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{{ambox |
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|image=[[File:Warning sign.png|100px|link=]] |
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|info=This patch is not yet live. The major part of the changes on this page are unconfirmed. Only update the info on other pages when Riot's official patch note is live.}} |
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{{Infobox patch |
{{Infobox patch |
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|gallery = {{GalleryHelper |
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|Image = <gallery> |
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|Teamfight Tactics Gizmos & Gadgets Promo 01.jpg |
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TFT 11.22 Patch Highlights.png |
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}} |
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</gallery> |
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|Caption = |
|Caption = |
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|Highlights = |
|Highlights = |
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|Related = [https://na.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-11-22-notes/ TFT 11.22 Patch Notes] |
|Related = [https://na.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-11-22-notes/ TFT 11.22 Patch Notes] |
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|Prev = V11.21 (Teamfight Tactics) |
|Prev = V11.21 (Teamfight Tactics) |
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|Next = |
|Next = V11.23 (Teamfight Tactics) |
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}} |
}} |
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** Dr. Shisa |
** Dr. Shisa |
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** Arcane Sprite |
** Arcane Sprite |
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=== Client === |
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;Bundles |
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* Gizmos & Gadgets Pass+ Bundle ({{RP|3206}} or $24.99) |
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** Contains: G&G Pass+, Pixiemander 1 Star, Duckbill 1 Star, Gloop 1 Star, 2 Bonus Ingenious Inventor Eggs. |
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* Gizmos & Gadgets Sisters Bundle ({{RP|6500}} or $49.99) |
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** Contains: G&G Pass+, Jinx Arena, Vi Arena, Chibi Vi, Chibi Jinx. |
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* Gizmos & Gadgets Megabundle ({{RP|12990}} or $99.99) |
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** Contains: G&G Pass+, Jinx Arena, Vi Arena, Chibi Jinx, Chibi Vi, Chibi Ekko, 12 Ingenious Inventor Eggs, 9 Bonus Ingenious Inventor Eggs. |
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;Gizmos & Gadgets Pass |
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* {{RP|1295}} TFT Gizmos & Gadgets Pass+, enables November 3rd, 2021 (11 AM PST), along with all the other store content. |
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** Emotes: Knuckle Sandwich, This Changes Everything, Why Tho, and Grind Emotes. |
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** Booms to celebrate your victories (1st tier unlocks on purchase): Chemtech Surprise, Arcana Coil, Missile Party, Hextech Hypersurge. |
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** Star Shards to star-up your favorite Little Legends. |
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** Little Legends Eggs. |
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** Arenas: Sky High Station, Chemtech Plaza, Shisha’s Study. |
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** Dr. Shisa and Arcane Sprite. |
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;New Ranked Season |
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* Players will no longer be demoted in rank for tiers Iron to Master. |
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* Players will still be demoted in divisions, eg. Platinum I to Platinum II. |
