TFT:Jhin: Difference between revisions
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{{Game banner|Jhin|offset=top:-32%;min-width:112%;}} |
{{Game banner|Jhin|offset=top:-32%;min-width:112%;}} |
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Set 14= |
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{{TFT champion infobox|Jhin|set=14}} |
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== Synergy == |
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{{TFT champion synergy|Jhin|set=14}} |
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Set 10= |
Set 10= |
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{{TFT champion infobox|Jhin|set=10}} |
{{TFT champion infobox|Jhin|set=10}} |
Latest revision as of 03:42, 5 April 2025
Jhin
2



Origin
Class
Special ability

Logic Bomb
Stats
Leveling



Health
550 / 990 / 1782
Mana
64
Starting mana
14
Attack damage
44 / 66 / 99
Attack speed
0.74
DPS
32.56 / 58.608 / 105.494
Armor
20
Magic resist
20
Role
Synergy[edit | edit source]
Jhin
5



Origin
Class
Special ability

Concerto of Demise in D Minor
Passive:
Attacks generate 10 additional Mana. If your bench has 4 Grand Finale Rifles, begin conducting instead of attacking. Each Rifle fires at the same rate as the Maestro and deals 66 / 66 / 444% AD + 15 / 25 / 144%
AP physical damage. Every 4th volley deals 200% damage.

Active:
Put 1 / 1 / 4 Grand Finale Rifle into one of your empty bench slots.
Headliner Effect: +5% AD, Combat Start: Put 1 Grand Finale Rifle into an empty bench slot.
Headliner Effect: +5% AD, Combat Start: Put 1 Grand Finale Rifle into an empty bench slot.
Stats
Synergy[edit | edit source]
Notes[edit | edit source]
- To maximize the effectiveness of the champion requires freeing up 4 bench seats.
Trivia[edit | edit source]
- He, along with exclusives skins in Set 10. , , , , , , , and are the only champions that use
Jhin
1


Origin
Class
Special ability

Curtain Call
Active:
Take aim at the current target and deal (744.44% AD + 60 / 90 / 135%
AP) physical damage to enemies in a line; each hit reduces damage by 40%.
Ionia Bonus: +25% Attack Damage.

Ionia Bonus: +25% Attack Damage.
Stats
Synergy[edit | edit source]
Trivia[edit | edit source]
- His ability is based on his League of Legends ability , however, it only fires one bullet of this ability.
Jhin
1


Origin
Class
Special ability

Curtain Call
Active:
Take aim at the current target and deal (744.44% AD + 60 / 90 / 135%
AP) physical damage to enemies in a line; each hit reduces damage by 40%.
Ionia Bonus: +30% Attack Damage.

Ionia Bonus: +30% Attack Damage.
Stats
Synergy[edit | edit source]
Trivia[edit | edit source]
- His ability is based on his League of Legends ability , however, it only fires one bullet of this ability.
Jhin
4



Origin
Class
Special ability

Otherworldy Flourish
Passive:
Active:
Fire a bullet towards the lowest health enemy, dealing 244 / 244 / 544% AD physical damage to all enemies in a line, increased up to 34%
AP based on their missing Health. The bullet's damage is reduced by 44% each time it hits an enemy.

Stats
Synergy[edit | edit source]
Trivia[edit | edit source]
- Jhin appears as instead of due to the skin being best suited for the origin in his kit.
Jhin
4



Origin
Class
Special ability

Curtain Call
Passive:
Has a fixed attack speed of 0.9 / 0.9 / 1.4 and converts every 1% of bonus attack speed into 0.8 bonus attack damage.
Active:
Transforms his weapon into a powerful sniper rifle for his next four shots. Each shot deals 175 / 200 / 300% AD physical damage, reduced by 50% for each target they pierce through. The fourth shot is guaranteed to
critically strike and deals 0% – 100% (based on target's missing health)
AP more damage.


Stats
Synergy[edit | edit source]
Trivia[edit | edit source]
- His ability is based on his League of Legends ability .
Jhin
4



Origin
Class
Special ability

Curtain Call
Passive:
Has a fixed attack speed of 0.9 / 0.9 / 1.4 and converts every 1% of bonus attack speed into 0.8 bonus attack damage.
Active:
Transforms his weapon into a powerful sniper rifle for his next four shots. Each shot deals 150 / 200 / 300% AD physical damage, reduced by 50% for each target they pierce through. The fourth shot is guaranteed to
critically strike and deals 0% – 100% (based on target's missing health)
AP more damage.


Stats
Synergy[edit | edit source]
Trivia[edit | edit source]
- His ability is based on his League of Legends ability .
Jhin
4



Origin
Class
Special ability

Whisper
Passive:
Attacks 0.85 / 0.9 / 1.2 times per second, regardless of bonus attack speed.
Converts every 1% bonus attack speed he has into 0.8 bonus attack damage.
Additionally, every fourth basic attack deals 444 / 475 / 1234%
AP physical damage.
Converts every 1% bonus attack speed he has into 0.8 bonus attack damage.
Additionally, every fourth basic attack deals 444 / 475 / 1234%

Stats
Synergy[edit | edit source]
Trivia[edit | edit source]
- Jhin appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Jhin
4



Origin
Class
Special ability

Whisper
Passive:
Attacks 0.85 / 0.9 / 1.2 times per second, regardless of bonus attack speed.
Converts every 1% bonus attack speed he has into 0.8 bonus attack damage.
Additionally, every fourth basic attack deals 344 / 444 / 4444%
AP physical damage.
Converts every 1% bonus attack speed he has into 0.8 bonus attack damage.
Additionally, every fourth basic attack deals 344 / 444 / 4444%

Stats
Synergy[edit | edit source]
Notes[edit | edit source]
- Jhin gains Attack Damage instead of Attack Speed when he procs the trait.
Trivia[edit | edit source]
- Jhin appears as instead of due to the skin being best suited for the origin in his kit.
- He, along with
Legendary skins in Set 3.5.
, , , and , are the only champions that use
- He, along with
- His ability is based on his League of Legends ability .
Jhin
4



Origin
Class
Special ability

Whisper
Passive:
Converts every 1% bonus attack speed he has into 0.8 bonus attack damage. Additionally, every fourth basic attack deals 244 / 344 / 4444%
AP physical damage.

