to 200 4}}}}
|cooldown = {{ap|8 to 5 4}}
|cost = {{ap|75 to 60 4}}
|costtype = Energy
|cast time =
|targeting = Auto
|damagetype =
|spelleffects =
|projectile =
|notes =
* No additional details.
}}


== See also ==
{{Ability|W
{{Champions|wr}}
|name = Spirit's Refuge
|icon = Spirit's Refuge.png
|description = {{sbc|Active:}} '''Shen''' sends the {{as|Spirit Blade|buzzword}} to an allied champion, creating a zone that blocks enemy basic attacks for {{fd|1.75}} seconds.
|cooldown = {{ap|18 to 12 4}}
|cost = 20
|costtype = Energy
|cast time =
|targeting = Unit
|damagetype =
|spelleffects =
|notes =
* No additional details.
}}

{{Ability|E
|name = Shadow Dash
|icon = Shadow Dash.png
|description = {{sbc|Active:}} '''Shen''' dashes forward, dealing {{as|physical damage}} to enemy champions and monsters, taunting them for {{fd|1.5}} seconds.
|leveling = {{st|Physical Damage|{{ap|60 to 150 4}} {{as|(+ 15% '''bonus''' health)}}}}
|cooldown = {{ap|16 to 10 4}}
|cost = 75
|costtype = Energy
|cast time =
|targeting = Direction
|damagetype =
|spelleffects =
|grounded =
|knockdown =
|notes =
* No additional details.
* Shen dashes a fixed distance.
}}

{{Ability|R
|name = Stand United
|icon = Stand United.png
|description = {{sbc|Active:}} '''Shen''' channels for 3 seconds, shield an allied champion for 5 seconds, increased by {{pp|type=target's '''missing''' health|key=%|0 to 60 for 7|key1=%|0 to 60|color=health|formula=1% per 1% of target's '''missing''' health. ''This is capped at 60% '''missing''' health.''}}.
|leveling = {{st|Minimum Shield|{{ap|170 to 510 3}} {{as|(+ 135% AP)}} {{as|(+ 15% of his '''bonus''' health)}}}}
|description2 = Upon completing the channel, '''Shen''' teleports to the target ally.
|cooldown = {{ap|130 to 100 3}}
|costtype =
|cost =
|cast time =
|targeting = Unit
|damagetype =
|spelleffects =
|grounded =
|knockdown =
|notes =
* No additional details.
}}


== References ==
[[Category:WR Champions]]
<references/>
{{Champion categories/WR|Shen}}

Latest revision as of 06:52, 26 November 2024

Shen
the Eye of Twilight
Release date
Class(es)
Warden
Position(s)
Baron lane
Jungle
Resource
Energy
Range type
Melee
Adaptive type
Ratings
Damage
Toughness
Utility
Difficulty

Shen is a champion in Wild Rift.

Abilities[edit | edit source]

 ✎ 
Ki Barrier
STATIC COOLDOWN:
10
Innate: After completing an ability's effects, Shen gains a shield lasting 2.5 seconds for 51 – 100 (based on level) (+ 14% bonus health). If that ability affected at least one other champion, Ki Barrier's cooldown is  reduced by 4 – 7.5 (based on level) seconds.
Innate: Shen manifests a Spirit Blade that he can control with An icon for Shen's ability Twilight Assault Twilight Assault and An icon for Shen's ability Spirit's Refuge Spirit's Refuge.
Innate: Shen's damaging ability hits restore  10 / 12.5 / 15 (based on level) energy

 ✎ 
Twilight Assault
COST:
75 / 70 / 65 / 60 energy
COOLDOWN:
8 / 7 / 6 / 5
CAST TIME:
none
EFFECT RADIUS:
Global
WIDTH:
160
SPEED:
2000 - 5000
Active: Shen pulls the Spirit Blade to his location. Enemy champions hit are slowed for the next 2 seconds while moving away from Shen.
Slow:
15 / 20 / 25 / 30%
Once it arrives, Shen empowers his next three basic attacks within 8 seconds to gain  75 bonus range and deal bonus magic damage. If the Spirit Blade hit at least one enemy champion, the attacks gain  50% bonus attack speed and the damage is increased.
Bonus Magic Damage:
12 – 40 (based on level) (+ 2.5 / 3 / 3.5 / 4% (+ 1.5% per 100 AP) target's maximum health)
Total Damage:
36 – 120 (based on level) (+ 7.5 / 9 / 10.5 / 12% (+ 4.5% per 100 AP) target's maximum health)
Increased Magic Damage:
12 – 40 (based on level) (+ 5 / 5.5 / 6 / 6.5% (+ 2% per 100 AP) target's maximum health)
Total Increased Damage:
36 – 120 (based on level) (+ 15 / 16.5 / 18 / 19.5% (+ 6% per 100 AP) target's maximum health)
Twilight Assault deals 150% damage against minions and monsters, but the total damage against monsters is capped to 225. The attacks will deal 50% damage through the general melee cleave.