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* Grandmaster and Challenger will still allow for demotion. |
|||
* When Gizmos & Gadgets goes live in your region, yo'’ll be able to start climbing the ladder in this set's first ranked stage. |
|||
* Everyone will start G&G in Iron II. |
|||
* You will get 5 provisional matches after the reset, meaning you will not lose any LP for sub-top 4 placements in your first 5 ranked games of the new stage. You'll also gain extra LP for finishing top 4. |
|||
* Your Hyper rating will be reset to 500. |
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;Ranked |
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* Reckoning Ranked rewards will be given out on patch 11.23. |
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* Players who reached Gold or higher at any point in Reckoning will receive Victorious Nixie. |
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* Players who managed to reach Gold or higher in both halves of the set will receive the Reckoning-themed Triumphant Nixie as well. |
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* Competitive play in Hyper Roll is also rewarded. Emotes for Blue, Purple, and Hyper players will drop alongside other rewards in patch 11.23. |
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=== Game === |
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;Hextech Augments |
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* Mold your strategy around the three Hextech Augments chosen during the following stages: 1-4, 3-3, 4-5. Your Augments will appear on your Hexcore, visible to all players. |
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* There are three tiers of Augments, ranging from least powerful to most powerful. Some Augments are unique to one tier, while others have multiple versions across different power tiers. |
|||
* All players get access to Augments of equal power at the same time, although the specific Augments offered may vary. |
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* There are about 150 Augments. |
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* Augments will be adjusted for Hyper Roll and Double Up. |
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;Loot Orbs |
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* Slightly reduced the drop rate of {{TFTi|Neeko's Help}} from Blue and Gold Orbs. |
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=== Hyper Roll === |
=== Hyper Roll === |
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* Component item armory chances changed to 70% chance of getting 3 item components, 20% chance of getting 3 item components and 1 {{TFTi|Neeko's Help}} or {{TFTi|Loaded Dice}}, and 10% chance of getting 3 item components and 1 {{TFTi|Spatula}}. |
* Component item armory chances changed to 70% chance of getting 3 item components, 20% chance of getting 3 item components and 1 {{TFTi|Neeko's Help}} or {{TFTi|Loaded Dice}}, and 10% chance of getting 3 item components and 1 {{TFTi|Spatula}}. |
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* Completed item armory chances changed to 75% chance of getting 1 offensive item, 1 defensive item, 1 utility item, and 1 random item; 15% chance of getting 1 offensive item, 1 defensive item, 1 utility item, and 1 tailored Emblem; and 10% chance of getting 2 random items and 2 tailored Emblems. |
* Completed item armory chances changed to 75% chance of getting 1 offensive item, 1 defensive item, 1 utility item, and 1 random item; 15% chance of getting 1 offensive item, 1 defensive item, 1 utility item, and 1 tailored Emblem; and 10% chance of getting 2 random items and 2 tailored Emblems. |
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;Augments |
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* Some Augments will be disabled in Hyper Roll for gameplay fluidity and balance purposes. |
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;Economy |
;Economy |
