Template:WR Data Darius

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Darius
Darius

This is the hub for the various content about Darius in Wild Rift across the Wiki.

  • The "Champion pages" section lists all sub-pages, categories, and Ability data templates related to Darius.
  • The "Parameters" table lists all independently retrievable data items about Darius, taken from Module:ChampionDataWR/data. Each parameter's value is retrieved by using Template:Current WR champion data.
    • To edit any value shown in the table, please visit the Module.

All Wild Rift champion hub pages can be found at Category:WR Champion data templates.

Champion pages

Wild Rift content
Darius
Baron lane
Jungle
the Hand of Noxus
An icon for Darius's ability Hemorrhage
An icon for Darius's ability Decimate
An icon for Darius's ability Crippling Strike
An icon for Darius's ability Apprehend
An icon for Darius's ability Noxian Guillotine
Juggernaut
Melee
Damage

Toughness

Utility

Difficulty
LEVEL 1
Health: 650  
Health regen.: 7.5  
Mana: 345  
Mana regen.: 9  
Range: 175  
Attack Damage: 70  
Attack Speed: 0.73  
Armor: 52  
Magic Resist: 38  
Move Speed: 350  
  • Pages:


Retrieval of data items

To retrieve items from the Module, use Template:Current WR champion data:

{{CWRcd|Champion name|parameter}}
Parameters can be found under the next section in a table.

For example, An icon representing WR:Aatrox Aatrox's base AD:

{{CWRcd|Aatrox|dam_base}}
62

Some parameters are only valid as tables instead of pure text. Currently accepted outputs for those are:

csv for a simple comma-list.
template to invoke the template title provided with parameter t_name=
category to form a category out of each output [[Category: ..... ]]

For example, An icon representing WR:Senna Senna's primary roles in a comma list:

{{ccd|Senna|herotype|csv}}
Marksman,Support

Parameters

Parameter Value Description
 
General
1 Darius Necessary: Used for identification
id Unique champion id in the API.
apiname Darius Unique champion name in the API.
title the Hand of Noxus Champion title
damage 3 Damage rating
toughness 2 Toughness rating
utility 1 Utility rating
difficulty 2 Difficulty rating
herotype Fighter Primary classes (table)
resource Mana The contents of the champion's secondary bar. This is usually the champion's resource, but the secondary bar is not only used for resources use the secondary bar. For example, Sett's would be Grit despite having no casting resource.
rangetype Melee Basic attack classification
adaptivetype Physical Adaptive Force type (default: Physical)
date 2020-12-08 Release date
patch V1.1 Release patch
changes V2.5a Last patch the champion was changed
role Juggernaut Champion roles as a comma-list
positions Client drafting positions as a comma-list
bm 5500 An icon representing WR:Blue Mote WR:Blue Mote cost
wc 725 An icon representing WR:Wild Core WR:Wild Core cost
fullname Lore name
fullname Lore character's full given name. This is used in the champion roster's search feature
nickname Other given names. This is used in the champion roster's search feature
Abilities
skill_i Hemorrhage Innate ability (table)
skill_1 Decimate 1 ability (table)
skill_2 Crippling Strike 2 ability (table)
skill_3 Apprehend 3 ability (table)
skill_4 Noxian Guillotine 4 ability (table)
Stats
hp_base 650 Base health
hp_lvl 144 Growth coefficient for health
hp5_base 7.5 Base health regeneration
hp5_lvl 0.81 Growth coefficient for health regeneration
mp_base 345 Base resource OR maximum pool of secondary bar
mp_lvl 41 Growth coefficient for resource
mp5_base 9 Base resource regeneration
mp5_lvl 0.5 Growth coefficient for resource regeneration
arm_base 52 Base armor
arm_lvl 5.1 Growth coefficient for armor
mr_base 38 Magic resistance
mr_lvl 2 Growth coefficient for magic resistance
dam_base 70 Base attack damage
dam_lvl 5.5 Growth coefficient for attack damage
as_base 0.73 Base attack speed
as_ratio 0.667 Modifier for bonus attack speed
as_lvl 1.2 Growth coefficient for bonus attack speed
range 175 Base attack range
ms 350 Base movement speed
crit_base 175 Base critical strike damage (defaults to 175)
crit_mod Critical strike damage modifier
attack_cast_time Parameter used to calculate basic attack windup percentage
attack_total_time Parameter used to calculate basic attack windup percentage
attack_delay_offset Parameter used to calculate basic attack windup percentage
windup This stat isn't in the data but is calculated using [attack_cast_time ÷ attack_total_time]
windup_modifier Modifier to windup growth
missile_speed Missile speed for projectile-based basic attacks
gameplay_radius Hitbox radius
Deprecated
-

Until here the documentation is automatically generated by Template:WR Champion data.