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TFT:Arena

The Arena is the island that encompasses the battlefield of Teamfight Tactics, which includes the battlefield for champions to fight, the champion bench, and the Gold Generators.
Each player has their own arena map and each player travels to another players map or attacks from their own arena depending on the round.
Gameplay[edit | edit source]
Layout[edit | edit source]

- Little Legend: A small being that the player is able to control around the map. A Little Legend is present at all times.
- Battlefield Side: Where the fighting happens. Allocated battlefield is hexagonal board with size 4 x 7, situated on the southern half. If your unit cap is not reached, the leftmost champion(s) on your Bench is automatically placed near the center of the Battlefield. If your Bench limit is reached and you enter the carousel, the champion you picked is placed on the bottom row, on the furthest left available space.
- Bench: Champions bought from the Store are placed here. Up to 9 champions are inventoried until you move them onto the battlefield.
- Store: You'll see a random selection of champions, including duplicates, from a shared pool in the store. Duplicate champions combine to create stronger versions of that champion. Possession of three duplicates will upgrade into one high-level champion (Bench & Battlefield). If there is no room on the bench but there is enough of a champion in the store to upgrade an owned one, then when the player tries to purchase one of them, enough will be bought to upgrade the unit and use no extra space.
- Lock/unlock the store: You can lock your store so that it won't automatically refresh at the start of the round. This is useful if there's something you want but can't afford in a given moment.
- Refresh (
2): Pay a little gold to refresh the champions in the store. This happens for free at the start of each round, but sometimes you'll want to see more options.
- Buy XP (
4): Pay gold to gain 4 experience points. The higher your level, the more (powerful and expensive) champions you can pick from.
- Champion's drop rate: It is the determination to get the chance to become the champion in the store according to the available Tier, which increases according to the Little Legend's level. Since set 13, there is a chance to get a
Tier 6 champion in the store once the anomaly or a condition-changing event has passed, the percentage of which increases slightly per round and increases significantly if you reach strategist level 10.
- Trait Tracker: Track the origin and class bonuses that your champions qualify for. Displays up to 10 origin and class. On other player arena, it shows that player trait bonuses instead. (From set 13 onwards, there is also the option to see the items available without being assigned to a champion, as well as to combine the components without the need to use a champion as a construction container)
- Item Inventory: Items go here until they're equipped to champions (drag and drop to equip). When you sell a champion with items equipped, the items return here. You can have up to 10 items. You can hover items together to see the combination. (Obsolete since set 13)
- Gold Generators: Gold generators appear based on how much gold you already have. Each generator is worth one interest gold at the start of your next turn.
- Scoreboard: Tab 1 shows all players' health in the game. Click on players to view their arena. Tab 2 shows realtime damage output from your champions in the current round.
- Stage Tracker: Shows the current game element, and shows and records rounds of the current stage. It indicates rounds you won in blue, lost in red, current in yellow. Rounds that is not yet to play are gray out. Tells you which battle phase you're currently in and how much time is left.
- Opponent's Side: When facing another player's team, you'll also see their bench, item inventory, and gold generators. And of course, you'll encounter their Little Legend.
Battlefield[edit | edit source]

- This is where the fight happens. The battlefield is a rectangular board filled with 8 x 7 hexagons.
- When the round has not yet started, players can place and rearrange their champions on their half side (4 x 7) of the battlefield.
- There is a limit number of champions a player can play. This number increases as the game process, based on your Little Legend level.
- The number of champions appear on the battlefield and the maximum number of champions appear in the enemy area during preparing state.
- If your unit cap is not reached, the leftmost champion(s) on Bench is automatically placed near the center of the Battlefield.
- Players can increase the number of champions at the beginning on the battlefield by acquiring the item or .
- When a round started, new units, and even new champions, may appear on the battlefield. This can come from abilities of champions or from their synergies.
Bench[edit | edit source]
- The area to stores champions player have bought but are not in the battlefield. Player have 9 slots in the bench.
- If a player enters the carousel with both of their battlefield and bench full, the new picked champion will appear in an available space in the bottom row.
- While this is happening, players cannot reposition or swap them from champions in the bench.
- The number of champions on your side exceeds the limit.
- If the number of benched champions is decreased, the number of champions needed reduce the units on the board to your level will be returned to the Bench randomly and automatically if possible, if not, only the amount equal to the amount of freed space will be transferred.
