May 1, 2009 Patch

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May 1, 2009 Patch
Release Date (US)
May 1, 2009

Evelynn, the Widowmaker
Tryndamere, the Barbarian King
Twitch, the Plague Rat

Highlights
Related links

The May 1, 2009 patch for League of Legends was accompanied by the following noted changes ("patch notes").

PVP.net[edit | edit source]

  • New End of Game Screen
  • Can now play 5v5 matches again in Practice games.

League of Legends[edit | edit source]

Champions[edit | edit source]

Reworked An icon representing Tristana Tristana

  • Removed ability An icon for Tristana's ability Rending Shot Rending Shot.
  • New ability An icon for Tristana's ability Rocket Jump Rocket Jump (W)
    • Tristana jumps to a distant location, slowing and damaging surrounding targets upon landing.
  • Moved Tristana's true passive from E to her innate. She will now gain attack range passively with her level, and she can spend points in order to deal more damage to surrounding units when she deals the killing blow.

An icon representing Ashe Ashe

  • An icon for Ashe's ability Frost Shot Frost Shot
    • Slow reduced to 10 / 17 / 24 / 31 / 38% from 10 / 18 / 26 / 34 / 42%.

An icon representing Zilean Chronokeeper

  • An icon for Zilean's ability Time Bomb Time Bomb
    • Ability power ratio increased to 1.1 from 0.75.
  • An icon for Zilean's ability Chronoshift Chronoshift
    • Fixed bugs which caused champions to die regardless of having the Chronoshift buff.
    • No longer removes positive buffs on revival (such as Elixirs).

An icon representing Fiddlesticks Fiddlesticks

  • An icon for Fiddlesticks's ability Drain Drain
    • Damage type updated, it should now be back to its power level of a week ago.

An icon representing Kayle Judicator

An icon representing Alistar Minotaur

An icon representing Singed Singe

  • Stats
    • Base health reduced to 465 from 565 (Note: Singe's health is further increased by his passive).
  • An icon for Singed's ability Poison Trail Poison Trail
    • Damage per second reduced to 18 / 27 / 36 / 45 / 54 from 20 / 30 / 40 / 50 / 60.
  • An icon for Singed's ability Mega Adhesive Mega Adhesive
    • Casting time reduced.

An icon representing Sivir Sivir

  • An icon for Sivir's ability Ricochet Ricochet
    • Mana cost per attack increased to 6 from 4.
    • Damage type changed to physical (it used to cut through armor, it no longer does this).

An icon representing Teemo Teemo

  • Stats
    • Health per level reduced to 74 from 84.
  • An icon for Teemo's ability Blinding Dart Blinding Dart
    • Effect changed to blinding the target, causing them to have a 100% miss chance for 2 / 2.5 / 3 / 3.5 / 4 seconds, from target champion missing their next 1 / 2 / 3 / 4 / 5 attacks.
    • Mana cost modified to 70 / 85 / 100 / 115 / 130 from 65 / 85 / 105 / 125 / 145.
    • Cooldown reduced to 11 seconds from 12.
  • An icon for Teemo's ability Noxious Trap Bantam Trap
    • Damage reduced to 350 / 500 / 650 from 375 / 550 / 750.
    • New particle added to detonation.

An icon representing Nunu Yeti

  • An icon for Nunu's ability Absolute Zero Absolute Zero
    • Fixed cooldown in tooltip, added cooldown to level up section.

Summoner Spells[edit | edit source]

An icon representing Cleanse Boost

  • Cooldown reduced to 90 seconds from 180 seconds (known issue - it doesn't break stuns, fears, or silences).

An icon representing Flash Flash

  • Cast time reduced to 0.5 seconds from 0.75.

An icon representing Ghost Ghost

  • Duration reduced to 12 seconds from 15.

Masteries[edit | edit source]

Haste

  • Movement speed bonus reduced to 8% from 10%.

Items[edit | edit source]

An icon for the item Archangel's Staff Archangel's Staff

  • Now gains bonus ability power based on max mana (instead of current mana).
  • Tool-tip updated to make more sense.
  • Mana gain is now Unique.

An icon for the item Last Whisper Last Whisper

  • Functionality changed to a "35% chance on hit to deal 1 Magic Damage for each point of Armor the target has" from a 50% chance to ignore all of the target's armor.
  • Combine cost increased to 750 from 600.

An icon for the item Soul Shroud Soul Shroud

  • Removed the bonus 50 ability power that it was accidentally giving.
  • Buff icon updated.

An icon for the item Spirit Visage Spirit Visage

  • Combine cost increased to 700 from 500.

An icon for the item Sunfire Cape Sunfire Cape

  • Combine cost increased to 800 from 600.
  • AoE damage decreased to 40 from 50.

An icon for the item Tiamat Tiamat

  • Combine cost increased to 400 from 200.

Neutral Minions[edit | edit source]

Bugs[edit | edit source]

Miscellaneous[edit | edit source]

  • Misc. tooltip fixes.
  • Added a shrine turret
    • Updated shrine turret stats (it is VERY deadly now).
  • Updated a few spell tooltips to be updated by cooldown reduction items.
  • Destroying a dampener no longer causes the enemy team to gain less experience/gold from minion kills.
  • Duration between minion upgrades increased to 200 seconds from 180.
  • Health and mana regeneration at the shrine increased to 7.5% per second from 6.5% per second.
  • Damage minions deal to champions increased to 60% from 50%.
  • Minion gold bounty now caps after 30 minutes (10 upgrades).
  • Kill streak bonuses
    • Bonus on killing a champion on a kill streak decreased to 0.25 from 0.3 per rank of the kill streak.
    • Cap reduced to 8 from 10 kills.
  • Death Streak Reduction
    • Reduction on kill of a unit on a death streak decreased to 0.25 from 0.3 per rank of the death streak.
    • Floor increased to 40% from 30% of a champion kill.
  • ADDED: First Blood gold bonus (An icon representing Gold 100).

Art[edit | edit source]

  • New melee and range minions for both blue and red teams.
  • New stun particle.

Bug Fixes[edit | edit source]

  • Fixed a bug where a queued ability would fail to execute if you toggled another ability on.
  • Fixed a bug where buffs were not appearing correctly for units popping in and out of fog of war.
  • Next level tooltips no longer round numbers to the nearest whole but show decimals correctly.
  • Fixed a bug where sometimes a unit would pop after leaving fog of war.
  • Fixed a bug where particles would get emitted from a units last known position when they are in fog of war.
  • Fixed a compatibility issue with Nvidia FX 5200 cards.
  • Fixed a compatibility issue with Integrated Intel GPUs.
  • Fixed various server crashes.
  • Fixed a bug where you could upgrade a spell passed its current cap when under mid to heavy latency.
  • Fixed a bug where the enter key of the number pad did not work with in game chat.

HUD[edit | edit source]

  • Added a "Focus Target" ping system. You can ping an enemy to put a marker over their head to tell your teammates to attack them. You can ping a defensive structure to tell your teammates to defend it. (work in progress)
  • New messages for why you cant cast spells (out of mana, on cooldown, etc.).