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* {{sbc|New Effect:}} The planning phase after the first round of each stage after Stage 3-1 now has 5 additional seconds. |
* {{sbc|New Effect:}} The planning phase after the first round of each stage after Stage 3-1 now has 5 additional seconds. |
||
* {{sbc|New Effect:}} The planning phases after after Stage 8-1 now have 10 additional seconds. |
* {{sbc|New Effect:}} The planning phases after after Stage 8-1 now have 10 additional seconds. |
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;Traits |
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* {{TFTt|Glutton|set=6}} gains twice as many stats from eating units. |
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* {{TFTt|Mercenary|set=6}}: The luck of your Mercenary dice is based on your Tactician's remaining health rather than the length of your loss streak. The lower your health, the better the dice. |
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* {{TFTt|Yordle|set=6}}: The Yordle (3) trait gives two bonus Yordles while standard TFT gives one. |
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=== Champions === |
=== Champions === |
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** {{sbc|New Origins:}} {{TFTt|Academy|set=6}}, {{TFTt|Chemtech|set=6}}, {{TFTt|Clockwork|set=6}}, {{TFTt|Cuddly|set=6}}, {{TFTt|Enforcer|set=6}}, {{TFTt|Glutton|set=6}}, {{TFTt|Mutant|set=6}}, {{TFTt|Scrap|set=6}}, {{TFTt|Sister|set=6}}, {{TFTt|Socialite|set=6}}, {{TFTt|Syndicate|set=6}}. |
** {{sbc|New Origins:}} {{TFTt|Academy|set=6}}, {{TFTt|Chemtech|set=6}}, {{TFTt|Clockwork|set=6}}, {{TFTt|Cuddly|set=6}}, {{TFTt|Enforcer|set=6}}, {{TFTt|Glutton|set=6}}, {{TFTt|Mutant|set=6}}, {{TFTt|Scrap|set=6}}, {{TFTt|Sister|set=6}}, {{TFTt|Socialite|set=6}}, {{TFTt|Syndicate|set=6}}. |
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** {{sbc|Returning Origins:}} {{TFTt|Imperial|set=6}}, {{TFTt|Mercenary|set=6}}, {{TFTt|Yordle|set=6}}. |
** {{sbc|Returning Origins:}} {{TFTt|Imperial|set=6}}, {{TFTt|Mercenary|set=6}}, {{TFTt|Yordle|set=6}}. |
||
** {{sbc|Removed Origins:}} {{TFTt|Abomination|set=5.5}}, {{TFTt|Dawnbringer|set=5.5}}, {{TFTt|Draconic|set=5.5}}, {{TFTt|Forgotten|set=5.5}}, {{TFTt|Hellion|set=5.5}}, {{TFTt|Inanimate|set=5.5}}, {{TFTt|Ironclad|set=5.5}}, {{TFTt|Nightbringer|set=5.5}}, {{TFTt|Redeemed|set=5.5}}, {{TFTt|Revenant|set=5.5}}, {{TFTt|Sentinel|set=5.5}}, {{TFTt|Victorious|set=5.5}}. |
** {{sbc|Removed Origins:}} {{TFTt|Abomination|set=5.5}}, {{TFTt|Dawnbringer|set=5.5}}, {{TFTt|Draconic|set=5.5}}, {{TFTt|Forgotten|set=5.5}}, {{TFTt|Hellion|set=5.5}}, {{TFTt|Inanimate|set=5.5}}, {{TFTt|Ironclad|set=5.5}}, {{TFTt|Nightbringer|set=5.5}}, {{TFTt|Redeemed|set=5.5}}, {{TFTt|Revenant|set=5.5}}, {{TFTt|Sentinel|set=5.5|image=Sentinel TFT icon old.svg}}, {{TFTt|Victorious|set=5.5}}. |
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* {{sbc|Classes:}} |
* {{sbc|Classes:}} |
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** {{sbc|New Classes:}} {{TFTt|Arcanist|set=6}}, {{TFTt|Bodyguard|set=6}}, {{TFTt|Bruiser|set=6}}, {{TFTt|Challenger|set=6}}, {{TFTt|Colossus|set=6}}, {{TFTt|Enchanter|set=6}}, {{TFTt|Innovator|set=6}}, {{TFTt|Scholar|set=6}}, {{TFTt|Transformer|set=6}}, {{TFTt|Twinshot|set=6}}. |
** {{sbc|New Classes:}} {{TFTt|Arcanist|set=6}}, {{TFTt|Bodyguard|set=6}}, {{TFTt|Bruiser|set=6}}, {{TFTt|Challenger|set=6}}, {{TFTt|Colossus|set=6}}, {{TFTt|Enchanter|set=6}}, {{TFTt|Innovator|set=6}}, {{TFTt|Scholar|set=6}}, {{TFTt|Transformer|set=6}}, {{TFTt|Twinshot|set=6}}. |
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;{{TFTi|Archangel's Staff|set=6}} |
;{{TFTi|Archangel's Staff|set=6}} |
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* {{sbc|Removed:}} No longer grants the wearer |
* {{sbc|Removed:}} No longer grants the wearer ability power equal to {{as|40% '''maximum''' mana}} whenever they cast. |
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* {{sbc|New Effect:}} Now grants the wearer 25 |
* {{sbc|New Effect:}} Now grants the wearer 25 ability power every 4 seconds. |