Skins[edit | edit source]
With the Battle Pass, players can earn Battle Pass arena skins. Some are from the free pass, for example, the Celebration of Tomorrow. While some requires the premium ticket, for example, the
Toxitorium.
Outside of Battle Pass, player can buy Arena either directly (most purchaseable Arena), in bundle ( Golden Tiger Market), or in game of chance.[1]
- Base
-
Default
-
Runic
Mission or -
Rift
Mission -
Arrowhead
Mission or -
Basic Draconic
Mission -
Basic Verdant
Mission or -
Basic Summoner's
Mission -
Storm Rift
Mission
- Dark Star
-
Black Hole
-
Celestial
-
Supernova
- Dragonlands
-
Blackcliff Gorge
Premium Battle Pass -
Shimmerstone Fields
Premium Battle Pass -
Jadebloom Oasis
Premium Battle Pass -
Dragon Nursery
Premium Battle Pass -
Sanctuary of the Ancient
Sanctuary Guardian's Chest Megabundle
- Elemental
-
Infernal Arena
Mission -
Mountain Arena
Mission -
Cloud Arena
Mission -
Ocean Arena
Mission
- Fates
-
Festival
-
Kanmei
-
Akana
- Freljord
-
Winter's Claw
-
Avarosa
-
Frostguard
- Galaxy
-
Pit Stop
Mission -
Drifting Park
Mission -
Crash Site
Mission -
Dreadnova
-
Spaceship
- Gizmos & Gadgets
-
Zaun City Rooftop
Free rewarded from Arcane event -
Sky-High Station
Premium Battle Pass -
Chemtech Plaza
Premium Battle Pass -
Shisa's Study
Premium Battle Pass -
Jinx's Explody-Fun-Land
-
Vi's Pummel Pit
- Inkborn Fables
-
Shades of Sky
Premium Battle Pass -
Whispers of Cave
Premium Battle Pass -
Impressions of Water
Premium Battle Pass -
Dreams of Earth
Premium Battle Pass -
Heaven's Celestial Court
Treasure Realms Drop or Mythic Rotating Shop -
Battle Academia: Ultimate Showdown
Treasure Realms Drop or Mythic Rotating Shop
- Into the Arcane
-
Bridge of Progress
Premium Battle Pass -
Firelight Hideout
Premium Battle Pass -
Down to The Last Drop
Treasure Realms Drop or Mythic Rotating Shop
- Lunar Revel
-
Lunar Revel Balcony
Premium Battle Pass -
Lunar Revel Club Square
Premium Battle Pass -
Lunar Revel Docks
Premium Battle Pass -
Prancie's Retreat
Reward for "Set 3.5: Revival" mission -
Club 2 Arena
-
Lunar City Arena
-
Golden Tiger Market
Lunar Legend Festival Megabundle -
House of the Golden Rabbit
Treasure Realms Drop or Mythic Rotating Shop -
Golden Dragon Skyscraper
Treasure Realms Drop or Mythic Rotating Shop -
Divine Serpent Realm
Treasure Realms Drop or Mythic Rotating Shop
- Magic N' Mayhem
-
Enchanted Archives
Premium Battle Pass -
Magic Duel Arena
Premium Battle Pass -
Le Bunny Bonbon Bistro
Treasure Realms Drop or Mythic Rotating Shop -
Blood Moon Night Parade
Treasure Realms Drop or Mythic Rotating Shop
- Monsters Attack - Glitched Out!
-
A Purrfect Plan
Premium Battle Pass -
Hiss-story in the Market
Premium Battle Pass -
Claw and Orden
Premium Battle Pass -
Whisker's Mewtant Lab
Premium Battle Pass -
Monsters Attacks!
Ultra Nefarious Capsules Megabundle -
Mecha Prime Zero
Mecha Prime Chest Megabundle
- Monsters Attack!
-
Threat Level: Nom
Premium Battle Pass -
Threat Level: Ok
Premium Battle Pass -
Threat Level: Tentacle
Premium Battle Pass -
Poro-Ranger HQ
Premium Battle Pass -
Everything Goes On
Everything Goes In Here Bag Megabundle
- Neon Nights
-
Dawn of Progress
Premium Battle Pass -
Innovation Avenue
Premium Battle Pass -
Celebration of Tomorrow
Free Battle Pass -
Hextech Battle
or in Bundle. -
Toxitorium
Premium Battle Pass
- Odyssey
-
Odyssey Jinx
-
Odyssey Malphite
-
Odyssey Yasuo
- Reckoning
-
Sanctum of Order
Premium Battle Pass -
Realm of Harmony
Premium Battle Pass -
Court of Chaos
Premium Battle Pass -
Count Spatula
-
Splash Party
- Reckoning: Dawn of Heroes
-
Dankest Dungeon
Premium Battle Pass -
Desert Path
Premium Battle Pass -
Journey's Beginning
Premium Battle Pass -
Golden Bakery Arena
or in Bundle. -
High Noon Saloon
or in Bundle.
