This template contains various independently retrievable data items about Fizz'sPlayful in the form of parameter values of a variable template of choice, in a standardized fashion.
Active:Fizzvaults in the target direction and balances onto his spear, becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again with Trickster. Slamming the ground deals magic damage and slows nearby enemies.
Active:Fizzdashes to the target location while becoming untargetable, balancing on his trident for 0.75 seconds, during which he can cast Trickster after 0.15 seconds into the duration.
He then begins to hop off of his trident over 0.5 seconds, afterwards becoming targetable and landing to create a splash that deals magic damage to nearby enemies and slows them for 2 seconds.
Magic Damage:
80 / 130 / 180 / 230 / 280 (+ 90% AP)
Slow:
40 / 45 / 50 / 55 / 60%
While hopping off of the trident, Fizz may input movement commands to direct his landing.
Active:Fizzdashes to the target location while becoming untargetable, balancing on his trident for 0.75 seconds, during which he can cast Trickster after 0.15 seconds into the duration.
description
leveling
leveling
icon2
icon2
description2
He then begins to hop off of his trident over 0.5 seconds, afterwards becoming targetable and landing to create a splash that deals magic damage to nearby enemies and slows them for 2 seconds.
description2
leveling2
Magic Damage:
80 / 130 / 180 / 230 / 280 (+ 90% AP)
Slow:
40 / 45 / 50 / 55 / 60%
leveling2
icon3
icon3
description3
While hopping off of the trident, Fizz may input movement commands to direct his landing.
description3
leveling3
leveling3
icon4
icon4
description4
description4
leveling4
leveling4
icon5
icon5
description5
description5
leveling5
leveling5
icon6
icon6
description6
description6
leveling6
leveling6
targeting
Location
targeting
outofrange
cast at max
outofrange
terraingrace
terraingrace
affects
Enemies
affects
damagetype
Magic
damagetype
spelleffects
spellaoe
spelleffects
spellshield
True
spellshield
parry
parry
projectile
projectile
callforhelp
callforhelp
grounded
True
grounded
knockdown
special
knockdown
silence
silence
notes
Playful counts as an ability activation for the purposes of on-cast effects such as Spellblade and triggering Force Pulse's passive.
Detonating the ability early for Trickster does not.
Playful cannot be used for approximately 0.5 seconds after using Urchin Strike.
Flash can be used while hopping off the trident, but not while balanced on it.
Fizz can receive while aggro hopping off the trident, but not while balanced on it
If the first dash is interrupted, Fizz initiates the hop immediately, and if the second one is, the splash will not occur.
In either cases, Fizz loses the untargetability.
If Playful is cast while under the effect of a move block, Fizz will not become untargetable and will initiate the hop instantly.(bug)
If Trickster is cast, the splash will not occur.(bug)
There is a minimum dash distance of 25 units for Playful.
If Fizz casts Playful on top of himself after being teleported (e.g. Flash, Recall), the minimum dash distance will not apply.(bug)
The distance covered during Playful's directed splash is equal to half of Fizz's movement speed.
If Fizz enters stasis during either Playful or Trickster, the splash occurs after the stasis ends.
Adds a tab below the ability description that displays additional information along with an infobox that summarizes certain interactions.
additional
Data that can be retrieved for any purpose from the data template like any other parameter, but isn't shown in articles.
flavortext
flavortext
flavorsound
flavorsound
yvideo
YouTube video ID
yvideo2
Second YouTube video ID
blurbicon
blurb icon (overrides main "icon" in the tooltip blurb)
blurb
Active:Fizzvaults in the target direction and balances onto his spear, becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again with Trickster.
blurb
blurb2
Slamming the ground deals magic damage and slows nearby enemies.
Transclude this data template, by typing its title between two sets of braces.
Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.
Formatting the data
Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
The formatting template may then be transcluded in an article through the data template.
{{Data <champion>/<ability>|<title of formatting template>}}