|description = {{sbc|Toggle:}} '''Jinx''' switches between ''{{cci|Pow-Pow.png|Jinx#Pow-Pow|Pow-Pow}}'', her minigun, and ''{{cci|Fishbones.png|Jinx#Fishbones|Fishbones}}'', her rocket launcher.
|description = {{sbc|Toggle:}} '''Jinx''' switches between ''{{cci|Pow-Pow.png|Jinx#Pow-Pow|Pow-Pow}}'', her minigun, and ''{{cci|Fishbones.png|Jinx#Fishbones|Fishbones}}'', her rocket launcher.
|icon2 = Pow-Pow.png
|icon2 = Pow-Pow.png
|description2 = {{sbc|Pow-Pow:}} Basic attacks with '''Pow-Pow''' generate a [[stack]] of [[File:Jinx Rev'd up.png|20px]] ''Rev'd up'' for {{fd|2.5}} seconds, stacking up to 3 times, with the duration refreshing on subsequent attacks with '''Pow-Pow'''. ''Rev'd up'' grants {{sti|{{as|'''bonus''' attack speed}}}}, with the first stack being twiceas potent. Stacks expire one atatime.
|description2 = {{sbc|Pow-Pow:}} Basic attacks with ''Pow-Pow'' generate a [[stack]] of [[File:Jinx Rev'd up.png|20px]] ''Rev'd up'' for {{fd|2.5}} seconds, refreshing on subsequent attacks with ''Pow-Pow'' and stacking up to 3 times. Each stack of ''Rev'd up'' grants {{sti|{{as|'''bonus''' attack speed}}}}, with all stacks beyond the first one being 50% effective. Stacks expire by one when the duration ends.
|leveling2 = {{st|Maximum Attack Speed|{{ap|30 to 130}}%}}
|leveling2 = {{st|Bonus Attack Speed|{{ap|30/2 to 130/2}}%|Attack Speed per Subsequent Stack|{{ap|30/4 to 130/4}}%|Maximum Attack Speed|{{ap|30 to 130}}%}}
|icon3 = Switcheroo!.png
|icon3 = Switcheroo!.png
|description3 = {{sbc|Fishbones:}} Basic attacks with '''Fishbones''' cost {{sti|{{as|mana}}}} {{tip|on-attack}} to deal {{as|110% AD}} {{as|'''modified''' physical damage}} to the primary target as well assurrounding enemies. The damage is affected by {{tip|critical strike}} modifiers. While using'''Fishbones''', '''Jinx''' gains {{sti|range|'''bonus''' range}} but loses {{sti|{{as|10% of her '''bonus''' attack speed}}}}.
|description3 = {{sbc|Fishbones:}} Basic attacks with ''Fishbones'' cost {{sti|{{as|mana}}}} {{tip|on-attack}} to deal {{as|110% AD}} {{as|'''modified''' physical damage}} to the target and nearby enemies. The damage is affected by {{tip|critical strike}} modifiers. While ''Fishbones'' is equipped, '''Jinx''' gains {{sti|range|'''bonus''' range}} but loses {{sti|{{as|10% of her '''bonus''' attack speed}}}}.
|leveling3 = {{st|Bonus Range|{{ap|80 to 200}}}}
|leveling3 = {{st|Bonus Range|{{ap|80 to 200}}}}
|description4 = Only the first attack after switching to '''Fishbones''' will benefit from ''Rev'd up''.
|description4 = ''Only the first attack after switching to [[File:Switcheroo!.png|20px|link=]] Fishbones will benefit from [[File:Jinx Rev'd up.png|20px]] Rev'd up''.
|static = {{fd|0.9}}
|static = {{fd|0.9}}
|cost = 20
|cost = 20
Line 31:
Line 31:
|knockdown =
|knockdown =
|notes =
|notes =
* Toggle abilities do not count as ability activations for the purposes of on-cast effects such as {{tip|Spellblade}} and stacking {{ai|Force Pulse|Kassadin}}.
* Toggle abilities do not count as ability activations for the purposes of on-cast effects such as {{tip|Spellblade}} and triggering {{ais|Force Pulse|Kassadin}} passive.
* '''Jinx's''' first attack after switching to {{ai|Fishbones|Jinx|''Fishbones''}} can be triggered after {{fd|0.4}} seconds, instead of using the attack timer.
