TFT:V11.22: Difference between revisions
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* {{sbc|Removed:}} No longer grants the wearer |
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* {{sbc|New Effect:}} Now grants the wearer 25 |
* {{sbc|New Effect:}} Now grants the wearer 25 ability power every 4 seconds. |
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Revision as of 00:25, 3 November 2021
Release Date (US)
November 3rd, 2021
Highlights
- Set 6: Gizmos and Gadgets
- New champions
- New traits
- New items
Related links
← Previous
Next →
- For the
League of Legends patch, see V11.22.
Teamfight Tactics V11.22
Cosmetics
- Arenas
Chemtech Plaza Arena added.
Jinx's Explody-Fun-Land Arena added.
Shisa's Study Arena added.
Sky-High Station Arena added.
Vi's Pummel Pit Arena added.
- Booms
- New booms added to the game:
- Arcana Coil
- Chemtech Surprise
- Hextech Hypersurge
- Missile Party
- Chibi Ekko, Jinx, and Vi
- New Emotes
-
This Changes Everything
-
Why Tho
-
Knuckle Sandwich
-
Gizmos & Gadgets: Tenacity
-
Gizmos & Gadgets: Perseverance
-
Gizmos & Gadgets: Devotion
- Little Legends
- New Chibi Champions added:
- Chibi Ekko
- Chibi Jinx
- Chibi Vi
- New Little Legends added:
- Duckbill (Base, Delivery Rush, Goodest, Honeybuzz, Pajama Party, Piltover, Sugarcone, Zaunite)
- Gloop (Base, Arcade, Fireborn, Hextech, Honeybuzz, Pizza Time, Pop Groove, Sugarcone)
- Piximander (Base, Chemtech, Fruity Tooty, Hextech, Honeybuzz, Rio, Shimmering, Spotted)
- New Little Legends skin added:
- Dr. Shisa
- Arcane Sprite
Client
- Bundles
- Gizmos & Gadgets Pass+ Bundle (
- Contains: G&G Pass+, Pixiemander 1 Star, Duckbill 1 Star, Gloop 1 Star, 2 Bonus Ingenious Inventor Eggs.
or $24.99)
- Gizmos & Gadgets Sisters Bundle (
- Contains: G&G Pass+, Jinx Arena, Vi Arena, Chibi Vi, Chibi Jinx.
or $49.99)
- Gizmos & Gadgets Megabundle (
- Contains: G&G Pass+, Jinx Arena, Vi Arena, Chibi Jinx, Chibi Vi, Chibi Ekko, 12 Ingenious Inventor Eggs, 9 Bonus Ingenious Inventor Eggs.
or $99.99)
- Gizmos & Gadgets Pass
- Emotes: Knuckle Sandwich, This Changes Everything, Why Tho, and Grind Emotes.
- Booms to celebrate your victories (1st tier unlocks on purchase): Chemtech Surprise, Arcana Coil, Missile Party, Hextech Hypersurge.
- Star Shards to star-up your favorite Little Legends.
- Little Legends Eggs.
- Arenas: Sky High Station, Chemtech Plaza, Shisha’s Study.
- Dr. Shisa and Arcane Sprite.
TFT Gizmos & Gadgets Pass+, enables November 3rd, 2021 (11 AM PST), along with all the other store content.
- New Ranked Season
- Players will no longer be demoted in rank for tiers Iron to Master.
- Players will still be demoted in divisions, eg. Platinum I to Platinum II.
- Grandmaster and Challenger will still allow for demotion.
- When Gizmos & Gadgets goes live in your region, yo'’ll be able to start climbing the ladder in this set's first ranked stage.
- Everyone will start G&G in Iron II.
- You will get 5 provisional matches after the reset, meaning you will not lose any LP for sub-top 4 placements in your first 5 ranked games of the new stage. You'll also gain extra LP for finishing top 4.
- Your Hyper rating will be reset to 500.
- Ranked
- Reckoning Ranked rewards will be given out on patch 11.23.
- Players who reached Gold or higher at any point in Reckoning will receive Victorious Nixie.
- Players who managed to reach Gold or higher in both halves of the set will receive the Reckoning-themed Triumphant Nixie as well.
- Competitive play in Hyper Roll is also rewarded. Emotes for Blue, Purple, and Hyper players will drop alongside other rewards in patch 11.23.
Game
- Hextech Augments
- Mold your strategy around the three Hextech Augments chosen during the following stages: 1-4, 3-3, 4-5. Your Augments will appear on your Hexcore, visible to all players.
- There are three tiers of Augments, ranging from least powerful to most powerful. Some Augments are unique to one tier, while others have multiple versions across different power tiers.
- All players get access to Augments of equal power at the same time, although the specific Augments offered may vary.
- There are about 150 Augments.
- Augments will be adjusted for Hyper Roll and Double Up.
- Loot Orbs
- Slightly reduced the drop rate of from Blue and Gold Orbs.
Hyper Roll
- Armory
- Removed: No longer grants Radiant Item armories.
