Template:Data Yone/Mortal Steel

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Mortal Steel

This template contains various independently retrievable data items about An icon representing Yone Yone's An icon for Yone's ability Mortal Steel Mortal Steel in the form of parameter values of a variable template of choice, in a standardized fashion.

Preview

 Edit 
Mortal Steel
CAST TIME:
0.35 – 0.175 (based on bonus attack speed)
STATIC COOLDOWN:
4 – 1.33 (based on bonus attack speed)
RANGE:
450 / 450 / 1050
COLLISION RADIUS:
100
WIDTH:
80 / 160
SPEED:
1500
Active: Yone thrusts his Steel Sword in a line in the target direction that deals physical damage to enemies hit, applies on-hit effects to the first enemy hit, and triggers on-attack effects once. Mortal Steel's damage based on its AD ratio can critically strike for (175% + An icon for the item Infinity Edge 40%) damage.
Physical Damage:
20 / 45 / 70 / 95 / 120 (+ 105% AD)
If this hits at least one enemy, Yone generates a stack of Gathering Storm for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Mortal Steel consumes them all to become empowered with a new effect.
Gathering Storm Bonus: Yone dashes a fixed distance in the target direction and unleashes a whirlwind in the same direction, both dealing the same damage to enemies hit in their path and knocking them up for 0.75 seconds, but being unable to affect the same target twice.
Mortal Steel's thrust will fail to hit targets after the cast time if Yone was affected by disarming crowd control during it, but the  cooldown of the ability is reset to 0.1 seconds.

Spell pages


Parameters

Parameter Value Description
1 Mortal Steel Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Mortal Steel.
champion Yone champion
skill Q skill
range 450 / 450 / 1050 range
target range target range
attack range attack range
collision radius 100 collision radius
effect radius effect radius
width 80 / 160 width
angle angle
inner radius inner radius
tether radius tether radius
speed 1500 speed
cast time 0.35 – 0.175 (based on bonus attack speed) cast time
cost cost
costtype costtype
static 4 – 1.33 (based on bonus attack speed) static
cooldown cooldown
cdstart cdstart
ontargetcd ontargetcd
ontargetcdstatic ontargetcdstatic
recharge recharge
customlabel customlabel
custominfo custominfo
customlabel2 customlabel2
custominfo2 custominfo2
icon Mortal Steel.png icon
description Active: Yone thrusts his Steel Sword in a line in the target direction that deals physical damage to enemies hit, applies on-hit effects to the first enemy hit, and triggers on-attack effects once. Mortal Steel's damage based on its AD ratio can critically strike for (175% + An icon for the item Infinity Edge 40%) damage. description
leveling
Physical Damage:
20 / 45 / 70 / 95 / 120 (+ 105% AD)
leveling
icon2 icon2
description2 If this hits at least one enemy, Yone generates a stack of Gathering Storm for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Mortal Steel consumes them all to become empowered with a new effect. description2
leveling2 leveling2
icon3 Mortal Steel 2.png icon3
description3 Gathering Storm Bonus: Yone dashes a fixed distance in the target direction and unleashes a whirlwind in the same direction, both dealing the same damage to enemies hit in their path and knocking them up for 0.75 seconds, but being unable to affect the same target twice. description3
leveling3 leveling3
icon4 icon4
description4 Mortal Steel's thrust will fail to hit targets after the cast time if Yone was affected by disarming crowd control during it, but the  cooldown of the ability is reset to 0.1 seconds. description4
leveling4 leveling4
icon5 icon5
description5 description5
leveling5 leveling5
icon6 icon6
description6 description6
leveling6 leveling6
targeting Direction targeting
outofrange outofrange
terraingrace terraingrace
affects Self, Enemies affects
damagetype Physical damagetype
spelleffects special spelleffects
spellshield true spellshield
parry special parry
projectile special projectile
callforhelp callforhelp
grounded special grounded
knockdown true knockdown
silence silence
notes
  • Mortal Steel applies basic damage for the first (closest) enemy hit and area damage for secondary enemies:
    • Mortal Steel will apply on-hit effects to the first target hit, but will not do so to the secondary ones.
    • Mortal Steel will not apply spell effects to the first target hit, but will do so to the secondary ones.
    •  Spell vamp will only grant healing from the damage dealt to secondary targets, and healing is reduced to 33% effectiveness, accordingly.
    •  Life steal will heal based on the damage dealt to the first target hit.
  • Mortal Steel will not benefit from the bonus attack speed gained by An icon representing Hail of Blades Hail of Blades.(bug)
  • After a successful crit roll against one of the targets, Mortal Steel's thrust is guaranteed to critically strike all further targets as well.(bug)
    • This is unlike the behaviour of An icon representing Yasuo Yasuo's An icon for Yasuo's ability Steel Tempest Steel Tempest.
    • The whirlwind and dash roll their critical strike against each target individually.
  • Blinking during Mortal Steel's cast with two stacks of Gathering Storm (after the cast time) will end the dash prematurely but enemies in range of Yone at the new location are affected. The whirlwind's trajectory cannot be changed once it has already been unleashed.
  • Only the whirlwind can be intercepted.
  • Each parry has different interactions with this ability, whether it's the first target of Mortal Steel or the secondary one. In either case Yone still gains a stack of Gathering Storm and his whirlwind knock up cannot be negated by parries:
    • Dodge and Block: first target does not take damage, secondary target does take damage.
    • Blind: both first target and secondary target take damage.
  • Spell shield does not prevent Yone from receiving a stack.
  • Mortal Steel is disabled while grounded or rooted if Yone has two stacks of Gathering Storm.
  • While at two stacks, a range indicator will be shown for the effective range of the whirlwind.
  • The dash can cross terrain.
  • If Yone gets knocked back during the 3rd cast, the dash will only damage and knockup around Yone's current position then will stop colliding, making Yone play his 3rd Q end animation while still dashing. (bug)
  • This ability will cast from wherever the caster is at the end of the cast time.
    • Yone will always cast Mortal Steel in his facing direction, and he will turn to face the target direction at the start of the cast time. While at two stacks, Yone will always cast it in the target direction.
Adds a tab below the ability description that displays additional information along with an infobox that summarizes certain interactions.
additional Data that can be retrieved for any purpose from the data template like any other parameter, but isn't shown in articles.
flavortext flavortext
flavorsound flavorsound
yvideo YouTube video ID
yvideo2 Second YouTube video ID
blurbicon blurb icon (overrides main "icon" in the tooltip blurb)
blurb Active: An icon representing Yone Yone thrusts his Steel Sword in a line in the target direction that deals physical damage to enemies hit and applies on-hit and on-attack effects to the first enemy hit. This can critically strike. blurb
blurb2 If this hits an enemy, Yone generates a stack of Gathering Storm for a few seconds. At 2 stacks, the next Mortal Steel consumes them all to become empowered with a new effect. blurb2
blurb3 blurb3
blurb4 Gathering Storm Bonus: Yone dashes in the target direction and unleashes a whirlwind in the same direction, both deal physical damage and briefly knocks up enemies hit. blurb4

All ability data templates use the same parameters.

Independent retrieval of a value

  • Transclude this data template, by typing its title between two sets of braces.
  • Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.

Formatting the data

  • Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
  • Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
  • This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
  • Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
  • The formatting template may then be transcluded in an article through the data template.
{{Data <champion>/<ability>|<title of formatting template>}}


Until here the documentation is automatically generated by Template:Ability data.

References