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;{{TFTi|Assassin Emblem|set=6}} |
;{{TFTi|Assassin Emblem|set=6}} |
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;{{TFTi|Banshee's Claw|set=6}} |
;{{TFTi|Banshee's Claw|set=6}} |
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* {{sbc|New Effect:}} Shield can only block up to 600 damage now. |
* {{sbc|New Effect:}} Shield can only block up to 600 damage now. |
||
** Stacking '''Banshee's Claw''' increases the damage it blocks but doesn't increase the number of shields. |
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;{{TFTi|B. F. Sword|set=6}} |
;{{TFTi|B. F. Sword|set=6}} |
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;{{TFTi|Deathblade|set=6}} |
;{{TFTi|Deathblade|set=6}} |
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* {{sbc|Removed:}} No longer grants {{as|10 '''bonus''' attack damage}} per stack. Starts at 4 stacks. Gain 1 stack when participating in killing an enemy, including summoned units. Stacks with no upper limit. |
* {{sbc|Removed:}} No longer grants {{as|10 '''bonus''' attack damage}} per stack. Starts at 4 stacks. Gain 1 stack when participating in killing an enemy, including summoned units. Stacks with no upper limit. |
||
* |
* Attack damage increased to {{pp|50;75;100|type=Star level}} from 20 at all Star-levels. |
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;{{TFTi|Dragon's Claw|set=6}} |
;{{TFTi|Dragon's Claw|set=6}} |
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;{{TFTi|Hand of Justice|set=6}} |
;{{TFTi|Hand of Justice|set=6}} |
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* Buff bonus reduced to 30% from 35%. |
* Buff bonus reduced to 30(%) from 35(%). |
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;{{TFTi|Hextech Gunblade|set=6}} |
;{{TFTi|Hextech Gunblade|set=6}} |
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;{{TFTi|Runaan's Hurricane|set=6}} |
;{{TFTi|Runaan's Hurricane|set=6}} |
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* Attack damage increased to 10 from 0. |
* Attack damage increased to 10 from 0. |
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* {{sbc|Removed:}} Bolts no longer trigger on-hit effects. |
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;{{TFTi|Spatula|set=6}} |
;{{TFTi|Spatula|set=6}} |
Latest revision as of 15:49, 9 October 2024
Release Date (US)
November 3rd, 2021
Highlights
- Set 6: Gizmos and Gadgets
- New champions
- New traits
- New items
Related links
← Previous
- For the
League of Legends patch, see V11.22.
Teamfight Tactics V11.22[edit | edit source]
Cosmetics[edit | edit source]
- Arenas
Chemtech Plaza Arena added.
Jinx's Explody-Fun-Land Arena added.
Shisa's Study Arena added.
Sky-High Station Arena added.
Vi's Pummel Pit Arena added.
- Booms
- New booms added to the game:
- Arcana Coil
- Chemtech Surprise
- Hextech Hypersurge
- Missile Party
- Chibi Ekko, Jinx, and Vi
- New Emotes
-
This Changes Everything
-
Why Tho
-
Knuckle Sandwich
-
Gizmos & Gadgets: Tenacity
-
Gizmos & Gadgets: Perseverance
-
Gizmos & Gadgets: Devotion
- Little Legends
- New Chibi Champions added:
- Chibi Ekko
- Chibi Jinx
- Chibi Vi
- New Little Legends added:
- Duckbill (Base, Delivery Rush, Goodest, Honeybuzz, Pajama Party, Piltover, Sugarcone, Zaunite)
- Gloop (Base, Arcade, Fireborn, Hextech, Honeybuzz, Pizza Time, Pop Groove, Sugarcone)
- Piximander (Base, Chemtech, Fruity Tooty, Hextech, Honeybuzz, Rio, Shimmering, Spotted)
- New Little Legends skin added:
- Dr. Shisa
- Arcane Sprite
Client[edit | edit source]
- Bundles
- Gizmos & Gadgets Pass+ Bundle (
- Contains: G&G Pass+, Pixiemander 1 Star, Duckbill 1 Star, Gloop 1 Star, 2 Bonus Ingenious Inventor Eggs.
or $24.99)
- Gizmos & Gadgets Sisters Bundle (
- Contains: G&G Pass+, Jinx Arena, Vi Arena, Chibi Vi, Chibi Jinx.
or $49.99)
- Gizmos & Gadgets Megabundle (
- Contains: G&G Pass+, Jinx Arena, Vi Arena, Chibi Jinx, Chibi Vi, Chibi Ekko, 12 Ingenious Inventor Eggs, 9 Bonus Ingenious Inventor Eggs.
or $99.99)
- Gizmos & Gadgets Pass
- Emotes: Knuckle Sandwich, This Changes Everything, Why Tho, and Grind Emotes.