- New Effect: Now grants Augment armories at Stages 3-1, 5-2, and 7-2.
- Component item armories now appear at Stages 3-2, 4-2 and 6-2.
- Completed item armories now appear at Stages 8-2 and 9-2.
- Component item armory chances changed to 70% chance of getting 3 item components, 20% chance of getting 3 item components and 1 or , and 10% chance of getting 3 item components and 1 .
- Completed item armory chances changed to 75% chance of getting 1 offensive item, 1 defensive item, 1 utility item, and 1 random item; 15% chance of getting 1 offensive item, 1 defensive item, 1 utility item, and 1 tailored Emblem; and 10% chance of getting 2 random items and 2 tailored Emblems.
- Augments
- Some Augments will be disabled in Hyper Roll for gameplay fluidity and balance purposes.
- Economy
- Starting gold reduced to
2 from
8.
- Stage 2-1 gold increased to
4 from
2.
- Stage 3-1 gold increased to
8 from
3.
- Stage 3-2 gold reduced to
2 from
3.
- Stage 4-1 gold increased to
6 from
4.
- Stage 4-2 gold reduced to
3 from
4.
- Stage 5-1 gold increased to
7 from
5.
- Stage 5-2 gold reduced to
4 from
5.
- Stage 6-1 gold increased to
12 from
6.
- Stage 6-2 gold reduced to
5 from
6.
- Stage 6-3 gold reduced to
5 from
6.
- Stage 7-1 gold increased to
16 from
8.
- Stage 8-1 gold increased to
17 from
9.
- Little Legends
- Movement speed reduced to 175% from 200%.
- Round Timer
- Planning phase for no armory rounds reduced to 25 seconds from 30.
- New Effect: The planning phase after the first round of each stage after Stage 3-1 now has 5 additional seconds.
- New Effect: The planning phases after after Stage 8-1 now have 10 additional seconds.
- Traits
- gains twice as many stats from eating units.
- : The luck of your Mercenary dice is based on your Tactician's remaining health rather than the length of your loss streak. The lower your health, the better the dice.
- : The Yordle (3) trait gives two bonus Yordles while standard TFT gives one.
Champions
- For the champion changes, see the respective champion page.
- New Champions: , , , , .
- Returning Champions: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , . , , , , , , , , , , , , , .
- Removed Champions: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , .
Traits
- For the trait changes, see the respective trait page.
- Origins:
- New Origins: , , , , , , , , , , .
- Returning Origins: , , .
- Removed Origins: , , , , , , , , , , , .
- Classes:
- New Classes: , , , , , , , , , .
- Returning Classes: , , .
- Removed Classes: , , , , , , , , , , , .
Items
- For the item changes, see the respective item page.
- New Items:
- Emblem Items: , , , , , , , , , , , , , , , , , .
- Advanced Items: .
- Returning Items:
- Emblem Items: .
- Consumable Items: .
- Artifact Items: , , , , , , , , .
- Removed Items:
- Radiant Items: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , .
- Emblem Items: , , , , , , , , , , , , , , , , , , , , .
- Advanced Items: .
- Removed: No longer grants the wearer ability power equal to 40% maximum mana whenever they cast.
- New Effect: Now grants the wearer 25 ability power every 4 seconds.
- Updated item icon.
- New Effect: Shield can only block up to 600 damage now.
- Stacking Banshee's Claw increases the damage it blocks but doesn't increase the number of shields.
- Now builds into .
- No longer builds into .
- Armor increased to 80 from 40.
- Thorn damage reduced to 60 / 80 / 120 (based on Star level) from 80 / 100 / 150 (based on Star level).
- Now builds into .
- No longer builds into .
- Removed: No longer grants 10 bonus attack damage per stack. Starts at 4 stacks. Gain 1 stack when participating in killing an enemy, including summoned units. Stacks with no upper limit.
- New Effect: Now grants the wearer 30 / 55 / 80 (based on Star level) bonus attack damage.
- Fireball damage reduced to 18% of the target's maximum health from 30%.
- Cooldown reduced to 0.5 seconds from 1.
- Updated item icon.
- Now builds into .
- No longer builds into .
- Health threshold increased to 1800 from 1600.
- Buff bonus reduced to 30(%) from 35(%).
- Removed: No longer converts excess healing into a shield up to 400 health.
- New Effect: Now heals the lowest health ally for the same amount of damage.
- Updated item icon.
- Updated item icon.
- Ability power increased to 20 from 10.
- Bonus critical strike damage reduced to 30% from 40%.
- Now builds into .
- No longer builds into .
- Now builds into .
- No longer builds into .
- Attack speed increased to 20% from 0%.
- Attack speed increased to 50% from 40%.
- Now builds into .
- No longer builds into .
- Attack damage increased to 10 from 0.
- Removed: Bolts no longer trigger on-hit effects.
- Now builds into , , , , , , , .
- No longer builds into , , , , , , , .
- Attack speed increased to 25% from 10%.
- Updated item icon.
- Now builds into .
- No longer builds into .
- Updated item icon.
- Updated item icon.