TFT:Ashe
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Ashe
1


Origin
Class
Special ability

Dark Tidings
Active:
For the rest of combat, fire an additional arrow at a nearby enemy that deals (30% AD + 5 / 8 / 12%
AP) physical damage. This effect stacks.

Stats
Synergy[edit | edit source]
Trivia[edit | edit source]
- Ashe appears as instead of due to the skin being best suited for the origin in her kit.
General Trivia[edit | edit source]
- Ashe is tied with
Yasuo for the most appearances in the entire set, with a total of 15 appearances (not counting revival sets).
Patch History[edit | edit source]
- Bug Fix: Tooltip now notes the proper amount of attack speed slowed.
- Ability attack speed increased to 20% from 15%.
- Bug Fix: Maximum mana is now properly 60 instead of 55.
- Ability AD ratio increased to 110% AD from 100% AD.
- V12.5 - March 8th Hotfix
- Base attack damage reduced to 60 from 70.
- Ability number of arrows increased to 8 at all Star levels from 6 / 7 / 8.
- New Effect: Ability range is now her current attack range plus 1 hex, instead of just her attack range.
- V12.4 - Returning
- V11.22 - Disabled
- Disabled due to Set 6.
- Base attack damage increased to 70 from 60.
- Base health increased to 600 from 550.
- V11.15 - Returning
- Removed: Is no longer a .
- Base attack damage reduced to 60 from 65.
- Maximum mana increased to 100 from 90.
- Ability damage reduced to 300 / 450 / 650 from 300 / 450 / 750.
- Ability damage increased to 300 / 450 / 750 from 300 / 400 / 600.
- V11.9 - Returning
-
- Tier 3 .
Active - Enchanted Arrow: Fires an arrow at the farthest enemy, dealing 300 / 400 / 800 (×
AP) magic damage to the first enemy hit and
stunning them for 1.5 / 2 / 2.5 seconds. If the arrow travels at least 5 hexes, the
stun duration is doubled. Enemies within 1 hex receive 50% of these effects.
- V11.2 - Disabled
- Disabled due to Set 4.5.
- V10.24 - November 24th Hotfix
- Bug Fix: Fixed a bug where Ashe was triggering on-attack effects too many times during Hunter's Focus.
- Bug Fix: Ability can now properly miss or be dodged.
- Base health reduced to 600 from 650.
- Base armor reduced to 20 from 25.
- Bug Fix: Fixed a bug where only the first flurry could critically strike or be dodged.
- V10.20 - October 7th Hotfix
- Ability bonus attack speed reduced to 45 / 65 / 300% from 50 / 75 / 300%.
- V10.19 - Returning
- Starting mana reduced to 40 from 50.
- Base health increased to 650 from 600.
- Base attack speed increased to 0.85 from 0.8.
- Ability damage increased to 200 / 300 / 600 from 200 / 275 / 550.
- Ability stun duration increased to 2 / 3 / 4 seconds from 2 at all Star-levels.
- V10.12 - Returning
- Maximum mana reduced to 100 from 125.
- Ability damage reduced to 200 / 275 / 550 from 250 / 350 / 700.
- Missile speed increased by 50%.
- V10.6 - Returning
- Now uses instead of .
- New Traits:
Celestial
Sniper.
- New Ability:
Active - Enchanted Crystal Arrow: Fires an arrow at the farthest enemy that explodes on the first enemy hit, dealing 250 / 350 / 700 magic damage to all nearby enemies and
stunning them for 2 seconds.
- Tier reduced to 3 from 4.
- Base health increased to 600 from 550.
- Maximum mana increased to 125 from 35.
- Starting mana increased to 50 from 0.
- Base attack range increased to 6 from 4.
- Ability bonus attack speed reduced to 50 / 75 / 100% from 50 / 75 / 250%.
- Damage per arrow increased to 30 / 35 / 75% AD from 30 / 35 / 40% AD.
- Total damage increased to 150 / 175 / 375% AD from 150 / 175 / 200% AD.
- Damage per arrow increased to 30 / 35 / 40% AD from 25 / 30 / 35% AD.
- Total damage increased to 150 / 175 / 200% AD from 125 / 150 / 175% AD.
- Base attack speed increased to 0.8 from 0.7.
- Bug Fix: Fixed her three-star attack speed scaling to be the intended 250% value.
- Bug Fix: Fixed an issue where she could not proc while her ability was active.
- V9.22 - Returning
- Now uses instead of .
- New Traits:
Crystal
Ranger.
- New Ability:
Active - Ranger's Focus: For the next 5 seconds, gains 50 / 75 / 100% bonus attack speed, and her basic attacks fire a flurry of five arrows dealing 25 / 30 / 35% AD physical damage per arrow, for a total of 125 / 150 / 175% AD physical damage.
- Tier increased to 4 from 3.
- Base attack damage reduced to 60 from 65.
- Maximum mana reduced to 35 from 125.
- Maximum mana increased to 125 from 100.
- Base attack damage increased to 65 from 60.
- Updated ability missile VFX.
- Ability now plays sounds.
- V9.13 - Added
Categories:
- TFT champion with starting mana
- Ashe
- TFT Set 12
- TFT Eldritch
- TFT Multistriker
- TFT Set 11
- TFT Porcelain
- TFT Sniper
- TFT Set 9.5
- TFT Freljord
- TFT Vanquisher
- TFT Set 9
- TFT Deadeye
- TFT Set 8.5
- TFT LaserCorps
- TFT Sureshot
- TFT Set 8
- TFT Recon
- TFT Set 7
- TFT Jade
- TFT Dragonmancer
- TFT Swiftshot
- TFT Set 6.5
- TFT Syndicate
- TFT Set 5.5
- TFT Draconic
- TFT Ranger
- TFT Set 5
- TFT Verdant
- TFT Set 4
- TFT Elderwood
- TFT Hunter
- TFT Set 3.5
- TFT Celestial
- TFT Set 3
- TFT Set 2
- TFT Crystal
- TFT Set 1
- TFT Glacial
- TFT champions without ability power scaling
- TFT champions