* '''Jinx's''' first attack after switching to {{ai|Fishbones|Jinx|''Fishbones''}} can be triggered after {{fd|0.4}} seconds, instead of using the attack timer.
* Despite '''Jinx''' starting the game using {{ai|Pow-Pow|Jinx|''Pow-Pow''}} she doesn't receive any bonus attack speed until ''Switcheroo!'' has been learned.
* Despite '''Jinx''' starting the game using {{ai|Pow-Pow|Jinx|''Pow-Pow''}} she doesn't receive any bonus attack speed until ''Switcheroo!'' has been learned.
** {{ai|Fishbones|Jinx|''Fishbones''}} potential damage on stacked enemies with {{ii|Runaan's Hurricane}}: {{as|{{fd|{{#expr:(100+10)+(100+10)*0.4*2}}}}% AD}} (110% + 44% + 44%).
** {{ai|Fishbones|Jinx|''Fishbones''}} potential damage on stacked enemies with {{ii|Runaan's Hurricane}}: {{as|{{fd|{{#expr:(100+10)+(100+10)*0.55*2}}}}% AD}} (110% + 60,5% + 60,5%).
** {{ai|Fishbones|Jinx|''Fishbones''}} potential critical strike damage on stacked enemies with {{ii|Runaan's Hurricane}}: {{as|{{fd|{{#expr:((100+10)+(100+10)*0.4*2)*1.75}}}}% AD}} ((110% + 44% + 44%){{times}}{{fd|1.75}}).
** {{ai|Fishbones|Jinx|''Fishbones''}} potential critical strike damage on stacked enemies with {{ii|Runaan's Hurricane}}: {{as|{{fd|{{#expr:((100+10)+(100+10)*0.55*2)*1.75}}}}% AD}} ((110% + 60,5% + 60,5%){{times}}{{fd|1.75}}).
** {{ai|Fishbones|Jinx|''Fishbones''}} potential critical strike damage on stacked enemies with {{ii|Runaan's Hurricane}} and {{ii|Infinity Edge}}: {{as|{{fd|{{#expr:((100+10)+(100+10)*0.4*2)*2.1}}}}% AD}} ((110% + 44% + 44%){{times}}{{fd|2.1}}).
** {{ai|Fishbones|Jinx|''Fishbones''}} potential critical strike damage on stacked enemies with {{ii|Runaan's Hurricane}} and {{ii|Infinity Edge}}: {{as|{{fd|{{#expr:((100+10)+(100+10)*0.55*2)*2.15}}}}% AD}} ((110% + 60,5% + 60,5%){{times}}{{fd|2.15}}).
|yvideo = Jinx - Q
|yvideo = Jinx - Q
}}
}}
Latest revision as of 21:29, 15 October 2024
This template contains various independently retrievable data items about Jinx'sSwitcheroo! in the form of parameter values of a variable template of choice, in a standardized fashion.
Toggle:Jinx switches between Pow-Pow, her minigun, and Fishbones, her rocket launcher. Pow-Pow: Basic attacks with Pow-Pow generate stacks of Rev'd up for a short time. Stacks expire one at a time. Fishbones: Basic attacks with Fishbonescost mana to deal increased physical damage to the primary target as well as surrounding enemies. While using Fishbones, Jinx gains bonus range but loses a portion of her bonus attack speed. Rev'd up: For each stack, Jinx gains bonus attack speed, with the first stack being twice as potent. Only the first attack after switching to Fishbones will benefit from Rev'd up.
Toggle:Jinx switches between Pow-Pow, her minigun, and Fishbones, her rocket launcher.
Pow-Pow: Basic attacks with Pow-Pow generate a stack of Rev'd up for 2.5 seconds, refreshing on subsequent attacks with Pow-Pow and stacking up to 3 times. Each stack of Rev'd up grants bonus attack speed, with all stacks beyond the first one being 50% effective. Stacks expire by one when the duration ends.
Bonus Attack Speed:»
15 / 27.5 / 40 / 52.5 / 65%
«Attack Speed per Subsequent Stack:»
7.5 / 13.75 / 20 / 26.25 / 32.5%
«Maximum Attack Speed:
30 / 55 / 80 / 105 / 130%
Fishbones: Basic attacks with Fishbones cost manaon-attack to deal 110% ADmodified physical damage to the target and nearby enemies. The damage is affected by critical strike modifiers. While Fishbones is equipped, Jinx gains bonus range but loses 10% of her bonus attack speed.
