Template:Data Fizz

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link=Fizz}}
link=Fizz}}

This is the hub for the various content about Fizz in League of Legends across the Wiki.

  • The "Champion pages" section lists all sub-pages, categories, and Ability data templates related to Fizz.
  • The "Parameters" table lists all independently retrievable data items about Fizz, taken from Module:ChampionData/data. Each parameter's value is retrieved by using Template:Current champion data.
    • To edit any value shown in the table, please visit the Module.

All League of Legends champion hub pages can be found at Category:Champion data templates.

Champion pages

Fizz
the Tidal Trickster
An icon for Fizz's ability Nimble Fighter
An icon for Fizz's ability Urchin Strike
An icon for Fizz's ability Seastone Trident
An icon for Fizz's ability Playful
An icon for Fizz's ability Chum the Waters
LEVEL 1
Health: 640  
Health regen.: 8  
Mana: 317  
Mana regen: 6  
Range: 175  
Attack Damage: 58  
Attack Speed: 0.658  
Armor: 22  
Magic Resist: 32  
Move Speed: 335  
  • Pages:

Retrieval of data items

To retrieve items from the Module, use Template:Current champion data:

{{ccd|Champion name|parameter}}
Parameters can be found under the next section in a table.

For example, An icon representing Bard Bard's base AD:

{{ccd|Bard|dam_base}}
52

Some parameters are only valid as tables instead of pure text. Currently accepted outputs for those are:

csv for a simple comma-list.
template to invoke the template title provided with parameter t_name=
category to form a category out of each output [[Category: ..... ]]

For example, An icon representing Senna Senna's role in a comma list:

