Template:Data Cassiopeia/Miasma

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Miasma

This template contains various independently retrievable data items about An icon representing Cassiopeia Cassiopeia's An icon for Cassiopeia's ability Miasma Miasma in the form of parameter values of a variable template of choice, in a standardized fashion.

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Miasma
COST:
70 / 75 / 80 / 85 / 90 mana
COOLDOWN:
24 / 22 / 20 / 18 / 16
CAST TIME:
0.25
TARGET RANGE:
700
EFFECT RADIUS:
200
SPEED:
3000
Active: Cassiopeia spews forth 8 bolts of venom in an arc at the target location, creating toxic clouds at the area for 5 seconds.
Enemies within the clouds are poisoned to take magic damage every 0.263 seconds and become grounded and slowed by an amount that decays over the area's duration.
Magic Damage Per Second:»
20 / 25 / 30 / 35 / 40 (+ 10% AP)
«Total Magic Damage:
100 / 125 / 150 / 175 / 200 (+ 50% AP)
Slow:
40 / 50 / 60 / 70 / 80%
Miasma will cast at max range if cast beyond that.

Spell pages


Parameters

Parameter Value Description
1 Miasma Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Miasma.
champion Cassiopeia champion
skill W skill
range range
target range 700 target range
attack range attack range
collision radius collision radius
effect radius 200 effect radius
width width
angle angle
inner radius inner radius
tether radius tether radius
speed 3000 speed
cast time 0.25 cast time
cost 70 / 75 / 80 / 85 / 90 cost
costtype mana costtype
static static
cooldown 24 / 22 / 20 / 18 / 16 cooldown
cdstart cdstart
ontargetcd ontargetcd
ontargetcdstatic ontargetcdstatic
recharge recharge
customlabel customlabel
custominfo custominfo
customlabel2 customlabel
custominfo2 custominfo
icon Miasma.png icon
description Active: Cassiopeia spews forth 8 bolts of venom in an arc at the target location, creating toxic clouds at the area for 5 seconds. description
leveling leveling
icon2 icon2
description2 Enemies within the clouds are poisoned to take magic damage every 0.263 seconds and become grounded and slowed by an amount that decays over the area's duration. description2
leveling2
Magic Damage Per Second:»
20 / 25 / 30 / 35 / 40 (+ 10% AP)
«Total Magic Damage:
100 / 125 / 150 / 175 / 200 (+ 50% AP)
Slow:
40 / 50 / 60 / 70 / 80%
leveling2
icon3 icon3
description3 Miasma will cast at max range if cast beyond that. description3
leveling3 leveling3
icon4 icon4
description4 description4
leveling4 leveling4
icon5 icon5
description5 description5
leveling5 leveling5
targeting Location targeting
affects Enemies affects
damagetype Magic damagetype
spelleffects aoedot spelleffects
spellshield False spellshield
projectile True projectile
callforhelp callforhelp
grounded grounded
knockdown knockdown
silence silence
additional Displays additional information in a smaller window below the template.
notes * Miasma's slow and ground debuffs are each marked as non-dispellable, so they are not removed by most cleanses. Each is however allowed to be removed by cleanses that also grant immunity to the debuff type, such as An icon representing Olaf Olaf's An icon for Olaf's ability Ragnarok Ragnarok.
  • If a target becomes untargetable while affected by the ground, the debuff will refresh to 0.25 seconds.
  • An icon for Yasuo's ability Wind Wall Wind Wall will block the portion of Miasma it destroys.
  • Miasma inflicts 5 / 6.25 / 7.5 / 8.75 / 10 (+ 2.5% AP) magic damage per tick, and in fact because there is 19 ticks and not 20 ticks, the total magic damage is currently not 100 / 125 / 150 / 175 / 200 (+ 50% AP) but 95 / 118.75 / 142.5 / 166.25 / 190 (+ 47.5% AP).
    • Sometimes Miasma randomly inflicts only 18 ticks of damage.(bug)
Displays additional information with effect table to the right.
flavortext flavortext
flavorsound flavorsound
video Cassiopeia WVideo.ogv video
video2 video 2
yvideo YouTube video
yvideo2 YouTube video 2
blurb blurb icon (override main "icon" in the tooltip blurb)
blurb Active: An icon representing Cassiopeia Cassiopeia spews several clouds of Poison that linger, continually dealing magic damage to enemies within. They are also slowed and grounded. blurb
blurb2 Grounded enemies cannot use Movement abilities. blurb2
blurb3 blurb3
blurb4 blurb4

All ability data templates use the same parameters.

Independent retrieval of a value

  • Transclude this data template, by typing its title between two sets of braces.
  • Input "pst2", then the desired parameter's name. This returns the parameter's value.
{{Data <champion>/<ability>|pst2|<name of parameter>}}
This process uses the parameter-selection template pst2.

Formatting the data

  • Various formatting templates can be created in order to present the data in an organized manner within articles, such as in sections, infoboxes, tables (etc.) and combinations of them.
  • Within the formatting template's page, insert the name of a parameter that is available in this data template between a pair of triple braces.
{{{parameter name}}}
  • This creates a "variable": the parameter's value will take this variable's place whenever the formatting template uses the data.
  • Any number of parameters found in this data template can be included in or excluded from the formatting template, as desired.
  • The formatting template may then be transcluded in an article through the data template.
{{Data <champion>/<ability>|<title of formatting template>}}


Until here the documentation is automatically generated by Template:Ability data.

References