Template:Data Fizz/Playful

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Playful

This template contains various independently retrievable data items about An icon representing Fizz Fizz's An icon for Fizz's ability Playful Playful in the form of parameter values of a variable template of choice, in a standardized fashion.

Preview

 Edit 
Playful
COST:
75 / 80 / 85 / 90 / 95 Mana
COOLDOWN:
16 / 14 / 12 / 10 / 8
CAST TIME:
none
TARGET RANGE:
400
EFFECT RADIUS:
375
Active: Fizz dashes to the target location while becoming untargetable, balancing on his trident for 0.75 seconds, during which he can cast An icon for Fizz's ability Trickster Trickster after 0.15 seconds into the duration.
He then begins to hop off of his trident over 0.5 seconds, afterwards becoming targetable and landing to create a splash that deals magic damage to nearby enemies and slows them for 2 seconds.
Magic Damage:
80 / 130 / 180 / 230 / 280 (+ 90% AP)
Slow:
40 / 45 / 50 / 55 / 60%
While hopping off of the trident, Fizz may input movement commands to direct his landing.

Info
Targeting input
Target out-of-range override
Target at maximum range (clamped)
Damage classification
Sub-type
Counters
Spell shield

Blocked
Grounded

Disabled
Knockdown

See Notes
  • Playful counts as an ability activation for the purposes of on-cast effects such as Spellblade and triggering An icon for Kassadin's ability Force Pulse Force Pulse's passive.
    • Detonating the ability early for An icon for Fizz's ability Trickster Trickster does not.
  • Playful cannot be used for approximately 0.5 seconds after using An icon for Fizz's ability Urchin Strike Urchin Strike.
  • An icon representing Flash Flash can be used while hopping off the trident, but not while balanced on it.
  • Fizz can receive while aggro hopping off the trident, but not while balanced on it
  • If the first dash is interrupted, Fizz initiates the hop immediately, and if the second one is, the splash will not occur.
    • In either cases, Fizz loses the untargetability.
  • If Playful is cast while under the effect of a move block, Fizz will not become untargetable and will initiate the hop instantly.(bug)
    • If An icon for Fizz's ability Trickster Trickster is cast, the splash will not occur.(bug)
  • There is a minimum dash distance of 25 units for Playful.
    • If Fizz casts Playful on top of himself after being teleported (e.g. An icon representing Flash Flash, An icon representing Recall Recall), the minimum dash distance will not apply.(bug)
  • The distance covered during Playful's directed splash is equal to half of Fizz's movement speed.
  • If Fizz enters stasis during either Playful or An icon for Fizz's ability Trickster Trickster, the splash occurs after the stasis ends.

Map-Specific Differences
Arena differences edit
  • Cooldown changed to 13 / 11.75 / 10.5 / 9.25 / 8 seconds.
  • Slow strength changed to 50 / 55 / 60 / 65 / 70%.

Spell pages


Parameters

Parameter Value Description
1 Playful Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Playful.
champion Fizz champion
skill E skill
range range
target range 400 target range
attack range attack range
collision radius collision radius
effect radius 375 effect radius
width width
angle angle
inner radius inner radius
tether radius tether radius
speed speed
cast time none cast time
cost 75 / 80 / 85 / 90 / 95 cost
costtype Mana costtype
static static
cooldown 16 / 14 / 12 / 10 / 8 cooldown
cdstart post-effect cdstart
ontargetcd ontargetcd
ontargetcdstatic ontargetcdstatic
recharge recharge
customlabel customlabel
custominfo custominfo
customlabel2 customlabel2
custominfo2 custominfo2
icon Playful.png icon
description Active: Fizz dashes to the target location while becoming untargetable, balancing on his trident for 0.75 seconds, during which he can cast An icon for Fizz's ability Trickster Trickster after 0.15 seconds into the duration. description
leveling leveling
icon2 icon2
description2 He then begins to hop off of his trident over 0.5 seconds, afterwards becoming targetable and landing to create a splash that deals magic damage to nearby enemies and slows them for 2 seconds. description2
leveling2
Magic Damage:
80 / 130 / 180 / 230 / 280 (+ 90% AP)
Slow:
40 / 45 / 50 / 55 / 60%
leveling2
icon3 icon3
description3 While hopping off of the trident, Fizz may input movement commands to direct his landing. description3
leveling3 leveling3
icon4 icon4
description4 description4
leveling4 leveling4
icon5 icon5
description5 description5
leveling5 leveling5
icon6 icon6
description6 description6
leveling6 leveling6
targeting Location targeting
outofrange cast at max outofrange
terraingrace terraingrace
affects Enemies affects
damagetype Magic damagetype
spelleffects spellaoe spelleffects
spellshield True spellshield
parry parry
projectile projectile
callforhelp callforhelp
grounded True grounded
knockdown special knockdown
silence silence
notes
  • Playful counts as an ability activation for the purposes of on-cast effects such as Spellblade and triggering An icon for Kassadin's ability Force Pulse Force Pulse's passive.
    • Detonating the ability early for An icon for Fizz's ability Trickster Trickster does not.
  • Playful cannot be used for approximately 0.5 seconds after using An icon for Fizz's ability Urchin Strike Urchin Strike.
  • An icon representing Flash Flash can be used while hopping off the trident, but not while balanced on it.
  • Fizz can receive while aggro hopping off the trident, but not while balanced on it
  • If the first dash is interrupted, Fizz initiates the hop immediately, and if the second one is, the splash will not occur.
    • In either cases, Fizz loses the untargetability.
  • If Playful is cast while under the effect of a move block, Fizz will not become untargetable and will initiate the hop instantly.(bug)
    • If An icon for Fizz's ability Trickster Trickster is cast, the splash will not occur.(bug)
  • There is a minimum dash distance of 25 units for Playful.
    • If Fizz casts Playful on top of himself after being teleported (e.g. An icon representing Flash Flash, An icon representing Recall Recall), the minimum dash distance will not apply.(bug)
  • The distance covered during Playful's directed splash is equal to half of Fizz's movement speed.
  • If Fizz enters stasis during either Playful or An icon for Fizz's ability Trickster Trickster, the splash occurs after the stasis ends.
Adds a tab below the ability description that displays additional information along with an infobox that summarizes certain interactions.
additional Data that can be retrieved for any purpose from the data template like any other parameter, but isn't shown in articles.
flavortext flavortext
flavorsound flavorsound
yvideo YouTube video ID
yvideo2 Second YouTube video ID
blurbicon blurb icon (overrides main "icon" in the tooltip blurb)
blurb Active: An icon representing Fizz Fizz vaults in the target direction and balances onto his spear, becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again with An icon for Fizz's ability Trickster Trickster. blurb
blurb2 Slamming the ground deals magic damage and slows nearby enemies. blurb2
blurb3 blurb3
blurb4 blurb4

All ability data templates use the same parameters.

Independent retrieval of a value

  • Transclude this data template, by typing its title between two sets of braces.
  • Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.

Formatting the data

  • Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
  • Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
  • This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
  • Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
  • The formatting template may then be transcluded in an article through the data template.
{{Data <champion>/<ability>|<title of formatting template>}}


Until here the documentation is automatically generated by Template:Ability data.

References