WR:Veigar: Difference between revisions
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{{Ability|I |
{{Ability|I |
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|name = Phenomenal Evil Power |
|name = Phenomenal Evil Power |
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|icon = Phenomenal Evil Power.png |
|icon = Veigar Phenomenal Evil Power WR.png |
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|description = {{sbc|Innate:}} Hitting an enemy champion with an ability grants 1 [[stack]] of ''Phenomenal Evil''. Killing minions or monsters with an ability grants 1 stack of ''Phenomenal Evil''. |
|description = {{sbc|Innate:}} Hitting an enemy champion with an ability grants 1 [[stack]] of ''Phenomenal Evil''. Killing minions or monsters with an ability grants 1 stack of ''Phenomenal Evil''. |
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|description3 = {{tip|takedown|Champion takedowns}} grant 5 stacks of ''Phenomenal Evil''. |
|description3 = {{tip|takedown|Champion takedowns}} grant 5 stacks of ''Phenomenal Evil''. |
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{{Ability|Q |
{{Ability|Q |
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|name = Baleful Strike |
|name = Baleful Strike |
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|icon = Baleful Strike.png |
|icon = Veigar Baleful Strike WR.png |
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|description = {{sbc|Active:}} '''Veigar''' unleashes a bolt of dark energy, dealing {{as|magic damage}} to the first two enemies hit. |
|description = {{sbc|Active:}} '''Veigar''' unleashes a bolt of dark energy, dealing {{as|magic damage}} to the first two enemies hit. |
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|leveling = {{st|Magic Damage|{{ap|65 to 245 4}} {{as|(+ {{ap|50 to 65 4}}% AP)}}}} |
|leveling = {{st|Magic Damage|{{ap|65 to 245 4}} {{as|(+ {{ap|50 to 65 4}}% AP)}}}} |
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{{Ability|W |
{{Ability|W |
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|name = Dark Matter |
|name = Dark Matter |
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|icon = Dark Matter.png |
|icon = Veigar Dark Matter WR.png |
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|description = {{sbc|Active:}} '''Veigar''' summons dark matter from the sky, dealing {{as|magic damage}}. |
|description = {{sbc|Active:}} '''Veigar''' summons dark matter from the sky, dealing {{as|magic damage}}. |
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|description2 = Every 50 stacks of ''Phenomenal Evil'' reduces this ability's {{sti|cooldown}} by 10%. |
|description2 = Every 50 stacks of ''Phenomenal Evil'' reduces this ability's {{sti|cooldown}} by 10%. |
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{{Ability|E |
{{Ability|E |
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|name = Event Horizon |
|name = Event Horizon |
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|icon = Event Horizon.png |
|icon = Veigar Event Horizon WR.png |
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|description = {{sbc|Active:}} '''Veigar''' creates a cage that {{WRtip|stun|stuns}} enemies that pass through. The cage lasts for 3 seconds. |
|description = {{sbc|Active:}} '''Veigar''' creates a cage that {{WRtip|stun|stuns}} enemies that pass through. The cage lasts for 3 seconds. |
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|leveling = {{st|Stun Duration|{{ap|1.5 to 2.25 4}}}} |
|leveling = {{st|Stun Duration|{{ap|1.5 to 2.25 4}}}} |
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{{Ability|R |
{{Ability|R |
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|name = Primordial Burst |
|name = Primordial Burst |
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|icon = Primordial Burst.png |
|icon = Veigar Primordial Burst WR.png |
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|description = {{sbc|Passive:}} '''Veigar''' blasts an enemy champion with primal magic to deal {{as|magic damage}} to them, increased by {{pp|type=target's '''missing''' health|key=%|0 to 100 for 11|key1=%|0 to 65|formula=1.538% per 1% of target's '''missing''' health. ''This is capped at 65% '''missing''' health.''|color=health}}. |
|description = {{sbc|Passive:}} '''Veigar''' blasts an enemy champion with primal magic to deal {{as|magic damage}} to them, increased by {{pp|type=target's '''missing''' health|key=%|0 to 100 for 11|key1=%|0 to 65|formula=1.538% per 1% of target's '''missing''' health. ''This is capped at 65% '''missing''' health.''|color=health}}. |
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|leveling = {{st|Minimum Magic Damage|{{ap|170 to 310 3}} {{as|(+ 75% AP)}}|Maximum Magic Damage|{{ap|170*2 to 310*2 3}} {{as|(+ 150% AP)}}}} |
|leveling = {{st|Minimum Magic Damage|{{ap|170 to 310 3}} {{as|(+ 75% AP)}}|Maximum Magic Damage|{{ap|170*2 to 310*2 3}} {{as|(+ 150% AP)}}}} |
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* No additional details. |
* No additional details. |
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}} |
}} |
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== Patch history == |
== Patch history == |
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{{Patch box|Veigar|Release version|wr}} |
{{Patch box|Veigar|Release version|wr}} |
Revision as of 05:35, 6 September 2024
Abilities
Patch history
- For the expanded patch notes, see here.
- Stats
- Base armor increased from 35 to 37.
- Base health increased from 570 to 630.
- Base magic resistance increased from 30 to 36.
- Armor growth increased from 3.5 to 4.
- Health growth increased from 105 to 120.
- Magic resistance growth increased from 0.8 to 1.2.
- Champion takedown stacks increased from 5 to 7.
- AP ratio increased from 50 / 55 / 60 / 65% AP to 55 / 60 / 65 / 70%.
- Mana cost reduced from 75 / 80 / 85 / 90 to 65 / 70 / 75 / 80.
- AP ratio increased from 90% AP to 95%.
- New effect: Cast time now scales with ability haste.
- New effect: Cast time no longer locks movement.
- New effect: Cast time now scales with ability haste.
- Stats
- Base movement speed increased from 345 to 350.
- Stats
- Base movement speed increased from 340 to 350.
- Base damage increased from 170 / 240 / 310 to 185 / 250 / 315.
- Cooldown reduced from 70 / 65 / 60 seconds to 60 / 57.5 / 55.
- New effect: Ability size now scales with AP.
- Stats
- Base attack damage increased from 52 to 58.
- Base mana regeneration increased from 12 to 16.
- Cooldown increased from 16 / 15 / 14 / 13 seconds to 18 / 17 / 16 / 15.
- Stats
- Health growth reduced from 115 to 105.
- Armor growth reduced from 3.9 to 3.5.
- Cooldown reduced from 80 / 70 / 60 seconds to 70 / 65 / 60.
- Coldown reduced from 6.5 / 6 / 5.5 / 5 seconds to 5.5 / 5 / 4.5 / 4.
- Stun duration increased from 1.5 / 1.75 / 2 / 2.25 seconds to 1.75 / 2 / 2.25 / 2.5.
- Cooldown reduced from 18 / 17 / 16 / 15 seconds to 16 / 15 / 14 / 13.
- Stats
- Base health increased from 530 to 570.
- Base armor increased from 30 to 35.
- Base damage increased from 80 / 145 / 210 / 275 to 100 / 160 / 220 / 280.
- Base damage increased from 155 / 230 / 305 to 170 / 240 / 310.
- V2.5 - Added
- Released October 15, 2021 (00:01 UTC).