WR:Ziggs/History
< WR:Ziggs
Release version[edit | edit source]
Ziggs_old2 Base Statistics
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Last Changed:V4.4 | Secondary Attributes:![]() | ||||
Damage:![]() |
Toughness:![]() | ||||
Utility:![]() |
Difficulty:![]() |
Targeting input
Damage classification
Type
Sub-type(s)
Counters
Spell shield

Not Blocked
Parries

Missing
Targeting input
Damage classification
Type
Sub-type(s)
Counters
Spell shield

Blocked
Projectile

Blocked
Damage classification
Type

See Notes
Sub-type(s)
Counters
Spell shield

Blocked
Projectile

Blocked
Grounded

See Notes
Knockdown

Interrupted
- The initial cast counts as an ability activation for the purposes of on-cast effects such as
Spellblade and triggering passive.
- Detonating the ability manually does not.
- Deals
area damage to non-turrets and
raw damage to turrets.
- Satchel Charge's distance increases with proximity to the charge, resulting in being knocked straight up when aligned directly on top of it.
- Ziggs will not dash from Satchel Charge's detonation while but he will while .
Targeting input
Damage classification
Type
Sub-type(s)
Counters
Spell shield

See Notes
Projectile

Blocked
- The mine cluster is built of 2 rings, with 3 mines in the inner ring (radius pending for test) and 8 mines on the other ring (200 radius), all equally spaced.
- The angular offset is randomized on each cast.
- Because of the
135 detonation radius of each mine, the total possible range of a mine from the minefield hitting an enemy from the cast location is
335 units. It will often be slightly less as the minefield is not guaranteed to be angled the right way for this.
- Mines will not explode upon contact with player-generated terrain.
Spell shield will block the effects of a single detonation.
Targeting input
Damage classification
Type
Sub-type(s)
Counters
Spell shield

Blocked
Projectile

Not Blocked
Ziggs_old2 Base Statistics
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Last Changed:Alpha (China) | Secondary Attributes:![]() | ||||
Damage:![]() |
Toughness:![]() | ||||
Utility:![]() |
Difficulty:![]() |
Targeting input
Damage classification
Type
Sub-type(s)
Counters
Spell shield

Not Blocked
Parries

Missing
Targeting input
Damage classification
Type
Sub-type(s)
Counters
Spell shield

Blocked
Projectile

Blocked
Damage classification
Type

See Notes
Sub-type(s)
Counters
Spell shield

Blocked
Projectile

Blocked
Grounded

See Notes
Knockdown

Interrupted
- The initial cast counts as an ability activation for the purposes of on-cast effects such as
Spellblade and triggering passive.
- Detonating the ability manually does not.
- Deals
area damage to non-turrets and
raw damage to turrets.
- Satchel Charge's distance increases with proximity to the charge, resulting in being knocked straight up when aligned directly on top of it.
- Ziggs will not dash from Satchel Charge's detonation while but he will while .
Targeting input
Damage classification
Type
Sub-type(s)
Counters
Spell shield

See Notes
Projectile

Blocked
- The mine cluster is built of 2 rings, with 3 mines in the inner ring (radius pending for test) and 8 mines on the other ring (200 radius), all equally spaced.
- The angular offset is randomized on each cast.
- Because of the
135 detonation radius of each mine, the total possible range of a mine from the minefield hitting an enemy from the cast location is
335 units. It will often be slightly less as the minefield is not guaranteed to be angled the right way for this.
- Mines will not explode upon contact with player-generated terrain.
Spell shield will block the effects of a single detonation.
Targeting input
Damage classification
Type
Sub-type(s)
Counters
Spell shield

Blocked
Projectile

Not Blocked