Universe:Tereshni

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Tereshni
Titles
Alias(es)
Port City
Sociocultural characteristics
Nation(s)
Language(s)
  • Piltovan
  • Shuriman (Modern)
  • Va-Nox
  • Legislature(s)
    Noxian Stewardship
    Establishment history
    Physical characteristics
    General environment(s)
    Savannah
    Continent(s)
    Universe(s)

    Tereshni is a port city located in northern Shurima, currently controlled by Noxus.

    Lore[edit | edit source]

    Formerly a Shuriman port city, Tereshni was part of the Medarda provinces of Noxus. Under Steward Ta'Fik, the city was most famous for its production of Shuriman blood glass, also known as "azirite."[1]

    Related Champions[edit | edit source]

    • An icon representing Universe:Ambessa Ambessa stayed in the Busted Knuckle inn and infiltrated the steward's palace to defeat her cousin, Ta'Fik.
    • An icon representing Universe:LeBlanc LeBlanc secretly controlled the city by manipulating its leader, Ta'Fik Medarda.
    • An icon representing Universe:Rell Rell was experimented on by Black Rose agents using a technique that was developed by mages near Tereshni.

    History[edit | edit source]

    Reign of Ta'Fik[edit | edit source]

    Ta'Fik Medarda, the grandson of Hostlord Menelik of the Medarda clan, was made the Noxian steward of Tereshni at some point after the death of his sister Zoya. Ta'Fik benefited greatly from the city's lucrative azirite production, in large part due to his skills at managing the city's banks and negotiating trade agreements with the Shuriman warlords of the Great Sai, diplomats from Nazumah, and Shakkal raiders. At some point, Ta'Fik's azirite foundries were invaded by Shuriman rebels who took a number of his mages hostage. Ta'Fik sent his eldest daughter Gintara to handle the situation, and her warband easily rescued the hostages and crushed the rebellion.

    Towards the start of the Medarda civil war, Ta'Fik made a deal with the Black Rose, who granted him the support of two of their best mages: Inyene and Rudo. Inyene, a hemomancer, became Ta'Fik's most trusted advisor, and he tasked them with developing magical runes capable of enhancing the power of his soldiers. Inyene helped Ta'Fik to renegotiate azirite deals with Shuriman warlords. Ta'Fik also entered into talks with Piltover to renegotiate An icon representing Universe:Boram Darkwill Boram Darkwill's debts on the Sun Gates. These actions were all made in preparation of a complete takeover of House Medarda, as Hostlord Menelik was growing old and still had not named an heir. Unbeknownst to Ta'Fik, the Black Rose had only chosen to support him because he seemed easier to manipulate than the other candidate to succeed Menelik, An icon representing Universe:Ambessa Ambessa Medarda. Ta'Fik blamed both Ambessa and Menelik for the death of his sister, and he began plotting to get revenge on them both.[1]

    Medarda Civil War[edit | edit source]

    At Ta'Fik's request, Menelik agreed to participate in a campaign near Bel'zhun which resulted in a severe battle wound that landed the old man on his deathbed. Ta'Fik was one of the first to arrive in Bel'zhun's Medarda compound, where he quickly made deals with the representatives from Kilgrove and Trannit to ensure they entered an alliance with Tereshni. By the time An icon representing Universe:Ambessa Ambessa returned from a successful campaign in Kumangra, several of the Medarda stewards had already rallied against her, and when Menelik died before naming a successor, Ambessa fled the city under the cover of black powder explosions that prevented Ta'Fik's pursuit. Ta'Fik returned to Tereshni, leaving his youngest daughter Tivadar behind in Bel'zhun.

    At the Black Rose laboratory, Inyene was still working on developing "flesh runes", which could empower human soldiers with painful side effects. After the process had been further developed to mitigate the side effects, Ta'Fik empowered many of his soldiers, including his eldest daughter Gintara and her warband, to be ready for an invasion of Rokrund. Inyene and Rudo began work on their next project under orders from the An icon representing Universe:LeBlanc pale woman, which involved stealing the magic of one mage and using it to power another in a process that became known as "nullification," and the results proved so brutal that Rudo left the project altogether. As Inyene was experimenting on new subjects kidnapped from Bel'zhun, Ta'Fik traveled to the Immortal Bastion to seek the support of An icon representing Universe:Boram Darkwill Boram Darkwill, which he hoped to gain by offering rune-soldiers to assist in the invasion of Ionia. To Ta'Fik's irritation, Ambessa had also made it there and managed to win Darkwill's favor by gifting him a vastaya, who held information that Ta'Fik was unable to get a hold of.

