Cuddly champions attaches themselves to the nearest ally at start of combat, or to the lowest health ally after being unattached for 2 seconds. Attaching grants the ally a shield equal to 60% of the Cuddly champion's maximum health and they detach if the shield is broken. While attached Cuddly champions are untargetable and can't attack, but gain 5 mana per second and 10 mana whenever the ally basic attacks.
Enforcers stun an enemy at the start of combat. The target breaks free after 5 seconds or after losing 40% of their maximum health. Enforcers will not try to stun enemies who are immune to crowd control effects.
2 Enforcers: Enemy with the most health
4 Enforcers: And the enemy who dealt the most damage last combat
Once per planning phase, you can feed a unit to a Glutton champion. This unit is consumed, granting them permanent bonus stats. The more valuable the unit, the bigger the bonus. To feed the Glutton, hover a unit over them until their mouth opens, then release. At 3-Star, a Glutton gains 20 times the stats from eating.
At the start of combat, the Imperial who dealt the most damage last combat becomes the Tyrant. The Tyrant deals bonus damage. When the Tyrant dies, the Imperial who has dealt the most damage this combat becomes the new Tyrant.
Gain a treasure chest that opens when you win combat against a player. At the start of each planning phase, roll the dice to add more loot to the chest. The longer you've gone without opening the chest, the luckier the dice.
3 Mercenaries: Roll 2 dice
5 Mercenaries: The dice are even luckier
7 Mercenaries: Upon winning, roll a 3rd dice that grants bonus loot
At the start of combat, a number of incomplete components on Scrap champions turn into full items for the rest of combat. Additionally your team also gains a shield for each item component equipped in your army, including those that are part of a full item.
While at least 2 Sisters are in play, they're empowered by trying to one-up each other. Vi's ability range increases by 2 hexes. Jinx gains 40% bonus attack speed for 3 seconds on takedowns.
Challengers gain bonus attack speed. Upon landing a takedown on their target, Challengers will dash to a new target, doubling this bonus for 2.5 seconds.
Innovators build a mechanical companion to join their battle. Mechanical companions gain 25% bonus health and attack damage per Star level of Innovators.
Transformers have 2 forms that they can swap between during planning phase, depending on whether they are placed in the front 2 rows or the back 2 rows.
Reckoning and its expansion, Dawn of Heroes, make up the fifth ruleset for the game Teamfight Tactics.
Teamfight Tactics content
Dragonlands (Set 7)
Dragonlands and its expansion, Uncharted Realms, make up the seventh ruleset for the game Teamfight Tactics.
Arcane
Arcane (titled onscreen as Arcane: League of Legends) is an animated action-adventure series created by Christian Linke and Alex Yee for Netflix. Produced by Fortiche under the supervision of Riot Games, it is set in the League of Legends Arcane universe, and focuses on several characters from the games, particularly Vi and Jinx. The series was first released in November 2021.
Platform
Netflix (Worldwide), Tencent Video (China)
Teamfight Tactics content
Ability power
Each point of ability power increases the strength of abilities, including but not limited to:
All magic damage and true damage dealt by 1%.
Shielding by 1%.
Healing by 1%.
AD and health ratios by 1%.
Attack speed, magic resistance, and mana bonuses by 1%.
Damage reduction and amplifier effects by 1%.
Ability power does not affect items.
Teamfight Tactics content
Stun
A unit that is stunned is unable to move, declare attacks, or cast their Special Ability for the duration.
Teamfight Tactics content
Critical strike
Critical Strike refers to an effect that deals increased damage under specific circumstances. The most common form of critical strike occur on basic attacks, which trigger based on critical strike chance, dealing a default of 130% damage. All basic attacks are able to critically strike, unless otherwise stated.
Teamfight Tactics content
Taunt
A unit that is taunted will change their target to the Source (the unit that casted the Taunt spell) for the duration.
Teamfight Tactics content
Beta Set (Set 1)
The Beta Set and its unnamed Hextech expansion was the first and experimental ruleset for the game Teamfight Tactics.
The first Teamfight Tactics set was not officially named but Beta was the name of the corresponding Battle Pass, and all other Battle Passes have shared a name with their ruleset. The conjectural name Faction Wars may also be used. The icon used for this set is similarly conjectural as Riot Games did not assign icons to Teamfight Tactic sets until Galaxies (Set 3).