- Booms to celebrate your victories (1st tier unlocks on purchase): Chemtech Surprise, Arcana Coil, Missile Party, Hextech Hypersurge.
- Star Shards to star-up your favorite Little Legends.
- Little Legends Eggs.
- Arenas: Sky High Station, Chemtech Plaza, Shisha’s Study.
- Dr. Shisa and Arcane Sprite.
TFT Gizmos & Gadgets Pass+, enables November 3rd, 2021 (11 AM PST), along with all the other store content.
- New Ranked Season
- Players will no longer be demoted in rank for tiers Iron to Master.
- Players will still be demoted in divisions, eg. Platinum I to Platinum II.
- Grandmaster and Challenger will still allow for demotion.
- When Gizmos & Gadgets goes live in your region, yo'’ll be able to start climbing the ladder in this set's first ranked stage.
- Everyone will start G&G in Iron II.
- You will get 5 provisional matches after the reset, meaning you will not lose any LP for sub-top 4 placements in your first 5 ranked games of the new stage. You'll also gain extra LP for finishing top 4.
- Your Hyper rating will be reset to 500.
- Ranked
- Reckoning Ranked rewards will be given out on patch 11.23.
- Players who reached Gold or higher at any point in Reckoning will receive Victorious Nixie.
- Players who managed to reach Gold or higher in both halves of the set will receive the Reckoning-themed Triumphant Nixie as well.
- Competitive play in Hyper Roll is also rewarded. Emotes for Blue, Purple, and Hyper players will drop alongside other rewards in patch 11.23.
Game[edit | edit source]
- Hextech Augments
- Mold your strategy around the three Hextech Augments chosen during the following stages: 1-4, 3-3, 4-5. Your Augments will appear on your Hexcore, visible to all players.
- There are three tiers of Augments, ranging from least powerful to most powerful. Some Augments are unique to one tier, while others have multiple versions across different power tiers.
- All players get access to Augments of equal power at the same time, although the specific Augments offered may vary.
- There are about 150 Augments.
- Augments will be adjusted for Hyper Roll and Double Up.
- Loot Orbs
- Slightly reduced the drop rate of from Blue and Gold Orbs.
Hyper Roll[edit | edit source]
- Armory
- Removed: No longer grants Radiant Item armories.
- New Effect: Now grants Augment armories at Stages 3-1, 5-2, and 7-2.
- Component item armories now appear at Stages 3-2, 4-2 and 6-2.
- Completed item armories now appear at Stages 8-2 and 9-2.
- Component item armory chances changed to 70% chance of getting 3 item components, 20% chance of getting 3 item components and 1 or , and 10% chance of getting 3 item components and 1 .
- Completed item armory chances changed to 75% chance of getting 1 offensive item, 1 defensive item, 1 utility item, and 1 random item; 15% chance of getting 1 offensive item, 1 defensive item, 1 utility item, and 1 tailored Emblem; and 10% chance of getting 2 random items and 2 tailored Emblems.
- Augments
- Some Augments will be disabled in Hyper Roll for gameplay fluidity and balance purposes.
- Economy
- Starting gold reduced to
2 from
8.
- Stage 2-1 gold increased to
4 from
2.
- Stage 3-1 gold increased to
8 from
3.
- Stage 3-2 gold reduced to
2 from
3.
- Stage 4-1 gold increased to
6 from
4.
- Stage 4-2 gold reduced to
3 from
4.
- Stage 5-1 gold increased to
7 from
5.
