User:Lukeatlook/Template:Items/Jungle/Smitems

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Smitems (Machete Upgrades)[edit | edit source]

Common efects:

  • +30 Gold on Large Monster Kill (+10)
  • Unique Passive - Jungler: Deals 45 magic damage to monsters on hit over 2 seconds and gain 10 Health Regen and 5 Mana Regen per second in combat with monsters.
An icon for the item Poacher's Knife Poacher's Knife
  • Unique Passive: Upgrades Smite to An icon representing Smite#Removed upgrades Scavenging Smite. If Scavenging Smite is used on a large monster in the enemy's jungle or in the river, the recharge cooldown is halved. Upon killing the affected monster, you gain 20 bonus gold and 175% bonus movement speed that decays over 2 seconds.
Now works on all monsters in the river (currently works on half of them depending on the side).
An icon for the item Ranger's Trailblazer Ranger's Trailblazer
  • Unique Passive: Upgrades Smite to An icon representing Smite#Removed upgrades Blasting Smite. Blasting Smite deals 50% splash damage to all surrounding minions and monsters, stuns all damaged units for 1.5 seconds and restores 15% of your missing health and mana. Buffs harvested with Smite last 25% longer.
New functionality: this allows you to feel like "king of your jungle", with all "small" buffs lasting longer.
An icon for the item Skirmisher's Sabre Skirmisher's Sabre
  • Unique Passive: Upgrades Smite to An icon representing Smite#Removed_upgrades Challenging Smite. Challenging Smite can target enemy champions, marking them for 6 seconds. Marked enemies are revealed (does not reveal stealth), take (54 + 6 × level) true damage over 3 seconds from your basic attacks and deal 20% reduced damage to your teammates.
Damage reduction is reversed. The target is now truly challenged - to fight you, instead of your teammates. Can be huge against AoE champions or assassins.
An icon for the item Stalker's Blade Stalker's Blade
  • Unique Passive: Upgrades Smite to An icon representing Smite#Removed upgrades Chilling Smite. Chilling Smite can be cast on enemy champions, dealing (20 + 8 × level) true damage and stealing 20% of their movement speed for 2 seconds.
No elaborate changes.