 ✎ 
Spirit's Refuge
COST:
20 energy
COOLDOWN:
18 / 16 / 14 / 12
CAST TIME:
none
EFFECT RADIUS:
350
Active: Shen sends the Spirit Blade to the target allied champion or himself, creating a protective zone for 1.75 seconds that blocks all non- turret basic attacks that hit allied champions in the area.
The zone can move with the Spirit Blade.

 ✎ 
Shadow Dash
COST:
75 energy
COOLDOWN:
16 / 14 / 12 / 10
CAST TIME:
none
TARGET RANGE:
600
COLLISION RADIUS:
60 / 150
SPEED:
800 + 100% movement speed
Active: Shen dashes in the target direction, dealing physical damage to enemy champions and monsters he passes through and taunting them for 1.5 seconds.
An icon for Shen's ability Twilight Assault Twilight Assault and An icon for Shen's ability Spirit's Refuge Spirit's Refuge can be cast during the dash.

 ✎ 
Stand United
COOLDOWN:
110 / 100 / 90
CAST TIME:
none
TARGET RANGE:
Global
Active: Shen focuses his will, channeling for 3 seconds and granting the target allied champion a shield lasting 5 seconds at the time of cast, increased by 0% – 60% (based on target's missing health).
Minimum Shield Strength:
170 / 340 / 510 (+ 135% AP) (+ 15% bonus health)
Maximum Shield Strength:
272 / 544 / 816 (+ 216% AP) (+ 24% bonus health)
Upon completion, Shen and his Spirit Blade blink to the target ally, placed between them and the nearest enemy champion.
Upon completion, Shen destroys any projectiles targeting him.

Patch history[edit | edit source]

For the expanded patch notes, see here.
V6.1b
V6.0
  • Stats
    • Base armor increased from 40 to 46.
    • Base health increased from 570 to 630.
    • Health growth increased from 105 to 112.
    • Magic resistance growth increased from 1.6 to 2.
V4.2
  • Stats
    • Base movement speed increased from 340 to 350.
V4.0
  • An icon for Shen's ability Twilight Assault Twilight Assault
    • Damage against monsters reduced from 200% to 150%.
    • Maximum damage against monsters reduced from 250 to 225.
V3.5a
  • An icon for Shen's ability Twilight Assault Twilight Assault
    • Damage against monsters increased from 100% to 200%.
    • Maximum damage against monsters increased from 125 / 150 / 175 / 200 to 250 at all ranks.
V3.5
V3.3a
  • An icon for Shen's ability Ki Barrier Ki Barrier
    • Base shield reduced from 60 – 109 (based on level) to 51 – 100 (based on level).
  • An icon for Shen's ability Twilight Assault Twilight Assault
    • Empowered health ratio reduced from 5.5 / 6 / 6.5 / 7 maximum health to 5 / 5.5 / 6 / 6.5%.
V3.3
  • An icon for Shen's ability Stand United Stand United
    • Cooldown reduced from 130 / 115 / 100 seconds to 110 / 100 / 90.
V3.2
  • Stats
    • Base energy regeneration increased from 25 to 50.
  • An icon for Shen's ability Ki Barrier Ki Barrier
    • Energy restoration reduced from 15 / 17.5 / 20 (based on level) to 10 / 12.5 / 15 (based on level).
  • An icon for Shen's ability Twilight Assault Twilight Assault
    • Energy cost increased from 65 / 60 / 55 / 50 to 75 / 70 / 65 / 60.
V3.1 - Added
  • Released March 24, 2022 (00:01 UTC).

See also[edit | edit source]

References[edit | edit source]