Stats
Synergy[edit | edit source]
Notes[edit | edit source]
- Jhin gains Attack Damage instead of Attack Speed when he procs the trait.
Trivia[edit | edit source]
- Jhin appears as instead of due to the skin being best suited for the origin in his kit.
- He, along with
Legendary skins in Set 3.
, , and , are the only champions that use
- He, along with
- His ability is based on his League of Legends ability .
General Trivia[edit | edit source]
- His obsession with the number 4 is reflected in various aspects of his sets, including:
- From set 3 to set 8.5, his status is always
Tier 4 unit.
- From set 9 to set 9.5, his Tier 1 unit status in statistics almost always ends in number 4.
- In set 9, the
range has a value of 3 because gives him his passive to add another value until it adds up to 4.
- In set 9, the
- From set 3 to set 4, the 'fourth shot' mechanic carried over from his League of Legends version of .
- From set 6 to set 8.5 and set 10, the Jhin's speed basic attack is fixed, whose bonus attack speed converted as additional attack damage is based on the basic attack mechanics from his League of Legends game.
- The base percent scaling of his ability always ending in "44" regardless of his star-level, with his
3-starred ability scaling being notable for being 4444%, 1234% or 544%, according to your set.
- In set 10, when Jhin becomes a
3-Star, he will always become a
4-Star.
- From set 3 to set 8.5, his status is always
- Jhin is the only champion with an on-hit effects after 4 attacks.
- It is not rare for champions to have on-hit effects on every attack or after 3 attacks.
- From set 3 to set 4 and set 8.5, he is the only champion with resources bar in 4.
Patch History[edit | edit source]
- Maximum mana increased to 60 from 50.
- V12.6 - April 5th Hotfix
- Maximum mana reduced to 50 from 70.
- Base attack damage reduced to 85 from 90.
- Ability AD ratio increased to 175 / 200 / 300% AD from 150 / 200 / 300% AD.
- V12.4 - Returning
- Returning to Set 6.5 with no changes.
- Ability AD ratio reduced to 150 / 200 / 300% AD from 150 / 200 / 344% AD.
- Maximum mana reduced to 70 from 80.
- Base attack damage reduced to 90 from 95.
- Ability AD ratio reduced to 150 / 200 / 344% AD from 150 / 225 / 344% AD.
- Attack range reduced to 4 from 5.
- V11.22 - Returning
-
- Tier 4 .
- Passive: Has a fixed attack speed of 0.9 / 0.9 / 1.4 and converts every 1% of bonus attack speed into 0.8 bonus attack damage.
Active - Curtain Call: Transforms his weapon into a powerful sniper rifle for his next four shots. Each shot deals 175 / 200 / 344% AD physical damage, reduced by 50% for each target they pierce through. The fourth shot is guaranteed to
critically strike and deals 0% – 100% (based on target's missing health) (×
AP) more damage.
- V11.2 - Disabled
- Disabled due to Set 4.5.
- Ability AD ratio reduced to 444 / 475 / 1234% AD from 444 / 500 / 1234% AD.
- Base attack damage increased to 100 from 85.
- Ability AD ratio reduced to 444 / 500 / 1234% AD from 444 / 500 / 4444% AD.
- V10.19 - Returning
-
- Tier 4
Cultist
Sharpshooter.
Passive - Whisper: Attacks 0.85 / 0.9 / 1.2 times per second, regardless of bonus attack speed. Converts every 1% bonus attack speed he has into 0.8 bonus attack damage. Additionally, every fourth basic attack deals 444 / 500 / 4444% (×
AP) AD physical damage.
- Tier 4
- Base attack speed reduced to 0.85 / 0.9 / 1.2 from 0.9 / 0.95 / 1.2.
- Ability AD ratio reduced to 344 / 444 / 4444% AD from 350 / 500 / 4444% AD.
- Base attack damage increased to 85 from 80.
- Base attack speed increased to 0.9 / 0.95 / 1.2 from 0.85 / 0.9 / 1.1.
- Ability AD ratio increased to 350 / 500 / 4444% AD from 244 / 344 / 4444% AD.
- V10.12 - Returning
- Base attack damage reduced to 80 from 90.
- Base attack speed changed to 0.85 / 0.9 / 1.1 from 0.9 at all Star-levels.
- V10.6 - Added
Categories:
- TFT champion with starting mana
- Jhin
- TFT Set 14
- TFT Exotech
- TFT Dynamo
- TFT Marksman
- TFT Set 10
- TFT Maestro
- TFT Big Shot
- TFT Set 9.5
- TFT Ionia
- TFT Vanquisher
- TFT Set 9
- TFT Deadeye
- TFT Set 8.5
- TFT Riftwalker
- TFT Renegade
- TFT Set 6.5
- TFT Clockwork
- TFT Sniper
- TFT Set 6
- TFT Set 4
- TFT Cultist
- TFT Sharpshooter
- TFT Set 3.5
- TFT Dark Star
- TFT Set 3
- TFT champions