Universe:Janna: Difference between revisions

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{{Game banner|Janna|background=Janna Deep Breath.jpg|offset=min-width:100%; top:-280px;}}
{{Game banner|Janna|background=Janna Deep Breath.jpg|offset=min-width:100%; top:-280px;}}

Latest revision as of 23:39, 2 April 2025

Janna
Titles
Real name

Jan'ahrem (Ancient Shuriman: 'Guardian')

Nickname(s)
  • An icon representing Girl
  • An icon representing Wispy Wind Woman
Alias(es)
  • The Storm's Fury
  • Spirit of Wisdom and Harmony
  • Blue Bird of the Sea
  • Goddess of the Wind
Characteristics
Species
Pronoun(s)
She/Her
  • Born: Earlier than 5000 BN
Weapon(s)
Personal status
Status
Alive
Place of origin
Shurima (Ancient Times)
Current residence
Zaun (No Fixed Abode)
Pet(s)
Professional status
Occupation(s)
  • Zaun's Guardian
  • Elemental Spirit of Wind
  • Spirit of Wisdom and Harmony
Region(s)
Related character(s)
Other character info
Korean name
잔나
Chinese name
迦娜
Japanese name
ジャンナ
Russian name
Жанна
Greek name
Τζάνα
"The tempest is at your command."
Janna

An ancient and mysterious wind spirit, An icon representing Universe:Janna Janna has come to protect the dispossessed of Zaun. While her presence is most often felt as a soothing breeze or a ferocious tempest, she also can manifest in corporeal form as an ethereal figure, comforting the downtrodden. Over the eons, Janna has witnessed the rise and fall of civilizations. Through it all, she remains steadfast as a beacon of hope to those in need.

"Do not fear the winds of change - they will always be at your back."  Janna
Read BiographyGo to Universe

Background[edit | edit source]

Early Life[edit | edit source]

Most of what is known about Janna is known through secondhand accounts and stories. Since ancient times, there were those who prayed to the winds. Some said that the winds would even answer sometimes. Seafarers said that they would spot a An icon for Janna's ability Zephyr bright blue bird just before heavy winds, and others would say that they'd heard a whistling in the air right before a storm, as if to warn them of its approach. These stories spread and gained reverence among people all across Runeterra, with some saying that they had seen a bright blue bird transform into a woman with tapered ears and flowing hair. This mysterious figure was said to float above the water and direct the wind with a flick of her staff.

Those that believed in these tales called this wind spirit "Jan'ahrem", an ancient Shuriman word meaning “guardian,” as she always seemed to appear in times of great need. As time went on, she became known more simply as Janna.

These tales spread across the Shuriman continent, with Janna's most faithful believers residing in what is now known as Zaun, as they needed calm seas for their city's port. These people made statues and shrines and regularly prayed to Janna, asking for calm seas and favorable winds. Despite decrees suppressing worship of false idols, Janna's devotees remained faithful, wearing amulets with the image of a blue bird in reverence for her.

Belief in Zaun[edit | edit source]

After the fall of the Shuriman empire, what was now the Shuriman deserts became enveloped in war. Despite this, Zaun remained untouched, as Janna shielded it from the turmoil.

Over time, less and less people in Zaun prayed to Janna, instead becoming preoccupied with machines and advancing technology. However, one day, entire districts collapsed below sea level, and thousands had to fight for their lives against the currents of the River Pilt. This reignited faith in Janna, as the victims prayed to her for salvation and survival. Despite being forgotten for all this time, Janna helped the people. She used her wind magic not only to stop the water of the river from destroying homes so that people could evacuate, but also to quell smoke coming from fires so that people could see and breath better as they ran. While many died, those that survived saw what Janna did, and a belief and faithfulness to Janna was reignited within the Zaunite people, with her faithful once again wearing amulets reminiscent of blue birds and praying to her frequently.

Deep Breath[edit | edit source]

A Zaunite orphan prays to Janna. While he prays, he reflects on his life, including how difficult being a Zaunite is and how he is discriminated against because of his origins in the city. After an outburst of sadness, Janna appears behind the boy. She calms and hugs him, saying that it will be okay in the end. After comforting the boy, Janna throws a An icon for Janna's ability Howling Gale windy tornado on a piltovan citizen who had humiliated the boy, and this managed to get a smile from the little orphan.