Bonus Range:
80 / 110 / 140 / 170 / 200
Only the first attack after switching to Fishbones will benefit from Rev'd up.
Both weapons deal basic damage to their primary target (this includes the increased damage of Fishbones), which applies life steal based on the damage dealt (post-mitigation) as usual.
The splash damage of Fishbones is based on the pre-mitigation damage done to the primary target (which includes critical strikes), and is not considered modified physical damage. It deals default damage: It doesn't apply life steal or on-hit effects.
Toggle:Jinx switches between Pow-Pow, her minigun, and Fishbones, her rocket launcher.
description
leveling
leveling
icon2
Pow-Pow.png
icon2
description2
Pow-Pow: Basic attacks with Pow-Pow generate a stack of Rev'd up for 2.5 seconds, refreshing on subsequent attacks with Pow-Pow and stacking up to 3 times. Each stack of Rev'd up grants bonus attack speed, with all stacks beyond the first one being 50% effective. Stacks expire by one when the duration ends.
description2
leveling2
Bonus Attack Speed:»
15 / 27.5 / 40 / 52.5 / 65%
«Attack Speed per Subsequent Stack:»
7.5 / 13.75 / 20 / 26.25 / 32.5%
«Maximum Attack Speed:
30 / 55 / 80 / 105 / 130%
leveling2
icon3
Switcheroo!.png
icon3
description3
Fishbones: Basic attacks with Fishbones cost manaon-attack to deal 110% ADmodified physical damage to the target and nearby enemies. The damage is affected by critical strike modifiers. While Fishbones is equipped, Jinx gains bonus range but loses 10% of her bonus attack speed.
description3
leveling3
Bonus Range:
80 / 110 / 140 / 170 / 200
leveling3
icon4
icon4
description4
Only the first attack after switching to Fishbones will benefit from Rev'd up.
description4
leveling4
leveling4
icon5
icon5
description5
description5
leveling5
leveling5
targeting
Auto
targeting
affects
Self
affects
damagetype
Physical
damagetype
spelleffects
special
spelleffects
spellshield
False
spellshield
projectile
projectile
callforhelp
callforhelp
grounded
grounded
knockdown
knockdown
silence
silence
additional
Displays additional information in a smaller window below the template.
notes
Toggle abilities do not count as ability activations for the purposes of on-cast effects such as Spellblade and triggering Force Pulse's passive.
Jinx's first attack after switching to Fishbones can be triggered after 0.4 seconds, instead of using the attack timer.
Despite Jinx starting the game using Pow-Pow she doesn't receive any bonus attack speed until Switcheroo! has been learned.
Fishbones splash damage affects structures (minions will target Jinx) but does not affect targets if Jinx's attacks are blocked, dodged, or missed.
Both weapons deal basic damage to their primary target (this includes the increased damage of Fishbones), which applies life steal based on the damage dealt (post-mitigation) as usual.
The splash damage of Fishbones is based on the pre-mitigation damage done to the primary target (which includes critical strikes), and is not considered modified physical damage. It deals default damage: It doesn't apply life steal or on-hit effects.
Displays additional information with effect table to the right.
flavortext
flavortext
flavorsound
flavorsound
video
video
video2
video 2
yvideo
Jinx - Q
YouTube video
yvideo2
YouTube video 2
blurb
blurb icon (override main "icon" in the tooltip blurb)
blurb
Toggle:Jinx switches between Pow-Pow, her minigun, and Fishbones, her rocket launcher.
blurb
blurb2
Pow-Pow: Basic attacks with Pow-Pow generate stacks of Rev'd up for a short time. Stacks expire one at a time.
blurb2
blurb3
Fishbones: Basic attacks with Fishbonescost mana to deal increased physical damage to the primary target as well as surrounding enemies. While using Fishbones, Jinx gains bonus range but loses a portion of her bonus attack speed.
blurb3
blurb4
Rev'd up: For each stack, Jinx gains bonus attack speed, with the first stack being twice as potent. Only the first attack after switching to Fishbones will benefit from Rev'd up.
Transclude this data template, by typing its title between two sets of braces.
Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
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Formatting the data
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{{{parameter name}}}
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The formatting template may then be transcluded in an article through the data template.
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