- Remix Rumble
-
K/DA Practice Room
Premium Battle Pass -
Pentakill: Backstage
Premium Battle Pass -
True Damage Sound Studio
Premium Battle Pass -
Neon Stage
Premium Battle Pass -
K/DA in the Convergence
Treasure Realms Drop or Mythic Rotating Shop
- Runeterra Reforged
-
Fields of Justice
Premium Battle Pass -
Sands of Shurima
Premium Battle Pass -
Touch of the Void
Premium Battle Pass -
Reckoner Arena
Premium Battle Pass -
Shrine of the First Lands
Treasure Realms Drop or Mythic Rotating Shop -
Tournament of Souls Arena
Treasure Realms Drop or Mythic Rotating Shop
- Sailing in Runeterra
-
Ship of Discovery
Premium Battle Pass -
Ship of Innovation
Premium Battle Pass -
Ship of Shadows
Premium Battle Pass -
Bilgewater Bay
Premium Battle Pass
- The Journey
-
Journey's Destination
Free Battle Pass -
Journey's Outset
Premium Battle Pass -
Journey's Path
Premium Battle Pass
- Uncharted Realms
-
Ao Shin's Summit Spa
Premium Battle Pass -
Umbra's Retreat
Premium Battle Pass -
Poggles' Pools
Premium Battle Pass -
Grotto of the Secret Spa
Premium Battle Pass -
Choncc's Splash Resort
Splash Resort Chest Megabundle
Media[edit | edit source]
Trivia[edit | edit source]
- Pit Stop Arena was called "Landing Site" during development.
- Drifting Park Arena was called "Space Trees" during development.
Patch History[edit | edit source]
Celebration of Tomorrow Arena.
Dawn of Progress Arena.
Hextech Battle Arena.
Innovation Avenue Arena.
Toxitorium Arena.
Chemtech Plaza Arena added.
Jinx's Explody-Fun-Land Arena added.
Shisa's Study Arena added.
Sky-High Station Arena added.
Vi's Pummel Pit Arena added.
Dankest Dungeon Arena added.
Desert Path Arena added.
Golden Bakery Arena added.
High Noon Saloon Arena added.
Journey's Beginning Arena added.
Count Spatula Arena added.
Court of Chaos Arena added.
Realm of Harmony Arena added.
Sanctum of Order Arena added.
Splash Party Arena added.
Akana Arena added.
Festival Arena added.
Kanmei Arena added.
Journey's Destination Arena added.
Journey's Path Arena added.
Journey's Outset Arena added.
- New arenas
- Dreadnova
- Spaceship
- Removed: Elemental Hexes.
- Set 3 Arena skins becomes available
- Black Hole
- Celestial
- Supernova
- Crash Site
- Pit Stop
- Drifting Park
- Bug Fix: Fixed a bug where you could get double the health bonus from Earth Hexes.
- Two Arena skins Cloud and Ocean is now available.
- Board size increased to 4 rows of 7 hexes per player from 3 rows of 7 hexes per player.
- Five new Arena Skins: Avarosa, Frostguard, Winter's Claw, Infernal, Mountain.
- Arena skins are now available in Riot Store.
- Rift, Basic Draconic, Basic Summoner's and Storm Rift skins are not available.
- Elemental Hexes:
- First Hex at Stage 1-1, Second Hex at Stage 3-1.
Cloud Hex: This unit gains an additional 20% chance to
dodge enemy basic attacks.
Ocean Hex: This unit starts combat with an additional 30 starting mana.
Inferno Hex: This unit starts combat with an additional 30% attack speed.
Mountain Hex: At the end of the planning phase, this unit permanently gains 30 maximum health for the rest of the game.
- One new Arena Skin: Storm Rift
- Three new Arena Skins: Basic Verdant, Basic Draconic, Basic Summoner's
- Four new Arena Skins: Default, Runic, Arrowhead, Rift