{{ccd|Senna|role|csv}}
Marksman,Enchanter

Parameters

Parameter Value Description
 
General
1 Fizz Necessary: Used for identification
id 105 Unique champion id in the API
apiname Fizz Unique champion name in the API
title the Tidal Trickster Title
resource Mana The contents of the champion's secondary bar. This is usually the champion's resource, but the secondary bar is not only used for resources use the secondary bar. For example, Sett's would be Grit despite having no casting resource.
fullname Lore character's full given name. This is used in the champion roster's search feature
nickname Other given names. This is used in the champion roster's search feature
date 2011-11-15 Release date
patch V1.0.0.129 Release patch
changes V14.22 Last patch the champion was changed
role Assassin Champion roles as a comma-list
client_positions Middle Client drafting positions as a comma-list
external_positions Middle Third-party drafting positions as a comma-list
damage 3 Damage rating
toughness 1 Toughness rating
control 2 Control rating
mobility 3 Mobility rating
utility 1 Utility rating
difficulty 2 Difficulty rating
style 90 Style rating
adaptivetype Magic Adaptive Force type (default: Physical)
rangetype Melee Basic attack classification
be 675 An icon representing Blue Essence Blue Essence cost
rp 585 An icon representing RP RP cost
Abilities
skills Nimble Fighter,Urchin Strike,Seastone Trident,Playful,Trickster,Chum the Waters Ability names (comma-separated)
skill_i Nimble Fighter Icon names related to the Innate ability (comma-separated)
skill_q Urchin Strike Icon names related to the Q ability (comma-separated)
skill_w Seastone Trident Icon names related to the W ability (comma-separated)
skill_e Playful,Trickster Icon names related to the E ability (comma-separated)
skill_r Chum the Waters Icon names related to the R ability (comma-separated)
Stats
hp_base 640 Base health
hp_lvl 106 Growth coefficient for health
hp5_base 8 Base health regeneration
hp5_lvl 0.7 Growth coefficient for health regeneration
mp_base 317 Base resource OR maximum pool of secondary bar
mp_lvl 52 Growth coefficient for resource
mp5_base 6 Base resource regeneration
mp5_lvl 0.8 Growth coefficient for resource regeneration
arm_base 22 Base armor
arm_lvl 4.6 Growth coefficient for armor
mr_base 32 Magic resistance
mr_lvl 2.05 Growth coefficient for magic resistance
dam_base 58 Base attack damage
dam_lvl 3 Growth coefficient for attack damage
as_base 0.658 Base attack speed
as_ratio 0.65799999237061 Modifier for bonus attack speed
as_lvl 3.1 Growth coefficient for bonus attack speed
range 175 Base attack range
range_lvl Attack range per level
ms 335 Base movement speed
ms_lvl Movement speed per level
crit_base 175 Base critical strike damage (defaults to 200)
crit_mod Critical strike damage modifier
missile_speed Missile speed for projectile-based basic attacks
attack_cast_time Parameter used to calculate basic attack windup percentage
attack_total_time Parameter used to calculate basic attack windup percentage
attack_delay_offset -0.097000002861023 Parameter used to calculate basic attack windup percentage
windup 0.20299999713898 This stat isn't in the data but is calculated using [attack_cast_time ÷ attack_total_time] or [0.3 + attack_delay_offset].
windup_modifier Windup modifier
acquisition_radius 400 Auto-attack radius
selection_radius 108.33329772949 Selection radius
selection_height 138.88890075684 Selection height
gameplay_radius 55 Hitbox radius
pathing_radius 30 Unit collision and pathfinding radius
Mode-specific Stats
aram_dmg_dealt 1.05 Outgoing damage modifier on ARAM
aram_dmg_taken 0.95 Incoming damage modifier on ARAM
aram_healing Incoming/outgoing healing modifier on ARAM
aram_shielding Incoming/outgoing shielding modifier on ARAM
aram_manaregen_mod Mana regeneration modifier on ARAM
aram_energyregen_mod Energy regeneration modifier on ARAM
aram_total_as Total attack speed modifier on ARAM
aram_ms_mod Movement speed modifier on ARAM
aram_tenacity 1.1 Tenacity and slow resist modifier on ARAM
aram_ability_haste Initial ability haste on ARAM
nb_dmg_dealt Outgoing damage modifier on Nexus Blitz
nb_dmg_taken Incoming damage modifier on Nexus Blitz
nb_healing Incoming/outgoing healing modifier on Nexus Blitz
nb_shielding Incoming/outgoing shielding modifier on Nexus Blitz
nb_manaregen_mod Mana regeneration modifier on Nexus Blitz
nb_energyregen_mod Energy regeneration modifier on Nexus Blitz
nb_total_as Total attack speed modifier on Nexus Blitz
nb_ms_mod Movement speed modifier on Nexus Blitz
nb_tenacity Tenacity and slow resist modifier on Nexus Blitz
nb_ability_haste Initial ability haste on Nexus Blitz
ofa_dmg_dealt Outgoing damage modifier on One For All
ofa_dmg_taken Incoming damage modifier on One For All
ofa_healing Incoming/outgoing healing modifier on One For All
ofa_shielding Incoming/outgoing shielding modifier on One For All
ofa_manaregen_mod Mana regeneration modifier on One For All
ofa_energyregen_mod Energy regeneration modifier on One For All
ofa_total_as Total attack speed modifier on One For All
ofa_ms_mod Movement speed modifier on One For All
ofa_tenacity Tenacity and slow resist modifier on One For All
ofa_ability_haste Initial ability haste on One For All
swift_hp_base Addend to base health on Swiftplay
swift_hp_lvl Addend to health growth on Swiftplay
swift_mp_base Addend to base resource on Swiftplay
swift_mp_lvl Addend to resource growth on Swiftplay
swift_arm_base Addend to base armor on Swiftplay
swift_arm_lvl Addend to armor growth on Swiftplay
swift_mr_base Addend to base magic resistance on Swiftplay
swift_mr_lvl Addend to magic resistance growth on Swiftplay
swift_hp5_base Addend to base health regeneration on Swiftplay
swift_hp5_lvl Addend to health regeneration growth on Swiftplay
swift_mp5_base Addend to base resource regeneration on Swiftplay
swift_mp5_lvl Addend to resource regeneration growth on Swiftplay
swift_dam_base Addend to base attack damage on Swiftplay
swift_dam_lvl Addend to attack damage growth on Swiftplay
swift_as_base Addend to base attack speed on Swiftplay
swift_as_ratio Addend to attack speed modifier on Swiftplay
swift_as_lvl Addend to the growth coefficient for bonus attack on Swiftplay
swift_ms Addend to base movement speed on Swiftplay
swift_dmg_dealt Outgoing damage modifier on Swiftplay
swift_dmg_taken Incoming damage modifier on Swiftplay
swift_healing Incoming/outgoing healing modifier on Swiftplay
swift_shielding Incoming/outgoing healing modifier on Swiftplay
swift_manaregen_mod Mana regeneration modifier on Swiftplay
swift_energyregen_mod Energy regeneration modifier on Swiftplay
swift_total_as Total attack speed modifier on Swiftplay
swift_ms_mod Movement speed modifier on Swiftplay
swift_tenacity Tenacity and slow resist modifier on Swiftplay
swift_ability_haste Initial ability haste on Swiftplay
urf_dmg_dealt 0.9 Outgoing damage modifier on U.R.F.
urf_dmg_taken 1.1 Incoming damage modifier on U.R.F.
urf_healing Incoming/outgoing healing modifier on U.R.F.
urf_shielding Incoming/outgoing shielding modifier on U.R.F.
urf_manaregen_mod Mana regeneration modifier on U.R.F.
urf_energyregen_mod Energy regeneration modifier on U.R.F.
urf_total_as Total attack speed modifier on U.R.F.
urf_ms_mod Movement speed modifier on U.R.F.
urf_tenacity Tenacity and slow resist modifier on U.R.F.
urf_ability_haste Initial ability haste on U.R.F.
usb_dmg_dealt Outgoing damage modifier on Ultimate Spellbook
usb_dmg_taken Incoming damage modifier on Ultimate Spellbook
usb_healing Incoming/outgoing healing modifier on Ultimate Spellbook
usb_shielding Incoming/outgoing shielding modifier on Ultimate Spellbook
usb_manaregen_mod Mana regeneration modifier on Ultimate Spellbook
usb_energyregen_mod Energy regeneration modifier on Ultimate Spellbook
usb_total_as Total attack speed modifier on Ultimate Spellbook
usb_ms_mod Movement speed modifier on Ultimate Spellbook
usb_tenacity Tenacity and slow resist modifier on Ultimate Spellbook
usb_ability_haste Initial ability haste on Ultimate Spellbook
Deprecated
attack Attack rating from the Legacy client
defense Defense rating from the Legacy client
magic Ability-damage rating from the Legacy client
herotype Assassin Primary class (replaced by role)
alttype Fighter Secondary class (replaced by role)
attack_delay
as_lvl1
as_lvl1_bonus

Until here the documentation is automatically generated by Template:Champion data.