    In the latter stages of the war, Ta'Fik sent a letter to Tivadar ordering her to kill Ambessa's daughter An icon representing Universe:Mel Mel, but she refused. Ta'Fik also learned that Gintara's assault on Rokrund Citadel had failed and that she had been killed. Before long, Ambessa and her allies infiltrated Ta'Fik's palace in Tereshni with Tivadar's help, with Ta'Fik and Inyene both being killed in the confrontation. Afterward, Ambessa killed Tivadar as well, ending Ta'Fik's bloodline. She and her lieutenant An icon representing Universe:Rictus Rictus found Inyene's laboratory and burned their research; an act which had little consequence, as the Black Rose had already kept separate records and subsequently declared war on the Medarda name.

    It is unknown who succeeded Ta'Fik as steward of Tereshni.

    Locations[edit | edit source]

    Tereshni is a port city in Shuriman Noxus, with the Conqueror's Channel to the north and the Great Sai to the south.

    • Azirite Foundries: Where Shuriman blood glass is produced. The foundries are known to use mages to assist in its production, and are sometimes attacked by Shuriman rebels.
    • Banks: Steward Ta'Fik was known for having accrued a vast amount of wealth from his azirite production, as he used his expertise to enrich the city's banks and win many allies overseas.
    • The Busted Knuckle: A shady tavern that An icon representing Universe:Rictus Rictus used to frequent, where people can go to purchase drinks and a room with no questions asked.
    • Docks: A harbor for ships in the north of the city overlooking the Conqueror's Channel.
    • Dormun Road: A road in the city, named after a type of animal.
      • Bathhouse: A public bathhouse on Dormun Road where people can also go for massages. The bathhouse also serves as a brothel.
    • Governor's Manse: The only building in Tereshni larger than the manse of the Noxian steward.
    • Inyene's Laboratory: A Black Rose laboratory hidden in the desert several days south of the city proper, where Inyene and Rudo developed "magical transference" and "nullification."
    • Marketplace: A noisy place where merchants could haggle for goods, including fine cloths and azirite.
    • Reckoner Arena: An arena where warriors of all backgrounds would go to fight for coin, glory, or freedom. Notable Reckoners who fought in the Tereshni arena include An icon representing Universe:Rictus Rictus and Tivadar Medarda.
    • Steward's Residence: An extravagant palace which served as the home of Steward Ta'Fik and his daughters. It had white stone walls decorated with latticework and large wooden doors painted green and studded with gold. Inside was a sitting room, a study, an entrance hall, kitchens, a formal dining room, a library, a kennel for both dogs and drakehounds, and secret escape tunnels to be used in case of emergency.

    Wildlife[edit | edit source]

    Dormun[edit | edit source]

    Dormuns are gigantic, slow-moving creatures that reside in the arid deserts of Shurima. Certain nomadic tribes have built themselves a permanent home upon the backs of these beasts.

    Skallashi[edit | edit source]

    The skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment.

    Culture[edit | edit source]

    Noxian Presence and Assimilation[edit | edit source]

    Tereshni is one of several port cities in northern Shurima that was assimilated into Noxus.[1] Like Bel'zhun, Tereshni experiences issues with Shuriman rebels, who are known to sabotage the city's important azirite foundries by taking hostages.

    Steward Ta'Fik and his advisor Inyene worked to make diplomatic inroads with their neighbors who were not part of the empire. Among these were warlords of the Great Sai, dignitaries from Nazumah, and Shakkal raiding clans. The local population was known to fear the very presence of Ta'Fik's soldiers.[1]

    Government[edit | edit source]

    Stewards[edit | edit source]

    Stewards are the provincial rulers of Noxus. They are tasked to enforce Noxian rule in occupied territories as well as cities outside the capital.

    Stewards Description
    Ta'Fik Medarda Steward of Tereshni during the Medarda civil war. Claimant to Menelik's succession with connections to the Black Rose.

    Trivia[edit | edit source]

    • Travel from Piltover to Tereshni takes around 6 days by trade ship.
    • "Azirite" was possibly named after the Shuriman emperor An icon representing Universe:Azir Azir.
    • An icon representing Universe:Samira Samira mentions Tereshni in her voice lines.
    • Tereshni is mentioned in the flavor text of 4 Desert Naturalist, in which Kadira claims their walls are better than those of ancient ruins.

    Media[edit | edit source]

    See Also[edit | edit source]


    References