Template:WR Data Nami

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Nami
Nami

This is the hub for the various content about Nami in Wild Rift across the Wiki.

  • The "Champion pages" section lists all sub-pages, categories, and Ability data templates related to Nami.
  • The "Parameters" table lists all independently retrievable data items about Nami, taken from Module:ChampionDataWR/data. Each parameter's value is retrieved by using Template:Current WR champion data.
    • To edit any value shown in the table, please visit the Module.

All Wild Rift champion hub pages can be found at Category:WR Champion data templates.

Champion pages

Wild Rift content
Nami
Support
the Tidecaller
An icon for Nami's ability Surging Tides
An icon for Nami's ability Aqua Prison
An icon for Nami's ability Ebb and Flow
An icon for Nami's ability Tidecaller's Blessing
An icon for Nami's ability Tidal Wave
Enchanter
Ranged
Damage

Toughness

Utility

Difficulty
LEVEL 1
Health: 630  
Health regen.: 6  
Mana: 390  
Mana regen.: 18  
Range: 600  
Attack Damage: 52  
Attack Speed: 0.75  
Armor: 40  
Magic Resist: 30  
Move Speed: 350  
  • Pages:


Retrieval of data items

To retrieve items from the Module, use Template:Current WR champion data:

{{CWRcd|Champion name|parameter}}
Parameters can be found under the next section in a table.

For example, An icon representing Aatrox in Wild Rift Aatrox's base AD:

{{CWRcd|Aatrox|dam_base}}
62

Some parameters are only valid as tables instead of pure text. Currently accepted outputs for those are:

csv for a simple comma-list.
template to invoke the template title provided with parameter t_name=
category to form a category out of each output [[Category: ..... ]]

For example, An icon representing Senna in Wild Rift Senna's primary roles in a comma list:

{{ccd|Senna|herotype|csv}}
Marksman,Support

Parameters

Parameter Value Description
 
General
1 Nami Necessary: Used for identification
id Unique champion id in the API.
apiname Nami Unique champion name in the API.
title the Tidecaller Champion title
damage 2 Damage rating
toughness 1 Toughness rating
utility 3 Utility rating
difficulty 2 Difficulty rating
herotype Support,Mage Primary classes (table)
resource Mana The contents of the champion's secondary bar. This is usually the champion's resource, but the secondary bar is not only used for resources use the secondary bar. For example, Sett's would be Grit despite having no casting resource.
rangetype Ranged Basic attack classification
adaptivetype Magic Adaptive Force type (default: Physical)
date 2019-10-15 Release date
patch Alpha (China) Release patch
changes V6.0 Last patch the champion was changed
role Enchanter Champion roles as a comma-list
positions Client drafting positions as a comma-list
bm 5500 An icon representing Blue Motes WR:Blue Mote cost
wc 725 An icon representing Wild Rift Wild Cores Wild Cores cost
fullname Lore name
fullname Lore character's full given name. This is used in the champion roster's search feature
nickname Other given names. This is used in the champion roster's search feature
Abilities
skill_i Surging Tides Innate ability (table)
skill_1 Aqua Prison 1 ability (table)
skill_2 Ebb and Flow 2 ability (table)
skill_3 Tidecaller's Blessing 3 ability (table)
skill_4 Tidal Wave 4 ability (table)
Stats
hp_base 630 Base health
hp_lvl 104 Growth coefficient for health
hp5_base 6 Base health regeneration
hp5_lvl 0.68 Growth coefficient for health regeneration
mp_base 390 Base resource OR maximum pool of secondary bar
mp_lvl 49 Growth coefficient for resource
mp5_base 18 Base resource regeneration
mp5_lvl 0.5 Growth coefficient for resource regeneration
arm_base 40 Base armor
arm_lvl 4.7 Growth coefficient for armor
mr_base 30 Magic resistance
mr_lvl 1.2 Growth coefficient for magic resistance
dam_base 52 Base attack damage
dam_lvl 3.6 Growth coefficient for attack damage
as_base 0.75 Base attack speed
as_ratio 0.625 Modifier for bonus attack speed
as_lvl 0 Growth coefficient for bonus attack speed
range 600 Base attack range
ms 350 Base movement speed
crit_base 175 Base critical strike damage (defaults to 175)
crit_mod Critical strike damage modifier
attack_cast_time Parameter used to calculate basic attack windup percentage
attack_total_time Parameter used to calculate basic attack windup percentage
attack_delay_offset Parameter used to calculate basic attack windup percentage
windup This stat isn't in the data but is calculated using [attack_cast_time ÷ attack_total_time]
windup_modifier Modifier to windup growth
missile_speed Missile speed for projectile-based basic attacks
gameplay_radius Hitbox radius
Deprecated
-

Until here the documentation is automatically generated by Template:WR Champion data.