Odyssey Kayn
Jump to navigation
Jump to search
![]() |
This article or section may contain obsolete information, but exists here for historical purposes. |
---|
Odyssey Kayn

A three-stage boss of the Odyssey: Extraction game mode.
is a character in the Odyssey skin universe, as well as the boss monster in Odyssey: Extraction game mode.
Odyssey Kayn and his other 2 forms are also seen in Teamfight Tactics as monsters during the Galaxy set.
Lore[edit | edit source]
- Main article: Odysseyis a soldier of the Demaxian Empire. He picks up a strange weapon that contains trapped inside.
Knowing the power of Ora, Kayn now persuades his dream to manifest all Ora and becomes the emperor of the universe.
Game Modes[edit | edit source]
is the final boss of he Odyssey: Extraction mode. He has three different stages. Players must reduces his health bar to 0 to reach the next stage.
Whenever he is killed, will go to the center of the map, transform to one of his upgraded version ( Kayn Ascended or
Rhaast Unbound). After that, he will travel to one of the three
ora pillars, create explosions to the rest of the map.
Abilities[edit | edit source]
Name | Description |
---|---|
![]() Circular Blade's Reach |
Active: After a 1.5 second delay, Kayn applies a giant . He then rapidly Blade's Reach, each shortly after another and changes direction slightly clockwise. He continues Blade's Reaching until he forms a full circle. Cannot be stopped by crowd control. |
![]() Instant Blade's Reach |
Active: After a 1.5 second delay, Kayn applies 5 giant around him, deals damage and ![]() |
![]() Persuade Reaping Slash |
Active: Kayn focus on one of his enemy. He then ![]() |
![]() Stand Aside! |
Active: Kayn focus on one of his enemy. He then ![]() |
Active: Kayn releases a ton of red cloud outwards before recall them back. While traveling back, the clouds move slowly and damage enemies they pass through. | |
Active: Kayn shoots orbs toward each enemies continuously. These orbs stop upon collision, deal damage to the first enemy they hit. | |
![]() Umbral Trespass |
Active: Kayn disappear from the map. Each champion has a scythe above their heads. After a short delay, each scythe deals damage to enemies around it (except its target). Kayn then reappear at one of his enemy location. |
Name | Description |
---|---|
![]() Circular Blade's Reach |
Active: After a 1.5 second delay, Kayn applies a giant . He then rapidly Blade's Reach, each shortly after another and changes direction slightly clockwise. He continues Blade's Reaching until he forms a full circle. Cannot be stopped by crowd control. |
![]() Instant Blade's Reach |
Active: After a 1.5 second delay, Kayn applies 5 giant around him, deals damage and ![]() |
![]() Persuade Reaping Slash |
Active: Kayn focus on one of his enemy. He then ![]() |
![]() Stand Aside! |
Active: Kayn focus on one of his enemy. He then ![]() |
Active: Kayn releases a ton of red cloud outwards before recall them back. While traveling back, the clouds move slowly and damage enemies they pass through. | |
Active: Kayn shoots orbs toward each enemies continuously. These orbs stop upon collision, deal damage to the first enemy they hit. | |
![]() Umbral Trespass |
Active: Kayn disappear from the map. Each champion has a scythe above their heads. After a short delay, each scythe deals damage to enemies around it (except its target). Kayn then reappear at one of his enemy location. |
Name | Description |
---|---|
![]() Circular Blade's Reach |
Active: After a 1.5 second delay, Rhaast applies a giant . He then rapidly Blade's Reach, each shortly after another and changes direction slightly clockwise. He continues Blade's Reaching until he forms a full circle. Cannot be stopped by crowd control. |
![]() Instant Blade's Reach |
Active: After a 1.5 second delay, Rhaast applies 5 giant around him, deals damage and ![]() |
![]() Persuade Reaping Slash |
Active: Rhaast focus on one of his enemy. He then ![]() |
![]() Stand Aside! |
Active: Rhasst focus on one of his enemy. He then ![]() |
Active: Rhaast releases a ton of red cloud outwards before recall them back. While traveling back, the clouds move slowly and damage enemies they pass through. | |
Active: Rhaast shoots orbs toward each enemies continuously. These orbs stop upon collision, deal damage to the first enemy they hit. | |
![]() Umbral Trespass |
Active: Rhaast disappear from the map. Each champion has a scythe above their heads. After a short delay, each scythe deals damage to enemies around it (except its target). Rhaast then reappear at one of his enemy location. |