Revision as of 00:45, 1 November 2024 by Bladenite(talk | contribs)(→Patch History: Fixed Lua Error -> Championship Kha'Zix is called Worlds 2018 in Module)
Leaps towards the lowest health enemy, striking them for 175 / 225 / 500 AP(+ 180 / 185 / 260% AD)physical damage and increasing their maximum mana by 50% until they cast.
Slashes the nearest enemy in 3-hex range, prioritizing his attack target, dealing 250 / 350 / 450 APmagic damage to the target enemy. If the enemy has no adjacent teammates, instead deals 750 / 1050 / 1350 APmagic damage.
Slashes the nearest enemy in 3-hex range, prioritizing his attack target, dealing 250 / 350 / 550 APmagic damage to the target enemy. If the enemy has no adjacent teammates, instead deals 750 / 1050 / 1650 APmagic damage.
Slashes the nearest enemy in 3-hex range, priority for his attack target, dealing 200 / 275 / 400 APmagic damage to the target enemy. If the enemy has no adjacent teammates, instead deals 600 / 825 / 1200 APmagic damage.
Much like Assassins before him (Rengar), this new iteration of Kha'zix can make use of the same recurrent traditional items of Assassins, such as Rapid Firecannon and Infinity Edge, defensive options such as Frozen Heart and Guardian Angel are just as effective as they did in the previous set.
Furthermore, he can also be itemized with 2 Seraph's Embrace and a Rapid Firecanon to make constantly use his ability for maximum DPS with no down-time.
His ability counts as an Auto-Attack enchanter and makes him a great Bloodthirster user as well.
Unlike most champions, Upgrading Kha'Zix to high Tiers reduces his cast time, giving his 3 Stars Version the ability to teleport around the field on cast.
Slashes the nearest enemy, dealing 150 / 250 / 350 APmagic damage to the target enemy. If the enemy has no adjacent teammates, instead deals 400 / 600 / 800 APmagic damage.
Active - Arid Assault: Leaps towards the lowest health enemy, striking them for 175 / 225 / 500 (× AP) (+ 195 / 200 / 225% AD)physical damage and increasing their maximum mana by 50% until they cast.
Active - Taste their Fear: Slashes the nearest enemy in 3-hex range, prioritizing his attack target, dealing 250 / 350 / 550 (× AP) magic damage to the target enemy. If the enemy has no adjacent teammates, instead deals 750 / 1050 / 1650 (× AP) magic damage.
New Ability:Active - Taste Their Fear: Slashes the nearest enemy, dealing 175 / 250 / 400 magic damage to the target enemy. If the enemy has no adjacent teammates, instead deals 525 / 750 / 1200 magic damage.
Active - Taste their Fear: Deals 150 / 250 / 350 magic damage to the target enemy. Instead deals 400 / 600 / 800 magic damage if they have no allies adjacent to them.
Inkborn Fables makes up the eleventh ruleset for the game Teamfight Tactics.
The icon used for this set was created by the League of Legends Wiki.
Teamfight Tactics content
Ability power
Each point of ability power increases the strength of abilities, including but not limited to:
All magic damage and true damage dealt by 1%.
Shielding by 1%.
Healing by 1%.
AD and health ratios by 1%.
Attack speed, magic resistance, and mana bonuses by 1%.
Damage reduction and amplifier effects by 1%.
Ability power does not affect items.
Teamfight Tactics content
Melee
Melee refers to a unit that can only attack adjacent units with their basic attacks.
Teamfight Tactics content
Gizmos & Gadgets (Set 6)
Gizmos & Gadgets and its expansion, Neon Nights, make up the sixth ruleset for the game Teamfight Tactics.
League of Legends content
Void Assault
COOLDOWN: 100 / 85 / 70
Passive: Each rank in Void Assault allows Kha'Zix to evolve one of his abilities, granting it additional effects.
Active:Kha'Zix becomes invisible and gains bonus movement speed for a brief time. Upon breaking invisibility, Void Assault can be cast a second time at no additional cost.
Evolved Adaptive Cloaking
Evolved Bonus: The invisibility is extended, and Void Assault can be cast up to 3 times.
Teamfight Tactics content
Reckoning (Set 5)
Reckoning and its expansion, Dawn of Heroes, make up the fifth ruleset for the game Teamfight Tactics.
League of Legends content
Taste Their Fear
COOLDOWN: 4
Passive:Kha'Zix considers any enemy unit to be Isolated if they are not nearby to one of their allies. His abilities have special interactions against Isolated targets.
Active:Kha'Zix slashes the target enemy, dealing physical damage, increased against Isolated targets.
Evolved Reaper Claws
Passive:Kha'Zix gains bonus range on his basic attacks and Taste Their Fear.
Evolved Bonus: If the target is Isolated, the cooldown is reduced.
Teamfight Tactics content
Galaxies (Set 3)
Galaxies and its expansion, Return to the Stars, make up the third ruleset for the game Teamfight Tactics.
Teamfight Tactics content
Rise of the Elements (Set 2)
Rise of the Elements and its unnamed Lunar expansion make up the second ruleset for the game Teamfight Tactics.
The icon used for this set is conjectural as Riot Games did not assign icons to Teamfight Tactic sets until Galaxies (Set 3).
Teamfight Tactics content
Invisible
A unit is invisible means enemies loses aggro on this unit, and this unit does not draw aggro from enemy for a short duration. It is unknown if the unit can be targeted by spells, but the unit is still under effect if hit by area of effects spells.
Teamfight Tactics content
Critical strike
Critical Strike refers to an effect that deals increased damage under specific circumstances. The most common form of critical strike occur on basic attacks, which trigger based on critical strike chance, dealing a default of 130% damage. All basic attacks are able to critically strike, unless otherwise stated.
League of Legends content
Void Assault
COOLDOWN: 100 / 85 / 70
Passive: Each rank in Void Assault allows Kha'Zix to evolve one of his abilities, granting it additional effects.
Active:Kha'Zix becomes invisible and gains bonus movement speed for a brief time. Upon breaking invisibility, Void Assault can be cast a second time at no additional cost.
Evolved Adaptive Cloaking
Evolved Bonus: The invisibility is extended, and Void Assault can be cast up to 3 times.
League of Legends content
Unseen Threat
Innate:Kha'Zix gains Unseen Threat whenever the enemy loses sight of him causing his next basic attack against an enemy Champion to deal bonus magic damage and slow.
Unseen Threat:Kha'Zix's next basic attack against an enemy champion deals bonus magic damage and slows them for a short time.
Teamfight Tactics content
Beta Set (Set 1)
The Beta Set and its unnamed Hextech expansion was the first and experimental ruleset for the game Teamfight Tactics.
The first Teamfight Tactics set was not officially named but Beta was the name of the corresponding Battle Pass, and all other Battle Passes have shared a name with their ruleset. The conjectural name Faction Wars may also be used. The icon used for this set is similarly conjectural as Riot Games did not assign icons to Teamfight Tactic sets until Galaxies (Set 3).
Teamfight Tactics content
Ability power
Each point of ability power increases the strength of abilities, including but not limited to:
All magic damage and true damage dealt by 1%.
Shielding by 1%.
Healing by 1%.
AD and health ratios by 1%.
Attack speed, magic resistance, and mana bonuses by 1%.