It might not be okay now. It might not be okay for a while. And that's okay. But one day, not knowing exactly when, why or how it happened, you will feel happy.
An icon representing Universe:Janna Janna, Deep Breath


Recent Events[edit | edit source]

While caring for the needy of Zaun, Janna met An icon representing Universe:Nilah Nilah and her crew and helped her face an ancient sea monster called 6 Lascylla, also known as the Figurehead of the Deep. Although Iascylla proved to be a worthy foe, the 6 Tidedancer eventually sailed close to the port city of Piltover and caught the attention of the spiritual goddess An icon representing Universe:Janna Janna, who used her powers over the winds to dispel Iascylla, protecting Nilah and pushing her away from Piltover's shores.[1]

Appearance[edit | edit source]

Janna is a Spirit God who takes the form of a slender woman with white skin, tapered ears and long, pale blonde hair waving over his head and light teal eyes. She wears light, sacred clothing with a white palette with some orange gemstones. The most distinctive ornament on her attire is the crown that appears to be crystal on her head. She also has a staff that appears to be crystal.

Personality[edit | edit source]

Janna is a benevolent and mysterious individual, but is also extremely protective and caring towards those who believe in her and trust her guidance, she is true to her cause in helping those most in need.

Abilities[edit | edit source]

  • Spirit God Physiology: Janna is an ancient divine being embodying a particular aspect of the world. In her case, Janna embodies the winds and protection. Janna is empowered and shaped by the faith of her followers and the cultural concept she embodies.
    • Immortality: Janna's existence is linked to the belief her followers have in her. As a Spirit God, she is incapable of aging and dying in conventional ways.
    • An icon for Janna's ability Monsoon Air Magic: As Goddess of the Wind, Janna has complete control over the winds and air. Janna is capable of An icon for Janna's ability Howling Gale creating powerful tornadoes and flying on the currents of the winds. Originally, Janna was focused on helping sailors travel across the sea to their destinations. As time changed, the center of her worship moved to Zaun, and with that, her priorities changed to take care of her worshipers by purifying the poisonous air of Zaun, essentially making her the goddess of clean air. By the way of her domain of air, Janna can cause many different forms of magic.
      • Healing: Janna can heal others using her purifying winds.
      • Shield creation: Janna can use winds to create a powerful shield around those in need.

Relations[edit | edit source]

Zaun[edit | edit source]

Janna has been the protective deity of Zaun since ancient times. While worship of her has diminished during Darkin and Rune Wars, she would once again be called upon after the Sun Gates disaster. Since then Janna has been called upon to clear the air of noxious pollution from the undercity, as well as be a supportive presence for zaunite inhabitants that require it.

Read More

Biography

Starring Champion

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Short Story • 6 Minute Read

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Trivia[edit | edit source]

  • Jan'ahrem is her ancient name which is an ancient Shuriman word meaning “guardian”, as time went by it became Janna.
    • Her given name originates from Arabic جنّة‎‎, meaning "paradise, garden, enclosure", < Syriac ܓܢܬܐ ɡannəθɑʔ, < proto-Semitic noun *Gann-at (> Hebrew גִּנָּה‏ ginnâh) lit. "tract of land protected [by a barrier]", from Semitic root g-n-n "protect".
      • However, "Guardian ~ Guarding" would've been **Jānina < *Gānin-at (> Hebrew גּוֹנֶנֶת gônénet).
    • Her surname in the old lore is Windforce.
  • Janna is a spirit god from pre-imperial Shurima. "Spirit gods" are more like manifestations of cultural ideas, given immense power by the belief of their followers and can wax and wane, depending - or disappear for a long, long time.
    • She is over 6000 years old.
    • At her peak, she was even more powerful than most God-Warriors, shielding Oshra Va'Zaun from the Darkin war.
    • She was considered a false idol by the ancient Shurima empire.
  • Janna appears to be left-handed even though some of her artwork has her holding her staff in her right hand.
  • Janna is mentioned and appears in a statue in the episode Finally Got the Name Right of the 2nd season of Arcane.
    • A part of the song To Ashes and Blood is sung in Shuriman, this passage is translated from a prayer to the Goddess Jan'ahrem (Janna).
      • the translated lyrics of the Shuriman portion of To Ashes and Blood. "Bey'fet ihru ga, Ahuni lek'cho, Bey'un hahbab, Ahuni lek'cho, Suhbi al naa yih" is translated to "Beyond these walls, the storms fury grows, over land and sea, the storms fury grows, but I have nothing to fear, for the blue bird is with me", is an ode to Janna to ask for a prayer.[2]

Change log[edit | edit source]

The following change log is for the Character blurb found at the top of the article:

Character blurb
19 Nov 2019 (During V9.23) Current version.
MISSING Previous version.
Armed with the power of Runeterra's gales, Janna is a mysterious, elemental wind spirit who protects the dispossessed of Zaun. Some believe she was brought into existence by the pleas of Runeterra's sailors who prayed for fair winds as they navigated treacherous waters and braved rough tempests. Her favor and protection has since been called into the depths of Zaun, where Janna has become a beacon of hope to those in need. No one knows where or when she will appear, but more often than not, she's come to help.

For historical versions of other stories, please see each story's respective change log.


References


See also[edit | edit source]