This template contains various independently retrievable data items about Veigar'sEvent Horizon in the form of parameter values of a variable template of choice, in a standardized fashion.
Active: After a brief delay, Veigar erects a cage at the target location that lasts for a short time. Enemies that touch the cage edges are briefly knocked down and stunned.
Active:Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are knocked down and stunned for a duration.
Stun Duration:
1.5 / 1.75 / 2 / 2.25 / 2.5 seconds
Event Horizon can affect enemies only once per cast.
The stun and the knockdown are applied to units that are within a certain distance interval from the center of the area of effect.
An enemy can be affected by Event Horizon only once every 4.5 seconds.
Units that negate the stun will still count as passing through the edges. They will become immune to the effects of Event Horizon for the period even after negating them.
At the start of the cast time, all enemy champions in a 390-radius become marked for Veigar to gain an assist on them should they perish within the standard 10 seconds assist time.
Event Horizon may fail to catch enemies that move very quickly through the boundary distance.
Only necessary if the value differs from Event Horizon.
champion
Veigar
champion
skill
E
skill
range
range
target range
725
target range
attack range
attack range
collision radius
collision radius
effect radius
411 / 290 / 390
effect radius
width
width
angle
angle
inner radius
inner radius
tether radius
tether radius
speed
speed
cast time
0.25
cast time
cost
70 / 75 / 80 / 85 / 90
cost
costtype
mana
costtype
static
static
cooldown
20 / 18.5 / 17 / 15.5 / 14
cooldown
cdstart
on-cast
cdstart
ontargetcd
ontargetcd
ontargetcdstatic
ontargetcdstatic
recharge
recharge
customlabel
customlabel
custominfo
custominfo
customlabel2
customlabel2
custominfo2
custominfo2
icon
Event Horizon.png
icon
description
Active:Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are knocked down and stunned for a duration.
description
leveling
Stun Duration:
1.5 / 1.75 / 2 / 2.25 / 2.5 seconds
leveling
icon2
icon2
description2
Event Horizon can affect enemies only once per cast.
description2
leveling2
leveling2
icon3
icon3
description3
description3
leveling3
leveling3
icon4
icon4
description4
description4
leveling4
leveling4
icon5
icon5
description5
description5
leveling5
leveling5
icon6
icon6
description6
description6
leveling6
leveling6
targeting
Location
targeting
outofrange
walk to location
outofrange
terraingrace
terraingrace
affects
Enemies
affects
damagetype
damagetype
spelleffects
spelleffects
spellshield
True
spellshield
parry
parry
projectile
projectile
callforhelp
callforhelp
grounded
grounded
knockdown
knockdown
silence
silence
notes
The stun and the knockdown are applied to units that are within a certain distance interval from the center of the area of effect.
An enemy can be affected by Event Horizon only once every 4.5 seconds.
Units that negate the stun will still count as passing through the edges. They will become immune to the effects of Event Horizon for the period even after negating them.
At the start of the cast time, all enemy champions in a 390-radius become marked for Veigar to gain an assist on them should they perish within the standard 10 seconds assist time.
Event Horizon may fail to catch enemies that move very quickly through the boundary distance.
Adds a tab below the ability description that displays additional information along with an infobox that summarizes certain interactions.
additional
Data that can be retrieved for any purpose from the data template like any other parameter, but isn't shown in articles.
flavortext
flavortext
flavorsound
flavorsound
yvideo
YouTube video ID
yvideo2
Second YouTube video ID
blurbicon
blurb icon (overrides main "icon" in the tooltip blurb)
blurb
Active: After a brief delay, Veigar erects a cage at the target location that lasts for a short time. Enemies that touch the cage edges are briefly knocked down and stunned.
Transclude this data template, by typing its title between two sets of braces.
Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.
Formatting the data
Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
The formatting template may then be transcluded in an article through the data template.
{{Data <champion>/<ability>|<title of formatting template>}}