- Stage 5-2 gold reduced to
4 from
5.
- Stage 6-1 gold increased to
12 from
6.
- Stage 6-2 gold reduced to
5 from
6.
- Stage 6-3 gold reduced to
5 from
6.
- Stage 7-1 gold increased to
16 from
8.
- Stage 8-1 gold increased to
17 from
9.
- Little Legends
- Movement speed reduced to 175% from 200%.
- Round Timer
- Planning phase for no armory rounds reduced to 25 seconds from 30.
- New Effect: The planning phase after the first round of each stage after Stage 3-1 now has 5 additional seconds.
- New Effect: The planning phases after after Stage 8-1 now have 10 additional seconds.
- Traits
- gains twice as many stats from eating units.
- : The luck of your Mercenary dice is based on your Tactician's remaining health rather than the length of your loss streak. The lower your health, the better the dice.
- : The Yordle (3) trait gives two bonus Yordles while standard TFT gives one.
Champions[edit | edit source]
- For the champion changes, see the respective champion page.
- New Champions: , , , , .
- Returning Champions: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , . , , , , , , , , , , , , , .
- Removed Champions: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , .
Traits[edit | edit source]
- For the trait changes, see the respective trait page.
- Origins:
- New Origins: , , , , , , , , , , .
- Returning Origins: , , .
- Removed Origins: , , , , , , , , , , , .
- Classes:
- New Classes: , , , , , , , , , .
- Returning Classes: , , .
- Removed Classes: , , , , , , , , , , , .
Items[edit | edit source]
- For the item changes, see the respective item page.
- New Items:
- Emblem Items: , , , , , , , , , , , , , , , , , .
- Advanced Items: .
- Returning Items:
- Emblem Items: .
- Consumable Items: .
- Artifact Items: , , , , , , , , .
- Removed Items:
- Radiant Items: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , .
- Emblem Items: , , , , , , , , , , , , , , , , , , , , .
- Advanced Items: .
- Removed: No longer grants the wearer ability power equal to 40% maximum mana whenever they cast.
- New Effect: Now grants the wearer 25 ability power every 4 seconds.
- Updated item icon.
- New Effect: Shield can only block up to 600 damage now.
- Stacking Banshee's Claw increases the damage it blocks but doesn't increase the number of shields.
- Now builds into .
- No longer builds into .
- Armor increased to 80 from 40.
- Thorn damage reduced to 60 / 80 / 120 (based on Star level) from 80 / 100 / 150 (based on Star level).
- Now builds into .
- No longer builds into .
- Removed: No longer grants 10 bonus attack damage per stack. Starts at 4 stacks. Gain 1 stack when participating in killing an enemy, including summoned units. Stacks with no upper limit.
- Attack damage increased to 50 / 75 / 100 (based on Star level) from 20 at all Star-levels.
- Fireball damage reduced to 18% of the target's maximum health from 30%.
- Cooldown reduced to 0.5 seconds from 1.
- Updated item icon.
- Now builds into .
- No longer builds into .
- Health threshold increased to 1800 from 1600.
- Buff bonus reduced to 30(%) from 35(%).
- Removed: No longer converts excess healing into a shield up to 400 health.
- New Effect: Now heals the lowest health ally for the same amount of damage.
- Updated item icon.
- Updated item icon.
- Ability power increased to 20 from 10.
- Bonus critical strike damage reduced to 30% from 40%.
- Now builds into .
- No longer builds into .
- Now builds into .
- No longer builds into .
- Attack speed increased to 20% from 0%.
- Attack speed increased to 50% from 40%.
- Now builds into .
- No longer builds into .
- Attack damage increased to 10 from 0.
- Removed: Bolts no longer trigger on-hit effects.
- Now builds into , , , , , , , .
- No longer builds into , , , , , , , .
- Attack speed increased to 25% from 10%.
- Updated item icon.
- Now builds into .
- No longer builds into .
- Updated item icon.
- Updated item icon.